/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkStream_NSData_DEFINED #define SkStream_NSData_DEFINED #import <UIKit/UIKit.h> #include "SkStream.h" /** Returns an NSData with a copy of the stream's data. The caller must call retain if it intends to keep the data object beyond the current stack-frame (i.e. internally we're calling [NSData dataWithBytes...] */ NSData* NSData_dataWithStream(SkStream* stream); /** Returns an NSData from the named resource (from main bundle). The caller must call retain if it intends to keep the data object beyond the current stack-frame (i.e. internally we're calling [NSData dataWithContentsOfMappedFile...] */ NSData* NSData_dataFromResource(const char name[], const char suffix[]); /** Wrap a stream around NSData. */ class SkStream_NSData : public SkMemoryStream { public: SkStream_NSData(NSData* data); virtual ~SkStream_NSData(); static SkStream_NSData* CreateFromResource(const char name[], const char suffix[]); private: NSData* fNSData; }; #endif