/*-------------------------------------------------------------------------
* drawElements Quality Program OpenGL ES 3.0 Module
* -------------------------------------------------
*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief Negative Vertex Array API tests.
*//*--------------------------------------------------------------------*/
#include "es3fNegativeVertexArrayApiTests.hpp"
#include "es3fApiCase.hpp"
#include "gluShaderProgram.hpp"
#include "gluContextInfo.hpp"
#include "deString.h"
#include "glwDefs.hpp"
#include "glwEnums.hpp"
using namespace glw; // GL types
namespace deqp
{
namespace gles3
{
namespace Functional
{
static const char* vertexShaderSource = "#version 300 es\n"
"void main (void)\n"
"{\n"
" gl_Position = vec4(0.0);\n"
"}\n\0";
static const char* fragmentShaderSource = "#version 300 es\n"
"layout(location = 0) out mediump vec4 fragColor;"
"void main (void)\n"
"{\n"
" fragColor = vec4(0.0);\n"
"}\n\0";
using tcu::TestLog;
NegativeVertexArrayApiTests::NegativeVertexArrayApiTests (Context& context)
: TestCaseGroup(context, "vertex_array", "Negative Vertex Array API Cases")
{
}
NegativeVertexArrayApiTests::~NegativeVertexArrayApiTests (void)
{
}
void NegativeVertexArrayApiTests::init (void)
{
ES3F_ADD_API_CASE(vertex_attribf, "Invalid glVertexAttrib{1234}f() usage",
{
m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if index is greater than or equal to GL_MAX_VERTEX_ATTRIBS.");
int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS);
glVertexAttrib1f(maxVertexAttribs, 0.0f);
expectError(GL_INVALID_VALUE);
glVertexAttrib2f(maxVertexAttribs, 0.0f, 0.0f);
expectError(GL_INVALID_VALUE);
glVertexAttrib3f(maxVertexAttribs, 0.0f, 0.0f, 0.0f);
expectError(GL_INVALID_VALUE);
glVertexAttrib4f(maxVertexAttribs, 0.0f, 0.0f, 0.0f, 0.0f);
expectError(GL_INVALID_VALUE);
m_log << tcu::TestLog::EndSection;
});
ES3F_ADD_API_CASE(vertex_attribfv, "Invalid glVertexAttrib{1234}fv() usage",
{
m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if index is greater than or equal to GL_MAX_VERTEX_ATTRIBS.");
int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS);
float v[4] = {0.0f};
glVertexAttrib1fv(maxVertexAttribs, &v[0]);
expectError(GL_INVALID_VALUE);
glVertexAttrib2fv(maxVertexAttribs, &v[0]);
expectError(GL_INVALID_VALUE);
glVertexAttrib3fv(maxVertexAttribs, &v[0]);
expectError(GL_INVALID_VALUE);
glVertexAttrib4fv(maxVertexAttribs, &v[0]);
expectError(GL_INVALID_VALUE);
m_log << tcu::TestLog::EndSection;
});
ES3F_ADD_API_CASE(vertex_attribi4, "Invalid glVertexAttribI4{i|ui}f() usage",
{
int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS);
GLint valInt = 0;
GLuint valUint = 0;
m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if index is greater than or equal to GL_MAX_VERTEX_ATTRIBS.");
glVertexAttribI4i(maxVertexAttribs, valInt, valInt, valInt, valInt);
expectError(GL_INVALID_VALUE);
glVertexAttribI4ui(maxVertexAttribs, valUint, valUint, valUint, valUint);
expectError(GL_INVALID_VALUE);
m_log << tcu::TestLog::EndSection;
});
ES3F_ADD_API_CASE(vertex_attribi4v, "Invalid glVertexAttribI4{i|ui}fv() usage",
{
int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS);
GLint valInt[4] = { 0 };
GLuint valUint[4] = { 0 };
m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if index is greater than or equal to GL_MAX_VERTEX_ATTRIBS.");
glVertexAttribI4iv(maxVertexAttribs, &valInt[0]);
expectError(GL_INVALID_VALUE);
glVertexAttribI4uiv(maxVertexAttribs, &valUint[0]);
expectError(GL_INVALID_VALUE);
m_log << tcu::TestLog::EndSection;
});
ES3F_ADD_API_CASE(vertex_attrib_pointer, "Invalid glVertexAttribPointer() usage",
{
m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if type is not an accepted value.");
glVertexAttribPointer(0, 1, 0, GL_TRUE, 0, 0);
expectError(GL_INVALID_ENUM);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if index is greater than or equal to GL_MAX_VERTEX_ATTRIBS.");
int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS);
glVertexAttribPointer(maxVertexAttribs, 1, GL_BYTE, GL_TRUE, 0, 0);
expectError(GL_INVALID_VALUE);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if size is not 1, 2, 3, or 4.");
glVertexAttribPointer(0, 0, GL_BYTE, GL_TRUE, 0, 0);
expectError(GL_INVALID_VALUE);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if stride is negative.");
glVertexAttribPointer(0, 1, GL_BYTE, GL_TRUE, -1, 0);
expectError(GL_INVALID_VALUE);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_OPERATION is generated if type is GL_INT_2_10_10_10_REV or GL_UNSIGNED_INT_2_10_10_10_REV and size is not 4.");
glVertexAttribPointer(0, 2, GL_INT_2_10_10_10_REV, GL_TRUE, 0, 0);
expectError(GL_INVALID_OPERATION);
glVertexAttribPointer(0, 2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_TRUE, 0, 0);
expectError(GL_INVALID_OPERATION);
glVertexAttribPointer(0, 4, GL_INT_2_10_10_10_REV, GL_TRUE, 0, 0);
expectError(GL_NO_ERROR);
glVertexAttribPointer(0, 4, GL_UNSIGNED_INT_2_10_10_10_REV, GL_TRUE, 0, 0);
expectError(GL_NO_ERROR);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_OPERATION is generated a non-zero vertex array object is bound, zero is bound to the GL_ARRAY_BUFFER buffer object binding point and the pointer argument is not NULL.");
GLuint vao;
GLbyte offset = 1;
glGenVertexArrays(1, &vao);
glBindVertexArray(vao);
glBindBuffer(GL_ARRAY_BUFFER, 0);
expectError(GL_NO_ERROR);
glVertexAttribPointer(0, 1, GL_BYTE, GL_TRUE, 0, &offset);
expectError(GL_INVALID_OPERATION);
glBindVertexArray(0);
glDeleteVertexArrays(1, &vao);
expectError(GL_NO_ERROR);
m_log << tcu::TestLog::EndSection;
});
ES3F_ADD_API_CASE(vertex_attrib_i_pointer, "Invalid glVertexAttribPointer() usage",
{
m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if type is not an accepted value.");
glVertexAttribIPointer(0, 1, 0, 0, 0);
expectError(GL_INVALID_ENUM);
glVertexAttribIPointer(0, 4, GL_INT_2_10_10_10_REV, 0, 0);
expectError(GL_INVALID_ENUM);
glVertexAttribIPointer(0, 4, GL_UNSIGNED_INT_2_10_10_10_REV, 0, 0);
expectError(GL_INVALID_ENUM);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if index is greater than or equal to GL_MAX_VERTEX_ATTRIBS.");
int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS);
glVertexAttribIPointer(maxVertexAttribs, 1, GL_BYTE, 0, 0);
expectError(GL_INVALID_VALUE);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if size is not 1, 2, 3, or 4.");
glVertexAttribIPointer(0, 0, GL_BYTE, 0, 0);
expectError(GL_INVALID_VALUE);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if stride is negative.");
glVertexAttribIPointer(0, 1, GL_BYTE, -1, 0);
expectError(GL_INVALID_VALUE);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_OPERATION is generated a non-zero vertex array object is bound, zero is bound to the GL_ARRAY_BUFFER buffer object binding point and the pointer argument is not NULL.");
GLuint vao;
GLbyte offset = 1;
glGenVertexArrays(1, &vao);
glBindVertexArray(vao);
glBindBuffer(GL_ARRAY_BUFFER, 0);
expectError(GL_NO_ERROR);
glVertexAttribIPointer(0, 1, GL_BYTE, 0, &offset);
expectError(GL_INVALID_OPERATION);
glBindVertexArray(0);
glDeleteVertexArrays(1, &vao);
expectError(GL_NO_ERROR);
m_log << tcu::TestLog::EndSection;
});
ES3F_ADD_API_CASE(enable_vertex_attrib_array, "Invalid glEnableVertexAttribArray() usage",
{
m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if index is greater than or equal to GL_MAX_VERTEX_ATTRIBS.");
int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS);
glEnableVertexAttribArray(maxVertexAttribs);
expectError(GL_INVALID_VALUE);
m_log << tcu::TestLog::EndSection;
});
ES3F_ADD_API_CASE(disable_vertex_attrib_array, "Invalid glDisableVertexAttribArray() usage",
{
m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if index is greater than or equal to GL_MAX_VERTEX_ATTRIBS.");
int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS);
glDisableVertexAttribArray(maxVertexAttribs);
expectError(GL_INVALID_VALUE);
m_log << tcu::TestLog::EndSection;
});
ES3F_ADD_API_CASE(gen_vertex_arrays, "Invalid glGenVertexArrays() usage",
{
m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if n is negative.");
GLuint arrays;
glGenVertexArrays(-1, &arrays);
expectError(GL_INVALID_VALUE);
m_log << tcu::TestLog::EndSection;
});
ES3F_ADD_API_CASE(bind_vertex_array, "Invalid glBindVertexArray() usage",
{
m_log << tcu::TestLog::Section("", "GL_INVALID_OPERATION is generated if array is not zero or the name of an existing vertex array object.");
glBindVertexArray(-1);
expectError(GL_INVALID_OPERATION);
m_log << tcu::TestLog::EndSection;
});
ES3F_ADD_API_CASE(delete_vertex_arrays, "Invalid glDeleteVertexArrays() usage",
{
m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if n is negative.");
glDeleteVertexArrays(-1, 0);
expectError(GL_INVALID_VALUE);
m_log << tcu::TestLog::EndSection;
});
ES3F_ADD_API_CASE(vertex_attrib_divisor, "Invalid glVertexAttribDivisor() usage",
{
m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if index is greater than or equal to GL_MAX_VERTEX_ATTRIBS.");
int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS);
glVertexAttribDivisor(maxVertexAttribs, 0);
expectError(GL_INVALID_VALUE);
m_log << tcu::TestLog::EndSection;
});
ES3F_ADD_API_CASE(draw_arrays, "Invalid glDrawArrays() usage",
{
glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
glUseProgram(program.getProgram());
GLuint fbo;
m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not an accepted value.");
glDrawArrays(-1, 0, 1);
expectError(GL_INVALID_ENUM);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if count is negative.");
glDrawArrays(GL_POINTS, 0, -1);
expectError(GL_INVALID_VALUE);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete.");
glGenFramebuffers(1, &fbo);
glBindFramebuffer(GL_FRAMEBUFFER, fbo);
glCheckFramebufferStatus(GL_FRAMEBUFFER);
glDrawArrays(GL_POINTS, 0, 1);
expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
glBindFramebuffer(GL_FRAMEBUFFER, 0);
glDeleteFramebuffers(1, &fbo);
m_log << tcu::TestLog::EndSection;
glUseProgram(0);
});
ES3F_ADD_API_CASE(draw_arrays_invalid_program, "Invalid glDrawArrays() usage",
{
glUseProgram(0);
GLuint fbo;
m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not an accepted value.");
glDrawArrays(-1, 0, 1);
expectError(GL_INVALID_ENUM);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if count is negative.");
glDrawArrays(GL_POINTS, 0, -1);
expectError(GL_INVALID_VALUE);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete.");
glGenFramebuffers(1, &fbo);
glBindFramebuffer(GL_FRAMEBUFFER, fbo);
glCheckFramebufferStatus(GL_FRAMEBUFFER);
glDrawArrays(GL_POINTS, 0, 1);
expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
glBindFramebuffer(GL_FRAMEBUFFER, 0);
glDeleteFramebuffers(1, &fbo);
m_log << tcu::TestLog::EndSection;
});
ES3F_ADD_API_CASE(draw_arrays_incomplete_primitive, "Invalid glDrawArrays() usage",
{
glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
glUseProgram(program.getProgram());
GLuint fbo;
m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not an accepted value.");
glDrawArrays(-1, 0, 1);
expectError(GL_INVALID_ENUM);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if count is negative.");
glDrawArrays(GL_TRIANGLES, 0, -1);
expectError(GL_INVALID_VALUE);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete.");
glGenFramebuffers(1, &fbo);
glBindFramebuffer(GL_FRAMEBUFFER, fbo);
glCheckFramebufferStatus(GL_FRAMEBUFFER);
glDrawArrays(GL_TRIANGLES, 0, 1);
expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
glBindFramebuffer(GL_FRAMEBUFFER, 0);
glDeleteFramebuffers(1, &fbo);
m_log << tcu::TestLog::EndSection;
glUseProgram(0);
});
ES3F_ADD_API_CASE(draw_elements, "Invalid glDrawElements() usage",
{
glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
glUseProgram(program.getProgram());
GLuint fbo;
GLuint buf;
GLuint tfID;
GLfloat vertices[1];
m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not an accepted value.");
glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices);
expectError(GL_INVALID_ENUM);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if type is not one of the accepted values.");
glDrawElements(GL_POINTS, 1, -1, vertices);
expectError(GL_INVALID_ENUM);
glDrawElements(GL_POINTS, 1, GL_FLOAT, vertices);
expectError(GL_INVALID_ENUM);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if count is negative.");
glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices);
expectError(GL_INVALID_VALUE);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete.");
glGenFramebuffers(1, &fbo);
glBindFramebuffer(GL_FRAMEBUFFER, fbo);
glCheckFramebufferStatus(GL_FRAMEBUFFER);
glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices);
expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
glBindFramebuffer(GL_FRAMEBUFFER, 0);
glDeleteFramebuffers(1, &fbo);
m_log << tcu::TestLog::EndSection;
if (!m_context.getContextInfo().isExtensionSupported("GL_EXT_geometry_shader")) // GL_EXT_geometry_shader removes error
{
m_log << tcu::TestLog::Section("", "GL_INVALID_OPERATION is generated if transform feedback is active and not paused.");
const char* tfVarying = "gl_Position";
glGenBuffers (1, &buf);
glGenTransformFeedbacks (1, &tfID);
glUseProgram (program.getProgram());
glTransformFeedbackVaryings (program.getProgram(), 1, &tfVarying, GL_INTERLEAVED_ATTRIBS);
glLinkProgram (program.getProgram());
glBindTransformFeedback (GL_TRANSFORM_FEEDBACK, tfID);
glBindBuffer (GL_TRANSFORM_FEEDBACK_BUFFER, buf);
glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW);
glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf);
glBeginTransformFeedback (GL_POINTS);
expectError (GL_NO_ERROR);
glDrawElements (GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices);
expectError (GL_INVALID_OPERATION);
glPauseTransformFeedback();
glDrawElements (GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices);
expectError (GL_NO_ERROR);
glEndTransformFeedback ();
glDeleteBuffers (1, &buf);
glDeleteTransformFeedbacks (1, &tfID);
expectError (GL_NO_ERROR);
m_log << tcu::TestLog::EndSection;
}
glUseProgram(0);
});
ES3F_ADD_API_CASE(draw_elements_invalid_program, "Invalid glDrawElements() usage",
{
glUseProgram(0);
GLuint fbo;
GLfloat vertices[1];
m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not an accepted value.");
glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices);
expectError(GL_INVALID_ENUM);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if type is not one of the accepted values.");
glDrawElements(GL_POINTS, 1, -1, vertices);
expectError(GL_INVALID_ENUM);
glDrawElements(GL_POINTS, 1, GL_FLOAT, vertices);
expectError(GL_INVALID_ENUM);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if count is negative.");
glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices);
expectError(GL_INVALID_VALUE);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete.");
glGenFramebuffers(1, &fbo);
glBindFramebuffer(GL_FRAMEBUFFER, fbo);
glCheckFramebufferStatus(GL_FRAMEBUFFER);
glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices);
expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
glBindFramebuffer(GL_FRAMEBUFFER, 0);
glDeleteFramebuffers(1, &fbo);
m_log << tcu::TestLog::EndSection;
});
ES3F_ADD_API_CASE(draw_elements_incomplete_primitive, "Invalid glDrawElements() usage",
{
glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
glUseProgram(program.getProgram());
GLuint fbo;
GLuint buf;
GLuint tfID;
GLfloat vertices[1];
m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not an accepted value.");
glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices);
expectError(GL_INVALID_ENUM);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if type is not one of the accepted values.");
glDrawElements(GL_TRIANGLES, 1, -1, vertices);
expectError(GL_INVALID_ENUM);
glDrawElements(GL_TRIANGLES, 1, GL_FLOAT, vertices);
expectError(GL_INVALID_ENUM);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if count is negative.");
glDrawElements(GL_TRIANGLES, -1, GL_UNSIGNED_BYTE, vertices);
expectError(GL_INVALID_VALUE);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete.");
glGenFramebuffers(1, &fbo);
glBindFramebuffer(GL_FRAMEBUFFER, fbo);
glCheckFramebufferStatus(GL_FRAMEBUFFER);
glDrawElements(GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, vertices);
expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
glBindFramebuffer(GL_FRAMEBUFFER, 0);
glDeleteFramebuffers(1, &fbo);
m_log << tcu::TestLog::EndSection;
if (!m_context.getContextInfo().isExtensionSupported("GL_EXT_geometry_shader")) // GL_EXT_geometry_shader removes error
{
m_log << tcu::TestLog::Section("", "GL_INVALID_OPERATION is generated if transform feedback is active and not paused.");
const char* tfVarying = "gl_Position";
glGenBuffers (1, &buf);
glGenTransformFeedbacks (1, &tfID);
glUseProgram (program.getProgram());
glTransformFeedbackVaryings (program.getProgram(), 1, &tfVarying, GL_INTERLEAVED_ATTRIBS);
glLinkProgram (program.getProgram());
glBindTransformFeedback (GL_TRANSFORM_FEEDBACK, tfID);
glBindBuffer (GL_TRANSFORM_FEEDBACK_BUFFER, buf);
glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW);
glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf);
glBeginTransformFeedback (GL_TRIANGLES);
expectError (GL_NO_ERROR);
glDrawElements (GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, vertices);
expectError (GL_INVALID_OPERATION);
glPauseTransformFeedback();
glDrawElements (GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, vertices);
expectError (GL_NO_ERROR);
glEndTransformFeedback ();
glDeleteBuffers (1, &buf);
glDeleteTransformFeedbacks (1, &tfID);
expectError (GL_NO_ERROR);
m_log << tcu::TestLog::EndSection;
}
glUseProgram(0);
});
ES3F_ADD_API_CASE(draw_arrays_instanced, "Invalid glDrawArraysInstanced() usage",
{
glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
glUseProgram(program.getProgram());
GLuint fbo;
glVertexAttribDivisor(0, 1);
expectError(GL_NO_ERROR);
m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not an accepted value.");
glDrawArraysInstanced(-1, 0, 1, 1);
expectError(GL_INVALID_ENUM);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if count or primcount are negative.");
glDrawArraysInstanced(GL_POINTS, 0, -1, 1);
expectError(GL_INVALID_VALUE);
glDrawArraysInstanced(GL_POINTS, 0, 1, -1);
expectError(GL_INVALID_VALUE);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete.");
glGenFramebuffers(1, &fbo);
glBindFramebuffer(GL_FRAMEBUFFER, fbo);
glCheckFramebufferStatus(GL_FRAMEBUFFER);
glDrawArraysInstanced(GL_POINTS, 0, 1, 1);
expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
glBindFramebuffer(GL_FRAMEBUFFER, 0);
glDeleteFramebuffers(1, &fbo);
m_log << tcu::TestLog::EndSection;
glUseProgram(0);
});
ES3F_ADD_API_CASE(draw_arrays_instanced_invalid_program, "Invalid glDrawArraysInstanced() usage",
{
glUseProgram(0);
GLuint fbo;
glVertexAttribDivisor(0, 1);
expectError(GL_NO_ERROR);
m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not an accepted value.");
glDrawArraysInstanced(-1, 0, 1, 1);
expectError(GL_INVALID_ENUM);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if count or primcount are negative.");
glDrawArraysInstanced(GL_POINTS, 0, -1, 1);
expectError(GL_INVALID_VALUE);
glDrawArraysInstanced(GL_POINTS, 0, 1, -1);
expectError(GL_INVALID_VALUE);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete.");
glGenFramebuffers(1, &fbo);
glBindFramebuffer(GL_FRAMEBUFFER, fbo);
glCheckFramebufferStatus(GL_FRAMEBUFFER);
glDrawArraysInstanced(GL_POINTS, 0, 1, 1);
expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
glBindFramebuffer(GL_FRAMEBUFFER, 0);
glDeleteFramebuffers(1, &fbo);
m_log << tcu::TestLog::EndSection;
});
ES3F_ADD_API_CASE(draw_arrays_instanced_incomplete_primitive, "Invalid glDrawArraysInstanced() usage",
{
glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
glUseProgram(program.getProgram());
GLuint fbo;
glVertexAttribDivisor(0, 1);
expectError(GL_NO_ERROR);
m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not an accepted value.");
glDrawArraysInstanced(-1, 0, 1, 1);
expectError(GL_INVALID_ENUM);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if count or primcount are negative.");
glDrawArraysInstanced(GL_TRIANGLES, 0, -1, 1);
expectError(GL_INVALID_VALUE);
glDrawArraysInstanced(GL_TRIANGLES, 0, 1, -1);
expectError(GL_INVALID_VALUE);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete.");
glGenFramebuffers(1, &fbo);
glBindFramebuffer(GL_FRAMEBUFFER, fbo);
glCheckFramebufferStatus(GL_FRAMEBUFFER);
glDrawArraysInstanced(GL_TRIANGLES, 0, 1, 1);
expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
glBindFramebuffer(GL_FRAMEBUFFER, 0);
glDeleteFramebuffers(1, &fbo);
m_log << tcu::TestLog::EndSection;
glUseProgram(0);
});
ES3F_ADD_API_CASE(draw_elements_instanced, "Invalid glDrawElementsInstanced() usage",
{
glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
glUseProgram(program.getProgram());
GLuint fbo;
GLuint buf;
GLuint tfID;
GLfloat vertices[1];
glVertexAttribDivisor(0, 1);
expectError(GL_NO_ERROR);
m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not an accepted value.");
glDrawElementsInstanced(-1, 1, GL_UNSIGNED_BYTE, vertices, 1);
expectError(GL_INVALID_ENUM);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if type is not one of the accepted values.");
glDrawElementsInstanced(GL_POINTS, 1, -1, vertices, 1);
expectError(GL_INVALID_ENUM);
glDrawElementsInstanced(GL_POINTS, 1, GL_FLOAT, vertices, 1);
expectError(GL_INVALID_ENUM);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if count or primcount are negative.");
glDrawElementsInstanced(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices, 1);
expectError(GL_INVALID_VALUE);
glDrawElementsInstanced(GL_POINTS, 11, GL_UNSIGNED_BYTE, vertices, -1);
expectError(GL_INVALID_VALUE);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete.");
glGenFramebuffers(1, &fbo);
glBindFramebuffer(GL_FRAMEBUFFER, fbo);
glCheckFramebufferStatus(GL_FRAMEBUFFER);
glDrawElementsInstanced(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices, 1);
expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
glBindFramebuffer(GL_FRAMEBUFFER, 0);
glDeleteFramebuffers(1, &fbo);
m_log << tcu::TestLog::EndSection;
if (!m_context.getContextInfo().isExtensionSupported("GL_EXT_geometry_shader")) // GL_EXT_geometry_shader removes error
{
m_log << tcu::TestLog::Section("", "GL_INVALID_OPERATION is generated if transform feedback is active and not paused.");
const char* tfVarying = "gl_Position";
glGenBuffers (1, &buf);
glGenTransformFeedbacks (1, &tfID);
glUseProgram (program.getProgram());
glTransformFeedbackVaryings (program.getProgram(), 1, &tfVarying, GL_INTERLEAVED_ATTRIBS);
glLinkProgram (program.getProgram());
glBindTransformFeedback (GL_TRANSFORM_FEEDBACK, tfID);
glBindBuffer (GL_TRANSFORM_FEEDBACK_BUFFER, buf);
glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW);
glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf);
glBeginTransformFeedback (GL_POINTS);
expectError (GL_NO_ERROR);
glDrawElementsInstanced (GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices, 1);
expectError (GL_INVALID_OPERATION);
glPauseTransformFeedback();
glDrawElementsInstanced (GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices, 1);
expectError (GL_NO_ERROR);
glEndTransformFeedback ();
glDeleteBuffers (1, &buf);
glDeleteTransformFeedbacks (1, &tfID);
expectError (GL_NO_ERROR);
m_log << tcu::TestLog::EndSection;
}
glUseProgram(0);
});
ES3F_ADD_API_CASE(draw_elements_instanced_invalid_program, "Invalid glDrawElementsInstanced() usage",
{
glUseProgram(0);
GLuint fbo;
GLfloat vertices[1];
glVertexAttribDivisor(0, 1);
expectError(GL_NO_ERROR);
m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not an accepted value.");
glDrawElementsInstanced(-1, 1, GL_UNSIGNED_BYTE, vertices, 1);
expectError(GL_INVALID_ENUM);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if type is not one of the accepted values.");
glDrawElementsInstanced(GL_POINTS, 1, -1, vertices, 1);
expectError(GL_INVALID_ENUM);
glDrawElementsInstanced(GL_POINTS, 1, GL_FLOAT, vertices, 1);
expectError(GL_INVALID_ENUM);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if count or primcount are negative.");
glDrawElementsInstanced(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices, 1);
expectError(GL_INVALID_VALUE);
glDrawElementsInstanced(GL_POINTS, 11, GL_UNSIGNED_BYTE, vertices, -1);
expectError(GL_INVALID_VALUE);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete.");
glGenFramebuffers(1, &fbo);
glBindFramebuffer(GL_FRAMEBUFFER, fbo);
glCheckFramebufferStatus(GL_FRAMEBUFFER);
glDrawElementsInstanced(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices, 1);
expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
glBindFramebuffer(GL_FRAMEBUFFER, 0);
glDeleteFramebuffers(1, &fbo);
m_log << tcu::TestLog::EndSection;
});
ES3F_ADD_API_CASE(draw_elements_instanced_incomplete_primitive, "Invalid glDrawElementsInstanced() usage",
{
glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
glUseProgram(program.getProgram());
GLuint fbo;
GLuint buf;
GLuint tfID;
GLfloat vertices[1];
glVertexAttribDivisor(0, 1);
expectError(GL_NO_ERROR);
m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not an accepted value.");
glDrawElementsInstanced(-1, 1, GL_UNSIGNED_BYTE, vertices, 1);
expectError(GL_INVALID_ENUM);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if type is not one of the accepted values.");
glDrawElementsInstanced(GL_TRIANGLES, 1, -1, vertices, 1);
expectError(GL_INVALID_ENUM);
glDrawElementsInstanced(GL_TRIANGLES, 1, GL_FLOAT, vertices, 1);
expectError(GL_INVALID_ENUM);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if count or primcount are negative.");
glDrawElementsInstanced(GL_TRIANGLES, -1, GL_UNSIGNED_BYTE, vertices, 1);
expectError(GL_INVALID_VALUE);
glDrawElementsInstanced(GL_TRIANGLES, 11, GL_UNSIGNED_BYTE, vertices, -1);
expectError(GL_INVALID_VALUE);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete.");
glGenFramebuffers(1, &fbo);
glBindFramebuffer(GL_FRAMEBUFFER, fbo);
glCheckFramebufferStatus(GL_FRAMEBUFFER);
glDrawElementsInstanced(GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, vertices, 1);
expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
glBindFramebuffer(GL_FRAMEBUFFER, 0);
glDeleteFramebuffers(1, &fbo);
m_log << tcu::TestLog::EndSection;
if (!m_context.getContextInfo().isExtensionSupported("GL_EXT_geometry_shader")) // GL_EXT_geometry_shader removes error
{
m_log << tcu::TestLog::Section("", "GL_INVALID_OPERATION is generated if transform feedback is active and not paused.");
const char* tfVarying = "gl_Position";
glGenBuffers (1, &buf);
glGenTransformFeedbacks (1, &tfID);
glUseProgram (program.getProgram());
glTransformFeedbackVaryings (program.getProgram(), 1, &tfVarying, GL_INTERLEAVED_ATTRIBS);
glLinkProgram (program.getProgram());
glBindTransformFeedback (GL_TRANSFORM_FEEDBACK, tfID);
glBindBuffer (GL_TRANSFORM_FEEDBACK_BUFFER, buf);
glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW);
glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf);
glBeginTransformFeedback (GL_TRIANGLES);
expectError (GL_NO_ERROR);
glDrawElementsInstanced (GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, vertices, 1);
expectError (GL_INVALID_OPERATION);
glPauseTransformFeedback();
glDrawElementsInstanced (GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, vertices, 1);
expectError (GL_NO_ERROR);
glEndTransformFeedback ();
glDeleteBuffers (1, &buf);
glDeleteTransformFeedbacks (1, &tfID);
expectError (GL_NO_ERROR);
m_log << tcu::TestLog::EndSection;
}
glUseProgram(0);
});
ES3F_ADD_API_CASE(draw_range_elements, "Invalid glDrawRangeElements() usage",
{
glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
glUseProgram(program.getProgram());
GLuint fbo;
GLuint buf;
GLuint tfID;
GLfloat vertices[1];
m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not an accepted value.");
glDrawRangeElements(-1, 0, 1, 1, GL_UNSIGNED_BYTE, vertices);
expectError(GL_INVALID_ENUM);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if type is not one of the accepted values.");
glDrawRangeElements(GL_POINTS, 0, 1, 1, -1, vertices);
expectError(GL_INVALID_ENUM);
glDrawRangeElements(GL_POINTS, 0, 1, 1, GL_FLOAT, vertices);
expectError(GL_INVALID_ENUM);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if count is negative.");
glDrawRangeElements(GL_POINTS, 0, 1, -1, GL_UNSIGNED_BYTE, vertices);
expectError(GL_INVALID_VALUE);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if end < start.");
glDrawRangeElements(GL_POINTS, 1, 0, 1, GL_UNSIGNED_BYTE, vertices);
expectError(GL_INVALID_VALUE);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete.");
glGenFramebuffers(1, &fbo);
glBindFramebuffer(GL_FRAMEBUFFER, fbo);
glCheckFramebufferStatus(GL_FRAMEBUFFER);
glDrawRangeElements(GL_POINTS, 0, 1, 1, GL_UNSIGNED_BYTE, vertices);
expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
glBindFramebuffer(GL_FRAMEBUFFER, 0);
glDeleteFramebuffers(1, &fbo);
m_log << tcu::TestLog::EndSection;
if (!m_context.getContextInfo().isExtensionSupported("GL_EXT_geometry_shader")) // GL_EXT_geometry_shader removes error
{
m_log << tcu::TestLog::Section("", "GL_INVALID_OPERATION is generated if transform feedback is active and not paused.");
const char* tfVarying = "gl_Position";
glGenBuffers (1, &buf);
glGenTransformFeedbacks (1, &tfID);
glUseProgram (program.getProgram());
glTransformFeedbackVaryings (program.getProgram(), 1, &tfVarying, GL_INTERLEAVED_ATTRIBS);
glLinkProgram (program.getProgram());
glBindTransformFeedback (GL_TRANSFORM_FEEDBACK, tfID);
glBindBuffer (GL_TRANSFORM_FEEDBACK_BUFFER, buf);
glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW);
glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf);
glBeginTransformFeedback (GL_POINTS);
expectError (GL_NO_ERROR);
glDrawRangeElements (GL_POINTS, 0, 1, 1, GL_UNSIGNED_BYTE, vertices);
expectError (GL_INVALID_OPERATION);
glPauseTransformFeedback();
glDrawRangeElements (GL_POINTS, 0, 1, 1, GL_UNSIGNED_BYTE, vertices);
expectError (GL_NO_ERROR);
glEndTransformFeedback ();
glDeleteBuffers (1, &buf);
glDeleteTransformFeedbacks (1, &tfID);
expectError (GL_NO_ERROR);
m_log << tcu::TestLog::EndSection;
}
glUseProgram(0);
});
ES3F_ADD_API_CASE(draw_range_elements_invalid_program, "Invalid glDrawRangeElements() usage",
{
glUseProgram(0);
GLuint fbo;
GLfloat vertices[1];
m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not an accepted value.");
glDrawRangeElements(-1, 0, 1, 1, GL_UNSIGNED_BYTE, vertices);
expectError(GL_INVALID_ENUM);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if type is not one of the accepted values.");
glDrawRangeElements(GL_POINTS, 0, 1, 1, -1, vertices);
expectError(GL_INVALID_ENUM);
glDrawRangeElements(GL_POINTS, 0, 1, 1, GL_FLOAT, vertices);
expectError(GL_INVALID_ENUM);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if count is negative.");
glDrawRangeElements(GL_POINTS, 0, 1, -1, GL_UNSIGNED_BYTE, vertices);
expectError(GL_INVALID_VALUE);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if end < start.");
glDrawRangeElements(GL_POINTS, 1, 0, 1, GL_UNSIGNED_BYTE, vertices);
expectError(GL_INVALID_VALUE);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete.");
glGenFramebuffers(1, &fbo);
glBindFramebuffer(GL_FRAMEBUFFER, fbo);
glCheckFramebufferStatus(GL_FRAMEBUFFER);
glDrawRangeElements(GL_POINTS, 0, 1, 1, GL_UNSIGNED_BYTE, vertices);
expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
glBindFramebuffer(GL_FRAMEBUFFER, 0);
glDeleteFramebuffers(1, &fbo);
m_log << tcu::TestLog::EndSection;
});
ES3F_ADD_API_CASE(draw_range_elements_incomplete_primitive, "Invalid glDrawRangeElements() usage",
{
glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
glUseProgram(program.getProgram());
GLuint fbo;
GLuint buf;
GLuint tfID;
GLfloat vertices[1];
m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not an accepted value.");
glDrawRangeElements(-1, 0, 1, 1, GL_UNSIGNED_BYTE, vertices);
expectError(GL_INVALID_ENUM);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if type is not one of the accepted values.");
glDrawRangeElements(GL_TRIANGLES, 0, 1, 1, -1, vertices);
expectError(GL_INVALID_ENUM);
glDrawRangeElements(GL_TRIANGLES, 0, 1, 1, GL_FLOAT, vertices);
expectError(GL_INVALID_ENUM);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if count is negative.");
glDrawRangeElements(GL_TRIANGLES, 0, 1, -1, GL_UNSIGNED_BYTE, vertices);
expectError(GL_INVALID_VALUE);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_VALUE is generated if end < start.");
glDrawRangeElements(GL_TRIANGLES, 1, 0, 1, GL_UNSIGNED_BYTE, vertices);
expectError(GL_INVALID_VALUE);
m_log << tcu::TestLog::EndSection;
m_log << tcu::TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete.");
glGenFramebuffers(1, &fbo);
glBindFramebuffer(GL_FRAMEBUFFER, fbo);
glCheckFramebufferStatus(GL_FRAMEBUFFER);
glDrawRangeElements(GL_TRIANGLES, 0, 1, 1, GL_UNSIGNED_BYTE, vertices);
expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
glBindFramebuffer(GL_FRAMEBUFFER, 0);
glDeleteFramebuffers(1, &fbo);
m_log << tcu::TestLog::EndSection;
if (!m_context.getContextInfo().isExtensionSupported("GL_EXT_geometry_shader")) // GL_EXT_geometry_shader removes error
{
m_log << tcu::TestLog::Section("", "GL_INVALID_OPERATION is generated if transform feedback is active and not paused.");
const char* tfVarying = "gl_Position";
glGenBuffers (1, &buf);
glGenTransformFeedbacks (1, &tfID);
glUseProgram (program.getProgram());
glTransformFeedbackVaryings (program.getProgram(), 1, &tfVarying, GL_INTERLEAVED_ATTRIBS);
glLinkProgram (program.getProgram());
glBindTransformFeedback (GL_TRANSFORM_FEEDBACK, tfID);
glBindBuffer (GL_TRANSFORM_FEEDBACK_BUFFER, buf);
glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW);
glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf);
glBeginTransformFeedback (GL_TRIANGLES);
expectError (GL_NO_ERROR);
glDrawRangeElements (GL_TRIANGLES, 0, 1, 1, GL_UNSIGNED_BYTE, vertices);
expectError (GL_INVALID_OPERATION);
glPauseTransformFeedback();
glDrawRangeElements (GL_TRIANGLES, 0, 1, 1, GL_UNSIGNED_BYTE, vertices);
expectError (GL_NO_ERROR);
glEndTransformFeedback ();
glDeleteBuffers (1, &buf);
glDeleteTransformFeedbacks (1, &tfID);
expectError (GL_NO_ERROR);
m_log << tcu::TestLog::EndSection;
}
glUseProgram(0);
});
}
} // Functional
} // gles3
} // deqp