/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkMutex_win_DEFINED #define SkMutex_win_DEFINED /** Windows CriticalSection based mutex. */ #ifndef WIN32_LEAN_AND_MEAN # define WIN32_LEAN_AND_MEAN # define WIN32_IS_MEAN_WAS_LOCALLY_DEFINED #endif #ifndef NOMINMAX # define NOMINMAX # define NOMINMAX_WAS_LOCALLY_DEFINED #endif # #include <windows.h> # #ifdef WIN32_IS_MEAN_WAS_LOCALLY_DEFINED # undef WIN32_IS_MEAN_WAS_LOCALLY_DEFINED # undef WIN32_LEAN_AND_MEAN #endif #ifdef NOMINMAX_WAS_LOCALLY_DEFINED # undef NOMINMAX_WAS_LOCALLY_DEFINED # undef NOMINMAX #endif // On Windows, SkBaseMutex and SkMutex are the same thing, // we can't easily get rid of static initializers. However, // we preserve the same inheritance pattern as other platforms // so that we can forward-declare cleanly. struct SkBaseMutex { public: SkBaseMutex() { InitializeCriticalSection(&fStorage); SkDEBUGCODE(fOwner = 0;) } ~SkBaseMutex() { SkASSERT(0 == fOwner); DeleteCriticalSection(&fStorage); } void acquire() { EnterCriticalSection(&fStorage); SkDEBUGCODE(fOwner = GetCurrentThreadId();) } void release() { this->assertHeld(); SkDEBUGCODE(fOwner = 0;) LeaveCriticalSection(&fStorage); } void assertHeld() { SkASSERT(GetCurrentThreadId() == fOwner); } protected: CRITICAL_SECTION fStorage; SkDEBUGCODE(DWORD fOwner;) private: SkBaseMutex(const SkBaseMutex&); SkBaseMutex& operator=(const SkBaseMutex&); }; class SkMutex : public SkBaseMutex { }; // Windows currently provides no documented means of POD initializing a CRITICAL_SECTION. // As a result, it is illegal to SK_DECLARE_STATIC_MUTEX in a function. #define SK_DECLARE_STATIC_MUTEX(name) namespace{} static SkBaseMutex name #endif