/* * Copyright (C) 2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ //#define LOG_NDEBUG 0 #define LOG_TAG "BufferItemConsumer" //#define ATRACE_TAG ATRACE_TAG_GRAPHICS #include <utils/Log.h> #include <gui/BufferItem.h> #include <gui/BufferItemConsumer.h> //#define BI_LOGV(x, ...) ALOGV("[%s] " x, mName.string(), ##__VA_ARGS__) //#define BI_LOGD(x, ...) ALOGD("[%s] " x, mName.string(), ##__VA_ARGS__) //#define BI_LOGI(x, ...) ALOGI("[%s] " x, mName.string(), ##__VA_ARGS__) //#define BI_LOGW(x, ...) ALOGW("[%s] " x, mName.string(), ##__VA_ARGS__) #define BI_LOGE(x, ...) ALOGE("[%s] " x, mName.string(), ##__VA_ARGS__) namespace android { BufferItemConsumer::BufferItemConsumer( const sp<IGraphicBufferConsumer>& consumer, uint32_t consumerUsage, int bufferCount, bool controlledByApp) : ConsumerBase(consumer, controlledByApp) { status_t err = mConsumer->setConsumerUsageBits(consumerUsage); LOG_ALWAYS_FATAL_IF(err != OK, "Failed to set consumer usage bits to %#x", consumerUsage); if (bufferCount != DEFAULT_MAX_BUFFERS) { err = mConsumer->setMaxAcquiredBufferCount(bufferCount); LOG_ALWAYS_FATAL_IF(err != OK, "Failed to set max acquired buffer count to %d", bufferCount); } } BufferItemConsumer::~BufferItemConsumer() {} void BufferItemConsumer::setName(const String8& name) { Mutex::Autolock _l(mMutex); mName = name; mConsumer->setConsumerName(name); } status_t BufferItemConsumer::acquireBuffer(BufferItem *item, nsecs_t presentWhen, bool waitForFence) { status_t err; if (!item) return BAD_VALUE; Mutex::Autolock _l(mMutex); err = acquireBufferLocked(item, presentWhen); if (err != OK) { if (err != NO_BUFFER_AVAILABLE) { BI_LOGE("Error acquiring buffer: %s (%d)", strerror(err), err); } return err; } if (waitForFence) { err = item->mFence->waitForever("BufferItemConsumer::acquireBuffer"); if (err != OK) { BI_LOGE("Failed to wait for fence of acquired buffer: %s (%d)", strerror(-err), err); return err; } } item->mGraphicBuffer = mSlots[item->mBuf].mGraphicBuffer; return OK; } status_t BufferItemConsumer::releaseBuffer(const BufferItem &item, const sp<Fence>& releaseFence) { status_t err; Mutex::Autolock _l(mMutex); err = addReleaseFenceLocked(item.mBuf, item.mGraphicBuffer, releaseFence); err = releaseBufferLocked(item.mBuf, item.mGraphicBuffer, EGL_NO_DISPLAY, EGL_NO_SYNC_KHR); if (err != OK) { BI_LOGE("Failed to release buffer: %s (%d)", strerror(-err), err); } return err; } } // namespace android