/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkBitmapProcState_MatrixTemplates_DEFINED #define SkBitmapProcState_MatrixTemplates_DEFINED #include "SkMath.h" #include "SkMathPriv.h" template <typename TileProc, bool tryDecal> void NoFilterProc_Scale(const SkBitmapProcState& s, uint32_t xy[], int count, int x, int y) { SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)) == 0); // we store y, x, x, x, x, x const unsigned maxX = s.fBitmap->width() - 1; SkFractionalInt fx; { SkPoint pt; s.fInvProc(s.fInvMatrix, SkIntToScalar(x) + SK_ScalarHalf, SkIntToScalar(y) + SK_ScalarHalf, &pt); fx = SkScalarToFractionalInt(pt.fY); const unsigned maxY = s.fBitmap->height() - 1; *xy++ = TileProc::Y(s, SkFractionalIntToFixed(fx), maxY); fx = SkScalarToFractionalInt(pt.fX); } if (0 == maxX) { // all of the following X values must be 0 memset(xy, 0, count * sizeof(uint16_t)); return; } const SkFractionalInt dx = s.fInvSxFractionalInt; if (tryDecal && can_truncate_to_fixed_for_decal(fx, dx, count, maxX)) { decal_nofilter_scale(xy, SkFractionalIntToFixed(fx), SkFractionalIntToFixed(dx), count); } else { int i; for (i = (count >> 2); i > 0; --i) { unsigned a, b; a = TileProc::X(s, SkFractionalIntToFixed(fx), maxX); fx += dx; b = TileProc::X(s, SkFractionalIntToFixed(fx), maxX); fx += dx; #ifdef SK_CPU_BENDIAN *xy++ = (a << 16) | b; #else *xy++ = (b << 16) | a; #endif a = TileProc::X(s, SkFractionalIntToFixed(fx), maxX); fx += dx; b = TileProc::X(s, SkFractionalIntToFixed(fx), maxX); fx += dx; #ifdef SK_CPU_BENDIAN *xy++ = (a << 16) | b; #else *xy++ = (b << 16) | a; #endif } uint16_t* xx = (uint16_t*)xy; for (i = (count & 3); i > 0; --i) { *xx++ = TileProc::X(s, SkFractionalIntToFixed(fx), maxX); fx += dx; } } } // note: we could special-case on a matrix which is skewed in X but not Y. // this would require a more general setup thatn SCALE does, but could use // SCALE's inner loop that only looks at dx template <typename TileProc> void NoFilterProc_Affine(const SkBitmapProcState& s, uint32_t xy[], int count, int x, int y) { SkASSERT(s.fInvType & SkMatrix::kAffine_Mask); SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask | SkMatrix::kAffine_Mask)) == 0); SkPoint srcPt; s.fInvProc(s.fInvMatrix, SkIntToScalar(x) + SK_ScalarHalf, SkIntToScalar(y) + SK_ScalarHalf, &srcPt); SkFractionalInt fx = SkScalarToFractionalInt(srcPt.fX); SkFractionalInt fy = SkScalarToFractionalInt(srcPt.fY); SkFractionalInt dx = s.fInvSxFractionalInt; SkFractionalInt dy = s.fInvKyFractionalInt; int maxX = s.fBitmap->width() - 1; int maxY = s.fBitmap->height() - 1; for (int i = count; i > 0; --i) { *xy++ = (TileProc::Y(s, SkFractionalIntToFixed(fy), maxY) << 16) | TileProc::X(s, SkFractionalIntToFixed(fx), maxX); fx += dx; fy += dy; } } template <typename TileProc> void NoFilterProc_Persp(const SkBitmapProcState& s, uint32_t* SK_RESTRICT xy, int count, int x, int y) { SkASSERT(s.fInvType & SkMatrix::kPerspective_Mask); int maxX = s.fBitmap->width() - 1; int maxY = s.fBitmap->height() - 1; SkPerspIter iter(s.fInvMatrix, SkIntToScalar(x) + SK_ScalarHalf, SkIntToScalar(y) + SK_ScalarHalf, count); while ((count = iter.next()) != 0) { const SkFixed* SK_RESTRICT srcXY = iter.getXY(); while (--count >= 0) { *xy++ = (TileProc::Y(s, srcXY[1], maxY) << 16) | TileProc::X(s, srcXY[0], maxX); srcXY += 2; } } } #endif