/* * Copyright 2014 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkData.h" #include "SkDrawable.h" #include "SkLayerInfo.h" #include "SkPictureRecorder.h" #include "SkPictureUtils.h" #include "SkRecord.h" #include "SkRecordDraw.h" #include "SkRecordOpts.h" #include "SkRecorder.h" #include "SkTypes.h" SkPictureRecorder::SkPictureRecorder() { fActivelyRecording = false; fRecorder.reset(SkNEW_ARGS(SkRecorder, (nullptr, SkRect::MakeWH(0,0)))); } SkPictureRecorder::~SkPictureRecorder() {} SkCanvas* SkPictureRecorder::beginRecording(const SkRect& cullRect, SkBBHFactory* bbhFactory /* = NULL */, uint32_t recordFlags /* = 0 */) { fCullRect = cullRect; fFlags = recordFlags; if (bbhFactory) { fBBH.reset((*bbhFactory)(cullRect)); SkASSERT(fBBH.get()); } fRecord.reset(SkNEW(SkRecord)); fRecorder->reset(fRecord.get(), cullRect); fActivelyRecording = true; return this->getRecordingCanvas(); } SkCanvas* SkPictureRecorder::getRecordingCanvas() { return fActivelyRecording ? fRecorder.get() : nullptr; } SkPicture* SkPictureRecorder::endRecordingAsPicture() { fActivelyRecording = false; fRecorder->restoreToCount(1); // If we were missing any restores, add them now. // TODO: delay as much of this work until just before first playback? SkRecordOptimize(fRecord); SkAutoTUnref<SkLayerInfo> saveLayerData; if (fBBH && (fFlags & kComputeSaveLayerInfo_RecordFlag)) { SkPicture::AccelData::Key key = SkLayerInfo::ComputeKey(); saveLayerData.reset(SkNEW_ARGS(SkLayerInfo, (key))); } SkDrawableList* drawableList = fRecorder->getDrawableList(); SkPicture::SnapshotArray* pictList = drawableList ? drawableList->newDrawableSnapshot() : NULL; if (fBBH.get()) { if (saveLayerData) { SkRecordComputeLayers(fCullRect, *fRecord, pictList, fBBH.get(), saveLayerData); } else { SkRecordFillBounds(fCullRect, *fRecord, fBBH.get()); } SkRect bbhBound = fBBH->getRootBound(); SkASSERT((bbhBound.isEmpty() || fCullRect.contains(bbhBound)) || (bbhBound.isEmpty() && fCullRect.isEmpty())); fCullRect = bbhBound; } size_t subPictureBytes = fRecorder->approxBytesUsedBySubPictures(); for (int i = 0; pictList && i < pictList->count(); i++) { subPictureBytes += SkPictureUtils::ApproximateBytesUsed(pictList->begin()[i]); } return SkNEW_ARGS(SkPicture, (fCullRect, fRecord.detach(), pictList, fBBH.detach(), saveLayerData.detach(), subPictureBytes)); } void SkPictureRecorder::partialReplay(SkCanvas* canvas) const { if (NULL == canvas) { return; } int drawableCount = 0; SkDrawable* const* drawables = NULL; SkDrawableList* drawableList = fRecorder->getDrawableList(); if (drawableList) { drawableCount = drawableList->count(); drawables = drawableList->begin(); } SkRecordDraw(*fRecord, canvas, NULL, drawables, drawableCount, NULL/*bbh*/, NULL/*callback*/); } /////////////////////////////////////////////////////////////////////////////////////////////////// class SkRecordedDrawable : public SkDrawable { SkAutoTUnref<SkRecord> fRecord; SkAutoTUnref<SkBBoxHierarchy> fBBH; SkAutoTDelete<SkDrawableList> fDrawableList; const SkRect fBounds; const bool fDoSaveLayerInfo; public: SkRecordedDrawable(SkRecord* record, SkBBoxHierarchy* bbh, SkDrawableList* drawableList, const SkRect& bounds, bool doSaveLayerInfo) : fRecord(SkRef(record)) , fBBH(SkSafeRef(bbh)) , fDrawableList(drawableList) // we take ownership , fBounds(bounds) , fDoSaveLayerInfo(doSaveLayerInfo) {} protected: SkRect onGetBounds() override { return fBounds; } void onDraw(SkCanvas* canvas) override { SkDrawable* const* drawables = NULL; int drawableCount = 0; if (fDrawableList) { drawables = fDrawableList->begin(); drawableCount = fDrawableList->count(); } SkRecordDraw(*fRecord, canvas, NULL, drawables, drawableCount, fBBH, NULL/*callback*/); } SkPicture* onNewPictureSnapshot() override { SkPicture::SnapshotArray* pictList = NULL; if (fDrawableList) { // TODO: should we plumb-down the BBHFactory and recordFlags from our host // PictureRecorder? pictList = fDrawableList->newDrawableSnapshot(); } SkAutoTUnref<SkLayerInfo> saveLayerData; if (fBBH && fDoSaveLayerInfo) { SkPicture::AccelData::Key key = SkLayerInfo::ComputeKey(); saveLayerData.reset(SkNEW_ARGS(SkLayerInfo, (key))); SkBBoxHierarchy* bbh = NULL; // we've already computed fBBH (received in constructor) // TODO: update saveLayer info computation to reuse the already computed // bounds in 'fBBH' SkRecordComputeLayers(fBounds, *fRecord, pictList, bbh, saveLayerData); } size_t subPictureBytes = 0; for (int i = 0; pictList && i < pictList->count(); i++) { subPictureBytes += SkPictureUtils::ApproximateBytesUsed(pictList->begin()[i]); } // SkPicture will take ownership of a ref on both fRecord and fBBH. // We're not willing to give up our ownership, so we must ref them for SkPicture. return SkNEW_ARGS(SkPicture, (fBounds, SkRef(fRecord.get()), pictList, SkSafeRef(fBBH.get()), saveLayerData.detach(), subPictureBytes)); } }; SkDrawable* SkPictureRecorder::endRecordingAsDrawable() { fActivelyRecording = false; fRecorder->restoreToCount(1); // If we were missing any restores, add them now. // TODO: delay as much of this work until just before first playback? SkRecordOptimize(fRecord); if (fBBH.get()) { SkRecordFillBounds(fCullRect, *fRecord, fBBH.get()); } SkDrawable* drawable = SkNEW_ARGS(SkRecordedDrawable, (fRecord, fBBH, fRecorder->detachDrawableList(), fCullRect, SkToBool(fFlags & kComputeSaveLayerInfo_RecordFlag))); // release our refs now, so only the drawable will be the owner. fRecord.reset(NULL); fBBH.reset(NULL); return drawable; }