; RUN: llc -O3 -disable-peephole -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+sse4.2 < %s | FileCheck %s target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-unknown" ; Stack reload folding tests. ; ; By including a nop call with sideeffects we can force a partial register spill of the ; relevant registers and check that the reload is correctly folded into the instruction. define <2 x double> @stack_fold_addpd(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_addpd ;CHECK: addpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fadd <2 x double> %a0, %a1 ret <2 x double> %2 } define <4 x float> @stack_fold_addps(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_addps ;CHECK: addps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fadd <4 x float> %a0, %a1 ret <4 x float> %2 } define double @stack_fold_addsd(double %a0, double %a1) { ;CHECK-LABEL: stack_fold_addsd ;CHECK: addsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fadd double %a0, %a1 ret double %2 } define <2 x double> @stack_fold_addsd_int(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_addsd_int ;CHECK: addsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse2.add.sd(<2 x double> %a0, <2 x double> %a1) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse2.add.sd(<2 x double>, <2 x double>) nounwind readnone define float @stack_fold_addss(float %a0, float %a1) { ;CHECK-LABEL: stack_fold_addss ;CHECK: addss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fadd float %a0, %a1 ret float %2 } define <4 x float> @stack_fold_addss_int(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_addss_int ;CHECK: addss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse.add.ss(<4 x float> %a0, <4 x float> %a1) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse.add.ss(<4 x float>, <4 x float>) nounwind readnone define <2 x double> @stack_fold_addsubpd(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_addsubpd ;CHECK: addsubpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse3.addsub.pd(<2 x double> %a0, <2 x double> %a1) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse3.addsub.pd(<2 x double>, <2 x double>) nounwind readnone define <4 x float> @stack_fold_addsubps(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_addsubps ;CHECK: addsubps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse3.addsub.ps(<4 x float> %a0, <4 x float> %a1) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse3.addsub.ps(<4 x float>, <4 x float>) nounwind readnone define <2 x double> @stack_fold_andnpd(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_andnpd ;CHECK: andnpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = bitcast <2 x double> %a0 to <2 x i64> %3 = bitcast <2 x double> %a1 to <2 x i64> %4 = xor <2 x i64> %2, <i64 -1, i64 -1> %5 = and <2 x i64> %4, %3 %6 = bitcast <2 x i64> %5 to <2 x double> ; fadd forces execution domain %7 = fadd <2 x double> %6, <double 0x0, double 0x0> ret <2 x double> %7 } define <4 x float> @stack_fold_andnps(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_andnps ;CHECK: andnps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = bitcast <4 x float> %a0 to <2 x i64> %3 = bitcast <4 x float> %a1 to <2 x i64> %4 = xor <2 x i64> %2, <i64 -1, i64 -1> %5 = and <2 x i64> %4, %3 %6 = bitcast <2 x i64> %5 to <4 x float> ; fadd forces execution domain %7 = fadd <4 x float> %6, <float 0x0, float 0x0, float 0x0, float 0x0> ret <4 x float> %7 } define <2 x double> @stack_fold_andpd(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_andpd ;CHECK: andpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = bitcast <2 x double> %a0 to <2 x i64> %3 = bitcast <2 x double> %a1 to <2 x i64> %4 = and <2 x i64> %2, %3 %5 = bitcast <2 x i64> %4 to <2 x double> ; fadd forces execution domain %6 = fadd <2 x double> %5, <double 0x0, double 0x0> ret <2 x double> %6 } define <4 x float> @stack_fold_andps(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_andps ;CHECK: andps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = bitcast <4 x float> %a0 to <2 x i64> %3 = bitcast <4 x float> %a1 to <2 x i64> %4 = and <2 x i64> %2, %3 %5 = bitcast <2 x i64> %4 to <4 x float> ; fadd forces execution domain %6 = fadd <4 x float> %5, <float 0x0, float 0x0, float 0x0, float 0x0> ret <4 x float> %6 } define <2 x double> @stack_fold_blendpd(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_blendpd ;CHECK: blendpd $2, {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = select <2 x i1> <i1 1, i1 0>, <2 x double> %a0, <2 x double> %a1 ret <2 x double> %2 } define <4 x float> @stack_fold_blendps(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_blendps ;CHECK: blendps $6, {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = select <4 x i1> <i1 1, i1 0, i1 0, i1 1>, <4 x float> %a0, <4 x float> %a1 ret <4 x float> %2 } define <2 x double> @stack_fold_blendvpd(<2 x double> %a0, <2 x double> %a1, <2 x double> %c) { ;CHECK-LABEL: stack_fold_blendvpd ;CHECK: blendvpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse41.blendvpd(<2 x double> %a1, <2 x double> %c, <2 x double> %a0) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse41.blendvpd(<2 x double>, <2 x double>, <2 x double>) nounwind readnone define <4 x float> @stack_fold_blendvps(<4 x float> %a0, <4 x float> %a1, <4 x float> %c) { ;CHECK-LABEL: stack_fold_blendvps ;CHECK: blendvps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse41.blendvps(<4 x float> %a1, <4 x float> %c, <4 x float> %a0) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse41.blendvps(<4 x float>, <4 x float>, <4 x float>) nounwind readnone define <2 x double> @stack_fold_cmppd(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_cmppd ;CHECK: cmpeqpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse2.cmp.pd(<2 x double> %a0, <2 x double> %a1, i8 0) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse2.cmp.pd(<2 x double>, <2 x double>, i8) nounwind readnone define <4 x float> @stack_fold_cmpps(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_cmpps ;CHECK: cmpeqps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse.cmp.ps(<4 x float> %a0, <4 x float> %a1, i8 0) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse.cmp.ps(<4 x float>, <4 x float>, i8) nounwind readnone define i32 @stack_fold_cmpsd(double %a0, double %a1) { ;CHECK-LABEL: stack_fold_cmpsd ;CHECK: cmpeqsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fcmp oeq double %a0, %a1 %3 = zext i1 %2 to i32 ret i32 %3 } define <2 x double> @stack_fold_cmpsd_int(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_cmpsd_int ;CHECK: cmpeqsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse2.cmp.sd(<2 x double> %a0, <2 x double> %a1, i8 0) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse2.cmp.sd(<2 x double>, <2 x double>, i8) nounwind readnone define i32 @stack_fold_cmpss(float %a0, float %a1) { ;CHECK-LABEL: stack_fold_cmpss ;CHECK: cmpeqss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fcmp oeq float %a0, %a1 %3 = zext i1 %2 to i32 ret i32 %3 } define <4 x float> @stack_fold_cmpss_int(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_cmpss_int ;CHECK: cmpeqss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse.cmp.ss(<4 x float> %a0, <4 x float> %a1, i8 0) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse.cmp.ss(<4 x float>, <4 x float>, i8) nounwind readnone ; TODO stack_fold_comisd define i32 @stack_fold_comisd_int(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_comisd_int ;CHECK: comisd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call i32 @llvm.x86.sse2.comieq.sd(<2 x double> %a0, <2 x double> %a1) ret i32 %2 } declare i32 @llvm.x86.sse2.comieq.sd(<2 x double>, <2 x double>) nounwind readnone ; TODO stack_fold_comiss define i32 @stack_fold_comiss_int(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_comiss_int ;CHECK: comiss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call i32 @llvm.x86.sse.comieq.ss(<4 x float> %a0, <4 x float> %a1) ret i32 %2 } declare i32 @llvm.x86.sse.comieq.ss(<4 x float>, <4 x float>) nounwind readnone define <2 x double> @stack_fold_cvtdq2pd(<4 x i32> %a0) { ;CHECK-LABEL: stack_fold_cvtdq2pd ;CHECK: cvtdq2pd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse2.cvtdq2pd(<4 x i32> %a0) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse2.cvtdq2pd(<4 x i32>) nounwind readnone define <4 x float> @stack_fold_cvtdq2ps(<4 x i32> %a0) { ;CHECK-LABEL: stack_fold_cvtdq2ps ;CHECK: cvtdq2ps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = sitofp <4 x i32> %a0 to <4 x float> ret <4 x float> %2 } define <4 x i32> @stack_fold_cvtpd2dq(<2 x double> %a0) { ;CHECK-LABEL: stack_fold_cvtpd2dq ;CHECK: cvtpd2dq {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x i32> @llvm.x86.sse2.cvtpd2dq(<2 x double> %a0) ret <4 x i32> %2 } declare <4 x i32> @llvm.x86.sse2.cvtpd2dq(<2 x double>) nounwind readnone define <2 x float> @stack_fold_cvtpd2ps(<2 x double> %a0) { ;CHECK-LABEL: stack_fold_cvtpd2ps ;CHECK: cvtpd2ps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fptrunc <2 x double> %a0 to <2 x float> ret <2 x float> %2 } define <4 x i32> @stack_fold_cvtps2dq(<4 x float> %a0) { ;CHECK-LABEL: stack_fold_cvtps2dq ;CHECK: cvtps2dq {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x i32> @llvm.x86.sse2.cvtps2dq(<4 x float> %a0) ret <4 x i32> %2 } declare <4 x i32> @llvm.x86.sse2.cvtps2dq(<4 x float>) nounwind readnone define <2 x double> @stack_fold_cvtps2pd(<4 x float> %a0) { ;CHECK-LABEL: stack_fold_cvtps2pd ;CHECK: cvtps2pd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse2.cvtps2pd(<4 x float> %a0) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse2.cvtps2pd(<4 x float>) nounwind readnone ; TODO stack_fold_cvtsd2si define i32 @stack_fold_cvtsd2si_int(<2 x double> %a0) { ;CHECK-LABEL: stack_fold_cvtsd2si_int ;CHECK: cvtsd2si {{-?[0-9]*}}(%rsp), %eax {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call i32 @llvm.x86.sse2.cvtsd2si(<2 x double> %a0) ret i32 %2 } declare i32 @llvm.x86.sse2.cvtsd2si(<2 x double>) nounwind readnone ; TODO stack_fold_cvtsd2si64 define i64 @stack_fold_cvtsd2si64_int(<2 x double> %a0) { ;CHECK-LABEL: stack_fold_cvtsd2si64_int ;CHECK: cvtsd2siq {{-?[0-9]*}}(%rsp), %rax {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call i64 @llvm.x86.sse2.cvtsd2si64(<2 x double> %a0) ret i64 %2 } declare i64 @llvm.x86.sse2.cvtsd2si64(<2 x double>) nounwind readnone ; TODO stack_fold_cvtsd2ss define <4 x float> @stack_fold_cvtsd2ss_int(<2 x double> %a0) optsize { ;CHECK-LABEL: stack_fold_cvtsd2ss_int ;CHECK: cvtsd2ss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse2.cvtsd2ss(<4 x float> <float 0x0, float 0x0, float 0x0, float 0x0>, <2 x double> %a0) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse2.cvtsd2ss(<4 x float>, <2 x double>) nounwind readnone define double @stack_fold_cvtsi2sd(i32 %a0) optsize { ;CHECK-LABEL: stack_fold_cvtsi2sd ;CHECK: cvtsi2sdl {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{rax},~{rbx},~{rcx},~{rdx},~{rsi},~{rdi},~{rbp},~{r8},~{r9},~{r10},~{r11},~{r12},~{r13},~{r14},~{r15}"() %2 = sitofp i32 %a0 to double ret double %2 } define <2 x double> @stack_fold_cvtsi2sd_int(i32 %a0) { ;CHECK-LABEL: stack_fold_cvtsi2sd_int ;CHECK: cvtsi2sdl {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{rax},~{rbx},~{rcx},~{rdx},~{rsi},~{rdi},~{rbp},~{r8},~{r9},~{r10},~{r11},~{r12},~{r13},~{r14},~{r15}"() %2 = call <2 x double> @llvm.x86.sse2.cvtsi2sd(<2 x double> <double 0x0, double 0x0>, i32 %a0) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse2.cvtsi2sd(<2 x double>, i32) nounwind readnone define double @stack_fold_cvtsi642sd(i64 %a0) optsize { ;CHECK-LABEL: stack_fold_cvtsi642sd ;CHECK: cvtsi2sdq {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{rax},~{rbx},~{rcx},~{rdx},~{rsi},~{rdi},~{rbp},~{r8},~{r9},~{r10},~{r11},~{r12},~{r13},~{r14},~{r15}"() %2 = sitofp i64 %a0 to double ret double %2 } define <2 x double> @stack_fold_cvtsi642sd_int(i64 %a0) { ;CHECK-LABEL: stack_fold_cvtsi642sd_int ;CHECK: cvtsi2sdq {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{rax},~{rbx},~{rcx},~{rdx},~{rsi},~{rdi},~{rbp},~{r8},~{r9},~{r10},~{r11},~{r12},~{r13},~{r14},~{r15}"() %2 = call <2 x double> @llvm.x86.sse2.cvtsi642sd(<2 x double> <double 0x0, double 0x0>, i64 %a0) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse2.cvtsi642sd(<2 x double>, i64) nounwind readnone define float @stack_fold_cvtsi2ss(i32 %a0) optsize { ;CHECK-LABEL: stack_fold_cvtsi2ss ;CHECK: cvtsi2ssl {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{rax},~{rbx},~{rcx},~{rdx},~{rsi},~{rdi},~{rbp},~{r8},~{r9},~{r10},~{r11},~{r12},~{r13},~{r14},~{r15}"() %2 = sitofp i32 %a0 to float ret float %2 } define <4 x float> @stack_fold_cvtsi2ss_int(i32 %a0) { ;CHECK-LABEL: stack_fold_cvtsi2ss_int ;CHECK: cvtsi2ssl {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{rax},~{rbx},~{rcx},~{rdx},~{rsi},~{rdi},~{rbp},~{r8},~{r9},~{r10},~{r11},~{r12},~{r13},~{r14},~{r15}"() %2 = call <4 x float> @llvm.x86.sse.cvtsi2ss(<4 x float> <float 0x0, float 0x0, float 0x0, float 0x0>, i32 %a0) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse.cvtsi2ss(<4 x float>, i32) nounwind readnone define float @stack_fold_cvtsi642ss(i64 %a0) optsize { ;CHECK-LABEL: stack_fold_cvtsi642ss ;CHECK: cvtsi2ssq {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{rax},~{rbx},~{rcx},~{rdx},~{rsi},~{rdi},~{rbp},~{r8},~{r9},~{r10},~{r11},~{r12},~{r13},~{r14},~{r15}"() %2 = sitofp i64 %a0 to float ret float %2 } define <4 x float> @stack_fold_cvtsi642ss_int(i64 %a0) { ;CHECK-LABEL: stack_fold_cvtsi642ss_int ;CHECK: cvtsi2ssq {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{rax},~{rbx},~{rcx},~{rdx},~{rsi},~{rdi},~{rbp},~{r8},~{r9},~{r10},~{r11},~{r12},~{r13},~{r14},~{r15}"() %2 = call <4 x float> @llvm.x86.sse.cvtsi642ss(<4 x float> <float 0x0, float 0x0, float 0x0, float 0x0>, i64 %a0) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse.cvtsi642ss(<4 x float>, i64) nounwind readnone define double @stack_fold_cvtss2sd(float %a0) optsize { ;CHECK-LABEL: stack_fold_cvtss2sd ;CHECK: cvtss2sd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fpext float %a0 to double ret double %2 } define <2 x double> @stack_fold_cvtss2sd_int(<4 x float> %a0) optsize { ;CHECK-LABEL: stack_fold_cvtss2sd_int ;CHECK: cvtss2sd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse2.cvtss2sd(<2 x double> <double 0x0, double 0x0>, <4 x float> %a0) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse2.cvtss2sd(<2 x double>, <4 x float>) nounwind readnone ; TODO stack_fold_cvtss2si define i32 @stack_fold_cvtss2si_int(<4 x float> %a0) { ;CHECK-LABEL: stack_fold_cvtss2si_int ;CHECK: cvtss2si {{-?[0-9]*}}(%rsp), %eax {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call i32 @llvm.x86.sse.cvtss2si(<4 x float> %a0) ret i32 %2 } declare i32 @llvm.x86.sse.cvtss2si(<4 x float>) nounwind readnone ; TODO stack_fold_cvtss2si64 define i64 @stack_fold_cvtss2si64_int(<4 x float> %a0) { ;CHECK-LABEL: stack_fold_cvtss2si64_int ;CHECK: cvtss2si {{-?[0-9]*}}(%rsp), %rax {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call i64 @llvm.x86.sse.cvtss2si64(<4 x float> %a0) ret i64 %2 } declare i64 @llvm.x86.sse.cvtss2si64(<4 x float>) nounwind readnone define <4 x i32> @stack_fold_cvttpd2dq(<2 x double> %a0) { ;CHECK-LABEL: stack_fold_cvttpd2dq ;CHECK: cvttpd2dq {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x i32> @llvm.x86.sse2.cvttpd2dq(<2 x double> %a0) ret <4 x i32> %2 } declare <4 x i32> @llvm.x86.sse2.cvttpd2dq(<2 x double>) nounwind readnone define <4 x i32> @stack_fold_cvttps2dq(<4 x float> %a0) { ;CHECK-LABEL: stack_fold_cvttps2dq ;CHECK: cvttps2dq {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fptosi <4 x float> %a0 to <4 x i32> ret <4 x i32> %2 } define i32 @stack_fold_cvttsd2si(double %a0) { ;CHECK-LABEL: stack_fold_cvttsd2si ;CHECK: cvttsd2si {{-?[0-9]*}}(%rsp), %eax {{.*#+}} 8-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fptosi double %a0 to i32 ret i32 %2 } define i32 @stack_fold_cvttsd2si_int(<2 x double> %a0) { ;CHECK-LABEL: stack_fold_cvttsd2si_int ;CHECK: cvttsd2si {{-?[0-9]*}}(%rsp), %eax {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call i32 @llvm.x86.sse2.cvttsd2si(<2 x double> %a0) ret i32 %2 } declare i32 @llvm.x86.sse2.cvttsd2si(<2 x double>) nounwind readnone define i64 @stack_fold_cvttsd2si64(double %a0) { ;CHECK-LABEL: stack_fold_cvttsd2si64 ;CHECK: cvttsd2si {{-?[0-9]*}}(%rsp), %rax {{.*#+}} 8-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fptosi double %a0 to i64 ret i64 %2 } define i64 @stack_fold_cvttsd2si64_int(<2 x double> %a0) { ;CHECK-LABEL: stack_fold_cvttsd2si64_int ;CHECK: cvttsd2si {{-?[0-9]*}}(%rsp), %rax {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call i64 @llvm.x86.sse2.cvttsd2si64(<2 x double> %a0) ret i64 %2 } declare i64 @llvm.x86.sse2.cvttsd2si64(<2 x double>) nounwind readnone define i32 @stack_fold_cvttss2si(float %a0) { ;CHECK-LABEL: stack_fold_cvttss2si ;CHECK: cvttss2si {{-?[0-9]*}}(%rsp), %eax {{.*#+}} 4-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fptosi float %a0 to i32 ret i32 %2 } define i32 @stack_fold_cvttss2si_int(<4 x float> %a0) { ;CHECK-LABEL: stack_fold_cvttss2si_int ;CHECK: cvttss2si {{-?[0-9]*}}(%rsp), %eax {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call i32 @llvm.x86.sse.cvttss2si(<4 x float> %a0) ret i32 %2 } declare i32 @llvm.x86.sse.cvttss2si(<4 x float>) nounwind readnone define i64 @stack_fold_cvttss2si64(float %a0) { ;CHECK-LABEL: stack_fold_cvttss2si64 ;CHECK: cvttss2si {{-?[0-9]*}}(%rsp), %rax {{.*#+}} 4-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fptosi float %a0 to i64 ret i64 %2 } define i64 @stack_fold_cvttss2si64_int(<4 x float> %a0) { ;CHECK-LABEL: stack_fold_cvttss2si64_int ;CHECK: cvttss2si {{-?[0-9]*}}(%rsp), %rax {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call i64 @llvm.x86.sse.cvttss2si64(<4 x float> %a0) ret i64 %2 } declare i64 @llvm.x86.sse.cvttss2si64(<4 x float>) nounwind readnone define <2 x double> @stack_fold_divpd(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_divpd ;CHECK: divpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fdiv <2 x double> %a0, %a1 ret <2 x double> %2 } define <4 x float> @stack_fold_divps(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_divps ;CHECK: divps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fdiv <4 x float> %a0, %a1 ret <4 x float> %2 } define double @stack_fold_divsd(double %a0, double %a1) { ;CHECK-LABEL: stack_fold_divsd ;CHECK: divsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fdiv double %a0, %a1 ret double %2 } define <2 x double> @stack_fold_divsd_int(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_divsd_int ;CHECK: divsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse2.div.sd(<2 x double> %a0, <2 x double> %a1) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse2.div.sd(<2 x double>, <2 x double>) nounwind readnone define float @stack_fold_divss(float %a0, float %a1) { ;CHECK-LABEL: stack_fold_divss ;CHECK: divss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fdiv float %a0, %a1 ret float %2 } define <4 x float> @stack_fold_divss_int(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_divss_int ;CHECK: divss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse.div.ss(<4 x float> %a0, <4 x float> %a1) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse.div.ss(<4 x float>, <4 x float>) nounwind readnone define <2 x double> @stack_fold_dppd(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_dppd ;CHECK: dppd $7, {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse41.dppd(<2 x double> %a0, <2 x double> %a1, i8 7) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse41.dppd(<2 x double>, <2 x double>, i8) nounwind readnone define <4 x float> @stack_fold_dpps(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_dpps ;CHECK: dpps $7, {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse41.dpps(<4 x float> %a0, <4 x float> %a1, i8 7) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse41.dpps(<4 x float>, <4 x float>, i8) nounwind readnone define i32 @stack_fold_extractps(<4 x float> %a0) { ;CHECK-LABEL: stack_fold_extractps ;CHECK: extractps $1, {{%xmm[0-9][0-9]*}}, {{-?[0-9]*}}(%rsp) {{.*#+}} 4-byte Folded Spill ;CHECK: movl {{-?[0-9]*}}(%rsp), %eax {{.*#+}} 4-byte Reload %1 = extractelement <4 x float> %a0, i32 1 %2 = bitcast float %1 to i32 %3 = tail call <2 x i64> asm sideeffect "nop", "=x,~{rax},~{rbx},~{rcx},~{rdx},~{rsi},~{rdi},~{rbp},~{r8},~{r9},~{r10},~{r11},~{r12},~{r13},~{r14},~{r15}"() ret i32 %2 } define <2 x double> @stack_fold_haddpd(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_haddpd ;CHECK: haddpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse3.hadd.pd(<2 x double> %a0, <2 x double> %a1) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse3.hadd.pd(<2 x double>, <2 x double>) nounwind readnone define <4 x float> @stack_fold_haddps(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_haddps ;CHECK: haddps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse3.hadd.ps(<4 x float> %a0, <4 x float> %a1) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse3.hadd.ps(<4 x float>, <4 x float>) nounwind readnone define <2 x double> @stack_fold_hsubpd(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_hsubpd ;CHECK: hsubpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse3.hsub.pd(<2 x double> %a0, <2 x double> %a1) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse3.hsub.pd(<2 x double>, <2 x double>) nounwind readnone define <4 x float> @stack_fold_hsubps(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_hsubps ;CHECK: hsubps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse3.hsub.ps(<4 x float> %a0, <4 x float> %a1) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse3.hsub.ps(<4 x float>, <4 x float>) nounwind readnone ; TODO stack_fold_insertps define <2 x double> @stack_fold_maxpd(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_maxpd ;CHECK: maxpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse2.max.pd(<2 x double> %a0, <2 x double> %a1) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse2.max.pd(<2 x double>, <2 x double>) nounwind readnone define <4 x float> @stack_fold_maxps(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_maxps ;CHECK: maxps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse.max.ps(<4 x float> %a0, <4 x float> %a1) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse.max.ps(<4 x float>, <4 x float>) nounwind readnone define double @stack_fold_maxsd(double %a0, double %a1) { ;CHECK-LABEL: stack_fold_maxsd ;CHECK: maxsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fcmp ogt double %a0, %a1 %3 = select i1 %2, double %a0, double %a1 ret double %3 } define <2 x double> @stack_fold_maxsd_int(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_maxsd_int ;CHECK: maxsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse2.max.sd(<2 x double> %a0, <2 x double> %a1) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse2.max.sd(<2 x double>, <2 x double>) nounwind readnone define float @stack_fold_maxss(float %a0, float %a1) { ;CHECK-LABEL: stack_fold_maxss ;CHECK: maxss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fcmp ogt float %a0, %a1 %3 = select i1 %2, float %a0, float %a1 ret float %3 } define <4 x float> @stack_fold_maxss_int(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_maxss_int ;CHECK: maxss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse.max.ss(<4 x float> %a0, <4 x float> %a1) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse.max.ss(<4 x float>, <4 x float>) nounwind readnone define <2 x double> @stack_fold_minpd(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_minpd ;CHECK: minpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse2.min.pd(<2 x double> %a0, <2 x double> %a1) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse2.min.pd(<2 x double>, <2 x double>) nounwind readnone define <4 x float> @stack_fold_minps(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_minps ;CHECK: minps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse.min.ps(<4 x float> %a0, <4 x float> %a1) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse.min.ps(<4 x float>, <4 x float>) nounwind readnone define double @stack_fold_minsd(double %a0, double %a1) { ;CHECK-LABEL: stack_fold_minsd ;CHECK: minsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fcmp olt double %a0, %a1 %3 = select i1 %2, double %a0, double %a1 ret double %3 } define <2 x double> @stack_fold_minsd_int(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_minsd_int ;CHECK: minsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse2.min.sd(<2 x double> %a0, <2 x double> %a1) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse2.min.sd(<2 x double>, <2 x double>) nounwind readnone define float @stack_fold_minss(float %a0, float %a1) { ;CHECK-LABEL: stack_fold_minss ;CHECK: minss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fcmp olt float %a0, %a1 %3 = select i1 %2, float %a0, float %a1 ret float %3 } define <4 x float> @stack_fold_minss_int(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_minss_int ;CHECK: minss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse.min.ss(<4 x float> %a0, <4 x float> %a1) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse.min.ss(<4 x float>, <4 x float>) nounwind readnone define <2 x double> @stack_fold_movddup(<2 x double> %a0) { ;CHECK-LABEL: stack_fold_movddup ;CHECK: movddup {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <2 x double> %a0, <2 x double> undef, <2 x i32> <i32 0, i32 0> ret <2 x double> %2 } ; TODO stack_fold_movhpd (load / store) ; TODO stack_fold_movhps (load / store) ; TODO stack_fold_movlpd (load / store) ; TODO stack_fold_movlps (load / store) define <4 x float> @stack_fold_movshdup(<4 x float> %a0) { ;CHECK-LABEL: stack_fold_movshdup ;CHECK: movshdup {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <4 x float> %a0, <4 x float> undef, <4 x i32> <i32 1, i32 1, i32 3, i32 3> ret <4 x float> %2 } define <4 x float> @stack_fold_movsldup(<4 x float> %a0) { ;CHECK-LABEL: stack_fold_movsldup ;CHECK: movsldup {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <4 x float> %a0, <4 x float> undef, <4 x i32> <i32 0, i32 0, i32 2, i32 2> ret <4 x float> %2 } define <2 x double> @stack_fold_mulpd(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_mulpd ;CHECK: mulpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fmul <2 x double> %a0, %a1 ret <2 x double> %2 } define <4 x float> @stack_fold_mulps(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_mulps ;CHECK: mulps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fmul <4 x float> %a0, %a1 ret <4 x float> %2 } define double @stack_fold_mulsd(double %a0, double %a1) { ;CHECK-LABEL: stack_fold_mulsd ;CHECK: mulsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fmul double %a0, %a1 ret double %2 } define <2 x double> @stack_fold_mulsd_int(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_mulsd_int ;CHECK: mulsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse2.mul.sd(<2 x double> %a0, <2 x double> %a1) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse2.mul.sd(<2 x double>, <2 x double>) nounwind readnone define float @stack_fold_mulss(float %a0, float %a1) { ;CHECK-LABEL: stack_fold_mulss ;CHECK: mulss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fmul float %a0, %a1 ret float %2 } define <4 x float> @stack_fold_mulss_int(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_mulss_int ;CHECK: mulss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse.mul.ss(<4 x float> %a0, <4 x float> %a1) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse.mul.ss(<4 x float>, <4 x float>) nounwind readnone define <2 x double> @stack_fold_orpd(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_orpd ;CHECK: orpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = bitcast <2 x double> %a0 to <2 x i64> %3 = bitcast <2 x double> %a1 to <2 x i64> %4 = or <2 x i64> %2, %3 %5 = bitcast <2 x i64> %4 to <2 x double> ; fadd forces execution domain %6 = fadd <2 x double> %5, <double 0x0, double 0x0> ret <2 x double> %6 } define <4 x float> @stack_fold_orps(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_orps ;CHECK: orps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = bitcast <4 x float> %a0 to <2 x i64> %3 = bitcast <4 x float> %a1 to <2 x i64> %4 = or <2 x i64> %2, %3 %5 = bitcast <2 x i64> %4 to <4 x float> ; fadd forces execution domain %6 = fadd <4 x float> %5, <float 0x0, float 0x0, float 0x0, float 0x0> ret <4 x float> %6 } ; TODO stack_fold_rcpps define <4 x float> @stack_fold_rcpps_int(<4 x float> %a0) { ;CHECK-LABEL: stack_fold_rcpps_int ;CHECK: rcpps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse.rcp.ps(<4 x float> %a0) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse.rcp.ps(<4 x float>) nounwind readnone ; TODO stack_fold_rcpss ; TODO stack_fold_rcpss_int define <2 x double> @stack_fold_roundpd(<2 x double> %a0) { ;CHECK-LABEL: stack_fold_roundpd ;CHECK: roundpd $7, {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse41.round.pd(<2 x double> %a0, i32 7) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse41.round.pd(<2 x double>, i32) nounwind readnone define <4 x float> @stack_fold_roundps(<4 x float> %a0) { ;CHECK-LABEL: stack_fold_roundps ;CHECK: roundps $7, {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse41.round.ps(<4 x float> %a0, i32 7) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse41.round.ps(<4 x float>, i32) nounwind readnone ; TODO stack_fold_roundsd ; TODO stack_fold_roundsd_int ; TODO stack_fold_roundss ; TODO stack_fold_roundss_int ; TODO stack_fold_rsqrtps define <4 x float> @stack_fold_rsqrtps_int(<4 x float> %a0) { ;CHECK-LABEL: stack_fold_rsqrtps_int ;CHECK: rsqrtps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse.rsqrt.ps(<4 x float> %a0) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse.rsqrt.ps(<4 x float>) nounwind readnone ; TODO stack_fold_rsqrtss ; TODO stack_fold_rsqrtss_int define <2 x double> @stack_fold_shufpd(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_shufpd ;CHECK: shufpd $1, {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <2 x double> %a0, <2 x double> %a1, <2 x i32> <i32 1, i32 2> ret <2 x double> %2 } define <4 x float> @stack_fold_shufps(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_shufps ;CHECK: shufps $200, {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <4 x float> %a0, <4 x float> %a1, <4 x i32> <i32 0, i32 2, i32 4, i32 7> ret <4 x float> %2 } define <2 x double> @stack_fold_sqrtpd(<2 x double> %a0) { ;CHECK-LABEL: stack_fold_sqrtpd ;CHECK: sqrtpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse2.sqrt.pd(<2 x double> %a0) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse2.sqrt.pd(<2 x double>) nounwind readnone define <4 x float> @stack_fold_sqrtps(<4 x float> %a0) { ;CHECK-LABEL: stack_fold_sqrtps ;CHECK: sqrtps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse.sqrt.ps(<4 x float> %a0) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse.sqrt.ps(<4 x float>) nounwind readnone ; TODO stack_fold_sqrtsd declare double @llvm.sqrt.f64(double) nounwind readnone ; TODO stack_fold_sqrtsd_int declare <2 x double> @llvm.x86.sse2.sqrt.sd(<2 x double>) nounwind readnone ; TODO stack_fold_sqrtss declare float @llvm.sqrt.f32(float) nounwind readnone ; TODO stack_fold_sqrtss_int declare <4 x float> @llvm.x86.sse.sqrt.ss(<4 x float>) nounwind readnone define <2 x double> @stack_fold_subpd(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_subpd ;CHECK: subpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fsub <2 x double> %a0, %a1 ret <2 x double> %2 } define <4 x float> @stack_fold_subps(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_subps ;CHECK: subps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fsub <4 x float> %a0, %a1 ret <4 x float> %2 } define double @stack_fold_subsd(double %a0, double %a1) { ;CHECK-LABEL: stack_fold_subsd ;CHECK: subsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fsub double %a0, %a1 ret double %2 } define <2 x double> @stack_fold_subsd_int(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_subsd_int ;CHECK: subsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse2.sub.sd(<2 x double> %a0, <2 x double> %a1) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse2.sub.sd(<2 x double>, <2 x double>) nounwind readnone define float @stack_fold_subss(float %a0, float %a1) { ;CHECK-LABEL: stack_fold_subss ;CHECK: subss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fsub float %a0, %a1 ret float %2 } define <4 x float> @stack_fold_subss_int(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_subss_int ;CHECK: subss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse.sub.ss(<4 x float> %a0, <4 x float> %a1) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse.sub.ss(<4 x float>, <4 x float>) nounwind readnone define i32 @stack_fold_ucomisd(double %a0, double %a1) { ;CHECK-LABEL: stack_fold_ucomisd ;CHECK: ucomisd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fcmp ueq double %a0, %a1 %3 = select i1 %2, i32 1, i32 -1 ret i32 %3 } define i32 @stack_fold_ucomisd_int(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_ucomisd_int ;CHECK: ucomisd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call i32 @llvm.x86.sse2.ucomieq.sd(<2 x double> %a0, <2 x double> %a1) ret i32 %2 } declare i32 @llvm.x86.sse2.ucomieq.sd(<2 x double>, <2 x double>) nounwind readnone define i32 @stack_fold_ucomiss(float %a0, float %a1) { ;CHECK-LABEL: stack_fold_ucomiss ;CHECK: ucomiss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fcmp ueq float %a0, %a1 %3 = select i1 %2, i32 1, i32 -1 ret i32 %3 } define i32 @stack_fold_ucomiss_int(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_ucomiss_int ;CHECK: ucomiss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call i32 @llvm.x86.sse.ucomieq.ss(<4 x float> %a0, <4 x float> %a1) ret i32 %2 } declare i32 @llvm.x86.sse.ucomieq.ss(<4 x float>, <4 x float>) nounwind readnone define <2 x double> @stack_fold_unpckhpd(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_unpckhpd ;CHECK: unpckhpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <2 x double> %a0, <2 x double> %a1, <2 x i32> <i32 1, i32 3> ret <2 x double> %2 } define <4 x float> @stack_fold_unpckhps(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_unpckhps ;CHECK: unpckhps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <4 x float> %a0, <4 x float> %a1, <4 x i32> <i32 2, i32 6, i32 3, i32 7> ret <4 x float> %2 } define <2 x double> @stack_fold_unpcklpd(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_unpcklpd ;CHECK: unpcklpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <2 x double> %a0, <2 x double> %a1, <2 x i32> <i32 0, i32 2> ret <2 x double> %2 } define <4 x float> @stack_fold_unpcklps(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_unpcklps ;CHECK: unpcklps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <4 x float> %a0, <4 x float> %a1, <4 x i32> <i32 0, i32 4, i32 1, i32 5> ret <4 x float> %2 } define <2 x double> @stack_fold_xorpd(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_xorpd ;CHECK: xorpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = bitcast <2 x double> %a0 to <2 x i64> %3 = bitcast <2 x double> %a1 to <2 x i64> %4 = xor <2 x i64> %2, %3 %5 = bitcast <2 x i64> %4 to <2 x double> ; fadd forces execution domain %6 = fadd <2 x double> %5, <double 0x0, double 0x0> ret <2 x double> %6 } define <4 x float> @stack_fold_xorps(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_xorps ;CHECK: xorps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = bitcast <4 x float> %a0 to <2 x i64> %3 = bitcast <4 x float> %a1 to <2 x i64> %4 = xor <2 x i64> %2, %3 %5 = bitcast <2 x i64> %4 to <4 x float> ; fadd forces execution domain %6 = fadd <4 x float> %5, <float 0x0, float 0x0, float 0x0, float 0x0> ret <4 x float> %6 }