/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkNWayCanvas.h" SkNWayCanvas::SkNWayCanvas(int width, int height) : INHERITED(width, height) {} SkNWayCanvas::~SkNWayCanvas() { this->removeAll(); } void SkNWayCanvas::addCanvas(SkCanvas* canvas) { if (canvas) { canvas->ref(); *fList.append() = canvas; } } void SkNWayCanvas::removeCanvas(SkCanvas* canvas) { int index = fList.find(canvas); if (index >= 0) { canvas->unref(); fList.removeShuffle(index); } } void SkNWayCanvas::removeAll() { fList.unrefAll(); fList.reset(); } /////////////////////////////////////////////////////////////////////////// // These are forwarded to the N canvases we're referencing class SkNWayCanvas::Iter { public: Iter(const SkTDArray<SkCanvas*>& list) : fList(list) { fIndex = 0; } bool next() { if (fIndex < fList.count()) { fCanvas = fList[fIndex++]; return true; } return false; } SkCanvas* operator->() { return fCanvas; } private: const SkTDArray<SkCanvas*>& fList; int fIndex; SkCanvas* fCanvas; }; void SkNWayCanvas::willSave() { Iter iter(fList); while (iter.next()) { iter->save(); } this->INHERITED::willSave(); } SkCanvas::SaveLayerStrategy SkNWayCanvas::willSaveLayer(const SkRect* bounds, const SkPaint* paint, SaveFlags flags) { Iter iter(fList); while (iter.next()) { iter->saveLayer(bounds, paint, flags); } this->INHERITED::willSaveLayer(bounds, paint, flags); // No need for a layer. return kNoLayer_SaveLayerStrategy; } void SkNWayCanvas::willRestore() { Iter iter(fList); while (iter.next()) { iter->restore(); } this->INHERITED::willRestore(); } void SkNWayCanvas::didConcat(const SkMatrix& matrix) { Iter iter(fList); while (iter.next()) { iter->concat(matrix); } this->INHERITED::didConcat(matrix); } void SkNWayCanvas::didSetMatrix(const SkMatrix& matrix) { Iter iter(fList); while (iter.next()) { iter->setMatrix(matrix); } this->INHERITED::didSetMatrix(matrix); } void SkNWayCanvas::onClipRect(const SkRect& rect, SkRegion::Op op, ClipEdgeStyle edgeStyle) { Iter iter(fList); while (iter.next()) { iter->clipRect(rect, op, kSoft_ClipEdgeStyle == edgeStyle); } this->INHERITED::onClipRect(rect, op, edgeStyle); } void SkNWayCanvas::onClipRRect(const SkRRect& rrect, SkRegion::Op op, ClipEdgeStyle edgeStyle) { Iter iter(fList); while (iter.next()) { iter->clipRRect(rrect, op, kSoft_ClipEdgeStyle == edgeStyle); } this->INHERITED::onClipRRect(rrect, op, edgeStyle); } void SkNWayCanvas::onClipPath(const SkPath& path, SkRegion::Op op, ClipEdgeStyle edgeStyle) { Iter iter(fList); while (iter.next()) { iter->clipPath(path, op, kSoft_ClipEdgeStyle == edgeStyle); } this->INHERITED::onClipPath(path, op, edgeStyle); } void SkNWayCanvas::onClipRegion(const SkRegion& deviceRgn, SkRegion::Op op) { Iter iter(fList); while (iter.next()) { iter->clipRegion(deviceRgn, op); } this->INHERITED::onClipRegion(deviceRgn, op); } void SkNWayCanvas::onDrawPaint(const SkPaint& paint) { Iter iter(fList); while (iter.next()) { iter->drawPaint(paint); } } void SkNWayCanvas::onDrawPoints(PointMode mode, size_t count, const SkPoint pts[], const SkPaint& paint) { Iter iter(fList); while (iter.next()) { iter->drawPoints(mode, count, pts, paint); } } void SkNWayCanvas::onDrawRect(const SkRect& rect, const SkPaint& paint) { Iter iter(fList); while (iter.next()) { iter->drawRect(rect, paint); } } void SkNWayCanvas::onDrawOval(const SkRect& rect, const SkPaint& paint) { Iter iter(fList); while (iter.next()) { iter->drawOval(rect, paint); } } void SkNWayCanvas::onDrawRRect(const SkRRect& rrect, const SkPaint& paint) { Iter iter(fList); while (iter.next()) { iter->drawRRect(rrect, paint); } } void SkNWayCanvas::onDrawDRRect(const SkRRect& outer, const SkRRect& inner, const SkPaint& paint) { Iter iter(fList); while (iter.next()) { iter->drawDRRect(outer, inner, paint); } } void SkNWayCanvas::onDrawPath(const SkPath& path, const SkPaint& paint) { Iter iter(fList); while (iter.next()) { iter->drawPath(path, paint); } } void SkNWayCanvas::onDrawBitmap(const SkBitmap& bitmap, SkScalar x, SkScalar y, const SkPaint* paint) { Iter iter(fList); while (iter.next()) { iter->drawBitmap(bitmap, x, y, paint); } } void SkNWayCanvas::onDrawBitmapRect(const SkBitmap& bitmap, const SkRect* src, const SkRect& dst, const SkPaint* paint, DrawBitmapRectFlags flags) { Iter iter(fList); while (iter.next()) { iter->drawBitmapRectToRect(bitmap, src, dst, paint, flags); } } void SkNWayCanvas::onDrawBitmapNine(const SkBitmap& bitmap, const SkIRect& center, const SkRect& dst, const SkPaint* paint) { Iter iter(fList); while (iter.next()) { iter->drawBitmapNine(bitmap, center, dst, paint); } } void SkNWayCanvas::onDrawImage(const SkImage* image, SkScalar left, SkScalar top, const SkPaint* paint) { Iter iter(fList); while (iter.next()) { iter->drawImage(image, left, top, paint); } } void SkNWayCanvas::onDrawImageRect(const SkImage* image, const SkRect* src, const SkRect& dst, const SkPaint* paint) { Iter iter(fList); while (iter.next()) { iter->drawImageRect(image, src, dst, paint); } } void SkNWayCanvas::onDrawSprite(const SkBitmap& bitmap, int x, int y, const SkPaint* paint) { Iter iter(fList); while (iter.next()) { iter->drawSprite(bitmap, x, y, paint); } } void SkNWayCanvas::onDrawText(const void* text, size_t byteLength, SkScalar x, SkScalar y, const SkPaint& paint) { Iter iter(fList); while (iter.next()) { iter->drawText(text, byteLength, x, y, paint); } } void SkNWayCanvas::onDrawPosText(const void* text, size_t byteLength, const SkPoint pos[], const SkPaint& paint) { Iter iter(fList); while (iter.next()) { iter->drawPosText(text, byteLength, pos, paint); } } void SkNWayCanvas::onDrawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[], SkScalar constY, const SkPaint& paint) { Iter iter(fList); while (iter.next()) { iter->drawPosTextH(text, byteLength, xpos, constY, paint); } } void SkNWayCanvas::onDrawTextOnPath(const void* text, size_t byteLength, const SkPath& path, const SkMatrix* matrix, const SkPaint& paint) { Iter iter(fList); while (iter.next()) { iter->drawTextOnPath(text, byteLength, path, matrix, paint); } } void SkNWayCanvas::onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y, const SkPaint &paint) { Iter iter(fList); while (iter.next()) { iter->drawTextBlob(blob, x, y, paint); } } void SkNWayCanvas::onDrawPicture(const SkPicture* picture, const SkMatrix* matrix, const SkPaint* paint) { Iter iter(fList); while (iter.next()) { iter->drawPicture(picture, matrix, paint); } } void SkNWayCanvas::onDrawVertices(VertexMode vmode, int vertexCount, const SkPoint vertices[], const SkPoint texs[], const SkColor colors[], SkXfermode* xmode, const uint16_t indices[], int indexCount, const SkPaint& paint) { Iter iter(fList); while (iter.next()) { iter->drawVertices(vmode, vertexCount, vertices, texs, colors, xmode, indices, indexCount, paint); } } void SkNWayCanvas::onDrawPatch(const SkPoint cubics[12], const SkColor colors[4], const SkPoint texCoords[4], SkXfermode* xmode, const SkPaint& paint) { Iter iter(fList); while (iter.next()) { iter->drawPatch(cubics, colors, texCoords, xmode, paint); } } SkDrawFilter* SkNWayCanvas::setDrawFilter(SkDrawFilter* filter) { Iter iter(fList); while (iter.next()) { iter->setDrawFilter(filter); } return this->INHERITED::setDrawFilter(filter); } void SkNWayCanvas::beginCommentGroup(const char* description) { Iter iter(fList); while (iter.next()) { iter->beginCommentGroup(description); } } void SkNWayCanvas::addComment(const char* kywd, const char* value) { Iter iter(fList); while (iter.next()) { iter->addComment(kywd, value); } } void SkNWayCanvas::endCommentGroup() { Iter iter(fList); while (iter.next()) { iter->endCommentGroup(); } }