//===-- msan_chained_origin_depot.cc -----------------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// A storage for chained origins.
//===----------------------------------------------------------------------===//
#include "msan_chained_origin_depot.h"
#include "sanitizer_common/sanitizer_stackdepotbase.h"
namespace __msan {
struct ChainedOriginDepotDesc {
u32 here_id;
u32 prev_id;
};
struct ChainedOriginDepotNode {
ChainedOriginDepotNode *link;
u32 id;
u32 here_id;
u32 prev_id;
typedef ChainedOriginDepotDesc args_type;
bool eq(u32 hash, const args_type &args) const {
return here_id == args.here_id && prev_id == args.prev_id;
}
static uptr storage_size(const args_type &args) {
return sizeof(ChainedOriginDepotNode);
}
/* This is murmur2 hash for the 64->32 bit case.
It does not behave all that well because the keys have a very biased
distribution (I've seen 7-element buckets with the table only 14% full).
here_id is built of
* (1 bits) Reserved, zero.
* (8 bits) Part id = bits 13..20 of the hash value of here_id's key.
* (23 bits) Sequential number (each part has each own sequence).
prev_id has either the same distribution as here_id (but with 3:8:21)
split, or one of two reserved values (-1) or (-2). Either case can
dominate depending on the workload.
*/
static u32 hash(const args_type &args) {
const u32 m = 0x5bd1e995;
const u32 seed = 0x9747b28c;
const u32 r = 24;
u32 h = seed;
u32 k = args.here_id;
k *= m;
k ^= k >> r;
k *= m;
h *= m;
h ^= k;
k = args.prev_id;
k *= m;
k ^= k >> r;
k *= m;
h *= m;
h ^= k;
h ^= h >> 13;
h *= m;
h ^= h >> 15;
return h;
}
static bool is_valid(const args_type &args) { return true; }
void store(const args_type &args, u32 other_hash) {
here_id = args.here_id;
prev_id = args.prev_id;
}
args_type load() const {
args_type ret = {here_id, prev_id};
return ret;
}
struct Handle {
ChainedOriginDepotNode *node_;
Handle() : node_(0) {}
explicit Handle(ChainedOriginDepotNode *node) : node_(node) {}
bool valid() { return node_; }
u32 id() { return node_->id; }
int here_id() { return node_->here_id; }
int prev_id() { return node_->prev_id; }
};
Handle get_handle() { return Handle(this); }
typedef Handle handle_type;
};
static StackDepotBase<ChainedOriginDepotNode, 4, 20> chainedOriginDepot;
StackDepotStats *ChainedOriginDepotGetStats() {
return chainedOriginDepot.GetStats();
}
bool ChainedOriginDepotPut(u32 here_id, u32 prev_id, u32 *new_id) {
ChainedOriginDepotDesc desc = {here_id, prev_id};
bool inserted;
ChainedOriginDepotNode::Handle h = chainedOriginDepot.Put(desc, &inserted);
*new_id = h.valid() ? h.id() : 0;
return inserted;
}
// Retrieves a stored stack trace by the id.
u32 ChainedOriginDepotGet(u32 id, u32 *other) {
ChainedOriginDepotDesc desc = chainedOriginDepot.Get(id);
*other = desc.prev_id;
return desc.here_id;
}
void ChainedOriginDepotLockAll() {
chainedOriginDepot.LockAll();
}
void ChainedOriginDepotUnlockAll() {
chainedOriginDepot.UnlockAll();
}
} // namespace __msan