/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "Benchmark.h" #include "Resources.h" #include "SkCanvas.h" #include "SkPaint.h" #include "SkRandom.h" #include "SkStream.h" #include "SkString.h" #include "SkTemplates.h" #include "SkTypeface.h" enum FontQuality { kBW, kAA, kLCD, }; static const char* fontQualityName(const SkPaint& paint) { if (!paint.isAntiAlias()) { return "BW"; } if (paint.isLCDRenderText()) { return "LCD"; } return "AA"; } /* Some considerations for performance: short -vs- long strings (measuring overhead) tiny -vs- large pointsize (measure blit -vs- overhead) 1 -vs- many point sizes (measure cache lookup) normal -vs- subpixel -vs- lineartext (minor) force purge after each draw to measure scaler textencoding? text -vs- postext - pathtext */ class TextBench : public Benchmark { SkPaint fPaint; SkString fText; SkString fName; FontQuality fFQ; bool fDoPos; bool fDoColorEmoji; SkAutoTUnref<SkTypeface> fColorEmojiTypeface; SkPoint* fPos; public: TextBench(const char text[], int ps, SkColor color, FontQuality fq, bool doColorEmoji = false, bool doPos = false) { fPos = NULL; fFQ = fq; fDoPos = doPos; fDoColorEmoji = doColorEmoji; fText.set(text); fPaint.setAntiAlias(kBW != fq); fPaint.setLCDRenderText(kLCD == fq); fPaint.setTextSize(SkIntToScalar(ps)); fPaint.setColor(color); if (doColorEmoji) { SkASSERT(kBW == fFQ); fColorEmojiTypeface.reset(GetResourceAsTypeface("/fonts/Funkster.ttf")); } if (doPos) { size_t len = strlen(text); SkScalar* adv = new SkScalar[len]; fPaint.getTextWidths(text, len, adv); fPos = new SkPoint[len]; SkScalar x = 0; for (size_t i = 0; i < len; ++i) { fPos[i].set(x, SkIntToScalar(50)); x += adv[i]; } delete[] adv; } } virtual ~TextBench() { delete[] fPos; } protected: virtual const char* onGetName() { fName.printf("text_%g", SkScalarToFloat(fPaint.getTextSize())); if (fDoPos) { fName.append("_pos"); } fName.appendf("_%s", fontQualityName(fPaint)); if (SK_ColorBLACK != fPaint.getColor()) { fName.appendf("_%02X", fPaint.getAlpha()); } else { fName.append("_BK"); } if (fDoColorEmoji && fColorEmojiTypeface) { fName.append("_ColorEmoji"); } return fName.c_str(); } virtual void onDraw(const int loops, SkCanvas* canvas) { const SkIPoint dim = this->getSize(); SkRandom rand; SkPaint paint(fPaint); this->setupPaint(&paint); // explicitly need these paint.setColor(fPaint.getColor()); paint.setAntiAlias(kBW != fFQ); paint.setLCDRenderText(kLCD == fFQ); if (fDoColorEmoji && fColorEmojiTypeface) { paint.setTypeface(fColorEmojiTypeface); } const SkScalar x0 = SkIntToScalar(-10); const SkScalar y0 = SkIntToScalar(-10); if (fDoPos) { // realistically, the matrix is often at least translated, so we // do that since it exercises different code in drawPosText. canvas->translate(SK_Scalar1, SK_Scalar1); } for (int i = 0; i < loops; i++) { if (fDoPos) { canvas->drawPosText(fText.c_str(), fText.size(), fPos, paint); } else { SkScalar x = x0 + rand.nextUScalar1() * dim.fX; SkScalar y = y0 + rand.nextUScalar1() * dim.fY; canvas->drawText(fText.c_str(), fText.size(), x, y, paint); } } } private: typedef Benchmark INHERITED; }; /////////////////////////////////////////////////////////////////////////////// #define STR "Hamburgefons" DEF_BENCH( return new TextBench(STR, 16, 0xFF000000, kBW); ) DEF_BENCH( return new TextBench(STR, 16, 0xFFFF0000, kBW); ) DEF_BENCH( return new TextBench(STR, 16, 0x88FF0000, kBW); ) DEF_BENCH( return new TextBench(STR, 16, 0xFF000000, kAA); ) DEF_BENCH( return new TextBench(STR, 16, 0xFFFF0000, kAA); ) DEF_BENCH( return new TextBench(STR, 16, 0x88FF0000, kAA); ) DEF_BENCH( return new TextBench(STR, 16, 0xFF000000, kLCD); ) DEF_BENCH( return new TextBench(STR, 16, 0xFFFF0000, kLCD); ) DEF_BENCH( return new TextBench(STR, 16, 0x88FF0000, kLCD); ) DEF_BENCH( return new TextBench(STR, 16, 0xFF000000, kBW, true); ) DEF_BENCH( return new TextBench(STR, 16, 0xFFFF0000, kBW, true); ) DEF_BENCH( return new TextBench(STR, 16, 0x88FF0000, kBW, true); ) DEF_BENCH( return new TextBench(STR, 16, 0xFF000000, kBW, true, true); ) DEF_BENCH( return new TextBench(STR, 16, 0xFF000000, kAA, false, true); )