/* * gdipluspath.h * * GDI+ GraphicsPath class * * This file is part of the w32api package. * * Contributors: * Created by Markus Koenig <markus@stber-koenig.de> * * THIS SOFTWARE IS NOT COPYRIGHTED * * This source code is offered for use in the public domain. You may * use, modify or distribute it freely. * * This code is distributed in the hope that it will be useful but * WITHOUT ANY WARRANTY. ALL WARRANTIES, EXPRESS OR IMPLIED ARE HEREBY * DISCLAIMED. This includes but is not limited to warranties of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * */ #ifndef __GDIPLUS_PATH_H #define __GDIPLUS_PATH_H #if __GNUC__ >=3 #pragma GCC system_header #endif #ifndef __cplusplus #error "A C++ compiler is required to include gdipluspath.h." #endif // Note that some methods of GraphicsPath are implemented in gdiplusimpl.h. // This avoids a cyclic dependency on Graphics and Pen. class GraphicsPath: public GdiplusBase { friend class CustomLineCap; friend class Graphics; friend class GraphicsPathIterator; friend class PathGradientBrush; friend class Region; public: GraphicsPath(FillMode fillMode = FillModeAlternate): nativePath(NULL), lastStatus(Ok) { lastStatus = DllExports::GdipCreatePath(fillMode, &nativePath); } GraphicsPath(const PointF *points, const BYTE *types, INT count, FillMode fillMode = FillModeAlternate): nativePath(NULL), lastStatus(Ok) { lastStatus = DllExports::GdipCreatePath2( points, types, count, fillMode, &nativePath); } GraphicsPath(const Point *points, const BYTE *types, INT count, FillMode fillMode = FillModeAlternate): nativePath(NULL), lastStatus(Ok) { lastStatus = DllExports::GdipCreatePath2I( points, types, count, fillMode, &nativePath); } ~GraphicsPath() { DllExports::GdipDeletePath(nativePath); } GraphicsPath* Clone() const { GpPath *clonePath = NULL; Status status = updateStatus(DllExports::GdipClonePath( nativePath, &clonePath)); if (status == Ok) { GraphicsPath *result = new GraphicsPath(clonePath, lastStatus); if (!result) { DllExports::GdipDeletePath(clonePath); lastStatus = OutOfMemory; } return result; } else { return NULL; } } Status AddArc(REAL x, REAL y, REAL width, REAL height, REAL startAngle, REAL sweepAngle) { return updateStatus(DllExports::GdipAddPathArc(nativePath, x, y, width, height, startAngle, sweepAngle)); } Status AddArc(INT x, INT y, INT width, INT height, REAL startAngle, REAL sweepAngle) { return updateStatus(DllExports::GdipAddPathArcI(nativePath, x, y, width, height, startAngle, sweepAngle)); } Status AddArc(const RectF& rect, REAL startAngle, REAL sweepAngle) { return updateStatus(DllExports::GdipAddPathArc(nativePath, rect.X, rect.Y, rect.Width, rect.Height, startAngle, sweepAngle)); } Status AddArc(const Rect& rect, REAL startAngle, REAL sweepAngle) { return updateStatus(DllExports::GdipAddPathArcI(nativePath, rect.X, rect.Y, rect.Width, rect.Height, startAngle, sweepAngle)); } Status AddBezier(REAL x1, REAL y1, REAL x2, REAL y2, REAL x3, REAL y3, REAL x4, REAL y4) { return updateStatus(DllExports::GdipAddPathBezier(nativePath, x1, y1, x2, y2, x3, y3, x4, y4)); } Status AddBezier(INT x1, INT y1, INT x2, INT y2, INT x3, INT y3, INT x4, INT y4) { return updateStatus(DllExports::GdipAddPathBezierI(nativePath, x1, y1, x2, y2, x3, y3, x4, y4)); } Status AddBezier(const PointF& pt1, const PointF& pt2, const PointF& pt3, const PointF& pt4) { return updateStatus(DllExports::GdipAddPathBezier(nativePath, pt1.X, pt1.Y, pt2.X, pt2.Y, pt3.X, pt3.Y, pt4.X, pt4.Y)); } Status AddBezier(const Point& pt1, const Point& pt2, const Point& pt3, const Point& pt4) { return updateStatus(DllExports::GdipAddPathBezierI(nativePath, pt1.X, pt1.Y, pt2.X, pt2.Y, pt3.X, pt3.Y, pt4.X, pt4.Y)); } Status AddBeziers(const PointF *points, INT count) { return updateStatus(DllExports::GdipAddPathBeziers( nativePath, points, count)); } Status AddBeziers(const Point *points, INT count) { return updateStatus(DllExports::GdipAddPathBeziersI( nativePath, points, count)); } Status AddClosedCurve(const PointF *points, INT count) { return updateStatus(DllExports::GdipAddPathClosedCurve( nativePath, points, count)); } Status AddClosedCurve(const Point *points, INT count) { return updateStatus(DllExports::GdipAddPathClosedCurveI( nativePath, points, count)); } Status AddClosedCurve(const PointF *points, INT count, REAL tension) { return updateStatus(DllExports::GdipAddPathClosedCurve2( nativePath, points, count, tension)); } Status AddClosedCurve(const Point *points, INT count, REAL tension) { return updateStatus(DllExports::GdipAddPathClosedCurve2I( nativePath, points, count, tension)); } Status AddCurve(const PointF *points, INT count) { return updateStatus(DllExports::GdipAddPathCurve( nativePath, points, count)); } Status AddCurve(const Point *points, INT count) { return updateStatus(DllExports::GdipAddPathCurveI( nativePath, points, count)); } Status AddCurve(const PointF *points, INT count, REAL tension) { return updateStatus(DllExports::GdipAddPathCurve2( nativePath, points, count, tension)); } Status AddCurve(const Point *points, INT count, REAL tension) { return updateStatus(DllExports::GdipAddPathCurve2I( nativePath, points, count, tension)); } Status AddCurve(const PointF *points, INT count, INT offset, INT numberOfSegments, REAL tension) { return updateStatus(DllExports::GdipAddPathCurve3( nativePath, points, count, offset, numberOfSegments, tension)); } Status AddCurve(const Point *points, INT count, INT offset, INT numberOfSegments, REAL tension) { return updateStatus(DllExports::GdipAddPathCurve3I( nativePath, points, count, offset, numberOfSegments, tension)); } Status AddEllipse(REAL x, REAL y, REAL width, REAL height) { return updateStatus(DllExports::GdipAddPathEllipse(nativePath, x, y, width, height)); } Status AddEllipse(INT x, INT y, INT width, INT height) { return updateStatus(DllExports::GdipAddPathEllipseI(nativePath, x, y, width, height)); } Status AddEllipse(const RectF& rect) { return updateStatus(DllExports::GdipAddPathEllipse(nativePath, rect.X, rect.Y, rect.Width, rect.Height)); } Status AddEllipse(const Rect& rect) { return updateStatus(DllExports::GdipAddPathEllipseI(nativePath, rect.X, rect.Y, rect.Width, rect.Height)); } Status AddLine(REAL x1, REAL y1, REAL x2, REAL y2) { return updateStatus(DllExports::GdipAddPathLine(nativePath, x1, y1, x2, y2)); } Status AddLine(INT x1, INT y1, INT x2, INT y2) { return updateStatus(DllExports::GdipAddPathLineI(nativePath, x1, y1, x2, y2)); } Status AddLine(const PointF& pt1, const PointF& pt2) { return updateStatus(DllExports::GdipAddPathLine(nativePath, pt1.X, pt1.Y, pt2.X, pt2.Y)); } Status AddLine(const Point& pt1, const Point& pt2) { return updateStatus(DllExports::GdipAddPathLineI(nativePath, pt1.X, pt1.Y, pt2.X, pt2.Y)); } Status AddLines(const PointF *points, INT count) { return updateStatus(DllExports::GdipAddPathLine2(nativePath, points, count)); } Status AddLines(const Point *points, INT count) { return updateStatus(DllExports::GdipAddPathLine2I(nativePath, points, count)); } Status AddPath(const GraphicsPath *addingPath, BOOL connect) { return updateStatus(DllExports::GdipAddPathPath(nativePath, addingPath ? addingPath->nativePath : NULL, connect)); } Status AddPie(REAL x, REAL y, REAL width, REAL height, REAL startAngle, REAL sweepAngle) { return updateStatus(DllExports::GdipAddPathPie(nativePath, x, y, width, height, startAngle, sweepAngle)); } Status AddPie(INT x, INT y, INT width, INT height, REAL startAngle, REAL sweepAngle) { return updateStatus(DllExports::GdipAddPathPieI(nativePath, x, y, width, height, startAngle, sweepAngle)); } Status AddPie(const RectF& rect, REAL startAngle, REAL sweepAngle) { return updateStatus(DllExports::GdipAddPathPie(nativePath, rect.X, rect.Y, rect.Width, rect.Height, startAngle, sweepAngle)); } Status AddPie(const Rect& rect, REAL startAngle, REAL sweepAngle) { return updateStatus(DllExports::GdipAddPathPieI(nativePath, rect.X, rect.Y, rect.Width, rect.Height, startAngle, sweepAngle)); } Status AddPolygon(const PointF *points, INT count) { return updateStatus(DllExports::GdipAddPathPolygon(nativePath, points, count)); } Status AddPolygon(const Point *points, INT count) { return updateStatus(DllExports::GdipAddPathPolygonI(nativePath, points, count)); } Status AddRectangle(const RectF& rect) { return updateStatus(DllExports::GdipAddPathRectangle(nativePath, rect.X, rect.Y, rect.Width, rect.Height)); } Status AddRectangle(const Rect& rect) { return updateStatus(DllExports::GdipAddPathRectangleI( nativePath, rect.X, rect.Y, rect.Width, rect.Height)); } Status AddRectangles(const RectF *rects, INT count) { return updateStatus(DllExports::GdipAddPathRectangles( nativePath, rects, count)); } Status AddRectangles(const Rect *rects, INT count) { return updateStatus(DllExports::GdipAddPathRectanglesI( nativePath, rects, count)); } Status AddString(const WCHAR *string, INT length, const FontFamily *family, INT style, REAL emSize, const PointF& origin, const StringFormat *format) { RectF layoutRect(origin, SizeF(0.0f, 0.0f)); return updateStatus(DllExports::GdipAddPathString(nativePath, string, length, family ? family->nativeFontFamily : NULL, style, emSize, &layoutRect, format ? format->nativeStringFormat : NULL)); } Status AddString(const WCHAR *string, INT length, const FontFamily *family, INT style, REAL emSize, const Point& origin, const StringFormat *format) { Rect layoutRect(origin, Size(0, 0)); return updateStatus(DllExports::GdipAddPathStringI(nativePath, string, length, family ? family->nativeFontFamily : NULL, style, emSize, &layoutRect, format ? format->nativeStringFormat : NULL)); } Status AddString(const WCHAR *string, INT length, const FontFamily *family, INT style, REAL emSize, const RectF& layoutRect, const StringFormat *format) { return updateStatus(DllExports::GdipAddPathString(nativePath, string, length, family ? family->nativeFontFamily : NULL, style, emSize, &layoutRect, format ? format->nativeStringFormat : NULL)); } Status AddString(const WCHAR *string, INT length, const FontFamily *family, INT style, REAL emSize, const Rect& layoutRect, const StringFormat *format) { return updateStatus(DllExports::GdipAddPathStringI(nativePath, string, length, family ? family->nativeFontFamily : NULL, style, emSize, &layoutRect, format ? format->nativeStringFormat : NULL)); } Status ClearMarkers() { return updateStatus(DllExports::GdipClearPathMarkers( nativePath)); } Status CloseAllFigures() { return updateStatus(DllExports::GdipClosePathFigures( nativePath)); } Status CloseFigure() { return updateStatus(DllExports::GdipClosePathFigure( nativePath)); } Status Flatten(const Matrix *matrix = NULL, REAL flatness = FlatnessDefault) { return updateStatus(DllExports::GdipFlattenPath(nativePath, matrix ? matrix->nativeMatrix : NULL, flatness)); } Status GetBounds(RectF *bounds, const Matrix *matrix = NULL, const Pen *pen = NULL) const { return updateStatus(DllExports::GdipGetPathWorldBounds( nativePath, bounds, matrix ? matrix->nativeMatrix : NULL, pen ? pen->nativePen : NULL)); } Status GetBounds(Rect *bounds, const Matrix *matrix = NULL, const Pen *pen = NULL) const { return updateStatus(DllExports::GdipGetPathWorldBoundsI( nativePath, bounds, matrix ? matrix->nativeMatrix : NULL, pen ? pen->nativePen : NULL)); } FillMode GetFillMode() const { FillMode result = FillModeAlternate; updateStatus(DllExports::GdipGetPathFillMode(nativePath, &result)); return result; } Status GetLastPoint(PointF *lastPoint) const { return updateStatus(DllExports::GdipGetPathLastPoint( nativePath, lastPoint)); } Status GetLastStatus() const { Status result = lastStatus; lastStatus = Ok; return result; } Status GetPathData(PathData *pathData) const { if (!pathData) return lastStatus = InvalidParameter; Status status; INT count; status = updateStatus(DllExports::GdipGetPointCount( nativePath, &count)); if (status != Ok) return status; status = updateStatus(pathData->AllocateArrays(count)); if (status != Ok) return status; return updateStatus(DllExports::GdipGetPathData( nativePath, (GpPathData*) pathData)); } Status GetPathPoints(PointF *points, INT count) const { return updateStatus(DllExports::GdipGetPathPoints(nativePath, points, count)); } Status GetPathPoints(Point *points, INT count) const { return updateStatus(DllExports::GdipGetPathPointsI(nativePath, points, count)); } Status GetPathTypes(BYTE *types, INT count) const { return updateStatus(DllExports::GdipGetPathTypes(nativePath, types, count)); } INT GetPointCount() const { INT result = 0; updateStatus(DllExports::GdipGetPointCount(nativePath, &result)); return result; } BOOL IsOutlineVisible(REAL x, REAL y, const Pen *pen, const Graphics *g = NULL) const; BOOL IsOutlineVisible(INT x, INT y, const Pen *pen, const Graphics *g = NULL) const; BOOL IsOutlineVisible(const PointF& point, const Pen *pen, const Graphics *g = NULL) const; BOOL IsOutlineVisible(const Point& point, const Pen *pen, const Graphics *g = NULL) const; BOOL IsVisible(REAL x, REAL y, const Graphics *g = NULL) const; BOOL IsVisible(INT x, INT y, const Graphics *g = NULL) const; BOOL IsVisible(const PointF& point, const Graphics *g = NULL) const; BOOL IsVisible(const Point& point, const Graphics *g = NULL) const; Status Outline(const Matrix *matrix = NULL, REAL flatness = FlatnessDefault) { return updateStatus(DllExports::GdipWindingModeOutline( nativePath, matrix ? matrix->nativeMatrix : NULL, flatness)); } Status Reset() { return updateStatus(DllExports::GdipResetPath(nativePath)); } Status Reverse() { return updateStatus(DllExports::GdipReversePath(nativePath)); } Status SetFillMode(FillMode fillMode) { return updateStatus(DllExports::GdipSetPathFillMode( nativePath, fillMode)); } Status SetMarker() { return updateStatus(DllExports::GdipSetPathMarker(nativePath)); } Status StartFigure() { return updateStatus(DllExports::GdipStartPathFigure( nativePath)); } Status Transform(const Matrix *matrix) { return updateStatus(DllExports::GdipTransformPath( nativePath, matrix ? matrix->nativeMatrix : NULL)); } Status Warp(const PointF *destPoints, INT count, const RectF& srcRect, const Matrix *matrix = NULL, WarpMode warpMode = WarpModePerspective, REAL flatness = FlatnessDefault) { return updateStatus(DllExports::GdipWarpPath(nativePath, matrix ? matrix->nativeMatrix : NULL, destPoints, count, srcRect.X, srcRect.Y, srcRect.Width, srcRect.Height, warpMode, flatness)); } Status Widen(const Pen *pen, const Matrix *matrix = NULL, REAL flatness = FlatnessDefault) { return updateStatus(DllExports::GdipWidenPath(nativePath, pen ? pen->nativePen : NULL, matrix ? matrix->nativeMatrix : NULL, flatness)); } private: GraphicsPath(GpPath *path, Status status): nativePath(path), lastStatus(status) {} GraphicsPath(const GraphicsPath&); GraphicsPath& operator=(const GraphicsPath&); Status updateStatus(Status newStatus) const { if (newStatus != Ok) lastStatus = newStatus; return newStatus; } GpPath *nativePath; mutable Status lastStatus; }; class GraphicsPathIterator: public GdiplusBase { public: GraphicsPathIterator(GraphicsPath *path): nativePathIterator(NULL), lastStatus(Ok) { lastStatus = DllExports::GdipCreatePathIter( &nativePathIterator, path ? path->nativePath : NULL); } ~GraphicsPathIterator() { DllExports::GdipDeletePathIter(nativePathIterator); } INT CopyData(PointF *points, BYTE *types, INT startIndex, INT endIndex) { INT result = 0; updateStatus(DllExports::GdipPathIterCopyData( nativePathIterator, &result, points, types, startIndex, endIndex)); return result; } INT Enumerate(PointF *points, BYTE *types, INT count) { INT result = 0; updateStatus(DllExports::GdipPathIterEnumerate( nativePathIterator, &result, points, types, count)); return result; } INT GetCount() const { INT result = 0; updateStatus(DllExports::GdipPathIterGetCount( nativePathIterator, &result)); return result; } Status GetLastStatus() const { Status result = lastStatus; lastStatus = Ok; return result; } INT GetSubpathCount() const { INT result = 0; updateStatus(DllExports::GdipPathIterGetSubpathCount( nativePathIterator, &result)); return result; } BOOL HasCurve() const { BOOL result = FALSE; updateStatus(DllExports::GdipPathIterHasCurve( nativePathIterator, &result)); return result; } INT NextMarker(INT *startIndex, INT *endIndex) { INT result = 0; updateStatus(DllExports::GdipPathIterNextMarker( nativePathIterator, &result, startIndex, endIndex)); return result; } INT NextMarker(GraphicsPath *path) { INT result = 0; updateStatus(DllExports::GdipPathIterNextMarkerPath( nativePathIterator, &result, path ? path->nativePath : NULL)); return result; } INT NextPathType(BYTE *pathType, INT *startIndex, INT *endIndex) { INT result = 0; updateStatus(DllExports::GdipPathIterNextPathType( nativePathIterator, &result, pathType, startIndex, endIndex)); return result; } INT NextSubpath(INT *startIndex, INT *endIndex, BOOL *isClosed) { INT result = 0; updateStatus(DllExports::GdipPathIterNextSubpath( nativePathIterator, &result, startIndex, endIndex, isClosed)); return result; } INT NextSubpath(GraphicsPath *path, BOOL *isClosed) { INT result = 0; updateStatus(DllExports::GdipPathIterNextSubpathPath( nativePathIterator, &result, path ? path->nativePath : NULL, isClosed)); return result; } VOID Rewind() { updateStatus(DllExports::GdipPathIterRewind( nativePathIterator)); } private: GraphicsPathIterator(GpPathIterator *pathIterator, Status status): nativePathIterator(pathIterator), lastStatus(status) {} GraphicsPathIterator(const GraphicsPathIterator&); GraphicsPathIterator& operator=(const GraphicsPathIterator&); Status updateStatus(Status newStatus) const { if (newStatus != Ok) lastStatus = newStatus; return newStatus; } GpPathIterator *nativePathIterator; mutable Status lastStatus; }; class PathGradientBrush: public Brush { public: PathGradientBrush(const PointF *points, INT count, WrapMode wrapMode = WrapModeClamp) { GpPathGradient *nativePathGradient = NULL; lastStatus = DllExports::GdipCreatePathGradient( points, count, wrapMode, &nativePathGradient); nativeBrush = nativePathGradient; } PathGradientBrush(const Point *points, INT count, WrapMode wrapMode = WrapModeClamp) { GpPathGradient *nativePathGradient = NULL; lastStatus = DllExports::GdipCreatePathGradientI( points, count, wrapMode, &nativePathGradient); nativeBrush = nativePathGradient; } PathGradientBrush(const GraphicsPath *path) { GpPathGradient *nativePathGradient = NULL; lastStatus = DllExports::GdipCreatePathGradientFromPath( path ? path->nativePath : NULL, &nativePathGradient); nativeBrush = nativePathGradient; } virtual PathGradientBrush *Clone() const { GpBrush *cloneBrush = NULL; Status status = updateStatus(DllExports::GdipCloneBrush( nativeBrush, &cloneBrush)); if (status == Ok) { PathGradientBrush *result = new PathGradientBrush(cloneBrush, lastStatus); if (!result) { DllExports::GdipDeleteBrush(cloneBrush); updateStatus(OutOfMemory); } return result; } else { return NULL; } } Status GetBlend(REAL *blendFactors, REAL *blendPositions, INT count) const { return updateStatus(DllExports::GdipGetPathGradientBlend( (GpPathGradient*) nativeBrush, blendFactors, blendPositions, count)); } INT GetBlendCount() const { INT result = 0; updateStatus(DllExports::GdipGetPathGradientBlendCount( (GpPathGradient*) nativeBrush, &result)); return result; } Status GetCenterColor(Color *color) const { return updateStatus(DllExports::GdipGetPathGradientCenterColor( (GpPathGradient*) nativeBrush, color ? &color->Value : NULL)); } Status GetCenterPoint(PointF *point) const { return updateStatus(DllExports::GdipGetPathGradientCenterPoint( (GpPathGradient*) nativeBrush, point)); } Status GetCenterPoint(Point *point) const { return updateStatus(DllExports::GdipGetPathGradientCenterPointI( (GpPathGradient*) nativeBrush, point)); } Status GetFocusScales(REAL *xScale, REAL *yScale) const { return updateStatus(DllExports::GdipGetPathGradientFocusScales( (GpPathGradient*) nativeBrush, xScale, yScale)); } BOOL GetGammaCorrection() const { BOOL result = FALSE; updateStatus(DllExports::GdipGetPathGradientGammaCorrection( (GpPathGradient*) nativeBrush, &result)); return result; } //Status GetGraphicsPath(GraphicsPath *path) const //{ // // TODO: implement PathGradientBrush::GetGraphicsPath // return updateStatus(NotImplemented); //} INT GetInterpolationColorCount() const { INT result = 0; updateStatus(DllExports::GdipGetPathGradientPresetBlendCount( (GpPathGradient*) nativeBrush, &result)); return result; } Status GetInterpolationColors(Color *presetColors, REAL *blendPositions, INT count) const { if (!presetColors || count <= 0) return lastStatus = InvalidParameter; ARGB *presetArgb = (ARGB*) DllExports::GdipAlloc(count * sizeof(ARGB)); if (!presetArgb) return lastStatus = OutOfMemory; Status status = updateStatus(DllExports::GdipGetPathGradientPresetBlend( (GpPathGradient*) nativeBrush, presetArgb, blendPositions, count)); for (INT i = 0; i < count; ++i) { presetColors[i].SetValue(presetArgb[i]); } DllExports::GdipFree((void*) presetArgb); return status; } INT GetPointCount() const { INT result = 0; updateStatus(DllExports::GdipGetPathGradientPointCount( (GpPathGradient*) nativeBrush, &result)); return result; } Status GetRectangle(RectF *rect) const { return updateStatus(DllExports::GdipGetPathGradientRect( (GpPathGradient*) nativeBrush, rect)); } Status GetRectangle(Rect *rect) const { return updateStatus(DllExports::GdipGetPathGradientRectI( (GpPathGradient*) nativeBrush, rect)); } INT GetSurroundColorCount() const { INT result = 0; updateStatus(DllExports::GdipGetPathGradientSurroundColorCount( (GpPathGradient*) nativeBrush, &result)); return result; } Status GetSurroundColors(Color *colors, INT *count) { if (!colors || !count || *count <= 0) return lastStatus = InvalidParameter; ARGB *colorsArgb = (ARGB*) DllExports::GdipAlloc(*count * sizeof(ARGB)); if (!colorsArgb) return lastStatus = OutOfMemory; Status status = updateStatus(DllExports::GdipGetPathGradientSurroundColorsWithCount( (GpPathGradient*) nativeBrush, colorsArgb, count)); for (INT i = 0; i < *count; ++i) { colors[i].SetValue(colorsArgb[i]); } DllExports::GdipFree((void*) colorsArgb); return status; } Status GetTransform(Matrix *matrix) const { return updateStatus(DllExports::GdipGetPathGradientTransform( (GpPathGradient*) nativeBrush, matrix ? matrix->nativeMatrix : NULL)); } WrapMode GetWrapMode() const { WrapMode result = WrapModeTile; updateStatus(DllExports::GdipGetPathGradientWrapMode( (GpPathGradient*) nativeBrush, &result)); return result; } Status MultiplyTransform(const Matrix *matrix, MatrixOrder order = MatrixOrderPrepend) { return updateStatus(DllExports::GdipMultiplyPathGradientTransform( (GpPathGradient*) nativeBrush, matrix ? matrix->nativeMatrix : NULL, order)); } Status ResetTransform() { return updateStatus(DllExports::GdipResetPathGradientTransform( (GpPathGradient*) nativeBrush)); } Status RotateTransform(REAL angle, MatrixOrder order = MatrixOrderPrepend) { return updateStatus(DllExports::GdipRotatePathGradientTransform( (GpPathGradient*) nativeBrush, angle, order)); } Status ScaleTransform(REAL sx, REAL sy, MatrixOrder order = MatrixOrderPrepend) { return updateStatus(DllExports::GdipScalePathGradientTransform( (GpPathGradient*) nativeBrush, sx, sy, order)); } Status SetBlend(REAL *blendFactors, REAL *blendPositions, INT count) { return updateStatus(DllExports::GdipSetPathGradientBlend( (GpPathGradient*) nativeBrush, blendFactors, blendPositions, count)); } Status SetBlendBellShape(REAL focus, REAL scale = 1.0f) { return updateStatus(DllExports::GdipSetPathGradientSigmaBlend( (GpPathGradient*) nativeBrush, focus, scale)); } Status SetBlendTriangularShape(REAL focus, REAL scale = 1.0f) { return updateStatus(DllExports::GdipSetPathGradientLinearBlend( (GpPathGradient*) nativeBrush, focus, scale)); } Status SetCenterColor(const Color& color) { return updateStatus(DllExports::GdipSetPathGradientCenterColor( (GpPathGradient*) nativeBrush, color.GetValue())); } Status SetCenterPoint(const PointF& point) { return updateStatus(DllExports::GdipSetPathGradientCenterPoint( (GpPathGradient*) nativeBrush, &point)); } Status SetCenterPoint(const Point& point) { return updateStatus(DllExports::GdipSetPathGradientCenterPointI( (GpPathGradient*) nativeBrush, &point)); } Status SetFocusScales(REAL xScale, REAL yScale) { return updateStatus(DllExports::GdipSetPathGradientFocusScales( (GpPathGradient*) nativeBrush, xScale, yScale)); } Status SetGammaCorrection(BOOL useGammaCorrection) { return updateStatus(DllExports::GdipSetPathGradientGammaCorrection( (GpPathGradient*) nativeBrush, useGammaCorrection)); } //Status SetGraphicsPath(const GraphicsPath *path) //{ // // TODO: implement PathGradientBrush::SetGraphicsPath // return updateStatus(NotImplemented); //} Status SetInterpolationColors(const Color *presetColors, REAL *blendPositions, INT count) { if (!presetColors || count <= 0) return lastStatus = InvalidParameter; ARGB *presetArgb = (ARGB*) DllExports::GdipAlloc(count * sizeof(ARGB)); if (!presetArgb) return lastStatus = OutOfMemory; for (INT i = 0; i < count; ++i) { presetArgb[i] = presetColors[i].GetValue(); } Status status = updateStatus(DllExports::GdipSetPathGradientPresetBlend( (GpPathGradient*) nativeBrush, presetArgb, blendPositions, count)); DllExports::GdipFree((void*) presetArgb); return status; } Status SetSurroundColors(const Color *colors, INT *count) { if (!colors || !count || *count <= 0) return lastStatus = InvalidParameter; ARGB *colorsArgb = (ARGB*) DllExports::GdipAlloc(*count * sizeof(ARGB)); if (!colorsArgb) return lastStatus = OutOfMemory; for (INT i = 0; i < *count; ++i) { colorsArgb[i] = colors[i].GetValue(); } Status status = updateStatus(DllExports::GdipSetPathGradientSurroundColorsWithCount( (GpPathGradient*) nativeBrush, colorsArgb, count)); DllExports::GdipFree((void*) colorsArgb); return status; } Status SetTransform(const Matrix *matrix) { return updateStatus(DllExports::GdipSetPathGradientTransform( (GpPathGradient*) nativeBrush, matrix ? matrix->nativeMatrix : NULL)); } Status SetWrapMode(WrapMode wrapMode) { return updateStatus(DllExports::GdipSetPathGradientWrapMode( (GpPathGradient*) nativeBrush, wrapMode)); } Status TranslateTransform(REAL dx, REAL dy, MatrixOrder order = MatrixOrderPrepend) { return updateStatus(DllExports::GdipTranslatePathGradientTransform( (GpPathGradient*) nativeBrush, dx, dy, order)); } private: PathGradientBrush(GpBrush *brush, Status status): Brush(brush, status) {} PathGradientBrush(const PathGradientBrush&); PathGradientBrush& operator=(const PathGradientBrush&); }; #endif /* __GDIPLUS_PATH_H */