/* * Copyright (C) 2006-2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "AudioSystem" //#define LOG_NDEBUG 0 #include <utils/Log.h> #include <binder/IServiceManager.h> #include <media/AudioSystem.h> #include <media/IAudioFlinger.h> #include <media/IAudioPolicyService.h> #include <math.h> #include <system/audio.h> // ---------------------------------------------------------------------------- namespace android { // client singleton for AudioFlinger binder interface Mutex AudioSystem::gLock; Mutex AudioSystem::gLockAPS; sp<IAudioFlinger> AudioSystem::gAudioFlinger; sp<AudioSystem::AudioFlingerClient> AudioSystem::gAudioFlingerClient; audio_error_callback AudioSystem::gAudioErrorCallback = NULL; dynamic_policy_callback AudioSystem::gDynPolicyCallback = NULL; // establish binder interface to AudioFlinger service const sp<IAudioFlinger> AudioSystem::get_audio_flinger() { sp<IAudioFlinger> af; sp<AudioFlingerClient> afc; { Mutex::Autolock _l(gLock); if (gAudioFlinger == 0) { sp<IServiceManager> sm = defaultServiceManager(); sp<IBinder> binder; do { binder = sm->getService(String16("media.audio_flinger")); if (binder != 0) break; ALOGW("AudioFlinger not published, waiting..."); usleep(500000); // 0.5 s } while (true); if (gAudioFlingerClient == NULL) { gAudioFlingerClient = new AudioFlingerClient(); } else { if (gAudioErrorCallback) { gAudioErrorCallback(NO_ERROR); } } binder->linkToDeath(gAudioFlingerClient); gAudioFlinger = interface_cast<IAudioFlinger>(binder); LOG_ALWAYS_FATAL_IF(gAudioFlinger == 0); afc = gAudioFlingerClient; } af = gAudioFlinger; } if (afc != 0) { af->registerClient(afc); } return af; } const sp<AudioSystem::AudioFlingerClient> AudioSystem::getAudioFlingerClient() { // calling get_audio_flinger() will initialize gAudioFlingerClient if needed const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); if (af == 0) return 0; Mutex::Autolock _l(gLock); return gAudioFlingerClient; } sp<AudioIoDescriptor> AudioSystem::getIoDescriptor(audio_io_handle_t ioHandle) { sp<AudioIoDescriptor> desc; const sp<AudioFlingerClient> afc = getAudioFlingerClient(); if (afc != 0) { desc = afc->getIoDescriptor(ioHandle); } return desc; } /* static */ status_t AudioSystem::checkAudioFlinger() { if (defaultServiceManager()->checkService(String16("media.audio_flinger")) != 0) { return NO_ERROR; } return DEAD_OBJECT; } status_t AudioSystem::muteMicrophone(bool state) { const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; return af->setMicMute(state); } status_t AudioSystem::isMicrophoneMuted(bool* state) { const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; *state = af->getMicMute(); return NO_ERROR; } status_t AudioSystem::setMasterVolume(float value) { const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; af->setMasterVolume(value); return NO_ERROR; } status_t AudioSystem::setMasterMute(bool mute) { const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; af->setMasterMute(mute); return NO_ERROR; } status_t AudioSystem::getMasterVolume(float* volume) { const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; *volume = af->masterVolume(); return NO_ERROR; } status_t AudioSystem::getMasterMute(bool* mute) { const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; *mute = af->masterMute(); return NO_ERROR; } status_t AudioSystem::setStreamVolume(audio_stream_type_t stream, float value, audio_io_handle_t output) { if (uint32_t(stream) >= AUDIO_STREAM_CNT) return BAD_VALUE; const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; af->setStreamVolume(stream, value, output); return NO_ERROR; } status_t AudioSystem::setStreamMute(audio_stream_type_t stream, bool mute) { if (uint32_t(stream) >= AUDIO_STREAM_CNT) return BAD_VALUE; const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; af->setStreamMute(stream, mute); return NO_ERROR; } status_t AudioSystem::getStreamVolume(audio_stream_type_t stream, float* volume, audio_io_handle_t output) { if (uint32_t(stream) >= AUDIO_STREAM_CNT) return BAD_VALUE; const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; *volume = af->streamVolume(stream, output); return NO_ERROR; } status_t AudioSystem::getStreamMute(audio_stream_type_t stream, bool* mute) { if (uint32_t(stream) >= AUDIO_STREAM_CNT) return BAD_VALUE; const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; *mute = af->streamMute(stream); return NO_ERROR; } status_t AudioSystem::setMode(audio_mode_t mode) { if (uint32_t(mode) >= AUDIO_MODE_CNT) return BAD_VALUE; const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; return af->setMode(mode); } status_t AudioSystem::setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs) { const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; return af->setParameters(ioHandle, keyValuePairs); } String8 AudioSystem::getParameters(audio_io_handle_t ioHandle, const String8& keys) { const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); String8 result = String8(""); if (af == 0) return result; result = af->getParameters(ioHandle, keys); return result; } status_t AudioSystem::setParameters(const String8& keyValuePairs) { return setParameters(AUDIO_IO_HANDLE_NONE, keyValuePairs); } String8 AudioSystem::getParameters(const String8& keys) { return getParameters(AUDIO_IO_HANDLE_NONE, keys); } // convert volume steps to natural log scale // change this value to change volume scaling static const float dBPerStep = 0.5f; // shouldn't need to touch these static const float dBConvert = -dBPerStep * 2.302585093f / 20.0f; static const float dBConvertInverse = 1.0f / dBConvert; float AudioSystem::linearToLog(int volume) { // float v = volume ? exp(float(100 - volume) * dBConvert) : 0; // ALOGD("linearToLog(%d)=%f", volume, v); // return v; return volume ? exp(float(100 - volume) * dBConvert) : 0; } int AudioSystem::logToLinear(float volume) { // int v = volume ? 100 - int(dBConvertInverse * log(volume) + 0.5) : 0; // ALOGD("logTolinear(%d)=%f", v, volume); // return v; return volume ? 100 - int(dBConvertInverse * log(volume) + 0.5) : 0; } status_t AudioSystem::getOutputSamplingRate(uint32_t* samplingRate, audio_stream_type_t streamType) { audio_io_handle_t output; if (streamType == AUDIO_STREAM_DEFAULT) { streamType = AUDIO_STREAM_MUSIC; } output = getOutput(streamType); if (output == 0) { return PERMISSION_DENIED; } return getSamplingRate(output, samplingRate); } status_t AudioSystem::getSamplingRate(audio_io_handle_t output, uint32_t* samplingRate) { const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; sp<AudioIoDescriptor> outputDesc = getIoDescriptor(output); if (outputDesc == 0) { ALOGV("getOutputSamplingRate() no output descriptor for output %d in gOutputs", output); *samplingRate = af->sampleRate(output); } else { ALOGV("getOutputSamplingRate() reading from output desc"); *samplingRate = outputDesc->mSamplingRate; } if (*samplingRate == 0) { ALOGE("AudioSystem::getSamplingRate failed for output %d", output); return BAD_VALUE; } ALOGV("getSamplingRate() output %d, sampling rate %u", output, *samplingRate); return NO_ERROR; } status_t AudioSystem::getOutputFrameCount(size_t* frameCount, audio_stream_type_t streamType) { audio_io_handle_t output; if (streamType == AUDIO_STREAM_DEFAULT) { streamType = AUDIO_STREAM_MUSIC; } output = getOutput(streamType); if (output == AUDIO_IO_HANDLE_NONE) { return PERMISSION_DENIED; } return getFrameCount(output, frameCount); } status_t AudioSystem::getFrameCount(audio_io_handle_t output, size_t* frameCount) { const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; sp<AudioIoDescriptor> outputDesc = getIoDescriptor(output); if (outputDesc == 0) { *frameCount = af->frameCount(output); } else { *frameCount = outputDesc->mFrameCount; } if (*frameCount == 0) { ALOGE("AudioSystem::getFrameCount failed for output %d", output); return BAD_VALUE; } ALOGV("getFrameCount() output %d, frameCount %zu", output, *frameCount); return NO_ERROR; } status_t AudioSystem::getOutputLatency(uint32_t* latency, audio_stream_type_t streamType) { audio_io_handle_t output; if (streamType == AUDIO_STREAM_DEFAULT) { streamType = AUDIO_STREAM_MUSIC; } output = getOutput(streamType); if (output == AUDIO_IO_HANDLE_NONE) { return PERMISSION_DENIED; } return getLatency(output, latency); } status_t AudioSystem::getLatency(audio_io_handle_t output, uint32_t* latency) { const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; sp<AudioIoDescriptor> outputDesc = getIoDescriptor(output); if (outputDesc == 0) { *latency = af->latency(output); } else { *latency = outputDesc->mLatency; } ALOGV("getLatency() output %d, latency %d", output, *latency); return NO_ERROR; } status_t AudioSystem::getInputBufferSize(uint32_t sampleRate, audio_format_t format, audio_channel_mask_t channelMask, size_t* buffSize) { const sp<AudioFlingerClient> afc = getAudioFlingerClient(); if (afc == 0) { return NO_INIT; } return afc->getInputBufferSize(sampleRate, format, channelMask, buffSize); } status_t AudioSystem::setVoiceVolume(float value) { const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; return af->setVoiceVolume(value); } status_t AudioSystem::getRenderPosition(audio_io_handle_t output, uint32_t *halFrames, uint32_t *dspFrames) { const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; return af->getRenderPosition(halFrames, dspFrames, output); } uint32_t AudioSystem::getInputFramesLost(audio_io_handle_t ioHandle) { const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); uint32_t result = 0; if (af == 0) return result; if (ioHandle == AUDIO_IO_HANDLE_NONE) return result; result = af->getInputFramesLost(ioHandle); return result; } audio_unique_id_t AudioSystem::newAudioUniqueId() { const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); if (af == 0) return AUDIO_UNIQUE_ID_ALLOCATE; return af->newAudioUniqueId(); } void AudioSystem::acquireAudioSessionId(int audioSession, pid_t pid) { const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); if (af != 0) { af->acquireAudioSessionId(audioSession, pid); } } void AudioSystem::releaseAudioSessionId(int audioSession, pid_t pid) { const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); if (af != 0) { af->releaseAudioSessionId(audioSession, pid); } } audio_hw_sync_t AudioSystem::getAudioHwSyncForSession(audio_session_t sessionId) { const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); if (af == 0) return AUDIO_HW_SYNC_INVALID; return af->getAudioHwSyncForSession(sessionId); } status_t AudioSystem::systemReady() { const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); if (af == 0) return NO_INIT; return af->systemReady(); } // --------------------------------------------------------------------------- void AudioSystem::AudioFlingerClient::clearIoCache() { Mutex::Autolock _l(mLock); mIoDescriptors.clear(); mInBuffSize = 0; mInSamplingRate = 0; mInFormat = AUDIO_FORMAT_DEFAULT; mInChannelMask = AUDIO_CHANNEL_NONE; } void AudioSystem::AudioFlingerClient::binderDied(const wp<IBinder>& who __unused) { audio_error_callback cb = NULL; { Mutex::Autolock _l(AudioSystem::gLock); AudioSystem::gAudioFlinger.clear(); cb = gAudioErrorCallback; } // clear output handles and stream to output map caches clearIoCache(); if (cb) { cb(DEAD_OBJECT); } ALOGW("AudioFlinger server died!"); } void AudioSystem::AudioFlingerClient::ioConfigChanged(audio_io_config_event event, const sp<AudioIoDescriptor>& ioDesc) { ALOGV("ioConfigChanged() event %d", event); if (ioDesc == 0 || ioDesc->mIoHandle == AUDIO_IO_HANDLE_NONE) return; audio_port_handle_t deviceId = AUDIO_PORT_HANDLE_NONE; Vector < sp<AudioDeviceCallback> > callbacks; { Mutex::Autolock _l(mLock); switch (event) { case AUDIO_OUTPUT_OPENED: case AUDIO_INPUT_OPENED: { sp<AudioIoDescriptor> oldDesc = getIoDescriptor_l(ioDesc->mIoHandle); if (oldDesc == 0) { mIoDescriptors.add(ioDesc->mIoHandle, ioDesc); } else { deviceId = oldDesc->getDeviceId(); mIoDescriptors.replaceValueFor(ioDesc->mIoHandle, ioDesc); } if (ioDesc->getDeviceId() != AUDIO_PORT_HANDLE_NONE) { deviceId = ioDesc->getDeviceId(); ssize_t ioIndex = mAudioDeviceCallbacks.indexOfKey(ioDesc->mIoHandle); if (ioIndex >= 0) { callbacks = mAudioDeviceCallbacks.valueAt(ioIndex); } } ALOGV("ioConfigChanged() new %s opened %d samplingRate %u, format %#x channel mask %#x " "frameCount %zu deviceId %d", event == AUDIO_OUTPUT_OPENED ? "output" : "input", ioDesc->mIoHandle, ioDesc->mSamplingRate, ioDesc->mFormat, ioDesc->mChannelMask, ioDesc->mFrameCount, ioDesc->getDeviceId()); } break; case AUDIO_OUTPUT_CLOSED: case AUDIO_INPUT_CLOSED: { if (getIoDescriptor_l(ioDesc->mIoHandle) == 0) { ALOGW("ioConfigChanged() closing unknown %s %d", event == AUDIO_OUTPUT_CLOSED ? "output" : "input", ioDesc->mIoHandle); break; } ALOGV("ioConfigChanged() %s %d closed", event == AUDIO_OUTPUT_CLOSED ? "output" : "input", ioDesc->mIoHandle); mIoDescriptors.removeItem(ioDesc->mIoHandle); mAudioDeviceCallbacks.removeItem(ioDesc->mIoHandle); } break; case AUDIO_OUTPUT_CONFIG_CHANGED: case AUDIO_INPUT_CONFIG_CHANGED: { sp<AudioIoDescriptor> oldDesc = getIoDescriptor_l(ioDesc->mIoHandle); if (oldDesc == 0) { ALOGW("ioConfigChanged() modifying unknown output! %d", ioDesc->mIoHandle); break; } deviceId = oldDesc->getDeviceId(); mIoDescriptors.replaceValueFor(ioDesc->mIoHandle, ioDesc); if (deviceId != ioDesc->getDeviceId()) { deviceId = ioDesc->getDeviceId(); ssize_t ioIndex = mAudioDeviceCallbacks.indexOfKey(ioDesc->mIoHandle); if (ioIndex >= 0) { callbacks = mAudioDeviceCallbacks.valueAt(ioIndex); } } ALOGV("ioConfigChanged() new config for %s %d samplingRate %u, format %#x " "channel mask %#x frameCount %zu deviceId %d", event == AUDIO_OUTPUT_CONFIG_CHANGED ? "output" : "input", ioDesc->mIoHandle, ioDesc->mSamplingRate, ioDesc->mFormat, ioDesc->mChannelMask, ioDesc->mFrameCount, ioDesc->getDeviceId()); } break; } } // callbacks.size() != 0 => ioDesc->mIoHandle and deviceId are valid for (size_t i = 0; i < callbacks.size(); i++) { callbacks[i]->onAudioDeviceUpdate(ioDesc->mIoHandle, deviceId); } } status_t AudioSystem::AudioFlingerClient::getInputBufferSize( uint32_t sampleRate, audio_format_t format, audio_channel_mask_t channelMask, size_t* buffSize) { const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); if (af == 0) { return PERMISSION_DENIED; } Mutex::Autolock _l(mLock); // Do we have a stale mInBuffSize or are we requesting the input buffer size for new values if ((mInBuffSize == 0) || (sampleRate != mInSamplingRate) || (format != mInFormat) || (channelMask != mInChannelMask)) { size_t inBuffSize = af->getInputBufferSize(sampleRate, format, channelMask); if (inBuffSize == 0) { ALOGE("AudioSystem::getInputBufferSize failed sampleRate %d format %#x channelMask %x", sampleRate, format, channelMask); return BAD_VALUE; } // A benign race is possible here: we could overwrite a fresher cache entry // save the request params mInSamplingRate = sampleRate; mInFormat = format; mInChannelMask = channelMask; mInBuffSize = inBuffSize; } *buffSize = mInBuffSize; return NO_ERROR; } sp<AudioIoDescriptor> AudioSystem::AudioFlingerClient::getIoDescriptor_l(audio_io_handle_t ioHandle) { sp<AudioIoDescriptor> desc; ssize_t index = mIoDescriptors.indexOfKey(ioHandle); if (index >= 0) { desc = mIoDescriptors.valueAt(index); } return desc; } sp<AudioIoDescriptor> AudioSystem::AudioFlingerClient::getIoDescriptor(audio_io_handle_t ioHandle) { Mutex::Autolock _l(mLock); return getIoDescriptor_l(ioHandle); } status_t AudioSystem::AudioFlingerClient::addAudioDeviceCallback( const sp<AudioDeviceCallback>& callback, audio_io_handle_t audioIo) { Mutex::Autolock _l(mLock); Vector < sp<AudioDeviceCallback> > callbacks; ssize_t ioIndex = mAudioDeviceCallbacks.indexOfKey(audioIo); if (ioIndex >= 0) { callbacks = mAudioDeviceCallbacks.valueAt(ioIndex); } for (size_t cbIndex = 0; cbIndex < callbacks.size(); cbIndex++) { if (callbacks[cbIndex] == callback) { return INVALID_OPERATION; } } callbacks.add(callback); mAudioDeviceCallbacks.replaceValueFor(audioIo, callbacks); return NO_ERROR; } status_t AudioSystem::AudioFlingerClient::removeAudioDeviceCallback( const sp<AudioDeviceCallback>& callback, audio_io_handle_t audioIo) { Mutex::Autolock _l(mLock); ssize_t ioIndex = mAudioDeviceCallbacks.indexOfKey(audioIo); if (ioIndex < 0) { return INVALID_OPERATION; } Vector < sp<AudioDeviceCallback> > callbacks = mAudioDeviceCallbacks.valueAt(ioIndex); size_t cbIndex; for (cbIndex = 0; cbIndex < callbacks.size(); cbIndex++) { if (callbacks[cbIndex] == callback) { break; } } if (cbIndex == callbacks.size()) { return INVALID_OPERATION; } callbacks.removeAt(cbIndex); if (callbacks.size() != 0) { mAudioDeviceCallbacks.replaceValueFor(audioIo, callbacks); } else { mAudioDeviceCallbacks.removeItem(audioIo); } return NO_ERROR; } /* static */ void AudioSystem::setErrorCallback(audio_error_callback cb) { Mutex::Autolock _l(gLock); gAudioErrorCallback = cb; } /*static*/ void AudioSystem::setDynPolicyCallback(dynamic_policy_callback cb) { Mutex::Autolock _l(gLock); gDynPolicyCallback = cb; } // client singleton for AudioPolicyService binder interface // protected by gLockAPS sp<IAudioPolicyService> AudioSystem::gAudioPolicyService; sp<AudioSystem::AudioPolicyServiceClient> AudioSystem::gAudioPolicyServiceClient; // establish binder interface to AudioPolicy service const sp<IAudioPolicyService> AudioSystem::get_audio_policy_service() { sp<IAudioPolicyService> ap; sp<AudioPolicyServiceClient> apc; { Mutex::Autolock _l(gLockAPS); if (gAudioPolicyService == 0) { sp<IServiceManager> sm = defaultServiceManager(); sp<IBinder> binder; do { binder = sm->getService(String16("media.audio_policy")); if (binder != 0) break; ALOGW("AudioPolicyService not published, waiting..."); usleep(500000); // 0.5 s } while (true); if (gAudioPolicyServiceClient == NULL) { gAudioPolicyServiceClient = new AudioPolicyServiceClient(); } binder->linkToDeath(gAudioPolicyServiceClient); gAudioPolicyService = interface_cast<IAudioPolicyService>(binder); LOG_ALWAYS_FATAL_IF(gAudioPolicyService == 0); apc = gAudioPolicyServiceClient; } ap = gAudioPolicyService; } if (apc != 0) { ap->registerClient(apc); } return ap; } // --------------------------------------------------------------------------- status_t AudioSystem::setDeviceConnectionState(audio_devices_t device, audio_policy_dev_state_t state, const char *device_address, const char *device_name) { const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service(); const char *address = ""; const char *name = ""; if (aps == 0) return PERMISSION_DENIED; if (device_address != NULL) { address = device_address; } if (device_name != NULL) { name = device_name; } return aps->setDeviceConnectionState(device, state, address, name); } audio_policy_dev_state_t AudioSystem::getDeviceConnectionState(audio_devices_t device, const char *device_address) { const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return AUDIO_POLICY_DEVICE_STATE_UNAVAILABLE; return aps->getDeviceConnectionState(device, device_address); } status_t AudioSystem::setPhoneState(audio_mode_t state) { if (uint32_t(state) >= AUDIO_MODE_CNT) return BAD_VALUE; const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->setPhoneState(state); } status_t AudioSystem::setForceUse(audio_policy_force_use_t usage, audio_policy_forced_cfg_t config) { const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->setForceUse(usage, config); } audio_policy_forced_cfg_t AudioSystem::getForceUse(audio_policy_force_use_t usage) { const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return AUDIO_POLICY_FORCE_NONE; return aps->getForceUse(usage); } audio_io_handle_t AudioSystem::getOutput(audio_stream_type_t stream, uint32_t samplingRate, audio_format_t format, audio_channel_mask_t channelMask, audio_output_flags_t flags, const audio_offload_info_t *offloadInfo) { const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return 0; return aps->getOutput(stream, samplingRate, format, channelMask, flags, offloadInfo); } status_t AudioSystem::getOutputForAttr(const audio_attributes_t *attr, audio_io_handle_t *output, audio_session_t session, audio_stream_type_t *stream, uid_t uid, uint32_t samplingRate, audio_format_t format, audio_channel_mask_t channelMask, audio_output_flags_t flags, audio_port_handle_t selectedDeviceId, const audio_offload_info_t *offloadInfo) { const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return NO_INIT; return aps->getOutputForAttr(attr, output, session, stream, uid, samplingRate, format, channelMask, flags, selectedDeviceId, offloadInfo); } status_t AudioSystem::startOutput(audio_io_handle_t output, audio_stream_type_t stream, audio_session_t session) { const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->startOutput(output, stream, session); } status_t AudioSystem::stopOutput(audio_io_handle_t output, audio_stream_type_t stream, audio_session_t session) { const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->stopOutput(output, stream, session); } void AudioSystem::releaseOutput(audio_io_handle_t output, audio_stream_type_t stream, audio_session_t session) { const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return; aps->releaseOutput(output, stream, session); } status_t AudioSystem::getInputForAttr(const audio_attributes_t *attr, audio_io_handle_t *input, audio_session_t session, uid_t uid, uint32_t samplingRate, audio_format_t format, audio_channel_mask_t channelMask, audio_input_flags_t flags, audio_port_handle_t selectedDeviceId) { const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return NO_INIT; return aps->getInputForAttr( attr, input, session, uid, samplingRate, format, channelMask, flags, selectedDeviceId); } status_t AudioSystem::startInput(audio_io_handle_t input, audio_session_t session) { const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->startInput(input, session); } status_t AudioSystem::stopInput(audio_io_handle_t input, audio_session_t session) { const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->stopInput(input, session); } void AudioSystem::releaseInput(audio_io_handle_t input, audio_session_t session) { const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return; aps->releaseInput(input, session); } status_t AudioSystem::initStreamVolume(audio_stream_type_t stream, int indexMin, int indexMax) { const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->initStreamVolume(stream, indexMin, indexMax); } status_t AudioSystem::setStreamVolumeIndex(audio_stream_type_t stream, int index, audio_devices_t device) { const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->setStreamVolumeIndex(stream, index, device); } status_t AudioSystem::getStreamVolumeIndex(audio_stream_type_t stream, int *index, audio_devices_t device) { const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->getStreamVolumeIndex(stream, index, device); } uint32_t AudioSystem::getStrategyForStream(audio_stream_type_t stream) { const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return 0; return aps->getStrategyForStream(stream); } audio_devices_t AudioSystem::getDevicesForStream(audio_stream_type_t stream) { const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return AUDIO_DEVICE_NONE; return aps->getDevicesForStream(stream); } audio_io_handle_t AudioSystem::getOutputForEffect(const effect_descriptor_t *desc) { const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service(); // FIXME change return type to status_t, and return PERMISSION_DENIED here if (aps == 0) return AUDIO_IO_HANDLE_NONE; return aps->getOutputForEffect(desc); } status_t AudioSystem::registerEffect(const effect_descriptor_t *desc, audio_io_handle_t io, uint32_t strategy, int session, int id) { const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->registerEffect(desc, io, strategy, session, id); } status_t AudioSystem::unregisterEffect(int id) { const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->unregisterEffect(id); } status_t AudioSystem::setEffectEnabled(int id, bool enabled) { const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->setEffectEnabled(id, enabled); } status_t AudioSystem::isStreamActive(audio_stream_type_t stream, bool* state, uint32_t inPastMs) { const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; if (state == NULL) return BAD_VALUE; *state = aps->isStreamActive(stream, inPastMs); return NO_ERROR; } status_t AudioSystem::isStreamActiveRemotely(audio_stream_type_t stream, bool* state, uint32_t inPastMs) { const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; if (state == NULL) return BAD_VALUE; *state = aps->isStreamActiveRemotely(stream, inPastMs); return NO_ERROR; } status_t AudioSystem::isSourceActive(audio_source_t stream, bool* state) { const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; if (state == NULL) return BAD_VALUE; *state = aps->isSourceActive(stream); return NO_ERROR; } uint32_t AudioSystem::getPrimaryOutputSamplingRate() { const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); if (af == 0) return 0; return af->getPrimaryOutputSamplingRate(); } size_t AudioSystem::getPrimaryOutputFrameCount() { const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); if (af == 0) return 0; return af->getPrimaryOutputFrameCount(); } status_t AudioSystem::setLowRamDevice(bool isLowRamDevice) { const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; return af->setLowRamDevice(isLowRamDevice); } void AudioSystem::clearAudioConfigCache() { // called by restoreTrack_l(), which needs new IAudioFlinger and IAudioPolicyService instances ALOGV("clearAudioConfigCache()"); { Mutex::Autolock _l(gLock); if (gAudioFlingerClient != 0) { gAudioFlingerClient->clearIoCache(); } gAudioFlinger.clear(); } { Mutex::Autolock _l(gLockAPS); gAudioPolicyService.clear(); } } bool AudioSystem::isOffloadSupported(const audio_offload_info_t& info) { ALOGV("isOffloadSupported()"); const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return false; return aps->isOffloadSupported(info); } status_t AudioSystem::listAudioPorts(audio_port_role_t role, audio_port_type_t type, unsigned int *num_ports, struct audio_port *ports, unsigned int *generation) { const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->listAudioPorts(role, type, num_ports, ports, generation); } status_t AudioSystem::getAudioPort(struct audio_port *port) { const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->getAudioPort(port); } status_t AudioSystem::createAudioPatch(const struct audio_patch *patch, audio_patch_handle_t *handle) { const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->createAudioPatch(patch, handle); } status_t AudioSystem::releaseAudioPatch(audio_patch_handle_t handle) { const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->releaseAudioPatch(handle); } status_t AudioSystem::listAudioPatches(unsigned int *num_patches, struct audio_patch *patches, unsigned int *generation) { const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->listAudioPatches(num_patches, patches, generation); } status_t AudioSystem::setAudioPortConfig(const struct audio_port_config *config) { const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->setAudioPortConfig(config); } status_t AudioSystem::addAudioPortCallback(const sp<AudioPortCallback>& callback) { const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; Mutex::Autolock _l(gLockAPS); if (gAudioPolicyServiceClient == 0) { return NO_INIT; } int ret = gAudioPolicyServiceClient->addAudioPortCallback(callback); if (ret == 1) { aps->setAudioPortCallbacksEnabled(true); } return (ret < 0) ? INVALID_OPERATION : NO_ERROR; } /*static*/ status_t AudioSystem::removeAudioPortCallback(const sp<AudioPortCallback>& callback) { const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; Mutex::Autolock _l(gLockAPS); if (gAudioPolicyServiceClient == 0) { return NO_INIT; } int ret = gAudioPolicyServiceClient->removeAudioPortCallback(callback); if (ret == 0) { aps->setAudioPortCallbacksEnabled(false); } return (ret < 0) ? INVALID_OPERATION : NO_ERROR; } status_t AudioSystem::addAudioDeviceCallback( const sp<AudioDeviceCallback>& callback, audio_io_handle_t audioIo) { const sp<AudioFlingerClient> afc = getAudioFlingerClient(); if (afc == 0) { return NO_INIT; } status_t status = afc->addAudioDeviceCallback(callback, audioIo); if (status == NO_ERROR) { const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); if (af != 0) { af->registerClient(afc); } } return status; } status_t AudioSystem::removeAudioDeviceCallback( const sp<AudioDeviceCallback>& callback, audio_io_handle_t audioIo) { const sp<AudioFlingerClient> afc = getAudioFlingerClient(); if (afc == 0) { return NO_INIT; } return afc->removeAudioDeviceCallback(callback, audioIo); } audio_port_handle_t AudioSystem::getDeviceIdForIo(audio_io_handle_t audioIo) { const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; const sp<AudioIoDescriptor> desc = getIoDescriptor(audioIo); if (desc == 0) { return AUDIO_PORT_HANDLE_NONE; } return desc->getDeviceId(); } status_t AudioSystem::acquireSoundTriggerSession(audio_session_t *session, audio_io_handle_t *ioHandle, audio_devices_t *device) { const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->acquireSoundTriggerSession(session, ioHandle, device); } status_t AudioSystem::releaseSoundTriggerSession(audio_session_t session) { const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->releaseSoundTriggerSession(session); } audio_mode_t AudioSystem::getPhoneState() { const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return AUDIO_MODE_INVALID; return aps->getPhoneState(); } status_t AudioSystem::registerPolicyMixes(Vector<AudioMix> mixes, bool registration) { const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->registerPolicyMixes(mixes, registration); } status_t AudioSystem::startAudioSource(const struct audio_port_config *source, const audio_attributes_t *attributes, audio_io_handle_t *handle) { const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->startAudioSource(source, attributes, handle); } status_t AudioSystem::stopAudioSource(audio_io_handle_t handle) { const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service(); if (aps == 0) return PERMISSION_DENIED; return aps->stopAudioSource(handle); } // --------------------------------------------------------------------------- int AudioSystem::AudioPolicyServiceClient::addAudioPortCallback( const sp<AudioPortCallback>& callback) { Mutex::Autolock _l(mLock); for (size_t i = 0; i < mAudioPortCallbacks.size(); i++) { if (mAudioPortCallbacks[i] == callback) { return -1; } } mAudioPortCallbacks.add(callback); return mAudioPortCallbacks.size(); } int AudioSystem::AudioPolicyServiceClient::removeAudioPortCallback( const sp<AudioPortCallback>& callback) { Mutex::Autolock _l(mLock); size_t i; for (i = 0; i < mAudioPortCallbacks.size(); i++) { if (mAudioPortCallbacks[i] == callback) { break; } } if (i == mAudioPortCallbacks.size()) { return -1; } mAudioPortCallbacks.removeAt(i); return mAudioPortCallbacks.size(); } void AudioSystem::AudioPolicyServiceClient::onAudioPortListUpdate() { Mutex::Autolock _l(mLock); for (size_t i = 0; i < mAudioPortCallbacks.size(); i++) { mAudioPortCallbacks[i]->onAudioPortListUpdate(); } } void AudioSystem::AudioPolicyServiceClient::onAudioPatchListUpdate() { Mutex::Autolock _l(mLock); for (size_t i = 0; i < mAudioPortCallbacks.size(); i++) { mAudioPortCallbacks[i]->onAudioPatchListUpdate(); } } void AudioSystem::AudioPolicyServiceClient::onDynamicPolicyMixStateUpdate( String8 regId, int32_t state) { ALOGV("AudioPolicyServiceClient::onDynamicPolicyMixStateUpdate(%s, %d)", regId.string(), state); dynamic_policy_callback cb = NULL; { Mutex::Autolock _l(AudioSystem::gLock); cb = gDynPolicyCallback; } if (cb != NULL) { cb(DYNAMIC_POLICY_EVENT_MIX_STATE_UPDATE, regId, state); } } void AudioSystem::AudioPolicyServiceClient::binderDied(const wp<IBinder>& who __unused) { { Mutex::Autolock _l(mLock); for (size_t i = 0; i < mAudioPortCallbacks.size(); i++) { mAudioPortCallbacks[i]->onServiceDied(); } } { Mutex::Autolock _l(gLockAPS); AudioSystem::gAudioPolicyService.clear(); } ALOGW("AudioPolicyService server died!"); } } // namespace android