/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SKDEBUGCANVAS_H_ #define SKDEBUGCANVAS_H_ #include "SkCanvas.h" #include "SkDrawCommand.h" #include "SkPathOps.h" #include "SkPicture.h" #include "SkTArray.h" #include "SkString.h" class SkNWayCanvas; class SK_API SkDebugCanvas : public SkCanvas { public: SkDebugCanvas(int width, int height); virtual ~SkDebugCanvas(); void toggleFilter(bool toggle) { fFilter = toggle; } void setMegaVizMode(bool megaVizMode) { fMegaVizMode = megaVizMode; } bool getMegaVizMode() const { return fMegaVizMode; } /** * Enable or disable overdraw visualization */ void setOverdrawViz(bool overdrawViz); bool getOverdrawViz() const { return fOverdrawViz; } bool getAllowSimplifyClip() const { return fAllowSimplifyClip; } void setPicture(SkPicture* picture) { fPicture = picture; } /** * Enable or disable texure filtering override */ void overrideTexFiltering(bool overrideTexFiltering, SkFilterQuality); /** Executes all draw calls to the canvas. @param canvas The canvas being drawn to */ void draw(SkCanvas* canvas); /** Executes the draw calls up to the specified index. @param canvas The canvas being drawn to @param index The index of the final command being executed */ void drawTo(SkCanvas* canvas, int index); /** Returns the most recently calculated transformation matrix */ const SkMatrix& getCurrentMatrix() { return fMatrix; } /** Returns the most recently calculated clip */ const SkIRect& getCurrentClip() { return fClip; } /** Returns the index of the last draw command to write to the pixel at (x,y) */ int getCommandAtPoint(int x, int y, int index); /** Removes the command at the specified index @param index The index of the command to delete */ void deleteDrawCommandAt(int index); /** Returns the draw command at the given index. @param index The index of the command */ SkDrawCommand* getDrawCommandAt(int index); /** Sets the draw command for a given index. @param index The index to overwrite @param command The new command */ void setDrawCommandAt(int index, SkDrawCommand* command); /** Returns information about the command at the given index. @param index The index of the command */ const SkTDArray<SkString*>* getCommandInfo(int index) const; /** Returns the visibility of the command at the given index. @param index The index of the command */ bool getDrawCommandVisibilityAt(int index); /** Returns the vector of draw commands */ SK_ATTR_DEPRECATED("please use getDrawCommandAt and getSize instead") const SkTDArray<SkDrawCommand*>& getDrawCommands() const; /** Returns the vector of draw commands. Do not use this entry point - it is going away! */ SkTDArray<SkDrawCommand*>& getDrawCommands(); /** Returns length of draw command vector. */ int getSize() const { return fCommandVector.count(); } /** Toggles the visibility / execution of the draw command at index i with the value of toggle. */ void toggleCommand(int index, bool toggle); void setUserMatrix(SkMatrix matrix) { fUserMatrix = matrix; } SkString clipStackData() const { return fClipStackData; } //////////////////////////////////////////////////////////////////////////////// // Inherited from SkCanvas //////////////////////////////////////////////////////////////////////////////// void beginCommentGroup(const char* description) override; void addComment(const char* kywd, const char* value) override; void endCommentGroup() override; static const int kVizImageHeight = 256; static const int kVizImageWidth = 256; bool isClipEmpty() const override { return false; } bool isClipRect() const override { return true; } bool getClipBounds(SkRect* bounds) const override { if (bounds) { bounds->setXYWH(0, 0, SkIntToScalar(this->imageInfo().width()), SkIntToScalar(this->imageInfo().height())); } return true; } bool getClipDeviceBounds(SkIRect* bounds) const override { if (bounds) { bounds->setLargest(); } return true; } protected: void willSave() override; SaveLayerStrategy willSaveLayer(const SkRect*, const SkPaint*, SaveFlags) override; void willRestore() override; void didConcat(const SkMatrix&) override; void didSetMatrix(const SkMatrix&) override; void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&) override; void onDrawText(const void* text, size_t byteLength, SkScalar x, SkScalar y, const SkPaint&) override; void onDrawPosText(const void* text, size_t byteLength, const SkPoint pos[], const SkPaint&) override; void onDrawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[], SkScalar constY, const SkPaint&) override; void onDrawTextOnPath(const void* text, size_t byteLength, const SkPath& path, const SkMatrix* matrix, const SkPaint&) override; void onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y, const SkPaint& paint) override; void onDrawPatch(const SkPoint cubics[12], const SkColor colors[4], const SkPoint texCoords[4], SkXfermode* xmode, const SkPaint& paint); void onDrawPaint(const SkPaint&) override; void onDrawRect(const SkRect&, const SkPaint&) override; void onDrawOval(const SkRect&, const SkPaint&) override; void onDrawRRect(const SkRRect&, const SkPaint&) override; void onDrawPoints(PointMode, size_t count, const SkPoint pts[], const SkPaint&) override; void onDrawVertices(VertexMode vmode, int vertexCount, const SkPoint vertices[], const SkPoint texs[], const SkColor colors[], SkXfermode* xmode, const uint16_t indices[], int indexCount, const SkPaint&) override; void onDrawPath(const SkPath&, const SkPaint&) override; void onDrawBitmap(const SkBitmap&, SkScalar left, SkScalar top, const SkPaint*) override; void onDrawBitmapRect(const SkBitmap&, const SkRect* src, const SkRect& dst, const SkPaint*, DrawBitmapRectFlags flags) override; void onDrawImage(const SkImage*, SkScalar left, SkScalar top, const SkPaint*) override; void onDrawImageRect(const SkImage*, const SkRect* src, const SkRect& dst, const SkPaint*) override; void onDrawBitmapNine(const SkBitmap&, const SkIRect& center, const SkRect& dst, const SkPaint*) override; void onDrawSprite(const SkBitmap&, int left, int top, const SkPaint*) override; void onClipRect(const SkRect&, SkRegion::Op, ClipEdgeStyle) override; void onClipRRect(const SkRRect&, SkRegion::Op, ClipEdgeStyle) override; void onClipPath(const SkPath&, SkRegion::Op, ClipEdgeStyle) override; void onClipRegion(const SkRegion& region, SkRegion::Op) override; void onDrawPicture(const SkPicture*, const SkMatrix*, const SkPaint*) override; void markActiveCommands(int index); private: SkTDArray<SkDrawCommand*> fCommandVector; SkPicture* fPicture; bool fFilter; bool fMegaVizMode; SkMatrix fUserMatrix; SkMatrix fMatrix; SkIRect fClip; SkString fClipStackData; bool fCalledAddStackData; SkPath fSaveDevPath; bool fOverdrawViz; bool fOverrideFilterQuality; SkFilterQuality fFilterQuality; SkAutoTUnref<SkNWayCanvas> fPaintFilterCanvas; /** The active saveLayer commands at a given point in the renderering. Only used when "mega" visualization is enabled. */ SkTDArray<SkDrawCommand*> fActiveLayers; /** Adds the command to the classes vector of commands. @param command The draw command for execution */ void addDrawCommand(SkDrawCommand* command); /** Applies any panning and zooming the user has specified before drawing anything else into the canvas. */ void applyUserTransform(SkCanvas* canvas); void resetClipStackData() { fClipStackData.reset(); fCalledAddStackData = false; } void addClipStackData(const SkPath& devPath, const SkPath& operand, SkRegion::Op elementOp); void addPathData(const SkPath& path, const char* pathName); bool lastClipStackData(const SkPath& devPath); void outputConicPoints(const SkPoint* pts, SkScalar weight); void outputPoints(const SkPoint* pts, int count); void outputPointsCommon(const SkPoint* pts, int count); void outputScalar(SkScalar num); void updatePaintFilterCanvas(); typedef SkCanvas INHERITED; }; #endif