/*-------------------------------------------------------------------------
* drawElements Quality Program OpenGL ES 3.0 Module
* -------------------------------------------------
*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief Attribute location test
*//*--------------------------------------------------------------------*/
#include "es3fAttribLocationTests.hpp"
#include "glsAttributeLocationTests.hpp"
#include "glw.h"
using namespace deqp::gls::AttributeLocationTestUtil;
using std::vector;
namespace deqp
{
namespace gles3
{
namespace Functional
{
TestCaseGroup* createAttributeLocationTests (Context& context)
{
const AttribType types[] =
{
AttribType("float", 1, GL_FLOAT),
AttribType("vec2", 1, GL_FLOAT_VEC2),
AttribType("vec3", 1, GL_FLOAT_VEC3),
AttribType("vec4", 1, GL_FLOAT_VEC4),
AttribType("mat2", 2, GL_FLOAT_MAT2),
AttribType("mat3", 3, GL_FLOAT_MAT3),
AttribType("mat4", 4, GL_FLOAT_MAT4),
AttribType("int", 1, GL_INT),
AttribType("ivec2", 1, GL_INT_VEC2),
AttribType("ivec3", 1, GL_INT_VEC3),
AttribType("ivec4", 1, GL_INT_VEC4),
AttribType("uint", 1, GL_UNSIGNED_INT),
AttribType("uvec2", 1, GL_UNSIGNED_INT_VEC2),
AttribType("uvec3", 1, GL_UNSIGNED_INT_VEC3),
AttribType("uvec4", 1, GL_UNSIGNED_INT_VEC4),
AttribType("mat2x2", 2, GL_FLOAT_MAT2),
AttribType("mat2x3", 2, GL_FLOAT_MAT2x3),
AttribType("mat2x4", 2, GL_FLOAT_MAT2x4),
AttribType("mat3x2", 3, GL_FLOAT_MAT3x2),
AttribType("mat3x3", 3, GL_FLOAT_MAT3),
AttribType("mat3x4", 3, GL_FLOAT_MAT3x4),
AttribType("mat4x2", 4, GL_FLOAT_MAT4x2),
AttribType("mat4x3", 4, GL_FLOAT_MAT4x3),
AttribType("mat4x4", 4, GL_FLOAT_MAT4)
};
const AttribType es2Types[] =
{
AttribType("float", 1, GL_FLOAT),
AttribType("vec2", 1, GL_FLOAT_VEC2),
AttribType("vec3", 1, GL_FLOAT_VEC3),
AttribType("vec4", 1, GL_FLOAT_VEC4),
AttribType("mat2", 2, GL_FLOAT_MAT2),
AttribType("mat3", 3, GL_FLOAT_MAT3),
AttribType("mat4", 4, GL_FLOAT_MAT4)
};
TestCaseGroup* const root = new TestCaseGroup (context, "attribute_location", "Attribute location tests");
// Basic bind attribute tests
{
TestCaseGroup* const bindAttributeGroup = new TestCaseGroup(context, "bind", "Basic bind attribute location tests.");
root->addChild(bindAttributeGroup);
for (int typeNdx = 0; typeNdx < DE_LENGTH_OF_ARRAY(types); typeNdx++)
{
const AttribType& type = types[typeNdx];
bindAttributeGroup->addChild(new gls::BindAttributeTest(context.getTestContext(), context.getRenderContext(), type));
}
}
// Bind max number of attributes
{
TestCaseGroup* const bindMaxAttributeGroup = new TestCaseGroup(context, "bind_max_attributes", "Use bind with maximum number of attributes.");
root->addChild(bindMaxAttributeGroup);
for (int typeNdx = 0; typeNdx < DE_LENGTH_OF_ARRAY(types); typeNdx++)
{
const AttribType& type = types[typeNdx];
bindMaxAttributeGroup->addChild(new gls::BindMaxAttributesTest(context.getTestContext(), context.getRenderContext(), type));
}
}
// Test aliasing
{
TestCaseGroup* const aliasingGroup = new TestCaseGroup(context, "bind_aliasing", "Test binding aliasing locations.");
root->addChild(aliasingGroup);
for (int typeNdx = 0; typeNdx < DE_LENGTH_OF_ARRAY(es2Types); typeNdx++)
{
const AttribType& type = es2Types[typeNdx];
// Simple aliasing cases
aliasingGroup->addChild(new gls::BindAliasingAttributeTest(context.getTestContext(), context.getRenderContext(), type));
// For types which occupy more than one location. Alias second location.
if (type.getLocationSize() > 1)
aliasingGroup->addChild(new gls::BindAliasingAttributeTest(context.getTestContext(), context.getRenderContext(), type, 1));
// Use more than maximum attributes with aliasing
aliasingGroup->addChild(new gls::BindMaxAliasingAttributeTest(context.getTestContext(), context.getRenderContext(), type));
// Use more than maximum attributes but inactive
aliasingGroup->addChild(new gls::BindInactiveAliasingAttributeTest(context.getTestContext(), context.getRenderContext(), type));
}
}
// Test filling holes in attribute location
{
TestCaseGroup* const holeGroup = new TestCaseGroup(context, "bind_hole", "Bind all, but one attribute and leave hole in location space for it.");
root->addChild(holeGroup);
for (int typeNdx = 0; typeNdx < DE_LENGTH_OF_ARRAY(types); typeNdx++)
{
const AttribType& type = types[typeNdx];
// Bind first location, leave hole size of type and fill rest of locations
holeGroup->addChild(new gls::BindHoleAttributeTest(context.getTestContext(), context.getRenderContext(), type));
}
}
// Test binding at different times
{
TestCaseGroup* const bindTimeGroup = new TestCaseGroup(context, "bind_time", "Bind time tests. Test binding at different stages.");
root->addChild(bindTimeGroup);
bindTimeGroup->addChild(new gls::PreAttachBindAttributeTest(context.getTestContext(), context.getRenderContext()));
bindTimeGroup->addChild(new gls::PreLinkBindAttributeTest(context.getTestContext(), context.getRenderContext()));
bindTimeGroup->addChild(new gls::PostLinkBindAttributeTest(context.getTestContext(), context.getRenderContext()));
bindTimeGroup->addChild(new gls::BindRelinkAttributeTest(context.getTestContext(), context.getRenderContext()));
bindTimeGroup->addChild(new gls::BindReattachAttributeTest(context.getTestContext(), context.getRenderContext()));
}
// Basic layout location attribute tests
{
TestCaseGroup* const layoutAttributeGroup = new TestCaseGroup(context, "layout", "Basic layout location tests.");
root->addChild(layoutAttributeGroup);
for (int typeNdx = 0; typeNdx < DE_LENGTH_OF_ARRAY(types); typeNdx++)
{
const AttribType& type = types[typeNdx];
layoutAttributeGroup->addChild(new gls::LocationAttributeTest(context.getTestContext(), context.getRenderContext(), type));
}
}
// Test max attributes with layout locations
{
TestCaseGroup* const layoutMaxAttributeGroup = new TestCaseGroup(context, "layout_max_attributes", "Maximum attributes used with layout location qualifiers.");
root->addChild(layoutMaxAttributeGroup);
for (int typeNdx = 0; typeNdx < DE_LENGTH_OF_ARRAY(types); typeNdx++)
{
const AttribType& type = types[typeNdx];
layoutMaxAttributeGroup->addChild(new gls::LocationMaxAttributesTest(context.getTestContext(), context.getRenderContext(), type));
}
}
// Test filling holes in attribute location
{
TestCaseGroup* const holeGroup = new TestCaseGroup(context, "layout_hole", "Define layout location for all, but one attribute consuming max attribute locations.");
root->addChild(holeGroup);
for (int typeNdx = 0; typeNdx < DE_LENGTH_OF_ARRAY(types); typeNdx++)
{
const AttribType& type = types[typeNdx];
// Location first location, leave hole size of type and fill rest of locations
holeGroup->addChild(new gls::LocationHoleAttributeTest(context.getTestContext(), context.getRenderContext(), type));
}
}
// Basic mixed mixed attribute tests
{
TestCaseGroup* const mixedAttributeGroup = new TestCaseGroup(context, "mixed", "Basic mixed location tests.");
root->addChild(mixedAttributeGroup);
for (int typeNdx = 0; typeNdx < DE_LENGTH_OF_ARRAY(types); typeNdx++)
{
const AttribType& type = types[typeNdx];
mixedAttributeGroup->addChild(new gls::MixedAttributeTest(context.getTestContext(), context.getRenderContext(), type));
}
}
{
TestCaseGroup* const mixedMaxAttributeGroup = new TestCaseGroup(context, "mixed_max_attributes", "Maximum attributes used with mixed binding and layout qualifiers.");
root->addChild(mixedMaxAttributeGroup);
for (int typeNdx = 0; typeNdx < DE_LENGTH_OF_ARRAY(types); typeNdx++)
{
const AttribType& type = types[typeNdx];
mixedMaxAttributeGroup->addChild(new gls::MixedMaxAttributesTest(context.getTestContext(), context.getRenderContext(), type));
}
}
// Test mixed binding at different times
{
TestCaseGroup* const mixedTimeGroup = new TestCaseGroup(context, "mixed_time", "Bind time tests. Test binding at different stages.");
root->addChild(mixedTimeGroup);
mixedTimeGroup->addChild(new gls::PreAttachMixedAttributeTest(context.getTestContext(), context.getRenderContext()));
mixedTimeGroup->addChild(new gls::PreLinkMixedAttributeTest(context.getTestContext(), context.getRenderContext()));
mixedTimeGroup->addChild(new gls::PostLinkMixedAttributeTest(context.getTestContext(), context.getRenderContext()));
mixedTimeGroup->addChild(new gls::MixedRelinkAttributeTest(context.getTestContext(), context.getRenderContext()));
mixedTimeGroup->addChild(new gls::MixedReattachAttributeTest(context.getTestContext(), context.getRenderContext()));
}
{
TestCaseGroup* const holeGroup = new TestCaseGroup(context, "mixed_hole", "Use layout location qualifiers and binding. Leave hole in location space for only free attribute.");
root->addChild(holeGroup);
for (int typeNdx = 0; typeNdx < DE_LENGTH_OF_ARRAY(types); typeNdx++)
{
const AttribType& type = types[typeNdx];
holeGroup->addChild(new gls::MixedHoleAttributeTest(context.getTestContext(), context.getRenderContext(), type));
}
}
// Test hole in location space that moves when relinking
{
TestCaseGroup* const relinkBindHoleGroup = new TestCaseGroup(context, "bind_relink_hole", "Test relinking with moving hole in attribute location space.");
root->addChild(relinkBindHoleGroup);
for (int typeNdx = 0; typeNdx < DE_LENGTH_OF_ARRAY(types); typeNdx++)
{
const AttribType& type = types[typeNdx];
relinkBindHoleGroup->addChild(new gls::BindRelinkHoleAttributeTest(context.getTestContext(), context.getRenderContext(), type));
}
}
// Test hole in location space that moves when relinking
{
TestCaseGroup* const relinkMixedHoleGroup = new TestCaseGroup(context, "mixed_relink_hole", "Test relinking with moving hole in attribute location space.");
root->addChild(relinkMixedHoleGroup);
for (int typeNdx = 0; typeNdx < DE_LENGTH_OF_ARRAY(types); typeNdx++)
{
const AttribType& type = types[typeNdx];
relinkMixedHoleGroup->addChild(new gls::MixedRelinkHoleAttributeTest(context.getTestContext(), context.getRenderContext(), type));
}
}
return root;
}
} // Functional
} // gles3
} // deqp