/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "SurfaceComposerClient" #include <stdint.h> #include <sys/types.h> #include <utils/Errors.h> #include <utils/Log.h> #include <utils/Singleton.h> #include <utils/SortedVector.h> #include <utils/String8.h> #include <utils/threads.h> #include <binder/IMemory.h> #include <binder/IServiceManager.h> #include <ui/DisplayInfo.h> #include <gui/CpuConsumer.h> #include <gui/IGraphicBufferProducer.h> #include <gui/ISurfaceComposer.h> #include <gui/ISurfaceComposerClient.h> #include <gui/SurfaceComposerClient.h> #include <private/gui/ComposerService.h> #include <private/gui/LayerState.h> namespace android { // --------------------------------------------------------------------------- ANDROID_SINGLETON_STATIC_INSTANCE(ComposerService); ComposerService::ComposerService() : Singleton<ComposerService>() { Mutex::Autolock _l(mLock); connectLocked(); } void ComposerService::connectLocked() { const String16 name("SurfaceFlinger"); while (getService(name, &mComposerService) != NO_ERROR) { usleep(250000); } assert(mComposerService != NULL); // Create the death listener. class DeathObserver : public IBinder::DeathRecipient { ComposerService& mComposerService; virtual void binderDied(const wp<IBinder>& who) { ALOGW("ComposerService remote (surfaceflinger) died [%p]", who.unsafe_get()); mComposerService.composerServiceDied(); } public: DeathObserver(ComposerService& mgr) : mComposerService(mgr) { } }; mDeathObserver = new DeathObserver(*const_cast<ComposerService*>(this)); IInterface::asBinder(mComposerService)->linkToDeath(mDeathObserver); } /*static*/ sp<ISurfaceComposer> ComposerService::getComposerService() { ComposerService& instance = ComposerService::getInstance(); Mutex::Autolock _l(instance.mLock); if (instance.mComposerService == NULL) { ComposerService::getInstance().connectLocked(); assert(instance.mComposerService != NULL); ALOGD("ComposerService reconnected"); } return instance.mComposerService; } void ComposerService::composerServiceDied() { Mutex::Autolock _l(mLock); mComposerService = NULL; mDeathObserver = NULL; } // --------------------------------------------------------------------------- static inline int compare_type(const ComposerState& lhs, const ComposerState& rhs) { if (lhs.client < rhs.client) return -1; if (lhs.client > rhs.client) return 1; if (lhs.state.surface < rhs.state.surface) return -1; if (lhs.state.surface > rhs.state.surface) return 1; return 0; } static inline int compare_type(const DisplayState& lhs, const DisplayState& rhs) { return compare_type(lhs.token, rhs.token); } class Composer : public Singleton<Composer> { friend class Singleton<Composer>; mutable Mutex mLock; SortedVector<ComposerState> mComposerStates; SortedVector<DisplayState > mDisplayStates; uint32_t mForceSynchronous; uint32_t mTransactionNestCount; bool mAnimation; Composer() : Singleton<Composer>(), mForceSynchronous(0), mTransactionNestCount(0), mAnimation(false) { } void openGlobalTransactionImpl(); void closeGlobalTransactionImpl(bool synchronous); void setAnimationTransactionImpl(); layer_state_t* getLayerStateLocked( const sp<SurfaceComposerClient>& client, const sp<IBinder>& id); DisplayState& getDisplayStateLocked(const sp<IBinder>& token); public: sp<IBinder> createDisplay(const String8& displayName, bool secure); void destroyDisplay(const sp<IBinder>& display); sp<IBinder> getBuiltInDisplay(int32_t id); status_t setPosition(const sp<SurfaceComposerClient>& client, const sp<IBinder>& id, float x, float y); status_t setSize(const sp<SurfaceComposerClient>& client, const sp<IBinder>& id, uint32_t w, uint32_t h); status_t setLayer(const sp<SurfaceComposerClient>& client, const sp<IBinder>& id, uint32_t z); status_t setFlags(const sp<SurfaceComposerClient>& client, const sp<IBinder>& id, uint32_t flags, uint32_t mask); status_t setTransparentRegionHint( const sp<SurfaceComposerClient>& client, const sp<IBinder>& id, const Region& transparentRegion); status_t setAlpha(const sp<SurfaceComposerClient>& client, const sp<IBinder>& id, float alpha); status_t setMatrix(const sp<SurfaceComposerClient>& client, const sp<IBinder>& id, float dsdx, float dtdx, float dsdy, float dtdy); status_t setOrientation(int orientation); status_t setCrop(const sp<SurfaceComposerClient>& client, const sp<IBinder>& id, const Rect& crop); status_t setLayerStack(const sp<SurfaceComposerClient>& client, const sp<IBinder>& id, uint32_t layerStack); void setDisplaySurface(const sp<IBinder>& token, const sp<IGraphicBufferProducer>& bufferProducer); void setDisplayLayerStack(const sp<IBinder>& token, uint32_t layerStack); void setDisplayProjection(const sp<IBinder>& token, uint32_t orientation, const Rect& layerStackRect, const Rect& displayRect); void setDisplaySize(const sp<IBinder>& token, uint32_t width, uint32_t height); static void setAnimationTransaction() { Composer::getInstance().setAnimationTransactionImpl(); } static void openGlobalTransaction() { Composer::getInstance().openGlobalTransactionImpl(); } static void closeGlobalTransaction(bool synchronous) { Composer::getInstance().closeGlobalTransactionImpl(synchronous); } }; ANDROID_SINGLETON_STATIC_INSTANCE(Composer); // --------------------------------------------------------------------------- sp<IBinder> Composer::createDisplay(const String8& displayName, bool secure) { return ComposerService::getComposerService()->createDisplay(displayName, secure); } void Composer::destroyDisplay(const sp<IBinder>& display) { return ComposerService::getComposerService()->destroyDisplay(display); } sp<IBinder> Composer::getBuiltInDisplay(int32_t id) { return ComposerService::getComposerService()->getBuiltInDisplay(id); } void Composer::openGlobalTransactionImpl() { { // scope for the lock Mutex::Autolock _l(mLock); mTransactionNestCount += 1; } } void Composer::closeGlobalTransactionImpl(bool synchronous) { sp<ISurfaceComposer> sm(ComposerService::getComposerService()); Vector<ComposerState> transaction; Vector<DisplayState> displayTransaction; uint32_t flags = 0; { // scope for the lock Mutex::Autolock _l(mLock); mForceSynchronous |= synchronous; if (!mTransactionNestCount) { ALOGW("At least one call to closeGlobalTransaction() was not matched by a prior " "call to openGlobalTransaction()."); } else if (--mTransactionNestCount) { return; } transaction = mComposerStates; mComposerStates.clear(); displayTransaction = mDisplayStates; mDisplayStates.clear(); if (mForceSynchronous) { flags |= ISurfaceComposer::eSynchronous; } if (mAnimation) { flags |= ISurfaceComposer::eAnimation; } mForceSynchronous = false; mAnimation = false; } sm->setTransactionState(transaction, displayTransaction, flags); } void Composer::setAnimationTransactionImpl() { Mutex::Autolock _l(mLock); mAnimation = true; } layer_state_t* Composer::getLayerStateLocked( const sp<SurfaceComposerClient>& client, const sp<IBinder>& id) { ComposerState s; s.client = client->mClient; s.state.surface = id; ssize_t index = mComposerStates.indexOf(s); if (index < 0) { // we don't have it, add an initialized layer_state to our list index = mComposerStates.add(s); } ComposerState* const out = mComposerStates.editArray(); return &(out[index].state); } status_t Composer::setPosition(const sp<SurfaceComposerClient>& client, const sp<IBinder>& id, float x, float y) { Mutex::Autolock _l(mLock); layer_state_t* s = getLayerStateLocked(client, id); if (!s) return BAD_INDEX; s->what |= layer_state_t::ePositionChanged; s->x = x; s->y = y; return NO_ERROR; } status_t Composer::setSize(const sp<SurfaceComposerClient>& client, const sp<IBinder>& id, uint32_t w, uint32_t h) { Mutex::Autolock _l(mLock); layer_state_t* s = getLayerStateLocked(client, id); if (!s) return BAD_INDEX; s->what |= layer_state_t::eSizeChanged; s->w = w; s->h = h; // Resizing a surface makes the transaction synchronous. mForceSynchronous = true; return NO_ERROR; } status_t Composer::setLayer(const sp<SurfaceComposerClient>& client, const sp<IBinder>& id, uint32_t z) { Mutex::Autolock _l(mLock); layer_state_t* s = getLayerStateLocked(client, id); if (!s) return BAD_INDEX; s->what |= layer_state_t::eLayerChanged; s->z = z; return NO_ERROR; } status_t Composer::setFlags(const sp<SurfaceComposerClient>& client, const sp<IBinder>& id, uint32_t flags, uint32_t mask) { Mutex::Autolock _l(mLock); layer_state_t* s = getLayerStateLocked(client, id); if (!s) return BAD_INDEX; if (mask & layer_state_t::eLayerOpaque || mask & layer_state_t::eLayerHidden || mask & layer_state_t::eLayerSecure) { s->what |= layer_state_t::eFlagsChanged; } s->flags &= ~mask; s->flags |= (flags & mask); s->mask |= mask; return NO_ERROR; } status_t Composer::setTransparentRegionHint( const sp<SurfaceComposerClient>& client, const sp<IBinder>& id, const Region& transparentRegion) { Mutex::Autolock _l(mLock); layer_state_t* s = getLayerStateLocked(client, id); if (!s) return BAD_INDEX; s->what |= layer_state_t::eTransparentRegionChanged; s->transparentRegion = transparentRegion; return NO_ERROR; } status_t Composer::setAlpha(const sp<SurfaceComposerClient>& client, const sp<IBinder>& id, float alpha) { Mutex::Autolock _l(mLock); layer_state_t* s = getLayerStateLocked(client, id); if (!s) return BAD_INDEX; s->what |= layer_state_t::eAlphaChanged; s->alpha = alpha; return NO_ERROR; } status_t Composer::setLayerStack(const sp<SurfaceComposerClient>& client, const sp<IBinder>& id, uint32_t layerStack) { Mutex::Autolock _l(mLock); layer_state_t* s = getLayerStateLocked(client, id); if (!s) return BAD_INDEX; s->what |= layer_state_t::eLayerStackChanged; s->layerStack = layerStack; return NO_ERROR; } status_t Composer::setMatrix(const sp<SurfaceComposerClient>& client, const sp<IBinder>& id, float dsdx, float dtdx, float dsdy, float dtdy) { Mutex::Autolock _l(mLock); layer_state_t* s = getLayerStateLocked(client, id); if (!s) return BAD_INDEX; s->what |= layer_state_t::eMatrixChanged; layer_state_t::matrix22_t matrix; matrix.dsdx = dsdx; matrix.dtdx = dtdx; matrix.dsdy = dsdy; matrix.dtdy = dtdy; s->matrix = matrix; return NO_ERROR; } status_t Composer::setCrop(const sp<SurfaceComposerClient>& client, const sp<IBinder>& id, const Rect& crop) { Mutex::Autolock _l(mLock); layer_state_t* s = getLayerStateLocked(client, id); if (!s) return BAD_INDEX; s->what |= layer_state_t::eCropChanged; s->crop = crop; return NO_ERROR; } // --------------------------------------------------------------------------- DisplayState& Composer::getDisplayStateLocked(const sp<IBinder>& token) { DisplayState s; s.token = token; ssize_t index = mDisplayStates.indexOf(s); if (index < 0) { // we don't have it, add an initialized layer_state to our list s.what = 0; index = mDisplayStates.add(s); } return mDisplayStates.editItemAt(static_cast<size_t>(index)); } void Composer::setDisplaySurface(const sp<IBinder>& token, const sp<IGraphicBufferProducer>& bufferProducer) { Mutex::Autolock _l(mLock); DisplayState& s(getDisplayStateLocked(token)); s.surface = bufferProducer; s.what |= DisplayState::eSurfaceChanged; } void Composer::setDisplayLayerStack(const sp<IBinder>& token, uint32_t layerStack) { Mutex::Autolock _l(mLock); DisplayState& s(getDisplayStateLocked(token)); s.layerStack = layerStack; s.what |= DisplayState::eLayerStackChanged; } void Composer::setDisplayProjection(const sp<IBinder>& token, uint32_t orientation, const Rect& layerStackRect, const Rect& displayRect) { Mutex::Autolock _l(mLock); DisplayState& s(getDisplayStateLocked(token)); s.orientation = orientation; s.viewport = layerStackRect; s.frame = displayRect; s.what |= DisplayState::eDisplayProjectionChanged; mForceSynchronous = true; // TODO: do we actually still need this? } void Composer::setDisplaySize(const sp<IBinder>& token, uint32_t width, uint32_t height) { Mutex::Autolock _l(mLock); DisplayState& s(getDisplayStateLocked(token)); s.width = width; s.height = height; s.what |= DisplayState::eDisplaySizeChanged; } // --------------------------------------------------------------------------- SurfaceComposerClient::SurfaceComposerClient() : mStatus(NO_INIT), mComposer(Composer::getInstance()) { } void SurfaceComposerClient::onFirstRef() { sp<ISurfaceComposer> sm(ComposerService::getComposerService()); if (sm != 0) { sp<ISurfaceComposerClient> conn = sm->createConnection(); if (conn != 0) { mClient = conn; mStatus = NO_ERROR; } } } SurfaceComposerClient::~SurfaceComposerClient() { dispose(); } status_t SurfaceComposerClient::initCheck() const { return mStatus; } sp<IBinder> SurfaceComposerClient::connection() const { return IInterface::asBinder(mClient); } status_t SurfaceComposerClient::linkToComposerDeath( const sp<IBinder::DeathRecipient>& recipient, void* cookie, uint32_t flags) { sp<ISurfaceComposer> sm(ComposerService::getComposerService()); return IInterface::asBinder(sm)->linkToDeath(recipient, cookie, flags); } void SurfaceComposerClient::dispose() { // this can be called more than once. sp<ISurfaceComposerClient> client; Mutex::Autolock _lm(mLock); if (mClient != 0) { client = mClient; // hold ref while lock is held mClient.clear(); } mStatus = NO_INIT; } sp<SurfaceControl> SurfaceComposerClient::createSurface( const String8& name, uint32_t w, uint32_t h, PixelFormat format, uint32_t flags) { sp<SurfaceControl> sur; if (mStatus == NO_ERROR) { sp<IBinder> handle; sp<IGraphicBufferProducer> gbp; status_t err = mClient->createSurface(name, w, h, format, flags, &handle, &gbp); ALOGE_IF(err, "SurfaceComposerClient::createSurface error %s", strerror(-err)); if (err == NO_ERROR) { sur = new SurfaceControl(this, handle, gbp); } } return sur; } sp<IBinder> SurfaceComposerClient::createDisplay(const String8& displayName, bool secure) { return Composer::getInstance().createDisplay(displayName, secure); } void SurfaceComposerClient::destroyDisplay(const sp<IBinder>& display) { Composer::getInstance().destroyDisplay(display); } sp<IBinder> SurfaceComposerClient::getBuiltInDisplay(int32_t id) { return Composer::getInstance().getBuiltInDisplay(id); } status_t SurfaceComposerClient::destroySurface(const sp<IBinder>& sid) { if (mStatus != NO_ERROR) return mStatus; status_t err = mClient->destroySurface(sid); return err; } status_t SurfaceComposerClient::clearLayerFrameStats(const sp<IBinder>& token) const { if (mStatus != NO_ERROR) { return mStatus; } return mClient->clearLayerFrameStats(token); } status_t SurfaceComposerClient::getLayerFrameStats(const sp<IBinder>& token, FrameStats* outStats) const { if (mStatus != NO_ERROR) { return mStatus; } return mClient->getLayerFrameStats(token, outStats); } inline Composer& SurfaceComposerClient::getComposer() { return mComposer; } // ---------------------------------------------------------------------------- void SurfaceComposerClient::openGlobalTransaction() { Composer::openGlobalTransaction(); } void SurfaceComposerClient::closeGlobalTransaction(bool synchronous) { Composer::closeGlobalTransaction(synchronous); } void SurfaceComposerClient::setAnimationTransaction() { Composer::setAnimationTransaction(); } // ---------------------------------------------------------------------------- status_t SurfaceComposerClient::setCrop(const sp<IBinder>& id, const Rect& crop) { return getComposer().setCrop(this, id, crop); } status_t SurfaceComposerClient::setPosition(const sp<IBinder>& id, float x, float y) { return getComposer().setPosition(this, id, x, y); } status_t SurfaceComposerClient::setSize(const sp<IBinder>& id, uint32_t w, uint32_t h) { return getComposer().setSize(this, id, w, h); } status_t SurfaceComposerClient::setLayer(const sp<IBinder>& id, uint32_t z) { return getComposer().setLayer(this, id, z); } status_t SurfaceComposerClient::hide(const sp<IBinder>& id) { return getComposer().setFlags(this, id, layer_state_t::eLayerHidden, layer_state_t::eLayerHidden); } status_t SurfaceComposerClient::show(const sp<IBinder>& id) { return getComposer().setFlags(this, id, 0, layer_state_t::eLayerHidden); } status_t SurfaceComposerClient::setFlags(const sp<IBinder>& id, uint32_t flags, uint32_t mask) { return getComposer().setFlags(this, id, flags, mask); } status_t SurfaceComposerClient::setTransparentRegionHint(const sp<IBinder>& id, const Region& transparentRegion) { return getComposer().setTransparentRegionHint(this, id, transparentRegion); } status_t SurfaceComposerClient::setAlpha(const sp<IBinder>& id, float alpha) { return getComposer().setAlpha(this, id, alpha); } status_t SurfaceComposerClient::setLayerStack(const sp<IBinder>& id, uint32_t layerStack) { return getComposer().setLayerStack(this, id, layerStack); } status_t SurfaceComposerClient::setMatrix(const sp<IBinder>& id, float dsdx, float dtdx, float dsdy, float dtdy) { return getComposer().setMatrix(this, id, dsdx, dtdx, dsdy, dtdy); } // ---------------------------------------------------------------------------- void SurfaceComposerClient::setDisplaySurface(const sp<IBinder>& token, const sp<IGraphicBufferProducer>& bufferProducer) { Composer::getInstance().setDisplaySurface(token, bufferProducer); } void SurfaceComposerClient::setDisplayLayerStack(const sp<IBinder>& token, uint32_t layerStack) { Composer::getInstance().setDisplayLayerStack(token, layerStack); } void SurfaceComposerClient::setDisplayProjection(const sp<IBinder>& token, uint32_t orientation, const Rect& layerStackRect, const Rect& displayRect) { Composer::getInstance().setDisplayProjection(token, orientation, layerStackRect, displayRect); } void SurfaceComposerClient::setDisplaySize(const sp<IBinder>& token, uint32_t width, uint32_t height) { Composer::getInstance().setDisplaySize(token, width, height); } // ---------------------------------------------------------------------------- status_t SurfaceComposerClient::getDisplayConfigs( const sp<IBinder>& display, Vector<DisplayInfo>* configs) { return ComposerService::getComposerService()->getDisplayConfigs(display, configs); } status_t SurfaceComposerClient::getDisplayInfo(const sp<IBinder>& display, DisplayInfo* info) { Vector<DisplayInfo> configs; status_t result = getDisplayConfigs(display, &configs); if (result != NO_ERROR) { return result; } int activeId = getActiveConfig(display); if (activeId < 0) { ALOGE("No active configuration found"); return NAME_NOT_FOUND; } *info = configs[static_cast<size_t>(activeId)]; return NO_ERROR; } int SurfaceComposerClient::getActiveConfig(const sp<IBinder>& display) { return ComposerService::getComposerService()->getActiveConfig(display); } status_t SurfaceComposerClient::setActiveConfig(const sp<IBinder>& display, int id) { return ComposerService::getComposerService()->setActiveConfig(display, id); } void SurfaceComposerClient::setDisplayPowerMode(const sp<IBinder>& token, int mode) { ComposerService::getComposerService()->setPowerMode(token, mode); } status_t SurfaceComposerClient::clearAnimationFrameStats() { return ComposerService::getComposerService()->clearAnimationFrameStats(); } status_t SurfaceComposerClient::getAnimationFrameStats(FrameStats* outStats) { return ComposerService::getComposerService()->getAnimationFrameStats(outStats); } // ---------------------------------------------------------------------------- status_t ScreenshotClient::capture( const sp<IBinder>& display, const sp<IGraphicBufferProducer>& producer, Rect sourceCrop, uint32_t reqWidth, uint32_t reqHeight, uint32_t minLayerZ, uint32_t maxLayerZ, bool useIdentityTransform) { sp<ISurfaceComposer> s(ComposerService::getComposerService()); if (s == NULL) return NO_INIT; return s->captureScreen(display, producer, sourceCrop, reqWidth, reqHeight, minLayerZ, maxLayerZ, useIdentityTransform); } ScreenshotClient::ScreenshotClient() : mHaveBuffer(false) { memset(&mBuffer, 0, sizeof(mBuffer)); } ScreenshotClient::~ScreenshotClient() { ScreenshotClient::release(); } sp<CpuConsumer> ScreenshotClient::getCpuConsumer() const { if (mCpuConsumer == NULL) { sp<IGraphicBufferConsumer> consumer; BufferQueue::createBufferQueue(&mProducer, &consumer); mCpuConsumer = new CpuConsumer(consumer, 1); mCpuConsumer->setName(String8("ScreenshotClient")); } return mCpuConsumer; } status_t ScreenshotClient::update(const sp<IBinder>& display, Rect sourceCrop, uint32_t reqWidth, uint32_t reqHeight, uint32_t minLayerZ, uint32_t maxLayerZ, bool useIdentityTransform, uint32_t rotation) { sp<ISurfaceComposer> s(ComposerService::getComposerService()); if (s == NULL) return NO_INIT; sp<CpuConsumer> cpuConsumer = getCpuConsumer(); if (mHaveBuffer) { mCpuConsumer->unlockBuffer(mBuffer); memset(&mBuffer, 0, sizeof(mBuffer)); mHaveBuffer = false; } status_t err = s->captureScreen(display, mProducer, sourceCrop, reqWidth, reqHeight, minLayerZ, maxLayerZ, useIdentityTransform, static_cast<ISurfaceComposer::Rotation>(rotation)); if (err == NO_ERROR) { err = mCpuConsumer->lockNextBuffer(&mBuffer); if (err == NO_ERROR) { mHaveBuffer = true; } } return err; } status_t ScreenshotClient::update(const sp<IBinder>& display, Rect sourceCrop, uint32_t reqWidth, uint32_t reqHeight, uint32_t minLayerZ, uint32_t maxLayerZ, bool useIdentityTransform) { return ScreenshotClient::update(display, sourceCrop, reqWidth, reqHeight, minLayerZ, maxLayerZ, useIdentityTransform, ISurfaceComposer::eRotateNone); } status_t ScreenshotClient::update(const sp<IBinder>& display, Rect sourceCrop, bool useIdentityTransform) { return ScreenshotClient::update(display, sourceCrop, 0, 0, 0, -1U, useIdentityTransform, ISurfaceComposer::eRotateNone); } status_t ScreenshotClient::update(const sp<IBinder>& display, Rect sourceCrop, uint32_t reqWidth, uint32_t reqHeight, bool useIdentityTransform) { return ScreenshotClient::update(display, sourceCrop, reqWidth, reqHeight, 0, -1U, useIdentityTransform, ISurfaceComposer::eRotateNone); } void ScreenshotClient::release() { if (mHaveBuffer) { mCpuConsumer->unlockBuffer(mBuffer); memset(&mBuffer, 0, sizeof(mBuffer)); mHaveBuffer = false; } mCpuConsumer.clear(); } void const* ScreenshotClient::getPixels() const { return mBuffer.data; } uint32_t ScreenshotClient::getWidth() const { return mBuffer.width; } uint32_t ScreenshotClient::getHeight() const { return mBuffer.height; } PixelFormat ScreenshotClient::getFormat() const { return mBuffer.format; } uint32_t ScreenshotClient::getStride() const { return mBuffer.stride; } size_t ScreenshotClient::getSize() const { return mBuffer.stride * mBuffer.height * bytesPerPixel(mBuffer.format); } // ---------------------------------------------------------------------------- }; // namespace android