#undef INTERFACE /* * Copyright (C) the Wine project * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef __WINE_DPLAY_H #define __WINE_DPLAY_H #include <ole2.h> #ifdef __cplusplus extern "C" { #endif /* defined(__cplusplus) */ typedef LPVOID (*LPRGLPVOID)[]; typedef LPRGLPVOID PRGPVOID, LPRGPVOID, PRGLPVOID, PAPVOID, LPAPVOID, PALPVOID, LPALPVOID; #define VOL volatile typedef VOID * volatile LPVOIDV; /***************************************************************************** * Predeclare the interfaces */ DEFINE_GUID(CLSID_DirectPlay,0xd1eb6d20, 0x8923, 0x11d0, 0x9d, 0x97, 0x0, 0xa0, 0xc9, 0xa, 0x43, 0xcb); DEFINE_GUID(IID_IDirectPlay, 0x5454e9a0, 0xdb65, 0x11ce, 0x92, 0x1c, 0x00, 0xaa, 0x00, 0x6c, 0x49, 0x72); typedef struct IDirectPlay *LPDIRECTPLAY; DEFINE_GUID(IID_IDirectPlay2, 0x2b74f7c0, 0x9154, 0x11cf, 0xa9, 0xcd, 0x0, 0xaa, 0x0, 0x68, 0x86, 0xe3); typedef struct IDirectPlay2 *LPDIRECTPLAY2; DEFINE_GUID(IID_IDirectPlay2A,0x9d460580, 0xa822, 0x11cf, 0x96, 0xc, 0x0, 0x80, 0xc7, 0x53, 0x4e, 0x82); typedef struct IDirectPlay2 IDirectPlay2A,*LPDIRECTPLAY2A; DEFINE_GUID(IID_IDirectPlay3, 0x133efe40, 0x32dc, 0x11d0, 0x9c, 0xfb, 0x0, 0xa0, 0xc9, 0xa, 0x43, 0xcb); typedef struct IDirectPlay3 *LPDIRECTPLAY3; DEFINE_GUID(IID_IDirectPlay3A,0x133efe41, 0x32dc, 0x11d0, 0x9c, 0xfb, 0x0, 0xa0, 0xc9, 0xa, 0x43, 0xcb); typedef struct IDirectPlay3 IDirectPlay3A,*LPDIRECTPLAY3A; DEFINE_GUID(IID_IDirectPlay4, 0xab1c530, 0x4745, 0x11d1, 0xa7, 0xa1, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc); typedef struct IDirectPlay4 *LPDIRECTPLAY4; DEFINE_GUID(IID_IDirectPlay4A,0xab1c531, 0x4745, 0x11d1, 0xa7, 0xa1, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc); typedef struct IDirectPlay4 IDirectPlay4A,*LPDIRECTPLAY4A; /* * GUIDS used by Service Providers shipped with DirectPlay * Use these to identify Service Provider returned by EnumConnections */ /* GUID for IPX service provider {685BC400-9D2C-11cf-A9CD-00AA006886E3} */ DEFINE_GUID(DPSPGUID_IPX, 0x685bc400, 0x9d2c, 0x11cf, 0xa9, 0xcd, 0x0, 0xaa, 0x0, 0x68, 0x86, 0xe3); /* GUID for TCP/IP service provider {36E95EE0-8577-11cf-960C-0080C7534E82} */ DEFINE_GUID(DPSPGUID_TCPIP, 0x36E95EE0, 0x8577, 0x11cf, 0x96, 0xc, 0x0, 0x80, 0xc7, 0x53, 0x4e, 0x82); /* GUID for Serial service provider {0F1D6860-88D9-11cf-9C4E-00A0C905425E} */ DEFINE_GUID(DPSPGUID_SERIAL, 0xf1d6860, 0x88d9, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e); /* GUID for Modem service provider {44EAA760-CB68-11cf-9C4E-00A0C905425E} */ DEFINE_GUID(DPSPGUID_MODEM, 0x44eaa760, 0xcb68, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e); /***************************************************************************** * Miscellaneous */ /* Return Values for Direct Play */ #define _FACDP 0x877 #define MAKE_DPHRESULT( code ) MAKE_HRESULT( 1, _FACDP, code ) #define DP_OK S_OK #define DPERR_ALREADYINITIALIZED MAKE_DPHRESULT( 5 ) #define DPERR_ACCESSDENIED MAKE_DPHRESULT( 10 ) #define DPERR_ACTIVEPLAYERS MAKE_DPHRESULT( 20 ) #define DPERR_BUFFERTOOSMALL MAKE_DPHRESULT( 30 ) #define DPERR_CANTADDPLAYER MAKE_DPHRESULT( 40 ) #define DPERR_CANTCREATEGROUP MAKE_DPHRESULT( 50 ) #define DPERR_CANTCREATEPLAYER MAKE_DPHRESULT( 60 ) #define DPERR_CANTCREATESESSION MAKE_DPHRESULT( 70 ) #define DPERR_CAPSNOTAVAILABLEYET MAKE_DPHRESULT( 80 ) #define DPERR_EXCEPTION MAKE_DPHRESULT( 90 ) #define DPERR_GENERIC E_FAIL #define DPERR_INVALIDFLAGS MAKE_DPHRESULT( 120 ) #define DPERR_INVALIDOBJECT MAKE_DPHRESULT( 130 ) #define DPERR_INVALIDPARAM E_INVALIDARG #define DPERR_INVALIDPARAMS DPERR_INVALIDPARAM #define DPERR_INVALIDPLAYER MAKE_DPHRESULT( 150 ) #define DPERR_INVALIDGROUP MAKE_DPHRESULT( 155 ) #define DPERR_NOCAPS MAKE_DPHRESULT( 160 ) #define DPERR_NOCONNECTION MAKE_DPHRESULT( 170 ) #define DPERR_NOMEMORY E_OUTOFMEMORY #define DPERR_OUTOFMEMORY DPERR_NOMEMORY #define DPERR_NOMESSAGES MAKE_DPHRESULT( 190 ) #define DPERR_NONAMESERVERFOUND MAKE_DPHRESULT( 200 ) #define DPERR_NOPLAYERS MAKE_DPHRESULT( 210 ) #define DPERR_NOSESSIONS MAKE_DPHRESULT( 220 ) #define DPERR_PENDING E_PENDING #define DPERR_SENDTOOBIG MAKE_DPHRESULT( 230 ) #define DPERR_TIMEOUT MAKE_DPHRESULT( 240 ) #define DPERR_UNAVAILABLE MAKE_DPHRESULT( 250 ) #define DPERR_UNSUPPORTED E_NOTIMPL #define DPERR_BUSY MAKE_DPHRESULT( 270 ) #define DPERR_USERCANCEL MAKE_DPHRESULT( 280 ) #define DPERR_NOINTERFACE E_NOINTERFACE #define DPERR_CANNOTCREATESERVER MAKE_DPHRESULT( 290 ) #define DPERR_PLAYERLOST MAKE_DPHRESULT( 300 ) #define DPERR_SESSIONLOST MAKE_DPHRESULT( 310 ) #define DPERR_UNINITIALIZED MAKE_DPHRESULT( 320 ) #define DPERR_NONEWPLAYERS MAKE_DPHRESULT( 330 ) #define DPERR_INVALIDPASSWORD MAKE_DPHRESULT( 340 ) #define DPERR_CONNECTING MAKE_DPHRESULT( 350 ) #define DPERR_CONNECTIONLOST MAKE_DPHRESULT( 360 ) #define DPERR_UNKNOWNMESSAGE MAKE_DPHRESULT( 370 ) #define DPERR_CANCELFAILED MAKE_DPHRESULT( 380 ) #define DPERR_INVALIDPRIORITY MAKE_DPHRESULT( 390 ) #define DPERR_NOTHANDLED MAKE_DPHRESULT( 400 ) #define DPERR_CANCELLED MAKE_DPHRESULT( 410 ) #define DPERR_ABORTED MAKE_DPHRESULT( 420 ) #define DPERR_BUFFERTOOLARGE MAKE_DPHRESULT( 1000 ) #define DPERR_CANTCREATEPROCESS MAKE_DPHRESULT( 1010 ) #define DPERR_APPNOTSTARTED MAKE_DPHRESULT( 1020 ) #define DPERR_INVALIDINTERFACE MAKE_DPHRESULT( 1030 ) #define DPERR_NOSERVICEPROVIDER MAKE_DPHRESULT( 1040 ) #define DPERR_UNKNOWNAPPLICATION MAKE_DPHRESULT( 1050 ) #define DPERR_NOTLOBBIED MAKE_DPHRESULT( 1070 ) #define DPERR_SERVICEPROVIDERLOADED MAKE_DPHRESULT( 1080 ) #define DPERR_ALREADYREGISTERED MAKE_DPHRESULT( 1090 ) #define DPERR_NOTREGISTERED MAKE_DPHRESULT( 1100 ) #define DPERR_AUTHENTICATIONFAILED MAKE_DPHRESULT( 2000 ) #define DPERR_CANTLOADSSPI MAKE_DPHRESULT( 2010 ) #define DPERR_ENCRYPTIONFAILED MAKE_DPHRESULT( 2020 ) #define DPERR_SIGNFAILED MAKE_DPHRESULT( 2030 ) #define DPERR_CANTLOADSECURITYPACKAGE MAKE_DPHRESULT( 2040 ) #define DPERR_ENCRYPTIONNOTSUPPORTED MAKE_DPHRESULT( 2050 ) #define DPERR_CANTLOADCAPI MAKE_DPHRESULT( 2060 ) #define DPERR_NOTLOGGEDIN MAKE_DPHRESULT( 2070 ) #define DPERR_LOGONDENIED MAKE_DPHRESULT( 2080 ) /* DPID - DirectPlay player and group ID */ typedef DWORD DPID, *LPDPID; /* DPID from whence originate messages - just an ID */ #define DPID_SYSMSG 0 /* DPID of system */ #define DPID_ALLPLAYERS 0 /* DPID of all players */ #define DPID_SERVERPLAYER 1 /* DPID of the server player */ #define DPID_UNKNOWN 0xFFFFFFFF /* Player ID is unknown */ /* DPCAPS - Used to obtain the capabilities of a DirectPlay object */ typedef struct tagDPCAPS { DWORD dwSize; /* Size of structure in bytes */ DWORD dwFlags; DWORD dwMaxBufferSize; DWORD dwMaxQueueSize; /* Obsolete. */ DWORD dwMaxPlayers; /* Maximum players/groups (local + remote) */ DWORD dwHundredBaud; /* Bandwidth in 100 bits per second units; * i.e. 24 is 2400, 96 is 9600, etc. */ DWORD dwLatency; /* Estimated latency; 0 = unknown */ DWORD dwMaxLocalPlayers; /* Maximum # of locally created players */ DWORD dwHeaderLength; /* Maximum header length in bytes */ DWORD dwTimeout; /* Service provider's suggested timeout value * This is how long DirectPlay will wait for * responses to system messages */ } DPCAPS, *LPDPCAPS; typedef struct tagDPNAME { DWORD dwSize; DWORD dwFlags; /* Not used must be 0 */ union /*playerShortName */ /* Player's Handle? */ { LPWSTR lpszShortName; LPSTR lpszShortNameA; } DUMMYUNIONNAME1; union /*playerLongName */ /* Player's formal/real name */ { LPWSTR lpszLongName; LPSTR lpszLongNameA; } DUMMYUNIONNAME2; } DPNAME, *LPDPNAME; #define DPLONGNAMELEN 52 #define DPSHORTNAMELEN 20 #define DPSESSIONNAMELEN 32 #define DPPASSWORDLEN 16 #define DPUSERRESERVED 16 typedef struct tagDPSESSIONDESC { DWORD dwSize; GUID guidSession; DWORD dwSession; DWORD dwMaxPlayers; DWORD dwCurrentPlayers; DWORD dwFlags; char szSessionName[ DPSESSIONNAMELEN ]; char szUserField[ DPUSERRESERVED ]; DWORD dwReserved1; char szPassword[ DPPASSWORDLEN ]; DWORD dwReserved2; DWORD dwUser1; DWORD dwUser2; DWORD dwUser3; DWORD dwUser4; } DPSESSIONDESC, *LPDPSESSIONDESC; typedef struct tagDPSESSIONDESC2 { DWORD dwSize; DWORD dwFlags; GUID guidInstance; GUID guidApplication; /* GUID of the DP application, GUID_NULL if * all applications! */ DWORD dwMaxPlayers; DWORD dwCurrentPlayers; /* (read only value) */ union /* Session name */ { LPWSTR lpszSessionName; LPSTR lpszSessionNameA; } DUMMYUNIONNAME1; union /* Optional password */ { LPWSTR lpszPassword; LPSTR lpszPasswordA; } DUMMYUNIONNAME2; DWORD dwReserved1; DWORD dwReserved2; DWORD dwUser1; /* For use by the application */ DWORD dwUser2; DWORD dwUser3; DWORD dwUser4; } DPSESSIONDESC2, *LPDPSESSIONDESC2; typedef const DPSESSIONDESC2* LPCDPSESSIONDESC2; #define DPOPEN_JOIN 0x00000001 #define DPOPEN_CREATE 0x00000002 #define DPOPEN_RETURNSTATUS DPENUMSESSIONS_RETURNSTATUS #define DPSESSION_NEWPLAYERSDISABLED 0x00000001 #define DPSESSION_MIGRATEHOST 0x00000004 #define DPSESSION_NOMESSAGEID 0x00000008 #define DPSESSION_JOINDISABLED 0x00000020 #define DPSESSION_KEEPALIVE 0x00000040 #define DPSESSION_NODATAMESSAGES 0x00000080 #define DPSESSION_SECURESERVER 0x00000100 #define DPSESSION_PRIVATE 0x00000200 #define DPSESSION_PASSWORDREQUIRED 0x00000400 #define DPSESSION_MULTICASTSERVER 0x00000800 #define DPSESSION_CLIENTSERVER 0x00001000 #define DPSESSION_DIRECTPLAYPROTOCOL 0x00002000 #define DPSESSION_NOPRESERVEORDER 0x00004000 #define DPSESSION_OPTIMIZELATENCY 0x00008000 typedef struct tagDPLCONNECTION { DWORD dwSize; DWORD dwFlags; LPDPSESSIONDESC2 lpSessionDesc; /* Ptr to session desc to use for connect */ LPDPNAME lpPlayerName; /* Ptr to player name structure */ GUID guidSP; /* GUID of Service Provider to use */ LPVOID lpAddress; /* Ptr to Address of Service Provider to use */ DWORD dwAddressSize; /* Size of address data */ } DPLCONNECTION, *LPDPLCONNECTION; /* DPLCONNECTION flags (for dwFlags) */ #define DPLCONNECTION_CREATESESSION DPOPEN_CREATE #define DPLCONNECTION_JOINSESSION DPOPEN_JOIN typedef struct tagDPCHAT { DWORD dwSize; DWORD dwFlags; union { /* Message string */ LPWSTR lpszMessage; /* Unicode */ LPSTR lpszMessageA; /* ANSI */ } DUMMYUNIONNAME; } DPCHAT, *LPDPCHAT; typedef struct { UINT len; PUCHAR pData; } SGBUFFER, *PSGBUFFER, *LPSGBUFFER; typedef struct tagDPSECURITYDESC { DWORD dwSize; /* Size of structure */ DWORD dwFlags; /* Not used. Must be zero. */ union { /* SSPI provider name */ LPWSTR lpszSSPIProvider; /* Unicode */ LPSTR lpszSSPIProviderA; /* ANSI */ } DUMMYUNIONNAME1; union { /* CAPI provider name */ LPWSTR lpszCAPIProvider; /* Unicode */ LPSTR lpszCAPIProviderA; /* ANSI */ } DUMMYUNIONNAME2; DWORD dwCAPIProviderType; /* Crypto Service Provider type */ DWORD dwEncryptionAlgorithm; /* Encryption Algorithm type */ } DPSECURITYDESC, *LPDPSECURITYDESC; typedef const DPSECURITYDESC *LPCDPSECURITYDESC; typedef struct tagDPCREDENTIALS { DWORD dwSize; /* Size of structure */ DWORD dwFlags; /* Not used. Must be zero. */ union { /* User name of the account */ LPWSTR lpszUsername; /* Unicode */ LPSTR lpszUsernameA; /* ANSI */ } DUMMYUNIONNAME1; union { /* Password of the account */ LPWSTR lpszPassword; /* Unicode */ LPSTR lpszPasswordA; /* ANSI */ } DUMMYUNIONNAME2; union { /* Domain name of the account */ LPWSTR lpszDomain; /* Unicode */ LPSTR lpszDomainA; /* ANSI */ } DUMMYUNIONNAME3; } DPCREDENTIALS, *LPDPCREDENTIALS; typedef const DPCREDENTIALS *LPCDPCREDENTIALS; typedef WINBOOL (CALLBACK *LPDPENUMDPCALLBACKW)( LPGUID lpguidSP, LPWSTR lpSPName, DWORD dwMajorVersion, DWORD dwMinorVersion, LPVOID lpContext); typedef WINBOOL (CALLBACK *LPDPENUMDPCALLBACKA)( LPGUID lpguidSP, LPSTR lpSPName, /* ptr to str w/ driver description */ DWORD dwMajorVersion, /* Major # of driver spec in lpguidSP */ DWORD dwMinorVersion, /* Minor # of driver spec in lpguidSP */ LPVOID lpContext); /* User given */ #ifndef __LPCGUID_DEFINED__ #define __LPCGUID_DEFINED__ typedef const GUID *LPCGUID; #endif typedef const DPNAME *LPCDPNAME; typedef WINBOOL (CALLBACK *LPDPENUMCONNECTIONSCALLBACK)( LPCGUID lpguidSP, LPVOID lpConnection, DWORD dwConnectionSize, LPCDPNAME lpName, DWORD dwFlags, LPVOID lpContext); typedef WINBOOL (CALLBACK *LPDPENUMSESSIONSCALLBACK)( LPDPSESSIONDESC lpDPSessionDesc, LPVOID lpContext, LPDWORD lpdwTimeOut, DWORD dwFlags); extern HRESULT WINAPI DirectPlayEnumerateA( LPDPENUMDPCALLBACKA, LPVOID ); extern HRESULT WINAPI DirectPlayEnumerateW( LPDPENUMDPCALLBACKW, LPVOID ); extern HRESULT WINAPI DirectPlayCreate( LPGUID lpGUID, LPDIRECTPLAY *lplpDP, IUnknown *pUnk ); typedef WINBOOL (CALLBACK *LPDPENUMPLAYERSCALLBACK)( DPID dpId, LPSTR lpFriendlyName, LPSTR lpFormalName, DWORD dwFlags, LPVOID lpContext ); typedef WINBOOL (CALLBACK *LPDPENUMPLAYERSCALLBACK2)( DPID dpId, DWORD dwPlayerType, LPCDPNAME lpName, DWORD dwFlags, LPVOID lpContext ); typedef WINBOOL (CALLBACK *LPDPENUMSESSIONSCALLBACK2)( LPCDPSESSIONDESC2 lpThisSD, LPDWORD lpdwTimeOut, DWORD dwFlags, LPVOID lpContext ); #define DPESC_TIMEDOUT 0x00000001 /***************************************************************************** * IDirectPlay interface */ #define INTERFACE IDirectPlay DECLARE_INTERFACE_(IDirectPlay,IUnknown) { /*** IUnknown methods ***/ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; /*** IDirectPlay methods ***/ STDMETHOD(AddPlayerToGroup)(THIS_ DPID idGroup, DPID idPlayer) PURE; STDMETHOD(Close)(THIS) PURE; STDMETHOD(CreatePlayer)(THIS_ LPDPID lpidPlayer, LPSTR lpPlayerName, LPSTR, LPHANDLE) PURE; STDMETHOD(CreateGroup)(THIS_ LPDPID lpidGroup, LPSTR lpGroupName, LPSTR) PURE; STDMETHOD(DeletePlayerFromGroup)(THIS_ DPID idGroup, DPID idPlayer) PURE; STDMETHOD(DestroyPlayer)(THIS_ DPID idPlayer) PURE; STDMETHOD(DestroyGroup)(THIS_ DPID idGroup) PURE; STDMETHOD(EnableNewPlayers)(THIS_ WINBOOL) PURE; STDMETHOD(EnumGroupPlayers)(THIS_ DPID idGroup, LPDPENUMPLAYERSCALLBACK lpEnumPlayersCallback, LPVOID lpContext, DWORD dwFlags) PURE; STDMETHOD(EnumGroups)(THIS_ DWORD, LPDPENUMPLAYERSCALLBACK lpEnumPlayersCallback, LPVOID lpContext, DWORD dwFlags) PURE; STDMETHOD(EnumPlayers)(THIS_ DWORD, LPDPENUMPLAYERSCALLBACK lpEnumPlayersCallback, LPVOID lpContext, DWORD dwFlags) PURE; STDMETHOD(EnumSessions)(THIS_ LPDPSESSIONDESC lpsd, DWORD dwTimeout, LPDPENUMSESSIONSCALLBACK lpEnumSessionsCallback, LPVOID lpContext, DWORD dwFlags) PURE; STDMETHOD(GetCaps)(THIS_ LPDPCAPS lpDPCaps) PURE; STDMETHOD(GetMessageCount)(THIS_ DPID idPlayer, LPDWORD lpdwCount) PURE; STDMETHOD(GetPlayerCaps)(THIS_ DPID idPlayer, LPDPCAPS lpPlayerCaps) PURE; STDMETHOD(GetPlayerName)(THIS_ DPID idPlayer, LPSTR, LPDWORD, LPSTR, LPDWORD) PURE; STDMETHOD(Initialize)(THIS_ LPGUID lpGUID) PURE; STDMETHOD(Open)(THIS_ LPDPSESSIONDESC lpsd) PURE; STDMETHOD(Receive)(THIS_ LPDPID lpidFrom, LPDPID lpidTo, DWORD dwFlags, LPVOID lpData, LPDWORD lpdwDataSize) PURE; STDMETHOD(SaveSession)(THIS_ LPSTR) PURE; STDMETHOD(Send)(THIS_ DPID idFrom, DPID idTo, DWORD dwFlags, LPVOID lpData, DWORD dwDataSize) PURE; STDMETHOD(SetPlayerName)(THIS_ DPID idPlayer, LPSTR lpPlayerName, LPSTR) PURE; }; #undef INTERFACE #if !defined(__cplusplus) || defined(CINTERFACE) /*** IUnknown methods ***/ #define IDirectPlay_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectPlay_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectPlay_Release(p) (p)->lpVtbl->Release(p) /*** IDirectPlay methods ***/ #define IDirectPlay_AddPlayerToGroup(p,a,b) (p)->lpVtbl->AddPlayerToGroup(p,a,b) #define IDirectPlay_Close(p) (p)->lpVtbl->Close(p) #define IDirectPlay_CreatePlayer(p,a,b,c,d) (p)->lpVtbl->CreatePlayer(p,a,b,c,d) #define IDirectPlay_CreateGroup(p,a,b,c) (p)->lpVtbl->CreateGroup(p,a,b,c) #define IDirectPlay_DeletePlayerFromGroup(p,a,b) (p)->lpVtbl->DeletePlayerFromGroup(p,a,b) #define IDirectPlay_DestroyPlayer(p,a) (p)->lpVtbl->DestroyPlayer(p,a) #define IDirectPlay_DestroyGroup(p,a) (p)->lpVtbl->DestroyGroup(p,a) #define IDirectPlay_EnableNewPlayers(p,a) (p)->lpVtbl->EnableNewPlayers(p,a) #define IDirectPlay_EnumGroupPlayers(p,a,b,c,d) (p)->lpVtbl->EnumGroupPlayers(p,a,b,c,d) #define IDirectPlay_EnumGroups(p,a,b,c,d) (p)->lpVtbl->EnumGroups(p,a,b,c,d) #define IDirectPlay_EnumPlayers(p,a,b,c,d) (p)->lpVtbl->EnumPlayers(p,a,b,c,d) #define IDirectPlay_EnumSessions(p,a,b,c,d,e) (p)->lpVtbl->EnumSessions(p,a,b,c,d,e) #define IDirectPlay_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) #define IDirectPlay_GetMessageCount(p,a,b) (p)->lpVtbl->GetMessageCount(p,a,b) #define IDirectPlay_GetPlayerCaps(p,a,b) (p)->lpVtbl->GetPlayerCaps(p,a,b) #define IDirectPlay_GetPlayerName(p,a,b,c,d,e) (p)->lpVtbl->GetPlayerName(p,a,b,c,d,e) #define IDirectPlay_Initialize(p,a) (p)->lpVtbl->Initialize(p,a) #define IDirectPlay_Open(p,a) (p)->lpVtbl->Open(p,a) #define IDirectPlay_Receive(p,a,b,c,d,e) (p)->lpVtbl->Receive(p,a,b,c,d,e) #define IDirectPlay_SaveSession(p,a) (p)->lpVtbl->SaveSession(p,a) #define IDirectPlay_Send(p,a,b,c,d,e) (p)->lpVtbl->Send(p,a,b,c,d,e) #define IDirectPlay_SetPlayerName(p,a,b,c) (p)->lpVtbl->SetPlayerName(p,a,b,c) #else /*** IUnknown methods ***/ #define IDirectPlay_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define IDirectPlay_AddRef(p) (p)->AddRef() #define IDirectPlay_Release(p) (p)->Release() /*** IDirectPlay methods ***/ #define IDirectPlay_AddPlayerToGroup(p,a,b) (p)->AddPlayerToGroup(a,b) #define IDirectPlay_Close(p) (p)->Close() #define IDirectPlay_CreatePlayer(p,a,b,c,d) (p)->CreatePlayer(a,b,c,d) #define IDirectPlay_CreateGroup(p,a,b,c) (p)->CreateGroup(a,b,c) #define IDirectPlay_DeletePlayerFromGroup(p,a,b) (p)->DeletePlayerFromGroup(a,b) #define IDirectPlay_DestroyPlayer(p,a) (p)->DestroyPlayer(a) #define IDirectPlay_DestroyGroup(p,a) (p)->DestroyGroup(a) #define IDirectPlay_EnableNewPlayers(p,a) (p)->EnableNewPlayers(a) #define IDirectPlay_EnumGroupPlayers(p,a,b,c,d) (p)->EnumGroupPlayers(a,b,c,d) #define IDirectPlay_EnumGroups(p,a,b,c,d) (p)->EnumGroups(a,b,c,d) #define IDirectPlay_EnumPlayers(p,a,b,c,d) (p)->EnumPlayers(a,b,c,d) #define IDirectPlay_EnumSessions(p,a,b,c,d,e) (p)->EnumSessions(a,b,c,d,e) #define IDirectPlay_GetCaps(p,a) (p)->GetCaps(a) #define IDirectPlay_GetMessageCount(p,a,b) (p)->GetMessageCount(a,b) #define IDirectPlay_GetPlayerCaps(p,a,b) (p)->GetPlayerCaps(a,b) #define IDirectPlay_GetPlayerName(p,a,b,c,d,e) (p)->GetPlayerName(a,b,c,d,e) #define IDirectPlay_Initialize(p,a) (p)->Initialize(a) #define IDirectPlay_Open(p,a) (p)->Open(a) #define IDirectPlay_Receive(p,a,b,c,d,e) (p)->Receive(a,b,c,d,e) #define IDirectPlay_SaveSession(p,a) (p)->SaveSession(a) #define IDirectPlay_Send(p,a,b,c,d,e) (p)->Send(a,b,c,d,e) #define IDirectPlay_SetPlayerName(p,a,b,c) (p)->SetPlayerName(a,b,c) #endif /***************************************************************************** * IDirectPlay2 and IDirectPlay2A interface */ #define INTERFACE IDirectPlay2 DECLARE_INTERFACE_(IDirectPlay2,IUnknown) { /*** IUnknown methods ***/ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; /*** IDirectPlay2 methods ***/ STDMETHOD(AddPlayerToGroup)(THIS_ DPID idGroup, DPID idPlayer) PURE; STDMETHOD(Close)(THIS) PURE; STDMETHOD(CreateGroup)(THIS_ LPDPID lpidGroup, LPDPNAME lpGroupName, LPVOID lpData, DWORD dwDataSize, DWORD dwFlags) PURE; STDMETHOD(CreatePlayer)(THIS_ LPDPID lpidPlayer, LPDPNAME lpPlayerName, HANDLE hEvent, LPVOID lpData, DWORD dwDataSize, DWORD dwFlags) PURE; STDMETHOD(DeletePlayerFromGroup)(THIS_ DPID idGroup, DPID idPlayer) PURE; STDMETHOD(DestroyGroup)(THIS_ DPID idGroup) PURE; STDMETHOD(DestroyPlayer)(THIS_ DPID idPlayer) PURE; STDMETHOD(EnumGroupPlayers)(THIS_ DPID idGroup, LPGUID lpguidInstance, LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, LPVOID lpContext, DWORD dwFlags) PURE; STDMETHOD(EnumGroups)(THIS_ LPGUID lpguidInstance, LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, LPVOID lpContext, DWORD dwFlags) PURE; STDMETHOD(EnumPlayers)(THIS_ LPGUID lpguidInstance, LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, LPVOID lpContext, DWORD dwFlags) PURE; STDMETHOD(EnumSessions)(THIS_ LPDPSESSIONDESC2 lpsd, DWORD dwTimeout, LPDPENUMSESSIONSCALLBACK2 lpEnumSessionsCallback2, LPVOID lpContext, DWORD dwFlags) PURE; STDMETHOD(GetCaps)(THIS_ LPDPCAPS lpDPCaps, DWORD dwFlags) PURE; STDMETHOD(GetGroupData)(THIS_ DPID idGroup, LPVOID lpData, LPDWORD lpdwDataSize, DWORD dwFlags) PURE; STDMETHOD(GetGroupName)(THIS_ DPID idGroup, LPVOID lpData, LPDWORD lpdwDataSize) PURE; STDMETHOD(GetMessageCount)(THIS_ DPID idPlayer, LPDWORD lpdwCount) PURE; STDMETHOD(GetPlayerAddress)(THIS_ DPID idPlayer, LPVOID lpData, LPDWORD lpdwDataSize) PURE; STDMETHOD(GetPlayerCaps)(THIS_ DPID idPlayer, LPDPCAPS lpPlayerCaps, DWORD dwFlags) PURE; STDMETHOD(GetPlayerData)(THIS_ DPID idPlayer, LPVOID lpData, LPDWORD lpdwDataSize, DWORD dwFlags) PURE; STDMETHOD(GetPlayerName)(THIS_ DPID idPlayer, LPVOID lpData, LPDWORD lpdwDataSize) PURE; STDMETHOD(GetSessionDesc)(THIS_ LPVOID lpData, LPDWORD lpdwDataSize) PURE; STDMETHOD(Initialize)(THIS_ LPGUID lpGUID) PURE; STDMETHOD(Open)(THIS_ LPDPSESSIONDESC2 lpsd, DWORD dwFlags) PURE; STDMETHOD(Receive)(THIS_ LPDPID lpidFrom, LPDPID lpidTo, DWORD dwFlags, LPVOID lpData, LPDWORD lpdwDataSize) PURE; STDMETHOD(Send)(THIS_ DPID idFrom, DPID idTo, DWORD dwFlags, LPVOID lpData, DWORD dwDataSize) PURE; STDMETHOD(SetGroupData)(THIS_ DPID idGroup, LPVOID lpData, DWORD dwDataSize, DWORD dwFlags) PURE; STDMETHOD(SetGroupName)(THIS_ DPID idGroup, LPDPNAME lpGroupName, DWORD dwFlags) PURE; STDMETHOD(SetPlayerData)(THIS_ DPID idPlayer, LPVOID lpData, DWORD dwDataSize, DWORD dwFlags) PURE; STDMETHOD(SetPlayerName)(THIS_ DPID idPlayer, LPDPNAME lpPlayerName, DWORD dwFlags) PURE; STDMETHOD(SetSessionDesc)(THIS_ LPDPSESSIONDESC2 lpSessDesc, DWORD dwFlags) PURE; }; #undef INTERFACE #if !defined(__cplusplus) || defined(CINTERFACE) /*** IUnknown methods ***/ #define IDirectPlay2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectPlay2_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectPlay2_Release(p) (p)->lpVtbl->Release(p) /*** IDirectPlay2 methods ***/ #define IDirectPlay2_AddPlayerToGroup(p,a,b) (p)->lpVtbl->AddPlayerToGroup(p,a,b) #define IDirectPlay2_Close(p) (p)->lpVtbl->Close(p) #define IDirectPlay2_CreateGroup(p,a,b,c,d,e) (p)->lpVtbl->CreateGroup(p,a,b,c,d,e) #define IDirectPlay2_CreatePlayer(p,a,b,c,d,e,f) (p)->lpVtbl->CreatePlayer(p,a,b,c,d,e,f) #define IDirectPlay2_DeletePlayerFromGroup(p,a,b) (p)->lpVtbl->DeletePlayerFromGroup(p,a,b) #define IDirectPlay2_DestroyGroup(p,a) (p)->lpVtbl->DestroyGroup(p,a) #define IDirectPlay2_DestroyPlayer(p,a) (p)->lpVtbl->DestroyPlayer(p,a) #define IDirectPlay2_EnumGroupPlayers(p,a,b,c,d,e) (p)->lpVtbl->EnumGroupPlayers(p,a,b,c,d,e) #define IDirectPlay2_EnumGroups(p,a,b,c,d) (p)->lpVtbl->EnumGroups(p,a,b,c,d) #define IDirectPlay2_EnumPlayers(p,a,b,c,d) (p)->lpVtbl->EnumPlayers(p,a,b,c,d) #define IDirectPlay2_EnumSessions(p,a,b,c,d,e) (p)->lpVtbl->EnumSessions(p,a,b,c,d,e) #define IDirectPlay2_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b) #define IDirectPlay2_GetGroupData(p,a,b,c,d) (p)->lpVtbl->GetGroupData(p,a,b,c,d) #define IDirectPlay2_GetGroupName(p,a,b,c) (p)->lpVtbl->GetGroupName(p,a,b,c) #define IDirectPlay2_GetMessageCount(p,a,b) (p)->lpVtbl->GetMessageCount(p,a,b) #define IDirectPlay2_GetPlayerAddress(p,a,b,c) (p)->lpVtbl->GetPlayerAddress(p,a,b,c) #define IDirectPlay2_GetPlayerCaps(p,a,b,c) (p)->lpVtbl->GetPlayerCaps(p,a,b,c) #define IDirectPlay2_GetPlayerData(p,a,b,c,d) (p)->lpVtbl->GetPlayerData(p,a,b,c,d) #define IDirectPlay2_GetPlayerName(p,a,b,c) (p)->lpVtbl->GetPlayerName(p,a,b,c) #define IDirectPlay2_GetSessionDesc(p,a,b) (p)->lpVtbl->GetSessionDesc(p,a,b) #define IDirectPlay2_Initialize(p,a) (p)->lpVtbl->Initialize(p,a) #define IDirectPlay2_Open(p,a,b) (p)->lpVtbl->Open(p,a,b) #define IDirectPlay2_Receive(p,a,b,c,d,e) (p)->lpVtbl->Receive(p,a,b,c,d,e) #define IDirectPlay2_Send(p,a,b,c,d,e) (p)->lpVtbl->Send(p,a,b,c,d,e) #define IDirectPlay2_SetGroupData(p,a,b,c,d) (p)->lpVtbl->SetGroupData(p,a,b,c,d) #define IDirectPlay2_SetGroupName(p,a,b,c) (p)->lpVtbl->SetGroupName(p,a,b,c) #define IDirectPlay2_SetPlayerData(p,a,b,c,d) (p)->lpVtbl->SetPlayerData(p,a,b,c,d) #define IDirectPlay2_SetPlayerName(p,a,b,c) (p)->lpVtbl->SetPlayerName(p,a,b,c) #define IDirectPlay2_SetSessionDesc(p,a,b) (p)->lpVtbl->SetSessionDesc(p,a,b) #else /*** IUnknown methods ***/ #define IDirectPlay2_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define IDirectPlay2_AddRef(p) (p)->AddRef() #define IDirectPlay2_Release(p) (p)->Release() /*** IDirectPlay2 methods ***/ #define IDirectPlay2_AddPlayerToGroup(p,a,b) (p)->AddPlayerToGroup(a,b) #define IDirectPlay2_Close(p) (p)->Close() #define IDirectPlay2_CreateGroup(p,a,b,c,d,e) (p)->CreateGroup(a,b,c,d,e) #define IDirectPlay2_CreatePlayer(p,a,b,c,d,e,f) (p)->CreatePlayer(a,b,c,d,e,f) #define IDirectPlay2_DeletePlayerFromGroup(p,a,b) (p)->DeletePlayerFromGroup(a,b) #define IDirectPlay2_DestroyGroup(p,a) (p)->DestroyGroup(a) #define IDirectPlay2_DestroyPlayer(p,a) (p)->DestroyPlayer(a) #define IDirectPlay2_EnumGroupPlayers(p,a,b,c,d,e) (p)->EnumGroupPlayers(a,b,c,d,e) #define IDirectPlay2_EnumGroups(p,a,b,c,d) (p)->EnumGroups(a,b,c,d) #define IDirectPlay2_EnumPlayers(p,a,b,c,d) (p)->EnumPlayers(a,b,c,d) #define IDirectPlay2_EnumSessions(p,a,b,c,d,e) (p)->EnumSessions(a,b,c,d,e) #define IDirectPlay2_GetCaps(p,a,b) (p)->GetCaps(a,b) #define IDirectPlay2_GetGroupData(p,a,b,c,d) (p)->GetGroupData(a,b,c,d) #define IDirectPlay2_GetGroupName(p,a,b,c) (p)->GetGroupName(a,b,c) #define IDirectPlay2_GetMessageCount(p,a,b) (p)->GetMessageCount(a,b) #define IDirectPlay2_GetPlayerAddress(p,a,b,c) (p)->GetPlayerAddress(a,b,c) #define IDirectPlay2_GetPlayerCaps(p,a,b,c) (p)->GetPlayerCaps(a,b,c) #define IDirectPlay2_GetPlayerData(p,a,b,c,d) (p)->GetPlayerData(a,b,c,d) #define IDirectPlay2_GetPlayerName(p,a,b,c) (p)->GetPlayerName(a,b,c) #define IDirectPlay2_GetSessionDesc(p,a,b) (p)->GetSessionDesc(a,b) #define IDirectPlay2_Initialize(p,a) (p)->Initialize(a) #define IDirectPlay2_Open(p,a,b) (p)->Open(a,b) #define IDirectPlay2_Receive(p,a,b,c,d,e) (p)->Receive(a,b,c,d,e) #define IDirectPlay2_Send(p,a,b,c,d,e) (p)->Send(a,b,c,d,e) #define IDirectPlay2_SetGroupData(p,a,b,c,d) (p)->SetGroupData(a,b,c,d) #define IDirectPlay2_SetGroupName(p,a,b,c) (p)->SetGroupName(a,b,c) #define IDirectPlay2_SetPlayerData(p,a,b,c,d) (p)->SetPlayerData(a,b,c,d) #define IDirectPlay2_SetPlayerName(p,a,b,c) (p)->SetPlayerName(a,b,c) #define IDirectPlay2_SetSessionDesc(p,a,b) (p)->SetSessionDesc(a,b) #endif /***************************************************************************** * IDirectPlay3 and IDirectPlay3A interface */ #define INTERFACE IDirectPlay3 DECLARE_INTERFACE_(IDirectPlay3,IDirectPlay2) { /*** IUnknown methods ***/ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; /*** IDirectPlay2 methods ***/ STDMETHOD(AddPlayerToGroup)(THIS_ DPID idGroup, DPID idPlayer) PURE; STDMETHOD(Close)(THIS) PURE; STDMETHOD(CreateGroup)(THIS_ LPDPID lpidGroup, LPDPNAME lpGroupName, LPVOID lpData, DWORD dwDataSize, DWORD dwFlags) PURE; STDMETHOD(CreatePlayer)(THIS_ LPDPID lpidPlayer, LPDPNAME lpPlayerName, HANDLE hEvent, LPVOID lpData, DWORD dwDataSize, DWORD dwFlags) PURE; STDMETHOD(DeletePlayerFromGroup)(THIS_ DPID idGroup, DPID idPlayer) PURE; STDMETHOD(DestroyGroup)(THIS_ DPID idGroup) PURE; STDMETHOD(DestroyPlayer)(THIS_ DPID idPlayer) PURE; STDMETHOD(EnumGroupPlayers)(THIS_ DPID idGroup, LPGUID lpguidInstance, LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, LPVOID lpContext, DWORD dwFlags) PURE; STDMETHOD(EnumGroups)(THIS_ LPGUID lpguidInstance, LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, LPVOID lpContext, DWORD dwFlags) PURE; STDMETHOD(EnumPlayers)(THIS_ LPGUID lpguidInstance, LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, LPVOID lpContext, DWORD dwFlags) PURE; STDMETHOD(EnumSessions)(THIS_ LPDPSESSIONDESC2 lpsd, DWORD dwTimeout, LPDPENUMSESSIONSCALLBACK2 lpEnumSessionsCallback2, LPVOID lpContext, DWORD dwFlags) PURE; STDMETHOD(GetCaps)(THIS_ LPDPCAPS lpDPCaps, DWORD dwFlags) PURE; STDMETHOD(GetGroupData)(THIS_ DPID idGroup, LPVOID lpData, LPDWORD lpdwDataSize, DWORD dwFlags) PURE; STDMETHOD(GetGroupName)(THIS_ DPID idGroup, LPVOID lpData, LPDWORD lpdwDataSize) PURE; STDMETHOD(GetMessageCount)(THIS_ DPID idPlayer, LPDWORD lpdwCount) PURE; STDMETHOD(GetPlayerAddress)(THIS_ DPID idPlayer, LPVOID lpData, LPDWORD lpdwDataSize) PURE; STDMETHOD(GetPlayerCaps)(THIS_ DPID idPlayer, LPDPCAPS lpPlayerCaps, DWORD dwFlags) PURE; STDMETHOD(GetPlayerData)(THIS_ DPID idPlayer, LPVOID lpData, LPDWORD lpdwDataSize, DWORD dwFlags) PURE; STDMETHOD(GetPlayerName)(THIS_ DPID idPlayer, LPVOID lpData, LPDWORD lpdwDataSize) PURE; STDMETHOD(GetSessionDesc)(THIS_ LPVOID lpData, LPDWORD lpdwDataSize) PURE; STDMETHOD(Initialize)(THIS_ LPGUID lpGUID) PURE; STDMETHOD(Open)(THIS_ LPDPSESSIONDESC2 lpsd, DWORD dwFlags) PURE; STDMETHOD(Receive)(THIS_ LPDPID lpidFrom, LPDPID lpidTo, DWORD dwFlags, LPVOID lpData, LPDWORD lpdwDataSize) PURE; STDMETHOD(Send)(THIS_ DPID idFrom, DPID idTo, DWORD dwFlags, LPVOID lpData, DWORD dwDataSize) PURE; STDMETHOD(SetGroupData)(THIS_ DPID idGroup, LPVOID lpData, DWORD dwDataSize, DWORD dwFlags) PURE; STDMETHOD(SetGroupName)(THIS_ DPID idGroup, LPDPNAME lpGroupName, DWORD dwFlags) PURE; STDMETHOD(SetPlayerData)(THIS_ DPID idPlayer, LPVOID lpData, DWORD dwDataSize, DWORD dwFlags) PURE; STDMETHOD(SetPlayerName)(THIS_ DPID idPlayer, LPDPNAME lpPlayerName, DWORD dwFlags) PURE; STDMETHOD(SetSessionDesc)(THIS_ LPDPSESSIONDESC2 lpSessDesc, DWORD dwFlags) PURE; /*** IDirectPlay3 methods ***/ STDMETHOD(AddGroupToGroup)(THIS_ DPID idParentGroup, DPID idGroup) PURE; STDMETHOD(CreateGroupInGroup)(THIS_ DPID idParentGroup, LPDPID lpidGroup, LPDPNAME lpGroupName, LPVOID lpData, DWORD dwDataSize, DWORD dwFlags) PURE; STDMETHOD(DeleteGroupFromGroup)(THIS_ DPID idParentGroup, DPID idGroup) PURE; STDMETHOD(EnumConnections)(THIS_ LPCGUID lpguidApplication, LPDPENUMCONNECTIONSCALLBACK lpEnumCallback, LPVOID lpContext, DWORD dwFlags) PURE; STDMETHOD(EnumGroupsInGroup)(THIS_ DPID idGroup, LPGUID lpguidInstance, LPDPENUMPLAYERSCALLBACK2 lpEnumCallback, LPVOID lpContext, DWORD dwFlags) PURE; STDMETHOD(GetGroupConnectionSettings)(THIS_ DWORD dwFlags, DPID idGroup, LPVOID lpData, LPDWORD lpdwDataSize) PURE; STDMETHOD(InitializeConnection)(THIS_ LPVOID lpConnection, DWORD dwFlags) PURE; STDMETHOD(SecureOpen)(THIS_ LPCDPSESSIONDESC2 lpsd, DWORD dwFlags, LPCDPSECURITYDESC lpSecurity, LPCDPCREDENTIALS lpCredentials) PURE; STDMETHOD(SendChatMessage)(THIS_ DPID idFrom, DPID idTo, DWORD dwFlags, LPDPCHAT lpChatMessage) PURE; STDMETHOD(SetGroupConnectionSettings)(THIS_ DWORD dwFlags, DPID idGroup, LPDPLCONNECTION lpConnection) PURE; STDMETHOD(StartSession)(THIS_ DWORD dwFlags, DPID idGroup) PURE; STDMETHOD(GetGroupFlags)(THIS_ DPID idGroup, LPDWORD lpdwFlags) PURE; STDMETHOD(GetGroupParent)(THIS_ DPID idGroup, LPDPID lpidParent) PURE; STDMETHOD(GetPlayerAccount)(THIS_ DPID idPlayer, DWORD dwFlags, LPVOID lpData, LPDWORD lpdwDataSize) PURE; STDMETHOD(GetPlayerFlags)(THIS_ DPID idPlayer, LPDWORD lpdwFlags) PURE; }; #undef INTERFACE #if !defined(__cplusplus) || defined(CINTERFACE) /*** IUnknown methods ***/ #define IDirectPlay3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectPlay3_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectPlay3_Release(p) (p)->lpVtbl->Release(p) /*** IDirectPlay2 methods ***/ #define IDirectPlay3_AddPlayerToGroup(p,a,b) (p)->lpVtbl->AddPlayerToGroup(p,a,b) #define IDirectPlay3_Close(p) (p)->lpVtbl->Close(p) #define IDirectPlay3_CreateGroup(p,a,b,c,d,e) (p)->lpVtbl->CreateGroup(p,a,b,c,d,e) #define IDirectPlay3_CreatePlayer(p,a,b,c,d,e,f) (p)->lpVtbl->CreatePlayer(p,a,b,c,d,e,f) #define IDirectPlay3_DeletePlayerFromGroup(p,a,b) (p)->lpVtbl->DeletePlayerFromGroup(p,a,b) #define IDirectPlay3_DestroyGroup(p,a) (p)->lpVtbl->DestroyGroup(p,a) #define IDirectPlay3_DestroyPlayer(p,a) (p)->lpVtbl->DestroyPlayer(p,a) #define IDirectPlay3_EnumGroupPlayers(p,a,b,c,d,e) (p)->lpVtbl->EnumGroupPlayers(p,a,b,c,d,e) #define IDirectPlay3_EnumGroups(p,a,b,c,d) (p)->lpVtbl->EnumGroups(p,a,b,c,d) #define IDirectPlay3_EnumPlayers(p,a,b,c,d) (p)->lpVtbl->EnumPlayers(p,a,b,c,d) #define IDirectPlay3_EnumSessions(p,a,b,c,d,e) (p)->lpVtbl->EnumSessions(p,a,b,c,d,e) #define IDirectPlay3_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b) #define IDirectPlay3_GetGroupData(p,a,b,c,d) (p)->lpVtbl->GetGroupData(p,a,b,c,d) #define IDirectPlay3_GetGroupName(p,a,b,c) (p)->lpVtbl->GetGroupName(p,a,b,c) #define IDirectPlay3_GetMessageCount(p,a,b) (p)->lpVtbl->GetMessageCount(p,a,b) #define IDirectPlay3_GetPlayerAddress(p,a,b,c) (p)->lpVtbl->GetPlayerAddress(p,a,b,c) #define IDirectPlay3_GetPlayerCaps(p,a,b,c) (p)->lpVtbl->GetPlayerCaps(p,a,b,c) #define IDirectPlay3_GetPlayerData(p,a,b,c,d) (p)->lpVtbl->GetPlayerData(p,a,b,c,d) #define IDirectPlay3_GetPlayerName(p,a,b,c) (p)->lpVtbl->GetPlayerName(p,a,b,c) #define IDirectPlay3_GetSessionDesc(p,a,b) (p)->lpVtbl->GetSessionDesc(p,a,b) #define IDirectPlay3_Initialize(p,a) (p)->lpVtbl->Initialize(p,a) #define IDirectPlay3_Open(p,a,b) (p)->lpVtbl->Open(p,a,b) #define IDirectPlay3_Receive(p,a,b,c,d,e) (p)->lpVtbl->Receive(p,a,b,c,d,e) #define IDirectPlay3_Send(p,a,b,c,d,e) (p)->lpVtbl->Send(p,a,b,c,d,e) #define IDirectPlay3_SetGroupData(p,a,b,c,d) (p)->lpVtbl->SetGroupData(p,a,b,c,d) #define IDirectPlay3_SetGroupName(p,a,b,c) (p)->lpVtbl->SetGroupName(p,a,b,c) #define IDirectPlay3_SetPlayerData(p,a,b,c,d) (p)->lpVtbl->SetPlayerData(p,a,b,c,d) #define IDirectPlay3_SetPlayerName(p,a,b,c) (p)->lpVtbl->SetPlayerName(p,a,b,c) #define IDirectPlay3_SetSessionDesc(p,a,b) (p)->lpVtbl->SetSessionDesc(p,a,b) /*** IDirectPlay3 methods ***/ #define IDirectPlay3_AddGroupToGroup(p,a,b) (p)->lpVtbl->AddGroupToGroup(p,a,b) #define IDirectPlay3_CreateGroupInGroup(p,a,b,c,d,e,f) (p)->lpVtbl->CreateGroupInGroup(p,a,b,c,d,e,f) #define IDirectPlay3_DeleteGroupFromGroup(p,a,b) (p)->lpVtbl->DeleteGroupFromGroup(p,a,b) #define IDirectPlay3_EnumConnections(p,a,b,c,d) (p)->lpVtbl->EnumConnections(p,a,b,c,d) #define IDirectPlay3_EnumGroupsInGroup(p,a,b,c,d,e) (p)->lpVtbl->EnumGroupsInGroup(p,a,b,c,d,e) #define IDirectPlay3_GetGroupConnectionSettings(p,a,b,c,d) (p)->lpVtbl->GetGroupConnectionSettings(p,a,b,c,d) #define IDirectPlay3_InitializeConnection(p,a,b) (p)->lpVtbl->InitializeConnection(p,a,b) #define IDirectPlay3_SecureOpen(p,a,b,c,d) (p)->lpVtbl->SecureOpen(p,a,b,c,d) #define IDirectPlay3_SendChatMessage(p,a,b,c,d) (p)->lpVtbl->SendChatMessage(p,a,b,c,d) #define IDirectPlay3_SetGroupConnectionSettings(p,a,b,c) (p)->lpVtbl->SetGroupConnectionSettings(p,a,b,c) #define IDirectPlay3_StartSession(p,a,b) (p)->lpVtbl->StartSession(p,a,b) #define IDirectPlay3_GetGroupFlags(p,a,b) (p)->lpVtbl->GetGroupFlags(p,a,b) #define IDirectPlay3_GetGroupParent(p,a,b) (p)->lpVtbl->GetGroupParent(p,a,b) #define IDirectPlay3_GetPlayerAccount(p,a,b,c,d) (p)->lpVtbl->GetPlayerAccount(p,a,b,c,d) #define IDirectPlay3_GetPlayerFlags(p,a,b) (p)->lpVtbl->GetPlayerFlags(p,a,b) #else /*** IUnknown methods ***/ #define IDirectPlay3_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define IDirectPlay3_AddRef(p) (p)->AddRef() #define IDirectPlay3_Release(p) (p)->Release() /*** IDirectPlay2 methods ***/ #define IDirectPlay3_AddPlayerToGroup(p,a,b) (p)->AddPlayerToGroup(a,b) #define IDirectPlay3_Close(p) (p)->Close() #define IDirectPlay3_CreateGroup(p,a,b,c,d,e) (p)->CreateGroup(a,b,c,d,e) #define IDirectPlay3_CreatePlayer(p,a,b,c,d,e,f) (p)->CreatePlayer(a,b,c,d,e,f) #define IDirectPlay3_DeletePlayerFromGroup(p,a,b) (p)->DeletePlayerFromGroup(a,b) #define IDirectPlay3_DestroyGroup(p,a) (p)->DestroyGroup(a) #define IDirectPlay3_DestroyPlayer(p,a) (p)->DestroyPlayer(a) #define IDirectPlay3_EnumGroupPlayers(p,a,b,c,d,e) (p)->EnumGroupPlayers(a,b,c,d,e) #define IDirectPlay3_EnumGroups(p,a,b,c,d) (p)->EnumGroups(a,b,c,d) #define IDirectPlay3_EnumPlayers(p,a,b,c,d) (p)->EnumPlayers(a,b,c,d) #define IDirectPlay3_EnumSessions(p,a,b,c,d,e) (p)->EnumSessions(a,b,c,d,e) #define IDirectPlay3_GetCaps(p,a,b) (p)->GetCaps(a,b) #define IDirectPlay3_GetGroupData(p,a,b,c,d) (p)->GetGroupData(a,b,c,d) #define IDirectPlay3_GetGroupName(p,a,b,c) (p)->GetGroupName(a,b,c) #define IDirectPlay3_GetMessageCount(p,a,b) (p)->GetMessageCount(a,b) #define IDirectPlay3_GetPlayerAddress(p,a,b,c) (p)->GetPlayerAddress(a,b,c) #define IDirectPlay3_GetPlayerCaps(p,a,b,c) (p)->GetPlayerCaps(a,b,c) #define IDirectPlay3_GetPlayerData(p,a,b,c,d) (p)->GetPlayerData(a,b,c,d) #define IDirectPlay3_GetPlayerName(p,a,b,c) (p)->GetPlayerName(a,b,c) #define IDirectPlay3_GetSessionDesc(p,a,b) (p)->GetSessionDesc(a,b) #define IDirectPlay3_Initialize(p,a) (p)->Initialize(a) #define IDirectPlay3_Open(p,a,b) (p)->Open(a,b) #define IDirectPlay3_Receive(p,a,b,c,d,e) (p)->Receive(a,b,c,d,e) #define IDirectPlay3_Send(p,a,b,c,d,e) (p)->Send(a,b,c,d,e) #define IDirectPlay3_SetGroupData(p,a,b,c,d) (p)->SetGroupData(a,b,c,d) #define IDirectPlay3_SetGroupName(p,a,b,c) (p)->SetGroupName(a,b,c) #define IDirectPlay3_SetPlayerData(p,a,b,c,d) (p)->SetPlayerData(a,b,c,d) #define IDirectPlay3_SetPlayerName(p,a,b,c) (p)->SetPlayerName(a,b,c) #define IDirectPlay3_SetSessionDesc(p,a,b) (p)->SetSessionDesc(a,b) /*** IDirectPlay3 methods ***/ #define IDirectPlay3_AddGroupToGroup(p,a,b) (p)->AddGroupToGroup(a,b) #define IDirectPlay3_CreateGroupInGroup(p,a,b,c,d,e,f) (p)->CreateGroupInGroup(a,b,c,d,e,f) #define IDirectPlay3_DeleteGroupFromGroup(p,a,b) (p)->DeleteGroupFromGroup(a,b) #define IDirectPlay3_EnumConnections(p,a,b,c,d) (p)->EnumConnections(a,b,c,d) #define IDirectPlay3_EnumGroupsInGroup(p,a,b,c,d,e) (p)->EnumGroupsInGroup(a,b,c,d,e) #define IDirectPlay3_GetGroupConnectionSettings(p,a,b,c,d) (p)->GetGroupConnectionSettings(a,b,c,d) #define IDirectPlay3_InitializeConnection(p,a,b) (p)->InitializeConnection(a,b) #define IDirectPlay3_SecureOpen(p,a,b,c,d) (p)->SecureOpen(a,b,c,d) #define IDirectPlay3_SendChatMessage(p,a,b,c,d) (p)->SendChatMessage(a,b,c,d) #define IDirectPlay3_SetGroupConnectionSettings(p,a,b,c) (p)->SetGroupConnectionSettings(a,b,c) #define IDirectPlay3_StartSession(p,a,b) (p)->StartSession(a,b) #define IDirectPlay3_GetGroupFlags(p,a,b) (p)->GetGroupFlags(a,b) #define IDirectPlay3_GetGroupParent(p,a,b) (p)->GetGroupParent(a,b) #define IDirectPlay3_GetPlayerAccount(p,a,b,c,d) (p)->GetPlayerAccount(a,b,c,d) #define IDirectPlay3_GetPlayerFlags(p,a,b) (p)->GetPlayerFlags(a,b) #endif /***************************************************************************** * IDirectPlay4 and IDirectPlay4A interface */ #define INTERFACE IDirectPlay4 DECLARE_INTERFACE_(IDirectPlay4,IDirectPlay3) { /*** IUnknown methods ***/ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; /*** IDirectPlay2 methods ***/ STDMETHOD(AddPlayerToGroup)(THIS_ DPID idGroup, DPID idPlayer) PURE; STDMETHOD(Close)(THIS) PURE; STDMETHOD(CreateGroup)(THIS_ LPDPID lpidGroup, LPDPNAME lpGroupName, LPVOID lpData, DWORD dwDataSize, DWORD dwFlags) PURE; STDMETHOD(CreatePlayer)(THIS_ LPDPID lpidPlayer, LPDPNAME lpPlayerName, HANDLE hEvent, LPVOID lpData, DWORD dwDataSize, DWORD dwFlags) PURE; STDMETHOD(DeletePlayerFromGroup)(THIS_ DPID idGroup, DPID idPlayer) PURE; STDMETHOD(DestroyGroup)(THIS_ DPID idGroup) PURE; STDMETHOD(DestroyPlayer)(THIS_ DPID idPlayer) PURE; STDMETHOD(EnumGroupPlayers)(THIS_ DPID idGroup, LPGUID lpguidInstance, LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, LPVOID lpContext, DWORD dwFlags) PURE; STDMETHOD(EnumGroups)(THIS_ LPGUID lpguidInstance, LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, LPVOID lpContext, DWORD dwFlags) PURE; STDMETHOD(EnumPlayers)(THIS_ LPGUID lpguidInstance, LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, LPVOID lpContext, DWORD dwFlags) PURE; STDMETHOD(EnumSessions)(THIS_ LPDPSESSIONDESC2 lpsd, DWORD dwTimeout, LPDPENUMSESSIONSCALLBACK2 lpEnumSessionsCallback2, LPVOID lpContext, DWORD dwFlags) PURE; STDMETHOD(GetCaps)(THIS_ LPDPCAPS lpDPCaps, DWORD dwFlags) PURE; STDMETHOD(GetGroupData)(THIS_ DPID idGroup, LPVOID lpData, LPDWORD lpdwDataSize, DWORD dwFlags) PURE; STDMETHOD(GetGroupName)(THIS_ DPID idGroup, LPVOID lpData, LPDWORD lpdwDataSize) PURE; STDMETHOD(GetMessageCount)(THIS_ DPID idPlayer, LPDWORD lpdwCount) PURE; STDMETHOD(GetPlayerAddress)(THIS_ DPID idPlayer, LPVOID lpData, LPDWORD lpdwDataSize) PURE; STDMETHOD(GetPlayerCaps)(THIS_ DPID idPlayer, LPDPCAPS lpPlayerCaps, DWORD dwFlags) PURE; STDMETHOD(GetPlayerData)(THIS_ DPID idPlayer, LPVOID lpData, LPDWORD lpdwDataSize, DWORD dwFlags) PURE; STDMETHOD(GetPlayerName)(THIS_ DPID idPlayer, LPVOID lpData, LPDWORD lpdwDataSize) PURE; STDMETHOD(GetSessionDesc)(THIS_ LPVOID lpData, LPDWORD lpdwDataSize) PURE; STDMETHOD(Initialize)(THIS_ LPGUID lpGUID) PURE; STDMETHOD(Open)(THIS_ LPDPSESSIONDESC2 lpsd, DWORD dwFlags) PURE; STDMETHOD(Receive)(THIS_ LPDPID lpidFrom, LPDPID lpidTo, DWORD dwFlags, LPVOID lpData, LPDWORD lpdwDataSize) PURE; STDMETHOD(Send)(THIS_ DPID idFrom, DPID idTo, DWORD dwFlags, LPVOID lpData, DWORD dwDataSize) PURE; STDMETHOD(SetGroupData)(THIS_ DPID idGroup, LPVOID lpData, DWORD dwDataSize, DWORD dwFlags) PURE; STDMETHOD(SetGroupName)(THIS_ DPID idGroup, LPDPNAME lpGroupName, DWORD dwFlags) PURE; STDMETHOD(SetPlayerData)(THIS_ DPID idPlayer, LPVOID lpData, DWORD dwDataSize, DWORD dwFlags) PURE; STDMETHOD(SetPlayerName)(THIS_ DPID idPlayer, LPDPNAME lpPlayerName, DWORD dwFlags) PURE; STDMETHOD(SetSessionDesc)(THIS_ LPDPSESSIONDESC2 lpSessDesc, DWORD dwFlags) PURE; /*** IDirectPlay3 methods ***/ STDMETHOD(AddGroupToGroup)(THIS_ DPID idParentGroup, DPID idGroup) PURE; STDMETHOD(CreateGroupInGroup)(THIS_ DPID idParentGroup, LPDPID lpidGroup, LPDPNAME lpGroupName, LPVOID lpData, DWORD dwDataSize, DWORD dwFlags) PURE; STDMETHOD(DeleteGroupFromGroup)(THIS_ DPID idParentGroup, DPID idGroup) PURE; STDMETHOD(EnumConnections)(THIS_ LPCGUID lpguidApplication, LPDPENUMCONNECTIONSCALLBACK lpEnumCallback, LPVOID lpContext, DWORD dwFlags) PURE; STDMETHOD(EnumGroupsInGroup)(THIS_ DPID idGroup, LPGUID lpguidInstance, LPDPENUMPLAYERSCALLBACK2 lpEnumCallback, LPVOID lpContext, DWORD dwFlags) PURE; STDMETHOD(GetGroupConnectionSettings)(THIS_ DWORD dwFlags, DPID idGroup, LPVOID lpData, LPDWORD lpdwDataSize) PURE; STDMETHOD(InitializeConnection)(THIS_ LPVOID lpConnection, DWORD dwFlags) PURE; STDMETHOD(SecureOpen)(THIS_ LPCDPSESSIONDESC2 lpsd, DWORD dwFlags, LPCDPSECURITYDESC lpSecurity, LPCDPCREDENTIALS lpCredentials) PURE; STDMETHOD(SendChatMessage)(THIS_ DPID idFrom, DPID idTo, DWORD dwFlags, LPDPCHAT lpChatMessage) PURE; STDMETHOD(SetGroupConnectionSettings)(THIS_ DWORD dwFlags, DPID idGroup, LPDPLCONNECTION lpConnection) PURE; STDMETHOD(StartSession)(THIS_ DWORD dwFlags, DPID idGroup) PURE; STDMETHOD(GetGroupFlags)(THIS_ DPID idGroup, LPDWORD lpdwFlags) PURE; STDMETHOD(GetGroupParent)(THIS_ DPID idGroup, LPDPID lpidParent) PURE; STDMETHOD(GetPlayerAccount)(THIS_ DPID idPlayer, DWORD dwFlags, LPVOID lpData, LPDWORD lpdwDataSize) PURE; STDMETHOD(GetPlayerFlags)(THIS_ DPID idPlayer, LPDWORD lpdwFlags) PURE; /*** IDirectPlay4 methods ***/ STDMETHOD(GetGroupOwner)(THIS_ DPID , LPDPID ) PURE; STDMETHOD(SetGroupOwner)(THIS_ DPID , DPID ) PURE; STDMETHOD(SendEx)(THIS_ DPID , DPID , DWORD , LPVOID , DWORD , DWORD , DWORD , LPVOID , LPDWORD ) PURE; STDMETHOD(GetMessageQueue)(THIS_ DPID , DPID , DWORD , LPDWORD , LPDWORD ) PURE; STDMETHOD(CancelMessage)(THIS_ DWORD , DWORD ) PURE; STDMETHOD(CancelPriority)(THIS_ DWORD , DWORD , DWORD ) PURE; }; #undef INTERFACE #if !defined(__cplusplus) || defined(CINTERFACE) /*** IUnknown methods ***/ #define IDirectPlayX_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectPlayX_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectPlayX_Release(p) (p)->lpVtbl->Release(p) /*** IDirectPlay2 methods ***/ #define IDirectPlayX_AddPlayerToGroup(p,a,b) (p)->lpVtbl->AddPlayerToGroup(p,a,b) #define IDirectPlayX_Close(p) (p)->lpVtbl->Close(p) #define IDirectPlayX_CreateGroup(p,a,b,c,d,e) (p)->lpVtbl->CreateGroup(p,a,b,c,d,e) #define IDirectPlayX_CreatePlayer(p,a,b,c,d,e,f) (p)->lpVtbl->CreatePlayer(p,a,b,c,d,e,f) #define IDirectPlayX_DeletePlayerFromGroup(p,a,b) (p)->lpVtbl->DeletePlayerFromGroup(p,a,b) #define IDirectPlayX_DestroyGroup(p,a) (p)->lpVtbl->DestroyGroup(p,a) #define IDirectPlayX_DestroyPlayer(p,a) (p)->lpVtbl->DestroyPlayer(p,a) #define IDirectPlayX_EnumGroupPlayers(p,a,b,c,d,e) (p)->lpVtbl->EnumGroupPlayers(p,a,b,c,d,e) #define IDirectPlayX_EnumGroups(p,a,b,c,d) (p)->lpVtbl->EnumGroups(p,a,b,c,d) #define IDirectPlayX_EnumPlayers(p,a,b,c,d) (p)->lpVtbl->EnumPlayers(p,a,b,c,d) #define IDirectPlayX_EnumSessions(p,a,b,c,d,e) (p)->lpVtbl->EnumSessions(p,a,b,c,d,e) #define IDirectPlayX_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b) #define IDirectPlayX_GetGroupData(p,a,b,c,d) (p)->lpVtbl->GetGroupData(p,a,b,c,d) #define IDirectPlayX_GetGroupName(p,a,b,c) (p)->lpVtbl->GetGroupName(p,a,b,c) #define IDirectPlayX_GetMessageCount(p,a,b) (p)->lpVtbl->GetMessageCount(p,a,b) #define IDirectPlayX_GetPlayerAddress(p,a,b,c) (p)->lpVtbl->GetPlayerAddress(p,a,b,c) #define IDirectPlayX_GetPlayerCaps(p,a,b,c) (p)->lpVtbl->GetPlayerCaps(p,a,b,c) #define IDirectPlayX_GetPlayerData(p,a,b,c,d) (p)->lpVtbl->GetPlayerData(p,a,b,c,d) #define IDirectPlayX_GetPlayerName(p,a,b,c) (p)->lpVtbl->GetPlayerName(p,a,b,c) #define IDirectPlayX_GetSessionDesc(p,a,b) (p)->lpVtbl->GetSessionDesc(p,a,b) #define IDirectPlayX_Initialize(p,a) (p)->lpVtbl->Initialize(p,a) #define IDirectPlayX_Open(p,a,b) (p)->lpVtbl->Open(p,a,b) #define IDirectPlayX_Receive(p,a,b,c,d,e) (p)->lpVtbl->Receive(p,a,b,c,d,e) #define IDirectPlayX_Send(p,a,b,c,d,e) (p)->lpVtbl->Send(p,a,b,c,d,e) #define IDirectPlayX_SetGroupData(p,a,b,c,d) (p)->lpVtbl->SetGroupData(p,a,b,c,d) #define IDirectPlayX_SetGroupName(p,a,b,c) (p)->lpVtbl->SetGroupName(p,a,b,c) #define IDirectPlayX_SetPlayerData(p,a,b,c,d) (p)->lpVtbl->SetPlayerData(p,a,b,c,d) #define IDirectPlayX_SetPlayerName(p,a,b,c) (p)->lpVtbl->SetPlayerName(p,a,b,c) #define IDirectPlayX_SetSessionDesc(p,a,b) (p)->lpVtbl->SetSessionDesc(p,a,b) /*** IDirectPlay3 methods ***/ #define IDirectPlayX_AddGroupToGroup(p,a,b) (p)->lpVtbl->AddGroupToGroup(p,a,b) #define IDirectPlayX_CreateGroupInGroup(p,a,b,c,d,e,f) (p)->lpVtbl->CreateGroupInGroup(p,a,b,c,d,e,f) #define IDirectPlayX_DeleteGroupFromGroup(p,a,b) (p)->lpVtbl->DeleteGroupFromGroup(p,a,b) #define IDirectPlayX_EnumConnections(p,a,b,c,d) (p)->lpVtbl->EnumConnections(p,a,b,c,d) #define IDirectPlayX_EnumGroupsInGroup(p,a,b,c,d,e) (p)->lpVtbl->EnumGroupsInGroup(p,a,b,c,d,e) #define IDirectPlayX_GetGroupConnectionSettings(p,a,b,c,d) (p)->lpVtbl->GetGroupConnectionSettings(p,a,b,c,d) #define IDirectPlayX_InitializeConnection(p,a,b) (p)->lpVtbl->InitializeConnection(p,a,b) #define IDirectPlayX_SecureOpen(p,a,b,c,d) (p)->lpVtbl->SecureOpen(p,a,b,c,d) #define IDirectPlayX_SendChatMessage(p,a,b,c,d) (p)->lpVtbl->SendChatMessage(p,a,b,c,d) #define IDirectPlayX_SetGroupConnectionSettings(p,a,b,c) (p)->lpVtbl->SetGroupConnectionSettings(p,a,b,c) #define IDirectPlayX_StartSession(p,a,b) (p)->lpVtbl->StartSession(p,a,b) #define IDirectPlayX_GetGroupFlags(p,a,b) (p)->lpVtbl->GetGroupFlags(p,a,b) #define IDirectPlayX_GetGroupParent(p,a,b) (p)->lpVtbl->GetGroupParent(p,a,b) #define IDirectPlayX_GetPlayerAccount(p,a,b,c,d) (p)->lpVtbl->GetPlayerAccount(p,a,b,c,d) #define IDirectPlayX_GetPlayerFlags(p,a,b) (p)->lpVtbl->GetPlayerFlags(p,a,b) /*** IDirectPlay4 methods ***/ #define IDirectPlayX_GetGroupOwner(p,a,b) (p)->lpVtbl->GetGroupOwner(p,a,b) #define IDirectPlayX_SetGroupOwner(p,a,b) (p)->lpVtbl->SetGroupOwner(p,a,b) #define IDirectPlayX_SendEx(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->SendEx(p,a,b,c,d,e,f,g,h,i) #define IDirectPlayX_GetMessageQueue(p,a,b,c,d,e) (p)->lpVtbl->GetMessageQueue(p,a,b,c,d,e) #define IDirectPlayX_CancelMessage(p,a,b) (p)->lpVtbl->CancelMessage(p,a,b) #define IDirectPlayX_CancelPriority(p,a,b,c) (p)->lpVtbl->CancelPriority(p,a,b,c) #else /*** IUnknown methods ***/ #define IDirectPlayX_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define IDirectPlayX_AddRef(p) (p)->AddRef() #define IDirectPlayX_Release(p) (p)->Release() /*** IDirectPlay2 methods ***/ #define IDirectPlayX_AddPlayerToGroup(p,a,b) (p)->AddPlayerToGroup(a,b) #define IDirectPlayX_Close(p) (p)->Close() #define IDirectPlayX_CreateGroup(p,a,b,c,d,e) (p)->CreateGroup(a,b,c,d,e) #define IDirectPlayX_CreatePlayer(p,a,b,c,d,e,f) (p)->CreatePlayer(a,b,c,d,e,f) #define IDirectPlayX_DeletePlayerFromGroup(p,a,b) (p)->DeletePlayerFromGroup(a,b) #define IDirectPlayX_DestroyGroup(p,a) (p)->DestroyGroup(a) #define IDirectPlayX_DestroyPlayer(p,a) (p)->DestroyPlayer(a) #define IDirectPlayX_EnumGroupPlayers(p,a,b,c,d,e) (p)->EnumGroupPlayers(a,b,c,d,e) #define IDirectPlayX_EnumGroups(p,a,b,c,d) (p)->EnumGroups(a,b,c,d) #define IDirectPlayX_EnumPlayers(p,a,b,c,d) (p)->EnumPlayers(a,b,c,d) #define IDirectPlayX_EnumSessions(p,a,b,c,d,e) (p)->EnumSessions(a,b,c,d,e) #define IDirectPlayX_GetCaps(p,a,b) (p)->GetCaps(a,b) #define IDirectPlayX_GetGroupData(p,a,b,c,d) (p)->GetGroupData(a,b,c,d) #define IDirectPlayX_GetGroupName(p,a,b,c) (p)->GetGroupName(a,b,c) #define IDirectPlayX_GetMessageCount(p,a,b) (p)->GetMessageCount(a,b) #define IDirectPlayX_GetPlayerAddress(p,a,b,c) (p)->GetPlayerAddress(a,b,c) #define IDirectPlayX_GetPlayerCaps(p,a,b,c) (p)->GetPlayerCaps(a,b,c) #define IDirectPlayX_GetPlayerData(p,a,b,c,d) (p)->GetPlayerData(a,b,c,d) #define IDirectPlayX_GetPlayerName(p,a,b,c) (p)->GetPlayerName(a,b,c) #define IDirectPlayX_GetSessionDesc(p,a,b) (p)->GetSessionDesc(a,b) #define IDirectPlayX_Initialize(p,a) (p)->Initialize(a) #define IDirectPlayX_Open(p,a,b) (p)->Open(a,b) #define IDirectPlayX_Receive(p,a,b,c,d,e) (p)->Receive(a,b,c,d,e) #define IDirectPlayX_Send(p,a,b,c,d,e) (p)->Send(a,b,c,d,e) #define IDirectPlayX_SetGroupData(p,a,b,c,d) (p)->SetGroupData(a,b,c,d) #define IDirectPlayX_SetGroupName(p,a,b,c) (p)->SetGroupName(a,b,c) #define IDirectPlayX_SetPlayerData(p,a,b,c,d) (p)->SetPlayerData(a,b,c,d) #define IDirectPlayX_SetPlayerName(p,a,b,c) (p)->SetPlayerName(a,b,c) #define IDirectPlayX_SetSessionDesc(p,a,b) (p)->SetSessionDesc(a,b) /*** IDirectPlay3 methods ***/ #define IDirectPlayX_AddGroupToGroup(p,a,b) (p)->AddGroupToGroup(a,b) #define IDirectPlayX_CreateGroupInGroup(p,a,b,c,d,e,f) (p)->CreateGroupInGroup(a,b,c,d,e,f) #define IDirectPlayX_DeleteGroupFromGroup(p,a,b) (p)->DeleteGroupFromGroup(a,b) #define IDirectPlayX_EnumConnections(p,a,b,c,d) (p)->EnumConnections(a,b,c,d) #define IDirectPlayX_EnumGroupsInGroup(p,a,b,c,d,e) (p)->EnumGroupsInGroup(a,b,c,d,e) #define IDirectPlayX_GetGroupConnectionSettings(p,a,b,c,d) (p)->GetGroupConnectionSettings(a,b,c,d) #define IDirectPlayX_InitializeConnection(p,a,b) (p)->InitializeConnection(a,b) #define IDirectPlayX_SecureOpen(p,a,b,c,d) (p)->SecureOpen(a,b,c,d) #define IDirectPlayX_SendChatMessage(p,a,b,c,d) (p)->SendChatMessage(a,b,c,d) #define IDirectPlayX_SetGroupConnectionSettings(p,a,b,c) (p)->SetGroupConnectionSettings(a,b,c) #define IDirectPlayX_StartSession(p,a,b) (p)->StartSession(a,b) #define IDirectPlayX_GetGroupFlags(p,a,b) (p)->GetGroupFlags(a,b) #define IDirectPlayX_GetGroupParent(p,a,b) (p)->GetGroupParent(a,b) #define IDirectPlayX_GetPlayerAccount(p,a,b,c,d) (p)->GetPlayerAccount(a,b,c,d) #define IDirectPlayX_GetPlayerFlags(p,a,b) (p)->GetPlayerFlags(a,b) /*** IDirectPlay4 methods ***/ #define IDirectPlayX_GetGroupOwner(p,a,b) (p)->GetGroupOwner(a,b) #define IDirectPlayX_SetGroupOwner(p,a,b) (p)->SetGroupOwner(a,b) #define IDirectPlayX_SendEx(p,a,b,c,d,e,f,g,h,i) (p)->SendEx(a,b,c,d,e,f,g,h,i) #define IDirectPlayX_GetMessageQueue(p,a,b,c,d,e) (p)->GetMessageQueue(a,b,c,d,e) #define IDirectPlayX_CancelMessage(p,a,b) (p)->CancelMessage(a,b) #define IDirectPlayX_CancelPriority(p,a,b,c) (p)->CancelPriority(a,b,c) #endif /* For DirectPlay::EnumConnections */ #define DPCONNECTION_DIRECTPLAY 0x00000001 #define DPCONNECTION_DIRECTPLAYLOBBY 0x00000002 /* For DirectPlay::EnumPlayers and DirectPlay::EnumGroups */ #define DPENUMPLAYERS_ALL 0x00000000 #define DPENUMPLAYERS_LOCAL 0x00000008 #define DPENUMPLAYERS_REMOTE 0x00000010 #define DPENUMPLAYERS_GROUP 0x00000020 #define DPENUMPLAYERS_SESSION 0x00000080 #define DPENUMPLAYERS_SERVERPLAYER 0x00000100 #define DPENUMPLAYERS_SPECTATOR 0x00000200 #define DPENUMPLAYERS_OWNER 0x00002000 #define DPENUMGROUPS_ALL DPENUMPLAYERS_ALL #define DPENUMGROUPS_LOCAL DPENUMPLAYERS_LOCAL #define DPENUMGROUPS_REMOTE DPENUMPLAYERS_REMOTE #define DPENUMGROUPS_SESSION DPENUMPLAYERS_SESSION #define DPENUMGROUPS_SHORTCUT 0x00000400 #define DPENUMGROUPS_STAGINGAREA 0x00000800 #define DPENUMGROUPS_HIDDEN 0x00001000 /* For DirectPlay::CreatePlayer */ #define DPPLAYER_SERVERPLAYER DPENUMPLAYERS_SERVERPLAYER #define DPPLAYER_SPECTATOR DPENUMPLAYERS_SPECTATOR #define DPPLAYER_LOCAL DPENUMPLAYERS_LOCAL #define DPPLAYER_OWNER DPENUMPLAYERS_OWNER /* For DirectPlay::CreateGroup */ #define DPGROUP_STAGINGAREA DPENUMGROUPS_STAGINGAREA #define DPGROUP_LOCAL DPENUMGROUPS_LOCAL #define DPGROUP_HIDDEN DPENUMGROUPS_HIDDEN /* For DirectPlay::EnumSessions */ #define DPENUMSESSIONS_AVAILABLE 0x00000001 #define DPENUMSESSIONS_ALL 0x00000002 #define DPENUMSESSIONS_ASYNC 0x00000010 #define DPENUMSESSIONS_STOPASYNC 0x00000020 #define DPENUMSESSIONS_PASSWORDREQUIRED 0x00000040 #define DPENUMSESSIONS_RETURNSTATUS 0x00000080 /* For DirectPlay::GetCaps and DirectPlay::GetPlayerCaps */ #define DPGETCAPS_GUARANTEED 0x00000001 /* For DirectPlay::GetGroupData and DirectPlay::GetPlayerData */ #define DPGET_REMOTE 0x00000000 #define DPGET_LOCAL 0x00000001 /* For DirectPlay::Receive */ #define DPRECEIVE_ALL 0x00000001 #define DPRECEIVE_TOPLAYER 0x00000002 #define DPRECEIVE_FROMPLAYER 0x00000004 #define DPRECEIVE_PEEK 0x00000008 /* For DirectPlay::Send */ #define DPSEND_NONGUARANTEED 0x00000000 #define DPSEND_GUARANTEED 0x00000001 #define DPSEND_HIGHPRIORITY 0x00000002 #define DPSEND_OPENSTREAM 0x00000008 #define DPSEND_CLOSESTREAM 0x00000010 #define DPSEND_SIGNED 0x00000020 #define DPSEND_ENCRYPTED 0x00000040 #define DPSEND_LOBBYSYSTEMMESSAGE 0x00000080 #define DPSEND_ASYNC 0x00000200 #define DPSEND_NOSENDCOMPLETEMSG 0x00000400 #define DPSEND_MAX_PRI 0x0000FFFF #define DPSEND_MAX_PRIORITY DPSEND_MAX_PRI /* For DirectPlay::SetGroupData, DirectPlay::SetGroupName, * DirectPlay::SetPlayerData, DirectPlay::SetPlayerName and * DirectPlay::SetSessionDesc. */ #define DPSET_REMOTE 0x00000000 #define DPSET_LOCAL 0x00000001 #define DPSET_GUARANTEED 0x00000002 /* For DirectPlay::GetMessageQueue */ #define DPMESSAGEQUEUE_SEND 0x00000001 #define DPMESSAGEQUEUE_RECEIVE 0x00000002 /* DirectPlay::Connect */ #define DPCONNECT_RETURNSTATUS (DPENUMSESSIONS_RETURNSTATUS) /* DirectPlay::GetCaps and DirectPlay::GetPlayerCaps */ #define DPCAPS_ISHOST 0x00000002 #define DPCAPS_GROUPOPTIMIZED 0x00000008 #define DPCAPS_KEEPALIVEOPTIMIZED 0x00000010 #define DPCAPS_GUARANTEEDOPTIMIZED 0x00000020 #define DPCAPS_GUARANTEEDSUPPORTED 0x00000040 #define DPCAPS_SIGNINGSUPPORTED 0x00000080 #define DPCAPS_ENCRYPTIONSUPPORTED 0x00000100 #define DPPLAYERCAPS_LOCAL 0x00000800 #define DPCAPS_ASYNCCANCELSUPPORTED 0x00001000 #define DPCAPS_ASYNCCANCELALLSUPPORTED 0x00002000 #define DPCAPS_SENDTIMEOUTSUPPORTED 0x00004000 #define DPCAPS_SENDPRIORITYSUPPORTED 0x00008000 #define DPCAPS_ASYNCSUPPORTED 0x00010000 /** DirectPlay system messages **/ /* A new player or group has been created in the session */ #define DPSYS_CREATEPLAYERORGROUP 0x0003 /* A player or group has been deleted from the session */ #define DPSYS_DESTROYPLAYERORGROUP 0x0005 /* A player has been added to a group */ #define DPSYS_ADDPLAYERTOGROUP 0x0007 /* A player has been deleted from a group */ #define DPSYS_DELETEPLAYERFROMGROUP 0x0021 /* Session lost for this object - ie lost contact with all players */ #define DPSYS_SESSIONLOST 0x0031 /* The current host has left the session */ #define DPSYS_HOST 0x0101 /* Player or group data has changed */ #define DPSYS_SETPLAYERORGROUPDATA 0x0102 /* The name of a player or group has changed */ #define DPSYS_SETPLAYERORGROUPNAME 0x0103 /* The session description has changed */ #define DPSYS_SETSESSIONDESC 0x0104 /* A group has been added to a group */ #define DPSYS_ADDGROUPTOGROUP 0x0105 /* A group has been deleted from a group */ #define DPSYS_DELETEGROUPFROMGROUP 0x0106 /* A secure player to player message has arrived */ #define DPSYS_SECUREMESSAGE 0x0107 /* Start a new session */ #define DPSYS_STARTSESSION 0x0108 /* A chat message has arrived */ #define DPSYS_CHAT 0x0109 /* The owner of a group has changed */ #define DPSYS_SETGROUPOWNER 0x010A /* An async send is done (finished normally, failed or cancelled) */ #define DPSYS_SENDCOMPLETE 0x010d /** DirectPlay System Messages **/ #define DPPLAYERTYPE_GROUP 0x00000000 #define DPPLAYERTYPE_PLAYER 0x00000001 /* NOTE: DPMSG_HOST and DPMSG_GENERIC share the same format */ typedef struct tagDPMSG_GENERIC { DWORD dwType; /* Use message type as described above */ } DPMSG_GENERIC, *LPDPMSG_GENERIC, DPMSG_HOST, *LPDPMSG_HOST, DPMSG_SESSIONLOST, *LPDPMSG_SESSIONLOST; typedef struct tagDPMSG_CREATEPLAYERORGROUP { DWORD dwType; /* Use message type as described above */ DWORD dwPlayerType; /* Use DPPLAYERTYPE_GROUP or DPPLAYERTYPE_PLAYER */ DPID dpId; /* ID of the player/group */ DWORD dwCurrentPlayers; /* Current number of players/groups in session */ LPVOID lpData; /* Pointer to data */ DWORD dwDataSize; /* Size of data */ DPNAME dpnName; /* Name info */ /* dpIdParent and dwFlags are only valid in DirectPlay3 and later. What * does that mean about the message size before? -PH */ DPID dpIdParent; /* id of parent group */ DWORD dwFlags; /* Flags for the player/group */ } DPMSG_CREATEPLAYERORGROUP, *LPDPMSG_CREATEPLAYERORGROUP; typedef struct tagDPMSG_DESTROYPLAYERORGROUP { DWORD dwType; /* Use message type as described above */ DWORD dwPlayerType; /* Use DPPLAYERTYPE_GROUP or DPPLAYERTYPE_PLAYER */ DPID dpId; /* ID of player/group to be deleted */ LPVOID lpLocalData; /* Pointer to local data */ DWORD dwLocalDataSize; /* Sizeof local data */ LPVOID lpRemoteData; /* Pointer to remote data */ DWORD dwRemoteDataSize; /* Sizeof remote data */ /* dpnName, dpIdParent and dwFlags are only valid in DirectPlay3 and later. What * does that mean about the message size before? -PH */ DPNAME dpnName; /* Name info */ DPID dpIdParent; /* id of parent group */ DWORD dwFlags; /* Flags for the player/group */ } DPMSG_DESTROYPLAYERORGROUP, *LPDPMSG_DESTROYPLAYERORGROUP; /* NOTE: DPMSG_ADDPLAYERTOGROUP and DPMSG_DELETEPLAYERFROMGROUP are the same */ typedef struct tagDPMSG_ADDPLAYERTOGROUP { DWORD dwType; /* Use message type as described above */ DPID dpIdGroup; /* Group ID to add player into */ DPID dpIdPlayer; /* ID of player to add */ } DPMSG_ADDPLAYERTOGROUP, *LPDPMSG_ADDPLAYERTOGROUP, DPMSG_DELETEPLAYERFROMGROUP, *LPDPMSG_DELETEPLAYERFROMGROUP; /* NOTE: DPMSG_ADDGROUPTOGROUP and DPMSG_DELETEGROUPFROMGROUP are the same */ typedef struct tagDPMSG_ADDGROUPTOGROUP { DWORD dwType; /* Use message type as described above */ DPID dpIdParentGroup; /* Group ID to add group into */ DPID dpIdGroup; /* ID of group to add */ } DPMSG_ADDGROUPTOGROUP, *LPDPMSG_ADDGROUPTOGROUP, DPMSG_DELETEGROUPFROMGROUP, *LPDPMSG_DELETEGROUPFROMGROUP; typedef struct tagDPMSG_SETPLAYERORGROUPDATA { DWORD dwType; /* Use message type as described above */ DWORD dwPlayerType; /* Use DPPLAYERTYPE_GROUP or DPPLAYERTYPE_PLAYER */ DPID dpId; /* ID of player/group */ LPVOID lpData; /* Pointer to data */ DWORD dwDataSize; /* Size of data */ } DPMSG_SETPLAYERORGROUPDATA, *LPDPMSG_SETPLAYERORGROUPDATA; typedef struct tagDPMSG_SETPLAYERORGROUPNAME { DWORD dwType; /* Use message type as described above */ DWORD dwPlayerType; /* Use DPPLAYERTYPE_GROUP or DPPLAYERTYPE_PLAYER */ DPID dpId; /* ID of player/group */ DPNAME dpnName; /* New name */ } DPMSG_SETPLAYERORGROUPNAME, *LPDPMSG_SETPLAYERORGROUPNAME; typedef struct tagDPMSG_SETSESSIONDESC { DWORD dwType; /* Use message type as described above */ DPSESSIONDESC2 dpDesc; /* New session desc */ } DPMSG_SETSESSIONDESC, *LPDPMSG_SETSESSIONDESC; typedef struct tagDPMSG_SECUREMESSAGE { DWORD dwType; /* Use message type as described above */ DWORD dwFlags; /* Signed/Encrypted */ DPID dpIdFrom; /* ID of from player */ LPVOID lpData; /* Message sent */ DWORD dwDataSize; /* Size of message */ } DPMSG_SECUREMESSAGE, *LPDPMSG_SECUREMESSAGE; typedef struct tagDPMSG_STARTSESSION { DWORD dwType; /* Use message type as described above */ LPDPLCONNECTION lpConn; /* DPLCONNECTION structure */ } DPMSG_STARTSESSION, *LPDPMSG_STARTSESSION; typedef struct tagDPMSG_CHAT { DWORD dwType; /* Use message type as described above */ DWORD dwFlags; /* Message flags */ DPID idFromPlayer; /* ID of sender */ DPID idToPlayer; /* ID of who msg is for */ DPID idToGroup; /* ID of what group msg is for */ LPDPCHAT lpChat; /* Chat message */ } DPMSG_CHAT, *LPDPMSG_CHAT; typedef struct tagDPMSG_SETGROUPOWNER { DWORD dwType; /* Use message type as described above */ DPID idGroup; /* Group ID */ DPID idNewOwner; /* ID of player who now owns group */ DPID idOldOwner; /* ID of player who used to own group */ } DPMSG_SETGROUPOWNER, *LPDPMSG_SETGROUPOWNER; typedef struct { DWORD dwType; /* Use message type as described above */ DPID idFrom; /* ID from */ DPID idTo; /* ID to */ DWORD dwFlags; DWORD dwPriority; DWORD dwTimeout; LPVOID lpvContext; DWORD dwMsgID; HRESULT hr; DWORD dwSendTime; /* When sent ? */ } DPMSG_SENDCOMPLETE, *LPDPMSG_SENDCOMPLETE; #ifdef __cplusplus } /* extern "C" */ #endif /* defined(__cplusplus) */ #endif /* __WINE_DPLAY_H */