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/*-------------------------------------------------------------------------
 * drawElements Quality Program OpenGL ES 3.0 Module
 * -------------------------------------------------
 *
 * Copyright 2014 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *
 *//*!
 * \file
 * \brief Uniform block tests.
 *//*--------------------------------------------------------------------*/

#include "es3fUniformBlockTests.hpp"
#include "glsUniformBlockCase.hpp"
#include "glsRandomUniformBlockCase.hpp"
#include "tcuCommandLine.hpp"
#include "deRandom.hpp"
#include "deStringUtil.hpp"

using std::string;
using std::vector;

namespace deqp
{
namespace gles3
{
namespace Functional
{

using gls::UniformBlockCase;
using gls::RandomUniformBlockCase;
using namespace gls::ub;

static void createRandomCaseGroup (tcu::TestCaseGroup* parentGroup, Context& context, const char* groupName, const char* description, UniformBlockCase::BufferMode bufferMode, deUint32 features, int numCases, deUint32 baseSeed)
{
	tcu::TestCaseGroup* group = new tcu::TestCaseGroup(context.getTestContext(), groupName, description);
	parentGroup->addChild(group);

	baseSeed += (deUint32)context.getTestContext().getCommandLine().getBaseSeed();

	for (int ndx = 0; ndx < numCases; ndx++)
		group->addChild(new RandomUniformBlockCase(context.getTestContext(), context.getRenderContext(), glu::GLSL_VERSION_300_ES,
												   de::toString(ndx).c_str(), "", bufferMode, features, (deUint32)ndx+baseSeed));
}

class BlockBasicTypeCase : public UniformBlockCase
{
public:
	BlockBasicTypeCase (Context& context, const char* name, const char* description, const VarType& type, deUint32 layoutFlags, int numInstances)
		: UniformBlockCase(context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, BUFFERMODE_PER_BLOCK)
	{
		UniformBlock& block = m_interface.allocBlock("Block");
		block.addUniform(Uniform("var", type, 0));
		block.setFlags(layoutFlags);

		if (numInstances > 0)
		{
			block.setArraySize(numInstances);
			block.setInstanceName("block");
		}
	}
};

static void createBlockBasicTypeCases (tcu::TestCaseGroup* group, Context& context, const char* name, const VarType& type, deUint32 layoutFlags, int numInstances = 0)
{
	group->addChild(new BlockBasicTypeCase(context, (string(name) + "_vertex").c_str(),		"", type, layoutFlags|DECLARE_VERTEX,					numInstances));
	group->addChild(new BlockBasicTypeCase(context, (string(name) + "_fragment").c_str(),	"", type, layoutFlags|DECLARE_FRAGMENT,					numInstances));

	if (!(layoutFlags & LAYOUT_PACKED))
		group->addChild(new BlockBasicTypeCase(context, (string(name) + "_both").c_str(),		"", type, layoutFlags|DECLARE_VERTEX|DECLARE_FRAGMENT,	numInstances));
}

class BlockSingleStructCase : public UniformBlockCase
{
public:
	BlockSingleStructCase (Context& context, const char* name, const char* description, deUint32 layoutFlags, BufferMode bufferMode, int numInstances)
		: UniformBlockCase	(context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode)
		, m_layoutFlags		(layoutFlags)
		, m_numInstances	(numInstances)
	{
	}

	void init (void)
	{
		StructType& typeS = m_interface.allocStruct("S");
		typeS.addMember("a", VarType(glu::TYPE_INT_VEC3, PRECISION_HIGH), UNUSED_BOTH); // First member is unused.
		typeS.addMember("b", VarType(VarType(glu::TYPE_FLOAT_MAT3, PRECISION_MEDIUM), 4));
		typeS.addMember("c", VarType(glu::TYPE_FLOAT_VEC4, PRECISION_HIGH));

		UniformBlock& block = m_interface.allocBlock("Block");
		block.addUniform(Uniform("s", VarType(&typeS), 0));
		block.setFlags(m_layoutFlags);

		if (m_numInstances > 0)
		{
			block.setInstanceName("block");
			block.setArraySize(m_numInstances);
		}
	}

private:
	deUint32	m_layoutFlags;
	int			m_numInstances;
};

class BlockSingleStructArrayCase : public UniformBlockCase
{
public:
	BlockSingleStructArrayCase (Context& context, const char* name, const char* description, deUint32 layoutFlags, BufferMode bufferMode, int numInstances)
		: UniformBlockCase	(context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode)
		, m_layoutFlags		(layoutFlags)
		, m_numInstances	(numInstances)
	{
	}

	void init (void)
	{
		StructType& typeS = m_interface.allocStruct("S");
		typeS.addMember("a", VarType(glu::TYPE_INT_VEC3, PRECISION_HIGH), UNUSED_BOTH);
		typeS.addMember("b", VarType(VarType(glu::TYPE_FLOAT_MAT3, PRECISION_MEDIUM), 4));
		typeS.addMember("c", VarType(glu::TYPE_FLOAT_VEC4, PRECISION_HIGH));

		UniformBlock& block = m_interface.allocBlock("Block");
		block.addUniform(Uniform("u", VarType(glu::TYPE_UINT, PRECISION_LOW)));
		block.addUniform(Uniform("s", VarType(VarType(&typeS), 3)));
		block.addUniform(Uniform("v", VarType(glu::TYPE_FLOAT_VEC4, PRECISION_MEDIUM)));
		block.setFlags(m_layoutFlags);

		if (m_numInstances > 0)
		{
			block.setInstanceName("block");
			block.setArraySize(m_numInstances);
		}
	}

private:
	deUint32	m_layoutFlags;
	int			m_numInstances;
};

class BlockSingleNestedStructCase : public UniformBlockCase
{
public:
	BlockSingleNestedStructCase (Context& context, const char* name, const char* description, deUint32 layoutFlags, BufferMode bufferMode, int numInstances)
		: UniformBlockCase	(context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode)
		, m_layoutFlags		(layoutFlags)
		, m_numInstances	(numInstances)
	{
	}

	void init (void)
	{
		StructType& typeS = m_interface.allocStruct("S");
		typeS.addMember("a", VarType(glu::TYPE_INT_VEC3, PRECISION_HIGH));
		typeS.addMember("b", VarType(VarType(glu::TYPE_FLOAT_MAT3, PRECISION_MEDIUM), 4));
		typeS.addMember("c", VarType(glu::TYPE_FLOAT_VEC4, PRECISION_HIGH), UNUSED_BOTH);

		StructType& typeT = m_interface.allocStruct("T");
		typeT.addMember("a", VarType(glu::TYPE_FLOAT_MAT3, PRECISION_MEDIUM));
		typeT.addMember("b", VarType(&typeS));

		UniformBlock& block = m_interface.allocBlock("Block");
		block.addUniform(Uniform("s", VarType(&typeS), 0));
		block.addUniform(Uniform("v", VarType(glu::TYPE_FLOAT_VEC2, PRECISION_LOW), UNUSED_BOTH));
		block.addUniform(Uniform("t", VarType(&typeT), 0));
		block.addUniform(Uniform("u", VarType(glu::TYPE_UINT, PRECISION_HIGH), 0));
		block.setFlags(m_layoutFlags);

		if (m_numInstances > 0)
		{
			block.setInstanceName("block");
			block.setArraySize(m_numInstances);
		}
	}

private:
	deUint32	m_layoutFlags;
	int			m_numInstances;
};

class BlockSingleNestedStructArrayCase : public UniformBlockCase
{
public:
	BlockSingleNestedStructArrayCase (Context& context, const char* name, const char* description, deUint32 layoutFlags, BufferMode bufferMode, int numInstances)
		: UniformBlockCase	(context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode)
		, m_layoutFlags		(layoutFlags)
		, m_numInstances	(numInstances)
	{
	}

	void init (void)
	{
		StructType& typeS = m_interface.allocStruct("S");
		typeS.addMember("a", VarType(glu::TYPE_INT_VEC3, PRECISION_HIGH));
		typeS.addMember("b", VarType(VarType(glu::TYPE_INT_VEC2, PRECISION_MEDIUM), 4));
		typeS.addMember("c", VarType(glu::TYPE_FLOAT_VEC4, PRECISION_HIGH), UNUSED_BOTH);

		StructType& typeT = m_interface.allocStruct("T");
		typeT.addMember("a", VarType(glu::TYPE_FLOAT_MAT3, PRECISION_MEDIUM));
		typeT.addMember("b", VarType(VarType(&typeS), 3));

		UniformBlock& block = m_interface.allocBlock("Block");
		block.addUniform(Uniform("s", VarType(&typeS), 0));
		block.addUniform(Uniform("v", VarType(glu::TYPE_FLOAT_VEC2, PRECISION_LOW), UNUSED_BOTH));
		block.addUniform(Uniform("t", VarType(VarType(&typeT), 2), 0));
		block.addUniform(Uniform("u", VarType(glu::TYPE_UINT, PRECISION_HIGH), 0));
		block.setFlags(m_layoutFlags);

		if (m_numInstances > 0)
		{
			block.setInstanceName("block");
			block.setArraySize(m_numInstances);
		}
	}

private:
	deUint32	m_layoutFlags;
	int			m_numInstances;
};

class BlockMultiBasicTypesCase : public UniformBlockCase
{
public:
	BlockMultiBasicTypesCase (Context& context, const char* name, const char* description, deUint32 flagsA, deUint32 flagsB, BufferMode bufferMode, int numInstances)
		: UniformBlockCase	(context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode)
		, m_flagsA			(flagsA)
		, m_flagsB			(flagsB)
		, m_numInstances	(numInstances)
	{
	}

	void init (void)
	{
		UniformBlock& blockA = m_interface.allocBlock("BlockA");
		blockA.addUniform(Uniform("a", VarType(glu::TYPE_FLOAT, PRECISION_HIGH)));
		blockA.addUniform(Uniform("b", VarType(glu::TYPE_UINT_VEC3, PRECISION_LOW), UNUSED_BOTH));
		blockA.addUniform(Uniform("c", VarType(glu::TYPE_FLOAT_MAT2, PRECISION_MEDIUM)));
		blockA.setInstanceName("blockA");
		blockA.setFlags(m_flagsA);

		UniformBlock& blockB = m_interface.allocBlock("BlockB");
		blockB.addUniform(Uniform("a", VarType(glu::TYPE_FLOAT_MAT3, PRECISION_MEDIUM)));
		blockB.addUniform(Uniform("b", VarType(glu::TYPE_INT_VEC2, PRECISION_LOW)));
		blockB.addUniform(Uniform("c", VarType(glu::TYPE_FLOAT_VEC4, PRECISION_HIGH), UNUSED_BOTH));
		blockB.addUniform(Uniform("d", VarType(glu::TYPE_BOOL, 0)));
		blockB.setInstanceName("blockB");
		blockB.setFlags(m_flagsB);

		if (m_numInstances > 0)
		{
			blockA.setArraySize(m_numInstances);
			blockB.setArraySize(m_numInstances);
		}
	}

private:
	deUint32	m_flagsA;
	deUint32	m_flagsB;
	int			m_numInstances;
};

class BlockMultiNestedStructCase : public UniformBlockCase
{
public:
	BlockMultiNestedStructCase (Context& context, const char* name, const char* description, deUint32 flagsA, deUint32 flagsB, BufferMode bufferMode, int numInstances)
		: UniformBlockCase	(context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode)
		, m_flagsA			(flagsA)
		, m_flagsB			(flagsB)
		, m_numInstances	(numInstances)
	{
	}

	void init (void)
	{
		StructType& typeS = m_interface.allocStruct("S");
		typeS.addMember("a", VarType(glu::TYPE_FLOAT_MAT3, PRECISION_LOW));
		typeS.addMember("b", VarType(VarType(glu::TYPE_INT_VEC2, PRECISION_MEDIUM), 4));
		typeS.addMember("c", VarType(glu::TYPE_FLOAT_VEC4, PRECISION_HIGH));

		StructType& typeT = m_interface.allocStruct("T");
		typeT.addMember("a", VarType(glu::TYPE_UINT, PRECISION_MEDIUM), UNUSED_BOTH);
		typeT.addMember("b", VarType(&typeS));
		typeT.addMember("c", VarType(glu::TYPE_BOOL_VEC4, 0));

		UniformBlock& blockA = m_interface.allocBlock("BlockA");
		blockA.addUniform(Uniform("a", VarType(glu::TYPE_FLOAT, PRECISION_HIGH)));
		blockA.addUniform(Uniform("b", VarType(&typeS)));
		blockA.addUniform(Uniform("c", VarType(glu::TYPE_UINT_VEC3, PRECISION_LOW), UNUSED_BOTH));
		blockA.setInstanceName("blockA");
		blockA.setFlags(m_flagsA);

		UniformBlock& blockB = m_interface.allocBlock("BlockB");
		blockB.addUniform(Uniform("a", VarType(glu::TYPE_FLOAT_MAT2, PRECISION_MEDIUM)));
		blockB.addUniform(Uniform("b", VarType(&typeT)));
		blockB.addUniform(Uniform("c", VarType(glu::TYPE_BOOL_VEC4, 0), UNUSED_BOTH));
		blockB.addUniform(Uniform("d", VarType(glu::TYPE_BOOL, 0)));
		blockB.setInstanceName("blockB");
		blockB.setFlags(m_flagsB);

		if (m_numInstances > 0)
		{
			blockA.setArraySize(m_numInstances);
			blockB.setArraySize(m_numInstances);
		}
	}

private:
	deUint32	m_flagsA;
	deUint32	m_flagsB;
	int			m_numInstances;
};

UniformBlockTests::UniformBlockTests (Context& context)
	: TestCaseGroup(context, "ubo", "Uniform Block tests")
{
}

UniformBlockTests::~UniformBlockTests (void)
{
}

void UniformBlockTests::init (void)
{
	static const glu::DataType basicTypes[] =
	{
		glu::TYPE_FLOAT,
		glu::TYPE_FLOAT_VEC2,
		glu::TYPE_FLOAT_VEC3,
		glu::TYPE_FLOAT_VEC4,
		glu::TYPE_INT,
		glu::TYPE_INT_VEC2,
		glu::TYPE_INT_VEC3,
		glu::TYPE_INT_VEC4,
		glu::TYPE_UINT,
		glu::TYPE_UINT_VEC2,
		glu::TYPE_UINT_VEC3,
		glu::TYPE_UINT_VEC4,
		glu::TYPE_BOOL,
		glu::TYPE_BOOL_VEC2,
		glu::TYPE_BOOL_VEC3,
		glu::TYPE_BOOL_VEC4,
		glu::TYPE_FLOAT_MAT2,
		glu::TYPE_FLOAT_MAT3,
		glu::TYPE_FLOAT_MAT4,
		glu::TYPE_FLOAT_MAT2X3,
		glu::TYPE_FLOAT_MAT2X4,
		glu::TYPE_FLOAT_MAT3X2,
		glu::TYPE_FLOAT_MAT3X4,
		glu::TYPE_FLOAT_MAT4X2,
		glu::TYPE_FLOAT_MAT4X3
	};

	static const struct
	{
		const char*		name;
		deUint32		flags;
	} precisionFlags[] =
	{
		{ "lowp",		PRECISION_LOW		},
		{ "mediump",	PRECISION_MEDIUM	},
		{ "highp",		PRECISION_HIGH		}
	};

	static const struct
	{
		const char*		name;
		deUint32		flags;
	} layoutFlags[] =
	{
		{ "shared",		LAYOUT_SHARED	},
		{ "packed",		LAYOUT_PACKED	},
		{ "std140",		LAYOUT_STD140	}
	};

	static const struct
	{
		const char*		name;
		deUint32		flags;
	} matrixFlags[] =
	{
		{ "row_major",		LAYOUT_ROW_MAJOR	},
		{ "column_major",	LAYOUT_COLUMN_MAJOR }
	};

	static const struct
	{
		const char*							name;
		UniformBlockCase::BufferMode		mode;
	} bufferModes[] =
	{
		{ "per_block_buffer",	UniformBlockCase::BUFFERMODE_PER_BLOCK },
		{ "single_buffer",		UniformBlockCase::BUFFERMODE_SINGLE	}
	};

	// ubo.single_basic_type
	{
		tcu::TestCaseGroup* singleBasicTypeGroup = new tcu::TestCaseGroup(m_testCtx, "single_basic_type", "Single basic variable in single buffer");
		addChild(singleBasicTypeGroup);

		for (int layoutFlagNdx = 0; layoutFlagNdx < DE_LENGTH_OF_ARRAY(layoutFlags); layoutFlagNdx++)
		{
			tcu::TestCaseGroup* layoutGroup = new tcu::TestCaseGroup(m_testCtx, layoutFlags[layoutFlagNdx].name, "");
			singleBasicTypeGroup->addChild(layoutGroup);

			for (int basicTypeNdx = 0; basicTypeNdx < DE_LENGTH_OF_ARRAY(basicTypes); basicTypeNdx++)
			{
				glu::DataType	type		= basicTypes[basicTypeNdx];
				const char*		typeName	= glu::getDataTypeName(type);

				if (glu::isDataTypeBoolOrBVec(type))
					createBlockBasicTypeCases(layoutGroup, m_context, typeName, VarType(type, 0), layoutFlags[layoutFlagNdx].flags);
				else
				{
					for (int precNdx = 0; precNdx < DE_LENGTH_OF_ARRAY(precisionFlags); precNdx++)
						createBlockBasicTypeCases(layoutGroup, m_context, (string(precisionFlags[precNdx].name) + "_" + typeName).c_str(),
												  VarType(type, precisionFlags[precNdx].flags), layoutFlags[layoutFlagNdx].flags);
				}

				if (glu::isDataTypeMatrix(type))
				{
					for (int matFlagNdx = 0; matFlagNdx < DE_LENGTH_OF_ARRAY(matrixFlags); matFlagNdx++)
					{
						for (int precNdx = 0; precNdx < DE_LENGTH_OF_ARRAY(precisionFlags); precNdx++)
							createBlockBasicTypeCases(layoutGroup, m_context, (string(matrixFlags[matFlagNdx].name) + "_" + precisionFlags[precNdx].name + "_" + typeName).c_str(),
													  VarType(type, precisionFlags[precNdx].flags), layoutFlags[layoutFlagNdx].flags|matrixFlags[matFlagNdx].flags);
					}
				}
			}
		}
	}

	// ubo.single_basic_array
	{
		tcu::TestCaseGroup* singleBasicArrayGroup = new tcu::TestCaseGroup(m_testCtx, "single_basic_array", "Single basic array variable in single buffer");
		addChild(singleBasicArrayGroup);

		for (int layoutFlagNdx = 0; layoutFlagNdx < DE_LENGTH_OF_ARRAY(layoutFlags); layoutFlagNdx++)
		{
			tcu::TestCaseGroup* layoutGroup = new tcu::TestCaseGroup(m_testCtx, layoutFlags[layoutFlagNdx].name, "");
			singleBasicArrayGroup->addChild(layoutGroup);

			for (int basicTypeNdx = 0; basicTypeNdx < DE_LENGTH_OF_ARRAY(basicTypes); basicTypeNdx++)
			{
				glu::DataType	type		= basicTypes[basicTypeNdx];
				const char*		typeName	= glu::getDataTypeName(type);
				const int		arraySize	= 3;

				createBlockBasicTypeCases(layoutGroup, m_context, typeName,
										  VarType(VarType(type, glu::isDataTypeBoolOrBVec(type) ? 0 : PRECISION_HIGH), arraySize),
										  layoutFlags[layoutFlagNdx].flags);

				if (glu::isDataTypeMatrix(type))
				{
					for (int matFlagNdx = 0; matFlagNdx < DE_LENGTH_OF_ARRAY(matrixFlags); matFlagNdx++)
						createBlockBasicTypeCases(layoutGroup, m_context, (string(matrixFlags[matFlagNdx].name) + "_" + typeName).c_str(),
												  VarType(VarType(type, PRECISION_HIGH), arraySize),
												  layoutFlags[layoutFlagNdx].flags|matrixFlags[matFlagNdx].flags);
				}
			}
		}
	}

	// ubo.single_struct
	{
		tcu::TestCaseGroup* singleStructGroup = new tcu::TestCaseGroup(m_testCtx, "single_struct", "Single struct in uniform block");
		addChild(singleStructGroup);

		for (int modeNdx = 0; modeNdx < DE_LENGTH_OF_ARRAY(bufferModes); modeNdx++)
		{
			tcu::TestCaseGroup* modeGroup = new tcu::TestCaseGroup(m_testCtx, bufferModes[modeNdx].name, "");
			singleStructGroup->addChild(modeGroup);

			for (int layoutFlagNdx = 0; layoutFlagNdx < DE_LENGTH_OF_ARRAY(layoutFlags); layoutFlagNdx++)
			{
				for (int isArray = 0; isArray < 2; isArray++)
				{
					std::string	baseName	= layoutFlags[layoutFlagNdx].name;
					deUint32	baseFlags	= layoutFlags[layoutFlagNdx].flags;

					if (bufferModes[modeNdx].mode == UniformBlockCase::BUFFERMODE_SINGLE && isArray == 0)
						continue; // Doesn't make sense to add this variant.

					if (isArray)
						baseName += "_instance_array";

					modeGroup->addChild(new BlockSingleStructCase(m_context, (baseName + "_vertex").c_str(),	"", baseFlags|DECLARE_VERTEX,					bufferModes[modeNdx].mode, isArray ? 3 : 0));
					modeGroup->addChild(new BlockSingleStructCase(m_context, (baseName + "_fragment").c_str(),	"", baseFlags|DECLARE_FRAGMENT,					bufferModes[modeNdx].mode, isArray ? 3 : 0));

					if (!(baseFlags & LAYOUT_PACKED))
						modeGroup->addChild(new BlockSingleStructCase(m_context, (baseName + "_both").c_str(),		"", baseFlags|DECLARE_VERTEX|DECLARE_FRAGMENT,	bufferModes[modeNdx].mode, isArray ? 3 : 0));
				}
			}
		}
	}

	// ubo.single_struct_array
	{
		tcu::TestCaseGroup* singleStructArrayGroup = new tcu::TestCaseGroup(m_testCtx, "single_struct_array", "Struct array in one uniform block");
		addChild(singleStructArrayGroup);

		for (int modeNdx = 0; modeNdx < DE_LENGTH_OF_ARRAY(bufferModes); modeNdx++)
		{
			tcu::TestCaseGroup* modeGroup = new tcu::TestCaseGroup(m_testCtx, bufferModes[modeNdx].name, "");
			singleStructArrayGroup->addChild(modeGroup);

			for (int layoutFlagNdx = 0; layoutFlagNdx < DE_LENGTH_OF_ARRAY(layoutFlags); layoutFlagNdx++)
			{
				for (int isArray = 0; isArray < 2; isArray++)
				{
					std::string	baseName	= layoutFlags[layoutFlagNdx].name;
					deUint32	baseFlags	= layoutFlags[layoutFlagNdx].flags;

					if (bufferModes[modeNdx].mode == UniformBlockCase::BUFFERMODE_SINGLE && isArray == 0)
						continue; // Doesn't make sense to add this variant.

					if (isArray)
						baseName += "_instance_array";

					modeGroup->addChild(new BlockSingleStructArrayCase(m_context, (baseName + "_vertex").c_str(),	"", baseFlags|DECLARE_VERTEX,					bufferModes[modeNdx].mode, isArray ? 3 : 0));
					modeGroup->addChild(new BlockSingleStructArrayCase(m_context, (baseName + "_fragment").c_str(),	"", baseFlags|DECLARE_FRAGMENT,					bufferModes[modeNdx].mode, isArray ? 3 : 0));

					if (!(baseFlags & LAYOUT_PACKED))
						modeGroup->addChild(new BlockSingleStructArrayCase(m_context, (baseName + "_both").c_str(),		"", baseFlags|DECLARE_VERTEX|DECLARE_FRAGMENT,	bufferModes[modeNdx].mode, isArray ? 3 : 0));
				}
			}
		}
	}

	// ubo.single_nested_struct
	{
		tcu::TestCaseGroup* singleNestedStructGroup = new tcu::TestCaseGroup(m_testCtx, "single_nested_struct", "Nested struct in one uniform block");
		addChild(singleNestedStructGroup);

		for (int modeNdx = 0; modeNdx < DE_LENGTH_OF_ARRAY(bufferModes); modeNdx++)
		{
			tcu::TestCaseGroup* modeGroup = new tcu::TestCaseGroup(m_testCtx, bufferModes[modeNdx].name, "");
			singleNestedStructGroup->addChild(modeGroup);

			for (int layoutFlagNdx = 0; layoutFlagNdx < DE_LENGTH_OF_ARRAY(layoutFlags); layoutFlagNdx++)
			{
				for (int isArray = 0; isArray < 2; isArray++)
				{
					std::string	baseName	= layoutFlags[layoutFlagNdx].name;
					deUint32	baseFlags	= layoutFlags[layoutFlagNdx].flags;

					if (bufferModes[modeNdx].mode == UniformBlockCase::BUFFERMODE_SINGLE && isArray == 0)
						continue; // Doesn't make sense to add this variant.

					if (isArray)
						baseName += "_instance_array";

					modeGroup->addChild(new BlockSingleNestedStructCase(m_context, (baseName + "_vertex").c_str(),		"", baseFlags|DECLARE_VERTEX,					bufferModes[modeNdx].mode, isArray ? 3 : 0));
					modeGroup->addChild(new BlockSingleNestedStructCase(m_context, (baseName + "_fragment").c_str(),	"", baseFlags|DECLARE_FRAGMENT,					bufferModes[modeNdx].mode, isArray ? 3 : 0));

					if (!(baseFlags & LAYOUT_PACKED))
						modeGroup->addChild(new BlockSingleNestedStructCase(m_context, (baseName + "_both").c_str(),		"", baseFlags|DECLARE_VERTEX|DECLARE_FRAGMENT,	bufferModes[modeNdx].mode, isArray ? 3 : 0));
				}
			}
		}
	}

	// ubo.single_nested_struct_array
	{
		tcu::TestCaseGroup* singleNestedStructArrayGroup = new tcu::TestCaseGroup(m_testCtx, "single_nested_struct_array", "Nested struct array in one uniform block");
		addChild(singleNestedStructArrayGroup);

		for (int modeNdx = 0; modeNdx < DE_LENGTH_OF_ARRAY(bufferModes); modeNdx++)
		{
			tcu::TestCaseGroup* modeGroup = new tcu::TestCaseGroup(m_testCtx, bufferModes[modeNdx].name, "");
			singleNestedStructArrayGroup->addChild(modeGroup);

			for (int layoutFlagNdx = 0; layoutFlagNdx < DE_LENGTH_OF_ARRAY(layoutFlags); layoutFlagNdx++)
			{
				for (int isArray = 0; isArray < 2; isArray++)
				{
					std::string	baseName	= layoutFlags[layoutFlagNdx].name;
					deUint32	baseFlags	= layoutFlags[layoutFlagNdx].flags;

					if (bufferModes[modeNdx].mode == UniformBlockCase::BUFFERMODE_SINGLE && isArray == 0)
						continue; // Doesn't make sense to add this variant.

					if (isArray)
						baseName += "_instance_array";

					modeGroup->addChild(new BlockSingleNestedStructArrayCase(m_context, (baseName + "_vertex").c_str(),		"", baseFlags|DECLARE_VERTEX,					bufferModes[modeNdx].mode, isArray ? 3 : 0));
					modeGroup->addChild(new BlockSingleNestedStructArrayCase(m_context, (baseName + "_fragment").c_str(),	"", baseFlags|DECLARE_FRAGMENT,					bufferModes[modeNdx].mode, isArray ? 3 : 0));

					if (!(baseFlags & LAYOUT_PACKED))
						modeGroup->addChild(new BlockSingleNestedStructArrayCase(m_context, (baseName + "_both").c_str(),		"", baseFlags|DECLARE_VERTEX|DECLARE_FRAGMENT,	bufferModes[modeNdx].mode, isArray ? 3 : 0));
				}
			}
		}
	}

	// ubo.instance_array_basic_type
	{
		tcu::TestCaseGroup* instanceArrayBasicTypeGroup = new tcu::TestCaseGroup(m_testCtx, "instance_array_basic_type", "Single basic variable in instance array");
		addChild(instanceArrayBasicTypeGroup);

		for (int layoutFlagNdx = 0; layoutFlagNdx < DE_LENGTH_OF_ARRAY(layoutFlags); layoutFlagNdx++)
		{
			tcu::TestCaseGroup* layoutGroup = new tcu::TestCaseGroup(m_testCtx, layoutFlags[layoutFlagNdx].name, "");
			instanceArrayBasicTypeGroup->addChild(layoutGroup);

			for (int basicTypeNdx = 0; basicTypeNdx < DE_LENGTH_OF_ARRAY(basicTypes); basicTypeNdx++)
			{
				glu::DataType	type			= basicTypes[basicTypeNdx];
				const char*		typeName		= glu::getDataTypeName(type);
				const int		numInstances	= 3;

				createBlockBasicTypeCases(layoutGroup, m_context, typeName,
										  VarType(type, glu::isDataTypeBoolOrBVec(type) ? 0 : PRECISION_HIGH),
										  layoutFlags[layoutFlagNdx].flags, numInstances);

				if (glu::isDataTypeMatrix(type))
				{
					for (int matFlagNdx = 0; matFlagNdx < DE_LENGTH_OF_ARRAY(matrixFlags); matFlagNdx++)
						createBlockBasicTypeCases(layoutGroup, m_context, (string(matrixFlags[matFlagNdx].name) + "_" + typeName).c_str(),
												  VarType(type, PRECISION_HIGH), layoutFlags[layoutFlagNdx].flags|matrixFlags[matFlagNdx].flags,
												  numInstances);
				}
			}
		}
	}

	// ubo.multi_basic_types
	{
		tcu::TestCaseGroup* multiBasicTypesGroup = new tcu::TestCaseGroup(m_testCtx, "multi_basic_types", "Multiple buffers with basic types");
		addChild(multiBasicTypesGroup);

		for (int modeNdx = 0; modeNdx < DE_LENGTH_OF_ARRAY(bufferModes); modeNdx++)
		{
			tcu::TestCaseGroup* modeGroup = new tcu::TestCaseGroup(m_testCtx, bufferModes[modeNdx].name, "");
			multiBasicTypesGroup->addChild(modeGroup);

			for (int layoutFlagNdx = 0; layoutFlagNdx < DE_LENGTH_OF_ARRAY(layoutFlags); layoutFlagNdx++)
			{
				for (int isArray = 0; isArray < 2; isArray++)
				{
					std::string	baseName	= layoutFlags[layoutFlagNdx].name;
					deUint32	baseFlags	= layoutFlags[layoutFlagNdx].flags;

					if (isArray)
						baseName += "_instance_array";

					modeGroup->addChild(new BlockMultiBasicTypesCase(m_context, (baseName + "_vertex").c_str(),		"", baseFlags|DECLARE_VERTEX,					baseFlags|DECLARE_VERTEX,					bufferModes[modeNdx].mode, isArray ? 3 : 0));
					modeGroup->addChild(new BlockMultiBasicTypesCase(m_context, (baseName + "_fragment").c_str(),	"", baseFlags|DECLARE_FRAGMENT,					baseFlags|DECLARE_FRAGMENT,					bufferModes[modeNdx].mode, isArray ? 3 : 0));

					if (!(baseFlags & LAYOUT_PACKED))
						modeGroup->addChild(new BlockMultiBasicTypesCase(m_context, (baseName + "_both").c_str(),		"", baseFlags|DECLARE_VERTEX|DECLARE_FRAGMENT,	baseFlags|DECLARE_VERTEX|DECLARE_FRAGMENT,	bufferModes[modeNdx].mode, isArray ? 3 : 0));

					modeGroup->addChild(new BlockMultiBasicTypesCase(m_context, (baseName + "_mixed").c_str(),		"", baseFlags|DECLARE_VERTEX,					baseFlags|DECLARE_FRAGMENT,					bufferModes[modeNdx].mode, isArray ? 3 : 0));
				}
			}
		}
	}

	// ubo.multi_nested_struct
	{
		tcu::TestCaseGroup* multiNestedStructGroup = new tcu::TestCaseGroup(m_testCtx, "multi_nested_struct", "Multiple buffers with nested structs");
		addChild(multiNestedStructGroup);

		for (int modeNdx = 0; modeNdx < DE_LENGTH_OF_ARRAY(bufferModes); modeNdx++)
		{
			tcu::TestCaseGroup* modeGroup = new tcu::TestCaseGroup(m_testCtx, bufferModes[modeNdx].name, "");
			multiNestedStructGroup->addChild(modeGroup);

			for (int layoutFlagNdx = 0; layoutFlagNdx < DE_LENGTH_OF_ARRAY(layoutFlags); layoutFlagNdx++)
			{
				for (int isArray = 0; isArray < 2; isArray++)
				{
					std::string	baseName	= layoutFlags[layoutFlagNdx].name;
					deUint32	baseFlags	= layoutFlags[layoutFlagNdx].flags;

					if (isArray)
						baseName += "_instance_array";

					modeGroup->addChild(new BlockMultiNestedStructCase(m_context, (baseName + "_vertex").c_str(),	"", baseFlags|DECLARE_VERTEX,					baseFlags|DECLARE_VERTEX,					bufferModes[modeNdx].mode, isArray ? 3 : 0));
					modeGroup->addChild(new BlockMultiNestedStructCase(m_context, (baseName + "_fragment").c_str(),	"", baseFlags|DECLARE_FRAGMENT,					baseFlags|DECLARE_FRAGMENT,					bufferModes[modeNdx].mode, isArray ? 3 : 0));

					if (!(baseFlags & LAYOUT_PACKED))
						modeGroup->addChild(new BlockMultiNestedStructCase(m_context, (baseName + "_both").c_str(),		"", baseFlags|DECLARE_VERTEX|DECLARE_FRAGMENT,	baseFlags|DECLARE_VERTEX|DECLARE_FRAGMENT,	bufferModes[modeNdx].mode, isArray ? 3 : 0));

					modeGroup->addChild(new BlockMultiNestedStructCase(m_context, (baseName + "_mixed").c_str(),	"", baseFlags|DECLARE_VERTEX,					baseFlags|DECLARE_FRAGMENT,					bufferModes[modeNdx].mode, isArray ? 3 : 0));
				}
			}
		}
	}

	// ubo.random
	{
		const deUint32	allShaders		= FEATURE_VERTEX_BLOCKS|FEATURE_FRAGMENT_BLOCKS|FEATURE_SHARED_BLOCKS;
		const deUint32	allLayouts		= FEATURE_PACKED_LAYOUT|FEATURE_SHARED_LAYOUT|FEATURE_STD140_LAYOUT;
		const deUint32	allBasicTypes	= FEATURE_VECTORS|FEATURE_MATRICES;
		const deUint32	unused			= FEATURE_UNUSED_MEMBERS|FEATURE_UNUSED_UNIFORMS;
		const deUint32	matFlags		= FEATURE_MATRIX_LAYOUT;
		const deUint32	allFeatures		= ~FEATURE_ARRAYS_OF_ARRAYS;

		tcu::TestCaseGroup* randomGroup = new tcu::TestCaseGroup(m_testCtx, "random", "Random Uniform Block cases");
		addChild(randomGroup);

		// Basic types.
		createRandomCaseGroup(randomGroup, m_context, "scalar_types",	"Scalar types only, per-block buffers",				UniformBlockCase::BUFFERMODE_PER_BLOCK,	allShaders|allLayouts|unused,										25, 0);
		createRandomCaseGroup(randomGroup, m_context, "vector_types",	"Scalar and vector types only, per-block buffers",	UniformBlockCase::BUFFERMODE_PER_BLOCK,	allShaders|allLayouts|unused|FEATURE_VECTORS,						25, 25);
		createRandomCaseGroup(randomGroup, m_context, "basic_types",	"All basic types, per-block buffers",				UniformBlockCase::BUFFERMODE_PER_BLOCK, allShaders|allLayouts|unused|allBasicTypes|matFlags,				25, 50);
		createRandomCaseGroup(randomGroup, m_context, "basic_arrays",	"Arrays, per-block buffers",						UniformBlockCase::BUFFERMODE_PER_BLOCK,	allShaders|allLayouts|unused|allBasicTypes|matFlags|FEATURE_ARRAYS,	25, 50);

		createRandomCaseGroup(randomGroup, m_context, "basic_instance_arrays",					"Basic instance arrays, per-block buffers",				UniformBlockCase::BUFFERMODE_PER_BLOCK,	allShaders|allLayouts|unused|allBasicTypes|matFlags|FEATURE_INSTANCE_ARRAYS,								25, 75);
		createRandomCaseGroup(randomGroup, m_context, "nested_structs",							"Nested structs, per-block buffers",					UniformBlockCase::BUFFERMODE_PER_BLOCK,	allShaders|allLayouts|unused|allBasicTypes|matFlags|FEATURE_STRUCTS,										25, 100);
		createRandomCaseGroup(randomGroup, m_context, "nested_structs_arrays",					"Nested structs, arrays, per-block buffers",			UniformBlockCase::BUFFERMODE_PER_BLOCK,	allShaders|allLayouts|unused|allBasicTypes|matFlags|FEATURE_STRUCTS|FEATURE_ARRAYS,							25, 150);
		createRandomCaseGroup(randomGroup, m_context, "nested_structs_instance_arrays",			"Nested structs, instance arrays, per-block buffers",	UniformBlockCase::BUFFERMODE_PER_BLOCK,	allShaders|allLayouts|unused|allBasicTypes|matFlags|FEATURE_STRUCTS|FEATURE_INSTANCE_ARRAYS,				25, 125);
		createRandomCaseGroup(randomGroup, m_context, "nested_structs_arrays_instance_arrays",	"Nested structs, instance arrays, per-block buffers",	UniformBlockCase::BUFFERMODE_PER_BLOCK,	allShaders|allLayouts|unused|allBasicTypes|matFlags|FEATURE_STRUCTS|FEATURE_ARRAYS|FEATURE_INSTANCE_ARRAYS,	25, 175);

		createRandomCaseGroup(randomGroup, m_context, "all_per_block_buffers",	"All random features, per-block buffers",	UniformBlockCase::BUFFERMODE_PER_BLOCK,	allFeatures,	50, 200);
		createRandomCaseGroup(randomGroup, m_context, "all_shared_buffer",		"All random features, shared buffer",		UniformBlockCase::BUFFERMODE_SINGLE,	allFeatures,	50, 250);
	}
}

} // Functional
} // gles3
} // deqp