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#ifndef __QCAMERA3HWI_MEM_H__
#define __QCAMERA3HWI_MEM_H__
#include <hardware/camera3.h>
#include <utils/Mutex.h>
extern "C" {
#include <sys/types.h>
#include <linux/msm_ion.h>
#include <mm_camera_interface.h>
}
using namespace android;
namespace qcamera {
// Base class for all memory types. Abstract.
class QCamera3Memory {
public:
int cleanCache(int index) {return cacheOps(index, ION_IOC_CLEAN_CACHES);}
int invalidateCache(int index) {return cacheOps(index, ION_IOC_INV_CACHES);}
int cleanInvalidateCache(int index) {return cacheOps(index, ION_IOC_CLEAN_INV_CACHES);}
int getFd(int index);
int getSize(int index);
int getCnt();
virtual int cacheOps(int index, unsigned int cmd) = 0;
virtual int getRegFlags(uint8_t *regFlags) = 0;
virtual int getMatchBufIndex(void *object) = 0;
virtual void *getPtr(int index) = 0;
QCamera3Memory();
virtual ~QCamera3Memory();
int32_t getBufDef(const cam_frame_len_offset_t &offset,
mm_camera_buf_def_t &bufDef, int index);
protected:
struct QCamera3MemInfo {
int fd;
int main_ion_fd;
ion_user_handle_t handle;
uint32_t size;
};
int cacheOpsInternal(int index, unsigned int cmd, void *vaddr);
virtual void *getPtrLocked(int index) = 0;
int mBufferCount;
struct QCamera3MemInfo mMemInfo[MM_CAMERA_MAX_NUM_FRAMES];
void *mPtr[MM_CAMERA_MAX_NUM_FRAMES];
Mutex mLock;
};
// Internal heap memory is used for memories used internally
// They are allocated from /dev/ion. Examples are: capabilities,
// parameters, metadata, and internal YUV data for jpeg encoding.
class QCamera3HeapMemory : public QCamera3Memory {
public:
QCamera3HeapMemory();
virtual ~QCamera3HeapMemory();
int allocate(int count, int size, bool queueAll);
void deallocate();
virtual int cacheOps(int index, unsigned int cmd);
virtual int getRegFlags(uint8_t *regFlags);
virtual int getMatchBufIndex(void *object);
virtual void *getPtr(int index);
protected:
virtual void *getPtrLocked(int index);
private:
int alloc(int count, int size, int heap_id);
void dealloc();
int allocOneBuffer(struct QCamera3MemInfo &memInfo, int heap_id, int size);
void deallocOneBuffer(struct QCamera3MemInfo &memInfo);
bool mQueueAll;
};
// Gralloc Memory shared with frameworks
class QCamera3GrallocMemory : public QCamera3Memory {
public:
QCamera3GrallocMemory();
virtual ~QCamera3GrallocMemory();
int registerBuffer(buffer_handle_t *buffer, cam_stream_type_t type);
int32_t unregisterBuffer(size_t idx);
void unregisterBuffers();
virtual int cacheOps(int index, unsigned int cmd);
virtual int getRegFlags(uint8_t *regFlags);
virtual int getMatchBufIndex(void *object);
virtual void *getPtr(int index);
int32_t markFrameNumber(int index, uint32_t frameNumber);
int32_t getFrameNumber(int index);
void *getBufferHandle(int index);
protected:
virtual void *getPtrLocked(int index);
private:
int32_t unregisterBufferLocked(size_t idx);
int32_t getFreeIndexLocked();
buffer_handle_t *mBufferHandle[MM_CAMERA_MAX_NUM_FRAMES];
struct private_handle_t *mPrivateHandle[MM_CAMERA_MAX_NUM_FRAMES];
uint32_t mCurrentFrameNumbers[MM_CAMERA_MAX_NUM_FRAMES];
};
};
#endif