// Copyright 2013 the V8 project authors. All rights reserved. // Copyright (C) 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // 1. Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // 2. Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // // THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON // ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. description("KDE JS Test"); shouldBe("eval.length", "1"); shouldBe("eval('this')", "this"); function MyObject() { this.x = 99; } eval("b = new MyObject();"); var bx = b.x // rule out side effects of eval() in shouldBe() test function shouldBe("bx", "99"); eval("var c = new MyObject();"); // the 'var' makes a difference var cx = c.x; shouldBe("cx", "99"); // KDE bug #45679 if (true.eval) { var o = { str:1 }; shouldBe("o.eval('str')", "1"); shouldBe("o.eval('this')", "this"); } else { testPassed("Skipping test for deprecated Object.prototype.eval()"); } // problem from within khtml function lotto() { // j must be accessible to eval() for (var j = 0; j < 1; j++) return eval('j'); } shouldBe("lotto()", "0");