/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_AUDIO_FAST_CAPTURE_DUMP_STATE_H #define ANDROID_AUDIO_FAST_CAPTURE_DUMP_STATE_H #include <stdint.h> #include "Configuration.h" #include "FastThreadDumpState.h" namespace android { struct FastCaptureDumpState : FastThreadDumpState { FastCaptureDumpState(); /*virtual*/ ~FastCaptureDumpState(); void dump(int fd) const; // should only be called on a stable copy, not the original // FIXME by renaming, could pull up many of these to FastThreadDumpState uint32_t mReadSequence; // incremented before and after each read() uint32_t mFramesRead; // total number of frames read successfully uint32_t mReadErrors; // total number of read() errors uint32_t mSampleRate; size_t mFrameCount; }; } // android #endif // ANDROID_AUDIO_FAST_CAPTURE_DUMP_STATE_H