/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_BASIC_HASHTABLE_H #define ANDROID_BASIC_HASHTABLE_H #include <stdint.h> #include <sys/types.h> #include <utils/SharedBuffer.h> #include <utils/TypeHelpers.h> namespace android { /* Implementation type. Nothing to see here. */ class BasicHashtableImpl { protected: struct Bucket { // The collision flag indicates that the bucket is part of a collision chain // such that at least two entries both hash to this bucket. When true, we // may need to seek further along the chain to find the entry. static const uint32_t COLLISION = 0x80000000UL; // The present flag indicates that the bucket contains an initialized entry value. static const uint32_t PRESENT = 0x40000000UL; // Mask for 30 bits worth of the hash code that are stored within the bucket to // speed up lookups and rehashing by eliminating the need to recalculate the // hash code of the entry's key. static const uint32_t HASH_MASK = 0x3fffffffUL; // Combined value that stores the collision and present flags as well as // a 30 bit hash code. uint32_t cookie; // Storage for the entry begins here. char entry[0]; }; BasicHashtableImpl(size_t entrySize, bool hasTrivialDestructor, size_t minimumInitialCapacity, float loadFactor); BasicHashtableImpl(const BasicHashtableImpl& other); virtual ~BasicHashtableImpl(); void dispose(); inline void edit() { if (mBuckets && !SharedBuffer::bufferFromData(mBuckets)->onlyOwner()) { clone(); } } void setTo(const BasicHashtableImpl& other); void clear(); ssize_t next(ssize_t index) const; ssize_t find(ssize_t index, hash_t hash, const void* __restrict__ key) const; size_t add(hash_t hash, const void* __restrict__ entry); void removeAt(size_t index); void rehash(size_t minimumCapacity, float loadFactor); const size_t mBucketSize; // number of bytes per bucket including the entry const bool mHasTrivialDestructor; // true if the entry type does not require destruction size_t mCapacity; // number of buckets that can be filled before exceeding load factor float mLoadFactor; // load factor size_t mSize; // number of elements actually in the table size_t mFilledBuckets; // number of buckets for which collision or present is true size_t mBucketCount; // number of slots in the mBuckets array void* mBuckets; // array of buckets, as a SharedBuffer inline const Bucket& bucketAt(const void* __restrict__ buckets, size_t index) const { return *reinterpret_cast<const Bucket*>( static_cast<const uint8_t*>(buckets) + index * mBucketSize); } inline Bucket& bucketAt(void* __restrict__ buckets, size_t index) const { return *reinterpret_cast<Bucket*>(static_cast<uint8_t*>(buckets) + index * mBucketSize); } virtual bool compareBucketKey(const Bucket& bucket, const void* __restrict__ key) const = 0; virtual void initializeBucketEntry(Bucket& bucket, const void* __restrict__ entry) const = 0; virtual void destroyBucketEntry(Bucket& bucket) const = 0; private: void clone(); // Allocates a bucket array as a SharedBuffer. void* allocateBuckets(size_t count) const; // Releases a bucket array's associated SharedBuffer. void releaseBuckets(void* __restrict__ buckets, size_t count) const; // Destroys the contents of buckets (invokes destroyBucketEntry for each // populated bucket if needed). void destroyBuckets(void* __restrict__ buckets, size_t count) const; // Copies the content of buckets (copies the cookie and invokes copyBucketEntry // for each populated bucket if needed). void copyBuckets(const void* __restrict__ fromBuckets, void* __restrict__ toBuckets, size_t count) const; // Determines the appropriate size of a bucket array to store a certain minimum // number of entries and returns its effective capacity. static void determineCapacity(size_t minimumCapacity, float loadFactor, size_t* __restrict__ outBucketCount, size_t* __restrict__ outCapacity); // Trim a hash code to 30 bits to match what we store in the bucket's cookie. inline static hash_t trimHash(hash_t hash) { return (hash & Bucket::HASH_MASK) ^ (hash >> 30); } // Returns the index of the first bucket that is in the collision chain // for the specified hash code, given the total number of buckets. // (Primary hash) inline static size_t chainStart(hash_t hash, size_t count) { return hash % count; } // Returns the increment to add to a bucket index to seek to the next bucket // in the collision chain for the specified hash code, given the total number of buckets. // (Secondary hash) inline static size_t chainIncrement(hash_t hash, size_t count) { return ((hash >> 7) | (hash << 25)) % (count - 1) + 1; } // Returns the index of the next bucket that is in the collision chain // that is defined by the specified increment, given the total number of buckets. inline static size_t chainSeek(size_t index, size_t increment, size_t count) { return (index + increment) % count; } }; /* * A BasicHashtable stores entries that are indexed by hash code in place * within an array. The basic operations are finding entries by key, * adding new entries and removing existing entries. * * This class provides a very limited set of operations with simple semantics. * It is intended to be used as a building block to construct more complex * and interesting data structures such as HashMap. Think very hard before * adding anything extra to BasicHashtable, it probably belongs at a * higher level of abstraction. * * TKey: The key type. * TEntry: The entry type which is what is actually stored in the array. * * TKey must support the following contract: * bool operator==(const TKey& other) const; // return true if equal * bool operator!=(const TKey& other) const; // return true if unequal * * TEntry must support the following contract: * const TKey& getKey() const; // get the key from the entry * * This class supports storing entries with duplicate keys. Of course, it can't * tell them apart during removal so only the first entry will be removed. * We do this because it means that operations like add() can't fail. */ template <typename TKey, typename TEntry> class BasicHashtable : private BasicHashtableImpl { public: /* Creates a hashtable with the specified minimum initial capacity. * The underlying array will be created when the first entry is added. * * minimumInitialCapacity: The minimum initial capacity for the hashtable. * Default is 0. * loadFactor: The desired load factor for the hashtable, between 0 and 1. * Default is 0.75. */ BasicHashtable(size_t minimumInitialCapacity = 0, float loadFactor = 0.75f); /* Copies a hashtable. * The underlying storage is shared copy-on-write. */ BasicHashtable(const BasicHashtable& other); /* Clears and destroys the hashtable. */ virtual ~BasicHashtable(); /* Making this hashtable a copy of the other hashtable. * The underlying storage is shared copy-on-write. * * other: The hashtable to copy. */ inline BasicHashtable<TKey, TEntry>& operator =(const BasicHashtable<TKey, TEntry> & other) { setTo(other); return *this; } /* Returns the number of entries in the hashtable. */ inline size_t size() const { return mSize; } /* Returns the capacity of the hashtable, which is the number of elements that can * added to the hashtable without requiring it to be grown. */ inline size_t capacity() const { return mCapacity; } /* Returns the number of buckets that the hashtable has, which is the size of its * underlying array. */ inline size_t bucketCount() const { return mBucketCount; } /* Returns the load factor of the hashtable. */ inline float loadFactor() const { return mLoadFactor; }; /* Returns a const reference to the entry at the specified index. * * index: The index of the entry to retrieve. Must be a valid index within * the bounds of the hashtable. */ inline const TEntry& entryAt(size_t index) const { return entryFor(bucketAt(mBuckets, index)); } /* Returns a non-const reference to the entry at the specified index. * * index: The index of the entry to edit. Must be a valid index within * the bounds of the hashtable. */ inline TEntry& editEntryAt(size_t index) { edit(); return entryFor(bucketAt(mBuckets, index)); } /* Clears the hashtable. * All entries in the hashtable are destroyed immediately. * If you need to do something special with the entries in the hashtable then iterate * over them and do what you need before clearing the hashtable. */ inline void clear() { BasicHashtableImpl::clear(); } /* Returns the index of the next entry in the hashtable given the index of a previous entry. * If the given index is -1, then returns the index of the first entry in the hashtable, * if there is one, or -1 otherwise. * If the given index is not -1, then returns the index of the next entry in the hashtable, * in strictly increasing order, or -1 if there are none left. * * index: The index of the previous entry that was iterated, or -1 to begin * iteration at the beginning of the hashtable. */ inline ssize_t next(ssize_t index) const { return BasicHashtableImpl::next(index); } /* Finds the index of an entry with the specified key. * If the given index is -1, then returns the index of the first matching entry, * otherwise returns the index of the next matching entry. * If the hashtable contains multiple entries with keys that match the requested * key, then the sequence of entries returned is arbitrary. * Returns -1 if no entry was found. * * index: The index of the previous entry with the specified key, or -1 to * find the first matching entry. * hash: The hashcode of the key. * key: The key. */ inline ssize_t find(ssize_t index, hash_t hash, const TKey& key) const { return BasicHashtableImpl::find(index, hash, &key); } /* Adds the entry to the hashtable. * Returns the index of the newly added entry. * If an entry with the same key already exists, then a duplicate entry is added. * If the entry will not fit, then the hashtable's capacity is increased and * its contents are rehashed. See rehash(). * * hash: The hashcode of the key. * entry: The entry to add. */ inline size_t add(hash_t hash, const TEntry& entry) { return BasicHashtableImpl::add(hash, &entry); } /* Removes the entry with the specified index from the hashtable. * The entry is destroyed immediately. * The index must be valid. * * The hashtable is not compacted after an item is removed, so it is legal * to continue iterating over the hashtable using next() or find(). * * index: The index of the entry to remove. Must be a valid index within the * bounds of the hashtable, and it must refer to an existing entry. */ inline void removeAt(size_t index) { BasicHashtableImpl::removeAt(index); } /* Rehashes the contents of the hashtable. * Grows the hashtable to at least the specified minimum capacity or the * current number of elements, whichever is larger. * * Rehashing causes all entries to be copied and the entry indices may change. * Although the hash codes are cached by the hashtable, rehashing can be an * expensive operation and should be avoided unless the hashtable's size * needs to be changed. * * Rehashing is the only way to change the capacity or load factor of the * hashtable once it has been created. It can be used to compact the * hashtable by choosing a minimum capacity that is smaller than the current * capacity (such as 0). * * minimumCapacity: The desired minimum capacity after rehashing. * loadFactor: The desired load factor after rehashing. */ inline void rehash(size_t minimumCapacity, float loadFactor) { BasicHashtableImpl::rehash(minimumCapacity, loadFactor); } /* Determines whether there is room to add another entry without rehashing. * When this returns true, a subsequent add() operation is guaranteed to * complete without performing a rehash. */ inline bool hasMoreRoom() const { return mCapacity > mFilledBuckets; } protected: static inline const TEntry& entryFor(const Bucket& bucket) { return reinterpret_cast<const TEntry&>(bucket.entry); } static inline TEntry& entryFor(Bucket& bucket) { return reinterpret_cast<TEntry&>(bucket.entry); } virtual bool compareBucketKey(const Bucket& bucket, const void* __restrict__ key) const; virtual void initializeBucketEntry(Bucket& bucket, const void* __restrict__ entry) const; virtual void destroyBucketEntry(Bucket& bucket) const; private: // For dumping the raw contents of a hashtable during testing. friend class BasicHashtableTest; inline uint32_t cookieAt(size_t index) const { return bucketAt(mBuckets, index).cookie; } }; template <typename TKey, typename TEntry> BasicHashtable<TKey, TEntry>::BasicHashtable(size_t minimumInitialCapacity, float loadFactor) : BasicHashtableImpl(sizeof(TEntry), traits<TEntry>::has_trivial_dtor, minimumInitialCapacity, loadFactor) { } template <typename TKey, typename TEntry> BasicHashtable<TKey, TEntry>::BasicHashtable(const BasicHashtable<TKey, TEntry>& other) : BasicHashtableImpl(other) { } template <typename TKey, typename TEntry> BasicHashtable<TKey, TEntry>::~BasicHashtable() { dispose(); } template <typename TKey, typename TEntry> bool BasicHashtable<TKey, TEntry>::compareBucketKey(const Bucket& bucket, const void* __restrict__ key) const { return entryFor(bucket).getKey() == *static_cast<const TKey*>(key); } template <typename TKey, typename TEntry> void BasicHashtable<TKey, TEntry>::initializeBucketEntry(Bucket& bucket, const void* __restrict__ entry) const { if (!traits<TEntry>::has_trivial_copy) { new (&entryFor(bucket)) TEntry(*(static_cast<const TEntry*>(entry))); } else { memcpy(&entryFor(bucket), entry, sizeof(TEntry)); } } template <typename TKey, typename TEntry> void BasicHashtable<TKey, TEntry>::destroyBucketEntry(Bucket& bucket) const { if (!traits<TEntry>::has_trivial_dtor) { entryFor(bucket).~TEntry(); } } }; // namespace android #endif // ANDROID_BASIC_HASHTABLE_H