C++程序  |  987行  |  41.2 KB

/*-------------------------------------------------------------------------
 * drawElements Quality Program OpenGL ES 3.0 Module
 * -------------------------------------------------
 *
 * Copyright 2014 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *
 *//*!
 * \file
 * \brief Negative Vertex Array API tests.
 *//*--------------------------------------------------------------------*/

#include "es3fNegativeVertexArrayApiTests.hpp"
#include "es3fApiCase.hpp"
#include "gluShaderProgram.hpp"
#include "gluContextInfo.hpp"
#include "deString.h"

#include "glwDefs.hpp"
#include "glwEnums.hpp"

using namespace glw; // GL types

namespace deqp
{
namespace gles3
{
namespace Functional
{

static const char* vertexShaderSource		=	"#version 300 es\n"
												"void main (void)\n"
												"{\n"
												"	gl_Position = vec4(0.0);\n"
												"}\n\0";

static const char* fragmentShaderSource		=	"#version 300 es\n"
												"layout(location = 0) out mediump vec4 fragColor;"
												"void main (void)\n"
												"{\n"
												"	fragColor = vec4(0.0);\n"
												"}\n\0";

using tcu::TestLog;

NegativeVertexArrayApiTests::NegativeVertexArrayApiTests (Context& context)
	: TestCaseGroup(context, "vertex_array", "Negative Vertex Array API Cases")
{
}

NegativeVertexArrayApiTests::~NegativeVertexArrayApiTests (void)
{
}

void NegativeVertexArrayApiTests::init (void)
{
	ES3F_ADD_API_CASE(vertex_attribf, "Invalid glVertexAttrib{1234}f() usage",
		{
			m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if index is greater than or equal to GL_MAX_VERTEX_ATTRIBS.");
			int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS);
			glVertexAttrib1f(maxVertexAttribs, 0.0f);
			expectError(GL_INVALID_VALUE);
			glVertexAttrib2f(maxVertexAttribs, 0.0f, 0.0f);
			expectError(GL_INVALID_VALUE);
			glVertexAttrib3f(maxVertexAttribs, 0.0f, 0.0f, 0.0f);
			expectError(GL_INVALID_VALUE);
			glVertexAttrib4f(maxVertexAttribs, 0.0f, 0.0f, 0.0f, 0.0f);
			expectError(GL_INVALID_VALUE);
			m_log << tcu::TestLog::EndSection;
		});
	ES3F_ADD_API_CASE(vertex_attribfv, "Invalid glVertexAttrib{1234}fv() usage",
		{
			m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if index is greater than or equal to GL_MAX_VERTEX_ATTRIBS.");
			int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS);
			float v[4] = {0.0f};
			glVertexAttrib1fv(maxVertexAttribs, &v[0]);
			expectError(GL_INVALID_VALUE);
			glVertexAttrib2fv(maxVertexAttribs, &v[0]);
			expectError(GL_INVALID_VALUE);
			glVertexAttrib3fv(maxVertexAttribs, &v[0]);
			expectError(GL_INVALID_VALUE);
			glVertexAttrib4fv(maxVertexAttribs, &v[0]);
			expectError(GL_INVALID_VALUE);
			m_log << tcu::TestLog::EndSection;
		});
	ES3F_ADD_API_CASE(vertex_attribi4, "Invalid glVertexAttribI4{i|ui}f() usage",
		{
			int maxVertexAttribs	= m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS);
			GLint valInt			= 0;
			GLuint valUint			= 0;

			m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if index is greater than or equal to GL_MAX_VERTEX_ATTRIBS.");
			glVertexAttribI4i(maxVertexAttribs, valInt, valInt, valInt, valInt);
			expectError(GL_INVALID_VALUE);
			glVertexAttribI4ui(maxVertexAttribs, valUint, valUint, valUint, valUint);
			expectError(GL_INVALID_VALUE);
			m_log << tcu::TestLog::EndSection;
		});
	ES3F_ADD_API_CASE(vertex_attribi4v, "Invalid glVertexAttribI4{i|ui}fv() usage",
		{
			int maxVertexAttribs	= m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS);
			GLint valInt[4]			= { 0 };
			GLuint valUint[4]		= { 0 };

			m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if index is greater than or equal to GL_MAX_VERTEX_ATTRIBS.");
			glVertexAttribI4iv(maxVertexAttribs, &valInt[0]);
			expectError(GL_INVALID_VALUE);
			glVertexAttribI4uiv(maxVertexAttribs, &valUint[0]);
			expectError(GL_INVALID_VALUE);
			m_log << tcu::TestLog::EndSection;
		});
	ES3F_ADD_API_CASE(vertex_attrib_pointer, "Invalid glVertexAttribPointer() usage",
		{
			m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if type is not an accepted value.");
			glVertexAttribPointer(0, 1, 0, GL_TRUE, 0, 0);
			expectError(GL_INVALID_ENUM);
			m_log << tcu::TestLog::EndSection;

			m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if index is greater than or equal to GL_MAX_VERTEX_ATTRIBS.");
			int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS);
			glVertexAttribPointer(maxVertexAttribs, 1, GL_BYTE, GL_TRUE, 0, 0);
			expectError(GL_INVALID_VALUE);
			m_log << tcu::TestLog::EndSection;

			m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if size is not 1, 2, 3, or 4.");
			glVertexAttribPointer(0, 0, GL_BYTE, GL_TRUE, 0, 0);
			expectError(GL_INVALID_VALUE);
			m_log << tcu::TestLog::EndSection;

			m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if stride is negative.");
			glVertexAttribPointer(0, 1, GL_BYTE, GL_TRUE, -1, 0);
			expectError(GL_INVALID_VALUE);
			m_log << tcu::TestLog::EndSection;

			m_log << tcu::TestLog::Section("", "GL_INVALID_OPERATION is generated if type is GL_INT_2_10_10_10_REV or GL_UNSIGNED_INT_2_10_10_10_REV and size is not 4.");
			glVertexAttribPointer(0, 2, GL_INT_2_10_10_10_REV, GL_TRUE, 0, 0);
			expectError(GL_INVALID_OPERATION);
			glVertexAttribPointer(0, 2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_TRUE, 0, 0);
			expectError(GL_INVALID_OPERATION);
			glVertexAttribPointer(0, 4, GL_INT_2_10_10_10_REV, GL_TRUE, 0, 0);
			expectError(GL_NO_ERROR);
			glVertexAttribPointer(0, 4, GL_UNSIGNED_INT_2_10_10_10_REV, GL_TRUE, 0, 0);
			expectError(GL_NO_ERROR);
			m_log << tcu::TestLog::EndSection;

			m_log << tcu::TestLog::Section("", "GL_INVALID_OPERATION is generated a non-zero vertex array object is bound, zero is bound to the GL_ARRAY_BUFFER buffer object binding point and the pointer argument is not NULL.");
			GLuint vao;
			GLbyte offset = 1;
			glGenVertexArrays(1, &vao);
			glBindVertexArray(vao);
			glBindBuffer(GL_ARRAY_BUFFER, 0);
			expectError(GL_NO_ERROR);

			glVertexAttribPointer(0, 1, GL_BYTE, GL_TRUE, 0, &offset);
			expectError(GL_INVALID_OPERATION);

			glBindVertexArray(0);
			glDeleteVertexArrays(1, &vao);
			expectError(GL_NO_ERROR);
			m_log << tcu::TestLog::EndSection;
		});
	ES3F_ADD_API_CASE(vertex_attrib_i_pointer, "Invalid glVertexAttribPointer() usage",
		{
			m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if type is not an accepted value.");
			glVertexAttribIPointer(0, 1, 0, 0, 0);
			expectError(GL_INVALID_ENUM);
			glVertexAttribIPointer(0, 4, GL_INT_2_10_10_10_REV, 0, 0);
			expectError(GL_INVALID_ENUM);
			glVertexAttribIPointer(0, 4, GL_UNSIGNED_INT_2_10_10_10_REV, 0, 0);
			expectError(GL_INVALID_ENUM);
			m_log << tcu::TestLog::EndSection;

			m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if index is greater than or equal to GL_MAX_VERTEX_ATTRIBS.");
			int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS);
			glVertexAttribIPointer(maxVertexAttribs, 1, GL_BYTE, 0, 0);
			expectError(GL_INVALID_VALUE);
			m_log << tcu::TestLog::EndSection;

			m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if size is not 1, 2, 3, or 4.");
			glVertexAttribIPointer(0, 0, GL_BYTE, 0, 0);
			expectError(GL_INVALID_VALUE);
			m_log << tcu::TestLog::EndSection;

			m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if stride is negative.");
			glVertexAttribIPointer(0, 1, GL_BYTE, -1, 0);
			expectError(GL_INVALID_VALUE);
			m_log << tcu::TestLog::EndSection;

			m_log << tcu::TestLog::Section("", "GL_INVALID_OPERATION is generated a non-zero vertex array object is bound, zero is bound to the GL_ARRAY_BUFFER buffer object binding point and the pointer argument is not NULL.");
			GLuint vao;
			GLbyte offset = 1;
			glGenVertexArrays(1, &vao);
			glBindVertexArray(vao);
			glBindBuffer(GL_ARRAY_BUFFER, 0);
			expectError(GL_NO_ERROR);

			glVertexAttribIPointer(0, 1, GL_BYTE, 0, &offset);
			expectError(GL_INVALID_OPERATION);

			glBindVertexArray(0);
			glDeleteVertexArrays(1, &vao);
			expectError(GL_NO_ERROR);
			m_log << tcu::TestLog::EndSection;
		});
	ES3F_ADD_API_CASE(enable_vertex_attrib_array, "Invalid glEnableVertexAttribArray() usage",
		{
			m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if index is greater than or equal to GL_MAX_VERTEX_ATTRIBS.");
			int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS);
			glEnableVertexAttribArray(maxVertexAttribs);
			expectError(GL_INVALID_VALUE);
			m_log << tcu::TestLog::EndSection;
		});
	ES3F_ADD_API_CASE(disable_vertex_attrib_array, "Invalid glDisableVertexAttribArray() usage",
		{
			m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if index is greater than or equal to GL_MAX_VERTEX_ATTRIBS.");
			int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS);
			glDisableVertexAttribArray(maxVertexAttribs);
			expectError(GL_INVALID_VALUE);
			m_log << tcu::TestLog::EndSection;
		});
	ES3F_ADD_API_CASE(gen_vertex_arrays, "Invalid glGenVertexArrays() usage",
		{
			m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if n is negative.");
			GLuint arrays;
			glGenVertexArrays(-1, &arrays);
			expectError(GL_INVALID_VALUE);
			m_log << tcu::TestLog::EndSection;
		});
	ES3F_ADD_API_CASE(bind_vertex_array, "Invalid glBindVertexArray() usage",
		{
			m_log << tcu::TestLog::Section("", "GL_INVALID_OPERATION is generated if array is not zero or the name of an existing vertex array object.");
			glBindVertexArray(-1);
			expectError(GL_INVALID_OPERATION);
			m_log << tcu::TestLog::EndSection;
		});
	ES3F_ADD_API_CASE(delete_vertex_arrays, "Invalid glDeleteVertexArrays() usage",
		{
			m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if n is negative.");
			glDeleteVertexArrays(-1, 0);
			expectError(GL_INVALID_VALUE);
			m_log << tcu::TestLog::EndSection;
		});
	ES3F_ADD_API_CASE(vertex_attrib_divisor, "Invalid glVertexAttribDivisor() usage",
		{
			m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if index is greater than or equal to GL_MAX_VERTEX_ATTRIBS.");
			int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS);
			glVertexAttribDivisor(maxVertexAttribs, 0);
			expectError(GL_INVALID_VALUE);
			m_log << tcu::TestLog::EndSection;
		});
	ES3F_ADD_API_CASE(draw_arrays, "Invalid glDrawArrays() usage",
		{
			glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
			glUseProgram(program.getProgram());
			GLuint fbo;

			m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not an accepted value.");
			glDrawArrays(-1, 0, 1);
			expectError(GL_INVALID_ENUM);
			m_log << tcu::TestLog::EndSection;

			m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if count is negative.");
			glDrawArrays(GL_POINTS, 0, -1);
			expectError(GL_INVALID_VALUE);
			m_log << tcu::TestLog::EndSection;

			m_log << tcu::TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete.");
			glGenFramebuffers(1, &fbo);
			glBindFramebuffer(GL_FRAMEBUFFER, fbo);
			glCheckFramebufferStatus(GL_FRAMEBUFFER);
			glDrawArrays(GL_POINTS, 0, 1);
			expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
			glBindFramebuffer(GL_FRAMEBUFFER, 0);
			glDeleteFramebuffers(1, &fbo);
			m_log << tcu::TestLog::EndSection;

			glUseProgram(0);
		});
	ES3F_ADD_API_CASE(draw_arrays_invalid_program, "Invalid glDrawArrays() usage",
		{
			glUseProgram(0);
			GLuint fbo;

			m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not an accepted value.");
			glDrawArrays(-1, 0, 1);
			expectError(GL_INVALID_ENUM);
			m_log << tcu::TestLog::EndSection;

			m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if count is negative.");
			glDrawArrays(GL_POINTS, 0, -1);
			expectError(GL_INVALID_VALUE);
			m_log << tcu::TestLog::EndSection;

			m_log << tcu::TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete.");
			glGenFramebuffers(1, &fbo);
			glBindFramebuffer(GL_FRAMEBUFFER, fbo);
			glCheckFramebufferStatus(GL_FRAMEBUFFER);
			glDrawArrays(GL_POINTS, 0, 1);
			expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
			glBindFramebuffer(GL_FRAMEBUFFER, 0);
			glDeleteFramebuffers(1, &fbo);
			m_log << tcu::TestLog::EndSection;
		});
	ES3F_ADD_API_CASE(draw_arrays_incomplete_primitive, "Invalid glDrawArrays() usage",
		{
			glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
			glUseProgram(program.getProgram());
			GLuint fbo;

			m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not an accepted value.");
			glDrawArrays(-1, 0, 1);
			expectError(GL_INVALID_ENUM);
			m_log << tcu::TestLog::EndSection;

			m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if count is negative.");
			glDrawArrays(GL_TRIANGLES, 0, -1);
			expectError(GL_INVALID_VALUE);
			m_log << tcu::TestLog::EndSection;

			m_log << tcu::TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete.");
			glGenFramebuffers(1, &fbo);
			glBindFramebuffer(GL_FRAMEBUFFER, fbo);
			glCheckFramebufferStatus(GL_FRAMEBUFFER);
			glDrawArrays(GL_TRIANGLES, 0, 1);
			expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
			glBindFramebuffer(GL_FRAMEBUFFER, 0);
			glDeleteFramebuffers(1, &fbo);
			m_log << tcu::TestLog::EndSection;

			glUseProgram(0);
		});
	ES3F_ADD_API_CASE(draw_elements, "Invalid glDrawElements() usage",
		{
			glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
			glUseProgram(program.getProgram());
			GLuint fbo;
			GLuint buf;
			GLuint tfID;
			GLfloat vertices[1];

			m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not an accepted value.");
			glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices);
			expectError(GL_INVALID_ENUM);
			m_log << tcu::TestLog::EndSection;

			m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if type is not one of the accepted values.");
			glDrawElements(GL_POINTS, 1, -1, vertices);
			expectError(GL_INVALID_ENUM);
			glDrawElements(GL_POINTS, 1, GL_FLOAT, vertices);
			expectError(GL_INVALID_ENUM);
			m_log << tcu::TestLog::EndSection;

			m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if count is negative.");
			glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices);
			expectError(GL_INVALID_VALUE);
			m_log << tcu::TestLog::EndSection;

			m_log << tcu::TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete.");
			glGenFramebuffers(1, &fbo);
			glBindFramebuffer(GL_FRAMEBUFFER, fbo);
			glCheckFramebufferStatus(GL_FRAMEBUFFER);
			glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices);
			expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
			glBindFramebuffer(GL_FRAMEBUFFER, 0);
			glDeleteFramebuffers(1, &fbo);
			m_log << tcu::TestLog::EndSection;

			if (!m_context.getContextInfo().isExtensionSupported("GL_EXT_geometry_shader")) // GL_EXT_geometry_shader removes error
			{
				m_log << tcu::TestLog::Section("", "GL_INVALID_OPERATION is generated if transform feedback is active and not paused.");
				const char* tfVarying		= "gl_Position";

				glGenBuffers				(1, &buf);
				glGenTransformFeedbacks		(1, &tfID);

				glUseProgram				(program.getProgram());
				glTransformFeedbackVaryings	(program.getProgram(), 1, &tfVarying, GL_INTERLEAVED_ATTRIBS);
				glLinkProgram				(program.getProgram());
				glBindTransformFeedback		(GL_TRANSFORM_FEEDBACK, tfID);
				glBindBuffer				(GL_TRANSFORM_FEEDBACK_BUFFER, buf);
				glBufferData				(GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW);
				glBindBufferBase			(GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf);
				glBeginTransformFeedback	(GL_POINTS);
				expectError					(GL_NO_ERROR);

				glDrawElements				(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices);
				expectError					(GL_INVALID_OPERATION);

				glPauseTransformFeedback();
				glDrawElements				(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices);
				expectError					(GL_NO_ERROR);

				glEndTransformFeedback		();
				glDeleteBuffers				(1, &buf);
				glDeleteTransformFeedbacks	(1, &tfID);
				expectError					(GL_NO_ERROR);
				m_log << tcu::TestLog::EndSection;
			}

			glUseProgram(0);
		});
	ES3F_ADD_API_CASE(draw_elements_invalid_program, "Invalid glDrawElements() usage",
		{
			glUseProgram(0);
			GLuint fbo;
			GLfloat vertices[1];

			m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not an accepted value.");
			glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices);
			expectError(GL_INVALID_ENUM);
			m_log << tcu::TestLog::EndSection;

			m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if type is not one of the accepted values.");
			glDrawElements(GL_POINTS, 1, -1, vertices);
			expectError(GL_INVALID_ENUM);
			glDrawElements(GL_POINTS, 1, GL_FLOAT, vertices);
			expectError(GL_INVALID_ENUM);
			m_log << tcu::TestLog::EndSection;

			m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if count is negative.");
			glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices);
			expectError(GL_INVALID_VALUE);
			m_log << tcu::TestLog::EndSection;

			m_log << tcu::TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete.");
			glGenFramebuffers(1, &fbo);
			glBindFramebuffer(GL_FRAMEBUFFER, fbo);
			glCheckFramebufferStatus(GL_FRAMEBUFFER);
			glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices);
			expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
			glBindFramebuffer(GL_FRAMEBUFFER, 0);
			glDeleteFramebuffers(1, &fbo);
			m_log << tcu::TestLog::EndSection;
		});
	ES3F_ADD_API_CASE(draw_elements_incomplete_primitive, "Invalid glDrawElements() usage",
		{
			glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
			glUseProgram(program.getProgram());
			GLuint fbo;
			GLuint buf;
			GLuint tfID;
			GLfloat vertices[1];

			m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not an accepted value.");
			glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices);
			expectError(GL_INVALID_ENUM);
			m_log << tcu::TestLog::EndSection;

			m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if type is not one of the accepted values.");
			glDrawElements(GL_TRIANGLES, 1, -1, vertices);
			expectError(GL_INVALID_ENUM);
			glDrawElements(GL_TRIANGLES, 1, GL_FLOAT, vertices);
			expectError(GL_INVALID_ENUM);
			m_log << tcu::TestLog::EndSection;

			m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if count is negative.");
			glDrawElements(GL_TRIANGLES, -1, GL_UNSIGNED_BYTE, vertices);
			expectError(GL_INVALID_VALUE);
			m_log << tcu::TestLog::EndSection;

			m_log << tcu::TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete.");
			glGenFramebuffers(1, &fbo);
			glBindFramebuffer(GL_FRAMEBUFFER, fbo);
			glCheckFramebufferStatus(GL_FRAMEBUFFER);
			glDrawElements(GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, vertices);
			expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
			glBindFramebuffer(GL_FRAMEBUFFER, 0);
			glDeleteFramebuffers(1, &fbo);
			m_log << tcu::TestLog::EndSection;

			if (!m_context.getContextInfo().isExtensionSupported("GL_EXT_geometry_shader")) // GL_EXT_geometry_shader removes error
			{
				m_log << tcu::TestLog::Section("", "GL_INVALID_OPERATION is generated if transform feedback is active and not paused.");
				const char* tfVarying		= "gl_Position";

				glGenBuffers				(1, &buf);
				glGenTransformFeedbacks		(1, &tfID);

				glUseProgram				(program.getProgram());
				glTransformFeedbackVaryings	(program.getProgram(), 1, &tfVarying, GL_INTERLEAVED_ATTRIBS);
				glLinkProgram				(program.getProgram());
				glBindTransformFeedback		(GL_TRANSFORM_FEEDBACK, tfID);
				glBindBuffer				(GL_TRANSFORM_FEEDBACK_BUFFER, buf);
				glBufferData				(GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW);
				glBindBufferBase			(GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf);
				glBeginTransformFeedback	(GL_TRIANGLES);
				expectError					(GL_NO_ERROR);

				glDrawElements				(GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, vertices);
				expectError					(GL_INVALID_OPERATION);

				glPauseTransformFeedback();
				glDrawElements				(GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, vertices);
				expectError					(GL_NO_ERROR);

				glEndTransformFeedback		();
				glDeleteBuffers				(1, &buf);
				glDeleteTransformFeedbacks	(1, &tfID);
				expectError					(GL_NO_ERROR);
				m_log << tcu::TestLog::EndSection;
			}

			glUseProgram(0);
		});
	ES3F_ADD_API_CASE(draw_arrays_instanced, "Invalid glDrawArraysInstanced() usage",
		{
			glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
			glUseProgram(program.getProgram());
			GLuint fbo;
			glVertexAttribDivisor(0, 1);
			expectError(GL_NO_ERROR);

			m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not an accepted value.");
			glDrawArraysInstanced(-1, 0, 1, 1);
			expectError(GL_INVALID_ENUM);
			m_log << tcu::TestLog::EndSection;

			m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if count or primcount are negative.");
			glDrawArraysInstanced(GL_POINTS, 0, -1, 1);
			expectError(GL_INVALID_VALUE);
			glDrawArraysInstanced(GL_POINTS, 0, 1, -1);
			expectError(GL_INVALID_VALUE);
			m_log << tcu::TestLog::EndSection;

			m_log << tcu::TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete.");
			glGenFramebuffers(1, &fbo);
			glBindFramebuffer(GL_FRAMEBUFFER, fbo);
			glCheckFramebufferStatus(GL_FRAMEBUFFER);
			glDrawArraysInstanced(GL_POINTS, 0, 1, 1);
			expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
			glBindFramebuffer(GL_FRAMEBUFFER, 0);
			glDeleteFramebuffers(1, &fbo);
			m_log << tcu::TestLog::EndSection;

			glUseProgram(0);
		});
	ES3F_ADD_API_CASE(draw_arrays_instanced_invalid_program, "Invalid glDrawArraysInstanced() usage",
		{
			glUseProgram(0);
			GLuint fbo;
			glVertexAttribDivisor(0, 1);
			expectError(GL_NO_ERROR);

			m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not an accepted value.");
			glDrawArraysInstanced(-1, 0, 1, 1);
			expectError(GL_INVALID_ENUM);
			m_log << tcu::TestLog::EndSection;

			m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if count or primcount are negative.");
			glDrawArraysInstanced(GL_POINTS, 0, -1, 1);
			expectError(GL_INVALID_VALUE);
			glDrawArraysInstanced(GL_POINTS, 0, 1, -1);
			expectError(GL_INVALID_VALUE);
			m_log << tcu::TestLog::EndSection;

			m_log << tcu::TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete.");
			glGenFramebuffers(1, &fbo);
			glBindFramebuffer(GL_FRAMEBUFFER, fbo);
			glCheckFramebufferStatus(GL_FRAMEBUFFER);
			glDrawArraysInstanced(GL_POINTS, 0, 1, 1);
			expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
			glBindFramebuffer(GL_FRAMEBUFFER, 0);
			glDeleteFramebuffers(1, &fbo);
			m_log << tcu::TestLog::EndSection;
		});
	ES3F_ADD_API_CASE(draw_arrays_instanced_incomplete_primitive, "Invalid glDrawArraysInstanced() usage",
		{
			glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
			glUseProgram(program.getProgram());
			GLuint fbo;
			glVertexAttribDivisor(0, 1);
			expectError(GL_NO_ERROR);

			m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not an accepted value.");
			glDrawArraysInstanced(-1, 0, 1, 1);
			expectError(GL_INVALID_ENUM);
			m_log << tcu::TestLog::EndSection;

			m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if count or primcount are negative.");
			glDrawArraysInstanced(GL_TRIANGLES, 0, -1, 1);
			expectError(GL_INVALID_VALUE);
			glDrawArraysInstanced(GL_TRIANGLES, 0, 1, -1);
			expectError(GL_INVALID_VALUE);
			m_log << tcu::TestLog::EndSection;

			m_log << tcu::TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete.");
			glGenFramebuffers(1, &fbo);
			glBindFramebuffer(GL_FRAMEBUFFER, fbo);
			glCheckFramebufferStatus(GL_FRAMEBUFFER);
			glDrawArraysInstanced(GL_TRIANGLES, 0, 1, 1);
			expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
			glBindFramebuffer(GL_FRAMEBUFFER, 0);
			glDeleteFramebuffers(1, &fbo);
			m_log << tcu::TestLog::EndSection;

			glUseProgram(0);
		});
	ES3F_ADD_API_CASE(draw_elements_instanced, "Invalid glDrawElementsInstanced() usage",
		{
			glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
			glUseProgram(program.getProgram());
			GLuint fbo;
			GLuint buf;
			GLuint tfID;
			GLfloat vertices[1];
			glVertexAttribDivisor(0, 1);
			expectError(GL_NO_ERROR);

			m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not an accepted value.");
			glDrawElementsInstanced(-1, 1, GL_UNSIGNED_BYTE, vertices, 1);
			expectError(GL_INVALID_ENUM);
			m_log << tcu::TestLog::EndSection;

			m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if type is not one of the accepted values.");
			glDrawElementsInstanced(GL_POINTS, 1, -1, vertices, 1);
			expectError(GL_INVALID_ENUM);
			glDrawElementsInstanced(GL_POINTS, 1, GL_FLOAT, vertices, 1);
			expectError(GL_INVALID_ENUM);
			m_log << tcu::TestLog::EndSection;

			m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if count or primcount are negative.");
			glDrawElementsInstanced(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices, 1);
			expectError(GL_INVALID_VALUE);
			glDrawElementsInstanced(GL_POINTS, 11, GL_UNSIGNED_BYTE, vertices, -1);
			expectError(GL_INVALID_VALUE);
			m_log << tcu::TestLog::EndSection;

			m_log << tcu::TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete.");
			glGenFramebuffers(1, &fbo);
			glBindFramebuffer(GL_FRAMEBUFFER, fbo);
			glCheckFramebufferStatus(GL_FRAMEBUFFER);
			glDrawElementsInstanced(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices, 1);
			expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
			glBindFramebuffer(GL_FRAMEBUFFER, 0);
			glDeleteFramebuffers(1, &fbo);
			m_log << tcu::TestLog::EndSection;

			if (!m_context.getContextInfo().isExtensionSupported("GL_EXT_geometry_shader")) // GL_EXT_geometry_shader removes error
			{
				m_log << tcu::TestLog::Section("", "GL_INVALID_OPERATION is generated if transform feedback is active and not paused.");
				const char* tfVarying		= "gl_Position";

				glGenBuffers				(1, &buf);
				glGenTransformFeedbacks		(1, &tfID);

				glUseProgram				(program.getProgram());
				glTransformFeedbackVaryings	(program.getProgram(), 1, &tfVarying, GL_INTERLEAVED_ATTRIBS);
				glLinkProgram				(program.getProgram());
				glBindTransformFeedback		(GL_TRANSFORM_FEEDBACK, tfID);
				glBindBuffer				(GL_TRANSFORM_FEEDBACK_BUFFER, buf);
				glBufferData				(GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW);
				glBindBufferBase			(GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf);
				glBeginTransformFeedback	(GL_POINTS);
				expectError					(GL_NO_ERROR);

				glDrawElementsInstanced		(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices, 1);
				expectError					(GL_INVALID_OPERATION);

				glPauseTransformFeedback();
				glDrawElementsInstanced		(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices, 1);
				expectError					(GL_NO_ERROR);

				glEndTransformFeedback		();
				glDeleteBuffers				(1, &buf);
				glDeleteTransformFeedbacks	(1, &tfID);
				expectError					(GL_NO_ERROR);
				m_log << tcu::TestLog::EndSection;
			}

			glUseProgram(0);
		});
	ES3F_ADD_API_CASE(draw_elements_instanced_invalid_program, "Invalid glDrawElementsInstanced() usage",
		{
			glUseProgram(0);
			GLuint fbo;
			GLfloat vertices[1];
			glVertexAttribDivisor(0, 1);
			expectError(GL_NO_ERROR);

			m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not an accepted value.");
			glDrawElementsInstanced(-1, 1, GL_UNSIGNED_BYTE, vertices, 1);
			expectError(GL_INVALID_ENUM);
			m_log << tcu::TestLog::EndSection;

			m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if type is not one of the accepted values.");
			glDrawElementsInstanced(GL_POINTS, 1, -1, vertices, 1);
			expectError(GL_INVALID_ENUM);
			glDrawElementsInstanced(GL_POINTS, 1, GL_FLOAT, vertices, 1);
			expectError(GL_INVALID_ENUM);
			m_log << tcu::TestLog::EndSection;

			m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if count or primcount are negative.");
			glDrawElementsInstanced(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices, 1);
			expectError(GL_INVALID_VALUE);
			glDrawElementsInstanced(GL_POINTS, 11, GL_UNSIGNED_BYTE, vertices, -1);
			expectError(GL_INVALID_VALUE);
			m_log << tcu::TestLog::EndSection;

			m_log << tcu::TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete.");
			glGenFramebuffers(1, &fbo);
			glBindFramebuffer(GL_FRAMEBUFFER, fbo);
			glCheckFramebufferStatus(GL_FRAMEBUFFER);
			glDrawElementsInstanced(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices, 1);
			expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
			glBindFramebuffer(GL_FRAMEBUFFER, 0);
			glDeleteFramebuffers(1, &fbo);
			m_log << tcu::TestLog::EndSection;
		});
	ES3F_ADD_API_CASE(draw_elements_instanced_incomplete_primitive, "Invalid glDrawElementsInstanced() usage",
		{
			glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
			glUseProgram(program.getProgram());
			GLuint fbo;
			GLuint buf;
			GLuint tfID;
			GLfloat vertices[1];
			glVertexAttribDivisor(0, 1);
			expectError(GL_NO_ERROR);

			m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not an accepted value.");
			glDrawElementsInstanced(-1, 1, GL_UNSIGNED_BYTE, vertices, 1);
			expectError(GL_INVALID_ENUM);
			m_log << tcu::TestLog::EndSection;

			m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if type is not one of the accepted values.");
			glDrawElementsInstanced(GL_TRIANGLES, 1, -1, vertices, 1);
			expectError(GL_INVALID_ENUM);
			glDrawElementsInstanced(GL_TRIANGLES, 1, GL_FLOAT, vertices, 1);
			expectError(GL_INVALID_ENUM);
			m_log << tcu::TestLog::EndSection;

			m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if count or primcount are negative.");
			glDrawElementsInstanced(GL_TRIANGLES, -1, GL_UNSIGNED_BYTE, vertices, 1);
			expectError(GL_INVALID_VALUE);
			glDrawElementsInstanced(GL_TRIANGLES, 11, GL_UNSIGNED_BYTE, vertices, -1);
			expectError(GL_INVALID_VALUE);
			m_log << tcu::TestLog::EndSection;

			m_log << tcu::TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete.");
			glGenFramebuffers(1, &fbo);
			glBindFramebuffer(GL_FRAMEBUFFER, fbo);
			glCheckFramebufferStatus(GL_FRAMEBUFFER);
			glDrawElementsInstanced(GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, vertices, 1);
			expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
			glBindFramebuffer(GL_FRAMEBUFFER, 0);
			glDeleteFramebuffers(1, &fbo);
			m_log << tcu::TestLog::EndSection;

			if (!m_context.getContextInfo().isExtensionSupported("GL_EXT_geometry_shader")) // GL_EXT_geometry_shader removes error
			{
				m_log << tcu::TestLog::Section("", "GL_INVALID_OPERATION is generated if transform feedback is active and not paused.");
				const char* tfVarying		= "gl_Position";

				glGenBuffers				(1, &buf);
				glGenTransformFeedbacks		(1, &tfID);

				glUseProgram				(program.getProgram());
				glTransformFeedbackVaryings	(program.getProgram(), 1, &tfVarying, GL_INTERLEAVED_ATTRIBS);
				glLinkProgram				(program.getProgram());
				glBindTransformFeedback		(GL_TRANSFORM_FEEDBACK, tfID);
				glBindBuffer				(GL_TRANSFORM_FEEDBACK_BUFFER, buf);
				glBufferData				(GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW);
				glBindBufferBase			(GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf);
				glBeginTransformFeedback	(GL_TRIANGLES);
				expectError					(GL_NO_ERROR);

				glDrawElementsInstanced		(GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, vertices, 1);
				expectError					(GL_INVALID_OPERATION);

				glPauseTransformFeedback();
				glDrawElementsInstanced		(GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, vertices, 1);
				expectError					(GL_NO_ERROR);

				glEndTransformFeedback		();
				glDeleteBuffers				(1, &buf);
				glDeleteTransformFeedbacks	(1, &tfID);
				expectError					(GL_NO_ERROR);
				m_log << tcu::TestLog::EndSection;
			}

			glUseProgram(0);
		});
	ES3F_ADD_API_CASE(draw_range_elements, "Invalid glDrawRangeElements() usage",
		{
			glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
			glUseProgram(program.getProgram());
			GLuint fbo;
			GLuint buf;
			GLuint tfID;
			GLfloat vertices[1];

			m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not an accepted value.");
			glDrawRangeElements(-1, 0, 1, 1, GL_UNSIGNED_BYTE, vertices);
			expectError(GL_INVALID_ENUM);
			m_log << tcu::TestLog::EndSection;

			m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if type is not one of the accepted values.");
			glDrawRangeElements(GL_POINTS, 0, 1, 1, -1, vertices);
			expectError(GL_INVALID_ENUM);
			glDrawRangeElements(GL_POINTS, 0, 1, 1, GL_FLOAT, vertices);
			expectError(GL_INVALID_ENUM);
			m_log << tcu::TestLog::EndSection;

			m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if count is negative.");
			glDrawRangeElements(GL_POINTS, 0, 1, -1, GL_UNSIGNED_BYTE, vertices);
			expectError(GL_INVALID_VALUE);
			m_log << tcu::TestLog::EndSection;

			m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if end < start.");
			glDrawRangeElements(GL_POINTS, 1, 0, 1, GL_UNSIGNED_BYTE, vertices);
			expectError(GL_INVALID_VALUE);
			m_log << tcu::TestLog::EndSection;

			m_log << tcu::TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete.");
			glGenFramebuffers(1, &fbo);
			glBindFramebuffer(GL_FRAMEBUFFER, fbo);
			glCheckFramebufferStatus(GL_FRAMEBUFFER);
			glDrawRangeElements(GL_POINTS, 0, 1, 1, GL_UNSIGNED_BYTE, vertices);
			expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
			glBindFramebuffer(GL_FRAMEBUFFER, 0);
			glDeleteFramebuffers(1, &fbo);
			m_log << tcu::TestLog::EndSection;

			if (!m_context.getContextInfo().isExtensionSupported("GL_EXT_geometry_shader")) // GL_EXT_geometry_shader removes error
			{
				m_log << tcu::TestLog::Section("", "GL_INVALID_OPERATION is generated if transform feedback is active and not paused.");
				const char* tfVarying		= "gl_Position";

				glGenBuffers				(1, &buf);
				glGenTransformFeedbacks		(1, &tfID);

				glUseProgram				(program.getProgram());
				glTransformFeedbackVaryings	(program.getProgram(), 1, &tfVarying, GL_INTERLEAVED_ATTRIBS);
				glLinkProgram				(program.getProgram());
				glBindTransformFeedback		(GL_TRANSFORM_FEEDBACK, tfID);
				glBindBuffer				(GL_TRANSFORM_FEEDBACK_BUFFER, buf);
				glBufferData				(GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW);
				glBindBufferBase			(GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf);
				glBeginTransformFeedback	(GL_POINTS);
				expectError					(GL_NO_ERROR);

				glDrawRangeElements			(GL_POINTS, 0, 1, 1, GL_UNSIGNED_BYTE, vertices);
				expectError					(GL_INVALID_OPERATION);

				glPauseTransformFeedback();
				glDrawRangeElements			(GL_POINTS, 0, 1, 1, GL_UNSIGNED_BYTE, vertices);
				expectError					(GL_NO_ERROR);

				glEndTransformFeedback		();
				glDeleteBuffers				(1, &buf);
				glDeleteTransformFeedbacks	(1, &tfID);
				expectError					(GL_NO_ERROR);
				m_log << tcu::TestLog::EndSection;
			}

			glUseProgram(0);
		});
	ES3F_ADD_API_CASE(draw_range_elements_invalid_program, "Invalid glDrawRangeElements() usage",
		{
			glUseProgram(0);
			GLuint fbo;
			GLfloat vertices[1];

			m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not an accepted value.");
			glDrawRangeElements(-1, 0, 1, 1, GL_UNSIGNED_BYTE, vertices);
			expectError(GL_INVALID_ENUM);
			m_log << tcu::TestLog::EndSection;

			m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if type is not one of the accepted values.");
			glDrawRangeElements(GL_POINTS, 0, 1, 1, -1, vertices);
			expectError(GL_INVALID_ENUM);
			glDrawRangeElements(GL_POINTS, 0, 1, 1, GL_FLOAT, vertices);
			expectError(GL_INVALID_ENUM);
			m_log << tcu::TestLog::EndSection;

			m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if count is negative.");
			glDrawRangeElements(GL_POINTS, 0, 1, -1, GL_UNSIGNED_BYTE, vertices);
			expectError(GL_INVALID_VALUE);
			m_log << tcu::TestLog::EndSection;

			m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if end < start.");
			glDrawRangeElements(GL_POINTS, 1, 0, 1, GL_UNSIGNED_BYTE, vertices);
			expectError(GL_INVALID_VALUE);
			m_log << tcu::TestLog::EndSection;

			m_log << tcu::TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete.");
			glGenFramebuffers(1, &fbo);
			glBindFramebuffer(GL_FRAMEBUFFER, fbo);
			glCheckFramebufferStatus(GL_FRAMEBUFFER);
			glDrawRangeElements(GL_POINTS, 0, 1, 1, GL_UNSIGNED_BYTE, vertices);
			expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
			glBindFramebuffer(GL_FRAMEBUFFER, 0);
			glDeleteFramebuffers(1, &fbo);
			m_log << tcu::TestLog::EndSection;
		});
	ES3F_ADD_API_CASE(draw_range_elements_incomplete_primitive, "Invalid glDrawRangeElements() usage",
		{
			glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
			glUseProgram(program.getProgram());
			GLuint fbo;
			GLuint buf;
			GLuint tfID;
			GLfloat vertices[1];

			m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not an accepted value.");
			glDrawRangeElements(-1, 0, 1, 1, GL_UNSIGNED_BYTE, vertices);
			expectError(GL_INVALID_ENUM);
			m_log << tcu::TestLog::EndSection;

			m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if type is not one of the accepted values.");
			glDrawRangeElements(GL_TRIANGLES, 0, 1, 1, -1, vertices);
			expectError(GL_INVALID_ENUM);
			glDrawRangeElements(GL_TRIANGLES, 0, 1, 1, GL_FLOAT, vertices);
			expectError(GL_INVALID_ENUM);
			m_log << tcu::TestLog::EndSection;

			m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if count is negative.");
			glDrawRangeElements(GL_TRIANGLES, 0, 1, -1, GL_UNSIGNED_BYTE, vertices);
			expectError(GL_INVALID_VALUE);
			m_log << tcu::TestLog::EndSection;

			m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if end < start.");
			glDrawRangeElements(GL_TRIANGLES, 1, 0, 1, GL_UNSIGNED_BYTE, vertices);
			expectError(GL_INVALID_VALUE);
			m_log << tcu::TestLog::EndSection;

			m_log << tcu::TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete.");
			glGenFramebuffers(1, &fbo);
			glBindFramebuffer(GL_FRAMEBUFFER, fbo);
			glCheckFramebufferStatus(GL_FRAMEBUFFER);
			glDrawRangeElements(GL_TRIANGLES, 0, 1, 1, GL_UNSIGNED_BYTE, vertices);
			expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
			glBindFramebuffer(GL_FRAMEBUFFER, 0);
			glDeleteFramebuffers(1, &fbo);
			m_log << tcu::TestLog::EndSection;

			if (!m_context.getContextInfo().isExtensionSupported("GL_EXT_geometry_shader")) // GL_EXT_geometry_shader removes error
			{
				m_log << tcu::TestLog::Section("", "GL_INVALID_OPERATION is generated if transform feedback is active and not paused.");
				const char* tfVarying		= "gl_Position";

				glGenBuffers				(1, &buf);
				glGenTransformFeedbacks		(1, &tfID);

				glUseProgram				(program.getProgram());
				glTransformFeedbackVaryings	(program.getProgram(), 1, &tfVarying, GL_INTERLEAVED_ATTRIBS);
				glLinkProgram				(program.getProgram());
				glBindTransformFeedback		(GL_TRANSFORM_FEEDBACK, tfID);
				glBindBuffer				(GL_TRANSFORM_FEEDBACK_BUFFER, buf);
				glBufferData				(GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW);
				glBindBufferBase			(GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf);
				glBeginTransformFeedback	(GL_TRIANGLES);
				expectError					(GL_NO_ERROR);

				glDrawRangeElements			(GL_TRIANGLES, 0, 1, 1, GL_UNSIGNED_BYTE, vertices);
				expectError					(GL_INVALID_OPERATION);

				glPauseTransformFeedback();
				glDrawRangeElements			(GL_TRIANGLES, 0, 1, 1, GL_UNSIGNED_BYTE, vertices);
				expectError					(GL_NO_ERROR);

				glEndTransformFeedback		();
				glDeleteBuffers				(1, &buf);
				glDeleteTransformFeedbacks	(1, &tfID);
				expectError					(GL_NO_ERROR);
				m_log << tcu::TestLog::EndSection;
			}

			glUseProgram(0);
		});
}

} // Functional
} // gles3
} // deqp