/* Wrapper to make installation easier with cross-compiling. * * Copyright 2006 Rob Landley <rob@landley.net> */ #include "toys.h" #undef NEWTOY #undef OLDTOY #define NEWTOY(name, opts, flags) {#name, 0, 0, flags}, #define OLDTOY(name, oldname, flags) {#name, 0, 0, flags}, // Populate toy_list[]. struct toy_list toy_list[] = { #include "generated/newtoys.h" }; #define TOY_LIST_LEN (sizeof(toy_list)/sizeof(struct toy_list)) int main(int argc, char *argv[]) { static char *toy_paths[]={"usr/","bin/","sbin/",0}; int i, len = 0; // Output list of applets. for (i=1; i<TOY_LIST_LEN; i++) { int fl = toy_list[i].flags; if (fl & TOYMASK_LOCATION) { if (argc>1) { int j; for (j=0; toy_paths[j]; j++) if (fl & (1<<j)) len += printf("%s", toy_paths[j]); } len += printf("%s\n",toy_list[i].name); } } return 0; }