// Copyright 2011 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_IA32_LITHIUM_GAP_RESOLVER_IA32_H_ #define V8_IA32_LITHIUM_GAP_RESOLVER_IA32_H_ #include "src/v8.h" #include "src/lithium.h" namespace v8 { namespace internal { class LCodeGen; class LGapResolver; class LGapResolver FINAL BASE_EMBEDDED { public: explicit LGapResolver(LCodeGen* owner); // Resolve a set of parallel moves, emitting assembler instructions. void Resolve(LParallelMove* parallel_move); private: // Build the initial list of moves. void BuildInitialMoveList(LParallelMove* parallel_move); // Perform the move at the moves_ index in question (possibly requiring // other moves to satisfy dependencies). void PerformMove(int index); // Emit any code necessary at the end of a gap move. void Finish(); // Add or delete a move from the move graph without emitting any code. // Used to build up the graph and remove trivial moves. void AddMove(LMoveOperands move); void RemoveMove(int index); // Report the count of uses of operand as a source in a not-yet-performed // move. Used to rebuild use counts. int CountSourceUses(LOperand* operand); // Emit a move and remove it from the move graph. void EmitMove(int index); // Execute a move by emitting a swap of two operands. The move from // source to destination is removed from the move graph. void EmitSwap(int index); // Ensure that the given operand is not spilled. void EnsureRestored(LOperand* operand); // Return a register that can be used as a temp register, spilling // something if necessary. Register EnsureTempRegister(); // Return a known free register different from the given one (which could // be no_reg---returning any free register), or no_reg if there is no such // register. Register GetFreeRegisterNot(Register reg); // Verify that the state is the initial one, ready to resolve a single // parallel move. bool HasBeenReset(); // Verify the move list before performing moves. void Verify(); LCodeGen* cgen_; // List of moves not yet resolved. ZoneList<LMoveOperands> moves_; // Source and destination use counts for the general purpose registers. int source_uses_[Register::kMaxNumAllocatableRegisters]; int destination_uses_[Register::kMaxNumAllocatableRegisters]; // If we had to spill on demand, the currently spilled register's // allocation index. int spilled_register_; }; } } // namespace v8::internal #endif // V8_IA32_LITHIUM_GAP_RESOLVER_IA32_H_