/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_SERVERS_CAMERA_CAMERAFLASHLIGHT_H #define ANDROID_SERVERS_CAMERA_CAMERAFLASHLIGHT_H #include "hardware/camera_common.h" #include "utils/KeyedVector.h" #include "utils/SortedVector.h" #include "gui/GLConsumer.h" #include "gui/Surface.h" #include "common/CameraDeviceBase.h" #include "device1/CameraHardwareInterface.h" namespace android { /** * FlashControlBase is a base class for flash control. It defines the functions * that a flash control for each camera module/device version should implement. */ class FlashControlBase : public virtual VirtualLightRefBase { public: virtual ~FlashControlBase(); // Whether a camera device has a flash unit. Calling this function may // cause the torch mode to be turned off in HAL v1 devices. If // previously-on torch mode is turned off, // callbacks.torch_mode_status_change() should be invoked. virtual status_t hasFlashUnit(const String8& cameraId, bool *hasFlash) = 0; // set the torch mode to on or off. virtual status_t setTorchMode(const String8& cameraId, bool enabled) = 0; }; /** * CameraFlashlight can be used by camera service to control flashflight. */ class CameraFlashlight : public virtual VirtualLightRefBase { public: CameraFlashlight(CameraModule& cameraModule, const camera_module_callbacks_t& callbacks); virtual ~CameraFlashlight(); // Find all flash units. This must be called before other methods. All // camera devices must be closed when it's called because HAL v1 devices // need to be opened to query available flash modes. status_t findFlashUnits(); // Whether a camera device has a flash unit. Before findFlashUnits() is // called, this function always returns false. bool hasFlashUnit(const String8& cameraId); // set the torch mode to on or off. status_t setTorchMode(const String8& cameraId, bool enabled); // Notify CameraFlashlight that camera service is going to open a camera // device. CameraFlashlight will free the resources that may cause the // camera open to fail. Camera service must call this function before // opening a camera device. status_t prepareDeviceOpen(const String8& cameraId); // Notify CameraFlashlight that camera service has closed a camera // device. CameraFlashlight may invoke callbacks for torch mode // available depending on the implementation. status_t deviceClosed(const String8& cameraId); private: // create flashlight control based on camera module API and camera // device API versions. status_t createFlashlightControl(const String8& cameraId); // mLock should be locked. bool hasFlashUnitLocked(const String8& cameraId); sp<FlashControlBase> mFlashControl; CameraModule *mCameraModule; const camera_module_callbacks_t *mCallbacks; SortedVector<String8> mOpenedCameraIds; // camera id -> if it has a flash unit KeyedVector<String8, bool> mHasFlashlightMap; bool mFlashlightMapInitialized; Mutex mLock; // protect CameraFlashlight API }; /** * Flash control for camera module v2.4 and above. */ class ModuleFlashControl : public FlashControlBase { public: ModuleFlashControl(CameraModule& cameraModule, const camera_module_callbacks_t& callbacks); virtual ~ModuleFlashControl(); // FlashControlBase status_t hasFlashUnit(const String8& cameraId, bool *hasFlash); status_t setTorchMode(const String8& cameraId, bool enabled); private: CameraModule *mCameraModule; Mutex mLock; }; /** * Flash control for camera module <= v2.3 and camera HAL v2-v3 */ class CameraDeviceClientFlashControl : public FlashControlBase { public: CameraDeviceClientFlashControl(CameraModule& cameraModule, const camera_module_callbacks_t& callbacks); virtual ~CameraDeviceClientFlashControl(); // FlashControlBase status_t setTorchMode(const String8& cameraId, bool enabled); status_t hasFlashUnit(const String8& cameraId, bool *hasFlash); private: // connect to a camera device status_t connectCameraDevice(const String8& cameraId); // disconnect and free mDevice status_t disconnectCameraDevice(); // initialize a surface status_t initializeSurface(sp<CameraDeviceBase>& device, int32_t width, int32_t height); // submit a request to enable the torch mode status_t submitTorchEnabledRequest(); // get the smallest surface size of IMPLEMENTATION_DEFINED status_t getSmallestSurfaceSize(const camera_info& info, int32_t *width, int32_t *height); // protected by mLock status_t hasFlashUnitLocked(const String8& cameraId, bool *hasFlash); CameraModule *mCameraModule; const camera_module_callbacks_t *mCallbacks; String8 mCameraId; bool mTorchEnabled; CameraMetadata *mMetadata; // WORKAROUND: will be set to true for HAL v2 devices where // setStreamingRequest() needs to be call for torch mode settings to // take effect. bool mStreaming; sp<CameraDeviceBase> mDevice; sp<IGraphicBufferProducer> mProducer; sp<IGraphicBufferConsumer> mConsumer; sp<GLConsumer> mSurfaceTexture; sp<Surface> mSurface; int32_t mStreamId; Mutex mLock; }; /** * Flash control for camera module <= v2.3 and camera HAL v1 */ class CameraHardwareInterfaceFlashControl : public FlashControlBase { public: CameraHardwareInterfaceFlashControl(CameraModule& cameraModule, const camera_module_callbacks_t& callbacks); virtual ~CameraHardwareInterfaceFlashControl(); // FlashControlBase status_t setTorchMode(const String8& cameraId, bool enabled); status_t hasFlashUnit(const String8& cameraId, bool *hasFlash); private: // connect to a camera device status_t connectCameraDevice(const String8& cameraId); // disconnect and free mDevice status_t disconnectCameraDevice(); // initialize the preview window status_t initializePreviewWindow(sp<CameraHardwareInterface> device, int32_t width, int32_t height); // start preview and enable torch status_t startPreviewAndTorch(); // get the smallest surface status_t getSmallestSurfaceSize(int32_t *width, int32_t *height); // protected by mLock status_t hasFlashUnitLocked(const String8& cameraId, bool *hasFlash); CameraModule *mCameraModule; const camera_module_callbacks_t *mCallbacks; sp<CameraHardwareInterface> mDevice; String8 mCameraId; CameraParameters mParameters; bool mTorchEnabled; sp<IGraphicBufferProducer> mProducer; sp<IGraphicBufferConsumer> mConsumer; sp<GLConsumer> mSurfaceTexture; sp<Surface> mSurface; Mutex mLock; }; } // namespace android #endif