// Copyright 2008 The RE2 Authors. All Rights Reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // Regular expression generator: generates all possible // regular expressions within given parameters (see below for details). #ifndef RE2_TESTING_REGEXP_GENERATOR_H__ #define RE2_TESTING_REGEXP_GENERATOR_H__ #include <string> #include <vector> #include "util/random.h" #include "util/util.h" #include "re2/stringpiece.h" namespace re2 { // Regular expression generator. // // Given a set of atom expressions like "a", "b", or "." // and operators like "%s*", generates all possible regular expressions // using at most maxbases base expressions and maxops operators. // For each such expression re, calls HandleRegexp(re). // // Callers are expected to subclass RegexpGenerator and provide HandleRegexp. // class RegexpGenerator { public: RegexpGenerator(int maxatoms, int maxops, const vector<string>& atoms, const vector<string>& ops); virtual ~RegexpGenerator() {} // Generates all the regular expressions, calling HandleRegexp(re) for each. void Generate(); // Generates n random regular expressions, calling HandleRegexp(re) for each. void GenerateRandom(int32 seed, int n); // Handles a regular expression. Must be provided by subclass. virtual void HandleRegexp(const string& regexp) = 0; // The egrep regexp operators: * + ? | and concatenation. static const vector<string>& EgrepOps(); private: void RunPostfix(const vector<string>& post); void GeneratePostfix(vector<string>* post, int nstk, int ops, int lits); bool GenerateRandomPostfix(vector<string>* post, int nstk, int ops, int lits); int maxatoms_; // Maximum number of atoms allowed in expr. int maxops_; // Maximum number of ops allowed in expr. vector<string> atoms_; // Possible atoms. vector<string> ops_; // Possible ops. ACMRandom* acm_; // Random generator. DISALLOW_EVIL_CONSTRUCTORS(RegexpGenerator); }; // Helpers for preparing arguments to RegexpGenerator constructor. // Returns one string for each character in s. vector<string> Explode(const StringPiece& s); // Splits string everywhere sep is found, returning // vector of pieces. vector<string> Split(const StringPiece& sep, const StringPiece& s); } // namespace re2 #endif // RE2_TESTING_REGEXP_GENERATOR_H__