; RUN: llc -O3 -disable-peephole -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+avx,+f16c < %s | FileCheck %s target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-unknown" ; Stack reload folding tests. ; ; By including a nop call with sideeffects we can force a partial register spill of the ; relevant registers and check that the reload is correctly folded into the instruction. define <2 x double> @stack_fold_addpd(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_addpd ;CHECK: vaddpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fadd <2 x double> %a0, %a1 ret <2 x double> %2 } define <4 x double> @stack_fold_addpd_ymm(<4 x double> %a0, <4 x double> %a1) { ;CHECK-LABEL: stack_fold_addpd_ymm ;CHECK: vaddpd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fadd <4 x double> %a0, %a1 ret <4 x double> %2 } define <4 x float> @stack_fold_addps(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_addps ;CHECK: vaddps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fadd <4 x float> %a0, %a1 ret <4 x float> %2 } define <8 x float> @stack_fold_addps_ymm(<8 x float> %a0, <8 x float> %a1) { ;CHECK-LABEL: stack_fold_addps_ymm ;CHECK: vaddps {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fadd <8 x float> %a0, %a1 ret <8 x float> %2 } define double @stack_fold_addsd(double %a0, double %a1) { ;CHECK-LABEL: stack_fold_addsd ;CHECK: vaddsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fadd double %a0, %a1 ret double %2 } define <2 x double> @stack_fold_addsd_int(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_addsd_int ;CHECK: vaddsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse2.add.sd(<2 x double> %a0, <2 x double> %a1) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse2.add.sd(<2 x double>, <2 x double>) nounwind readnone define float @stack_fold_addss(float %a0, float %a1) { ;CHECK-LABEL: stack_fold_addss ;CHECK: vaddss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fadd float %a0, %a1 ret float %2 } define <4 x float> @stack_fold_addss_int(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_addss_int ;CHECK: vaddss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse.add.ss(<4 x float> %a0, <4 x float> %a1) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse.add.ss(<4 x float>, <4 x float>) nounwind readnone define <2 x double> @stack_fold_addsubpd(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_addsubpd ;CHECK: vaddsubpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse3.addsub.pd(<2 x double> %a0, <2 x double> %a1) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse3.addsub.pd(<2 x double>, <2 x double>) nounwind readnone define <4 x double> @stack_fold_addsubpd_ymm(<4 x double> %a0, <4 x double> %a1) { ;CHECK-LABEL: stack_fold_addsubpd_ymm ;CHECK: vaddsubpd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x double> @llvm.x86.avx.addsub.pd.256(<4 x double> %a0, <4 x double> %a1) ret <4 x double> %2 } declare <4 x double> @llvm.x86.avx.addsub.pd.256(<4 x double>, <4 x double>) nounwind readnone define <4 x float> @stack_fold_addsubps(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_addsubps ;CHECK: vaddsubps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse3.addsub.ps(<4 x float> %a0, <4 x float> %a1) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse3.addsub.ps(<4 x float>, <4 x float>) nounwind readnone define <8 x float> @stack_fold_addsubps_ymm(<8 x float> %a0, <8 x float> %a1) { ;CHECK-LABEL: stack_fold_addsubps_ymm ;CHECK: vaddsubps {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <8 x float> @llvm.x86.avx.addsub.ps.256(<8 x float> %a0, <8 x float> %a1) ret <8 x float> %2 } declare <8 x float> @llvm.x86.avx.addsub.ps.256(<8 x float>, <8 x float>) nounwind readnone define <2 x double> @stack_fold_andnpd(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_andnpd ;CHECK: vandnpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = bitcast <2 x double> %a0 to <2 x i64> %3 = bitcast <2 x double> %a1 to <2 x i64> %4 = xor <2 x i64> %2, <i64 -1, i64 -1> %5 = and <2 x i64> %4, %3 %6 = bitcast <2 x i64> %5 to <2 x double> ; fadd forces execution domain %7 = fadd <2 x double> %6, <double 0x0, double 0x0> ret <2 x double> %7 } define <4 x double> @stack_fold_andnpd_ymm(<4 x double> %a0, <4 x double> %a1) { ;CHECK-LABEL: stack_fold_andnpd_ymm ;CHECK: vandnpd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = bitcast <4 x double> %a0 to <4 x i64> %3 = bitcast <4 x double> %a1 to <4 x i64> %4 = xor <4 x i64> %2, <i64 -1, i64 -1, i64 -1, i64 -1> %5 = and <4 x i64> %4, %3 %6 = bitcast <4 x i64> %5 to <4 x double> ; fadd forces execution domain %7 = fadd <4 x double> %6, <double 0x0, double 0x0, double 0x0, double 0x0> ret <4 x double> %7 } define <4 x float> @stack_fold_andnps(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_andnps ;CHECK: vandnps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = bitcast <4 x float> %a0 to <2 x i64> %3 = bitcast <4 x float> %a1 to <2 x i64> %4 = xor <2 x i64> %2, <i64 -1, i64 -1> %5 = and <2 x i64> %4, %3 %6 = bitcast <2 x i64> %5 to <4 x float> ; fadd forces execution domain %7 = fadd <4 x float> %6, <float 0x0, float 0x0, float 0x0, float 0x0> ret <4 x float> %7 } define <8 x float> @stack_fold_andnps_ymm(<8 x float> %a0, <8 x float> %a1) { ;CHECK-LABEL: stack_fold_andnps_ymm ;CHECK: vandnps {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = bitcast <8 x float> %a0 to <4 x i64> %3 = bitcast <8 x float> %a1 to <4 x i64> %4 = xor <4 x i64> %2, <i64 -1, i64 -1, i64 -1, i64 -1> %5 = and <4 x i64> %4, %3 %6 = bitcast <4 x i64> %5 to <8 x float> ; fadd forces execution domain %7 = fadd <8 x float> %6, <float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0> ret <8 x float> %7 } define <2 x double> @stack_fold_andpd(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_andpd ;CHECK: vandpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = bitcast <2 x double> %a0 to <2 x i64> %3 = bitcast <2 x double> %a1 to <2 x i64> %4 = and <2 x i64> %2, %3 %5 = bitcast <2 x i64> %4 to <2 x double> ; fadd forces execution domain %6 = fadd <2 x double> %5, <double 0x0, double 0x0> ret <2 x double> %6 } define <4 x double> @stack_fold_andpd_ymm(<4 x double> %a0, <4 x double> %a1) { ;CHECK-LABEL: stack_fold_andpd_ymm ;CHECK: vandpd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = bitcast <4 x double> %a0 to <4 x i64> %3 = bitcast <4 x double> %a1 to <4 x i64> %4 = and <4 x i64> %2, %3 %5 = bitcast <4 x i64> %4 to <4 x double> ; fadd forces execution domain %6 = fadd <4 x double> %5, <double 0x0, double 0x0, double 0x0, double 0x0> ret <4 x double> %6 } define <4 x float> @stack_fold_andps(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_andps ;CHECK: vandps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = bitcast <4 x float> %a0 to <2 x i64> %3 = bitcast <4 x float> %a1 to <2 x i64> %4 = and <2 x i64> %2, %3 %5 = bitcast <2 x i64> %4 to <4 x float> ; fadd forces execution domain %6 = fadd <4 x float> %5, <float 0x0, float 0x0, float 0x0, float 0x0> ret <4 x float> %6 } define <8 x float> @stack_fold_andps_ymm(<8 x float> %a0, <8 x float> %a1) { ;CHECK-LABEL: stack_fold_andps_ymm ;CHECK: vandps {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = bitcast <8 x float> %a0 to <4 x i64> %3 = bitcast <8 x float> %a1 to <4 x i64> %4 = and <4 x i64> %2, %3 %5 = bitcast <4 x i64> %4 to <8 x float> ; fadd forces execution domain %6 = fadd <8 x float> %5, <float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0> ret <8 x float> %6 } define <2 x double> @stack_fold_blendpd(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_blendpd ;CHECK: vblendpd $2, {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = select <2 x i1> <i1 1, i1 0>, <2 x double> %a0, <2 x double> %a1 ret <2 x double> %2 } define <4 x double> @stack_fold_blendpd_ymm(<4 x double> %a0, <4 x double> %a1) { ;CHECK-LABEL: stack_fold_blendpd_ymm ;CHECK: vblendpd $6, {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = select <4 x i1> <i1 1, i1 0, i1 0, i1 1>, <4 x double> %a0, <4 x double> %a1 ret <4 x double> %2 } define <4 x float> @stack_fold_blendps(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_blendps ;CHECK: vblendps $6, {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = select <4 x i1> <i1 1, i1 0, i1 0, i1 1>, <4 x float> %a0, <4 x float> %a1 ret <4 x float> %2 } define <8 x float> @stack_fold_blendps_ymm(<8 x float> %a0, <8 x float> %a1) { ;CHECK-LABEL: stack_fold_blendps_ymm ;CHECK: vblendps $102, {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = select <8 x i1> <i1 1, i1 0, i1 0, i1 1, i1 1, i1 0, i1 0, i1 1>, <8 x float> %a0, <8 x float> %a1 ret <8 x float> %2 } define <2 x double> @stack_fold_blendvpd(<2 x double> %a0, <2 x double> %a1, <2 x double> %c) { ;CHECK-LABEL: stack_fold_blendvpd ;CHECK: vblendvpd {{%xmm[0-9][0-9]*}}, {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse41.blendvpd(<2 x double> %a1, <2 x double> %c, <2 x double> %a0) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse41.blendvpd(<2 x double>, <2 x double>, <2 x double>) nounwind readnone define <4 x double> @stack_fold_blendvpd_ymm(<4 x double> %a0, <4 x double> %a1, <4 x double> %c) { ;CHECK-LABEL: stack_fold_blendvpd_ymm ;CHECK: vblendvpd {{%ymm[0-9][0-9]*}}, {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x double> @llvm.x86.avx.blendv.pd.256(<4 x double> %a1, <4 x double> %c, <4 x double> %a0) ret <4 x double> %2 } declare <4 x double> @llvm.x86.avx.blendv.pd.256(<4 x double>, <4 x double>, <4 x double>) nounwind readnone define <4 x float> @stack_fold_blendvps(<4 x float> %a0, <4 x float> %a1, <4 x float> %c) { ;CHECK-LABEL: stack_fold_blendvps ;CHECK: vblendvps {{%xmm[0-9][0-9]*}}, {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse41.blendvps(<4 x float> %a1, <4 x float> %c, <4 x float> %a0) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse41.blendvps(<4 x float>, <4 x float>, <4 x float>) nounwind readnone define <8 x float> @stack_fold_blendvps_ymm(<8 x float> %a0, <8 x float> %a1, <8 x float> %c) { ;CHECK-LABEL: stack_fold_blendvps_ymm ;CHECK: vblendvps {{%ymm[0-9][0-9]*}}, {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <8 x float> @llvm.x86.avx.blendv.ps.256(<8 x float> %a1, <8 x float> %c, <8 x float> %a0) ret <8 x float> %2 } declare <8 x float> @llvm.x86.avx.blendv.ps.256(<8 x float>, <8 x float>, <8 x float>) nounwind readnone define <2 x double> @stack_fold_cmppd(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_cmppd ;CHECK: vcmpeqpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse2.cmp.pd(<2 x double> %a0, <2 x double> %a1, i8 0) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse2.cmp.pd(<2 x double>, <2 x double>, i8) nounwind readnone define <4 x double> @stack_fold_cmppd_ymm(<4 x double> %a0, <4 x double> %a1) { ;CHECK-LABEL: stack_fold_cmppd_ymm ;CHECK: vcmpeqpd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x double> @llvm.x86.avx.cmp.pd.256(<4 x double> %a0, <4 x double> %a1, i8 0) ret <4 x double> %2 } declare <4 x double> @llvm.x86.avx.cmp.pd.256(<4 x double>, <4 x double>, i8) nounwind readnone define <4 x float> @stack_fold_cmpps(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_cmpps ;CHECK: vcmpeqps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse.cmp.ps(<4 x float> %a0, <4 x float> %a1, i8 0) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse.cmp.ps(<4 x float>, <4 x float>, i8) nounwind readnone define <8 x float> @stack_fold_cmpps_ymm(<8 x float> %a0, <8 x float> %a1) { ;CHECK-LABEL: stack_fold_cmpps_ymm ;CHECK: vcmpeqps {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <8 x float> @llvm.x86.avx.cmp.ps.256(<8 x float> %a0, <8 x float> %a1, i8 0) ret <8 x float> %2 } declare <8 x float> @llvm.x86.avx.cmp.ps.256(<8 x float>, <8 x float>, i8) nounwind readnone define i32 @stack_fold_cmpsd(double %a0, double %a1) { ;CHECK-LABEL: stack_fold_cmpsd ;CHECK: vcmpeqsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fcmp oeq double %a0, %a1 %3 = zext i1 %2 to i32 ret i32 %3 } define <2 x double> @stack_fold_cmpsd_int(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_cmpsd_int ;CHECK: vcmpeqsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse2.cmp.sd(<2 x double> %a0, <2 x double> %a1, i8 0) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse2.cmp.sd(<2 x double>, <2 x double>, i8) nounwind readnone define i32 @stack_fold_cmpss(float %a0, float %a1) { ;CHECK-LABEL: stack_fold_cmpss ;CHECK: vcmpeqss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fcmp oeq float %a0, %a1 %3 = zext i1 %2 to i32 ret i32 %3 } define <4 x float> @stack_fold_cmpss_int(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_cmpss_int ;CHECK: vcmpeqss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse.cmp.ss(<4 x float> %a0, <4 x float> %a1, i8 0) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse.cmp.ss(<4 x float>, <4 x float>, i8) nounwind readnone ; TODO stack_fold_comisd define i32 @stack_fold_comisd_int(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_comisd_int ;CHECK: vcomisd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call i32 @llvm.x86.sse2.comieq.sd(<2 x double> %a0, <2 x double> %a1) ret i32 %2 } declare i32 @llvm.x86.sse2.comieq.sd(<2 x double>, <2 x double>) nounwind readnone ; TODO stack_fold_comiss define i32 @stack_fold_comiss_int(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_comiss_int ;CHECK: vcomiss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call i32 @llvm.x86.sse.comieq.ss(<4 x float> %a0, <4 x float> %a1) ret i32 %2 } declare i32 @llvm.x86.sse.comieq.ss(<4 x float>, <4 x float>) nounwind readnone define <2 x double> @stack_fold_cvtdq2pd(<4 x i32> %a0) { ;CHECK-LABEL: stack_fold_cvtdq2pd ;CHECK: vcvtdq2pd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse2.cvtdq2pd(<4 x i32> %a0) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse2.cvtdq2pd(<4 x i32>) nounwind readnone define <4 x double> @stack_fold_cvtdq2pd_ymm(<4 x i32> %a0) { ;CHECK-LABEL: stack_fold_cvtdq2pd_ymm ;CHECK: vcvtdq2pd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x double> @llvm.x86.avx.cvtdq2.pd.256(<4 x i32> %a0) ret <4 x double> %2 } declare <4 x double> @llvm.x86.avx.cvtdq2.pd.256(<4 x i32>) nounwind readnone define <4 x float> @stack_fold_cvtdq2ps(<4 x i32> %a0) { ;CHECK-LABEL: stack_fold_cvtdq2ps ;CHECK: vcvtdq2ps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = sitofp <4 x i32> %a0 to <4 x float> ret <4 x float> %2 } define <8 x float> @stack_fold_cvtdq2ps_ymm(<8 x i32> %a0) { ;CHECK-LABEL: stack_fold_cvtdq2ps_ymm ;CHECK: vcvtdq2ps {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = sitofp <8 x i32> %a0 to <8 x float> ret <8 x float> %2 } define <4 x i32> @stack_fold_cvtpd2dq(<2 x double> %a0) { ;CHECK-LABEL: stack_fold_cvtpd2dq ;CHECK: vcvtpd2dqx {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x i32> @llvm.x86.sse2.cvtpd2dq(<2 x double> %a0) ret <4 x i32> %2 } declare <4 x i32> @llvm.x86.sse2.cvtpd2dq(<2 x double>) nounwind readnone define <4 x i32> @stack_fold_cvtpd2dq_ymm(<4 x double> %a0) { ;CHECK-LABEL: stack_fold_cvtpd2dq_ymm ;CHECK: vcvtpd2dqy {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x i32> @llvm.x86.avx.cvt.pd2dq.256(<4 x double> %a0) ret <4 x i32> %2 } declare <4 x i32> @llvm.x86.avx.cvt.pd2dq.256(<4 x double>) nounwind readnone define <2 x float> @stack_fold_cvtpd2ps(<2 x double> %a0) { ;CHECK-LABEL: stack_fold_cvtpd2ps ;CHECK: vcvtpd2psx {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fptrunc <2 x double> %a0 to <2 x float> ret <2 x float> %2 } define <4 x float> @stack_fold_cvtpd2ps_ymm(<4 x double> %a0) { ;CHECK-LABEL: stack_fold_cvtpd2ps_ymm ;CHECK: vcvtpd2psy {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fptrunc <4 x double> %a0 to <4 x float> ret <4 x float> %2 } define <4 x float> @stack_fold_cvtph2ps(<8 x i16> %a0) { ;CHECK-LABEL: stack_fold_cvtph2ps ;CHECK: vcvtph2ps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.vcvtph2ps.128(<8 x i16> %a0) ret <4 x float> %2 } declare <4 x float> @llvm.x86.vcvtph2ps.128(<8 x i16>) nounwind readonly define <8 x float> @stack_fold_cvtph2ps_ymm(<8 x i16> %a0) { ;CHECK-LABEL: stack_fold_cvtph2ps_ymm ;CHECK: vcvtph2ps {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <8 x float> @llvm.x86.vcvtph2ps.256(<8 x i16> %a0) ret <8 x float> %2 } declare <8 x float> @llvm.x86.vcvtph2ps.256(<8 x i16>) nounwind readonly define <4 x i32> @stack_fold_cvtps2dq(<4 x float> %a0) { ;CHECK-LABEL: stack_fold_cvtps2dq ;CHECK: vcvtps2dq {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x i32> @llvm.x86.sse2.cvtps2dq(<4 x float> %a0) ret <4 x i32> %2 } declare <4 x i32> @llvm.x86.sse2.cvtps2dq(<4 x float>) nounwind readnone define <8 x i32> @stack_fold_cvtps2dq_ymm(<8 x float> %a0) { ;CHECK-LABEL: stack_fold_cvtps2dq_ymm ;CHECK: vcvtps2dq {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <8 x i32> @llvm.x86.avx.cvt.ps2dq.256(<8 x float> %a0) ret <8 x i32> %2 } declare <8 x i32> @llvm.x86.avx.cvt.ps2dq.256(<8 x float>) nounwind readnone define <2 x double> @stack_fold_cvtps2pd(<4 x float> %a0) { ;CHECK-LABEL: stack_fold_cvtps2pd ;CHECK: vcvtps2pd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse2.cvtps2pd(<4 x float> %a0) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse2.cvtps2pd(<4 x float>) nounwind readnone define <4 x double> @stack_fold_cvtps2pd_ymm(<4 x float> %a0) { ;CHECK-LABEL: stack_fold_cvtps2pd_ymm ;CHECK: vcvtps2pd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x double> @llvm.x86.avx.cvt.ps2.pd.256(<4 x float> %a0) ret <4 x double> %2 } declare <4 x double> @llvm.x86.avx.cvt.ps2.pd.256(<4 x float>) nounwind readnone define <8 x i16> @stack_fold_cvtps2ph(<4 x float> %a0) { ;CHECK-LABEL: stack_fold_cvtps2ph ;CHECK: vcvtps2ph $0, {{%xmm[0-9][0-9]*}}, {{-?[0-9]*}}(%rsp) {{.*#+}} 16-byte Folded Spill %1 = call <8 x i16> @llvm.x86.vcvtps2ph.128(<4 x float> %a0, i32 0) %2 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() ret <8 x i16> %1 } declare <8 x i16> @llvm.x86.vcvtps2ph.128(<4 x float>, i32) nounwind readonly define <8 x i16> @stack_fold_cvtps2ph_ymm(<8 x float> %a0) { ;CHECK-LABEL: stack_fold_cvtps2ph_ymm ;CHECK: vcvtps2ph $0, {{%ymm[0-9][0-9]*}}, {{-?[0-9]*}}(%rsp) {{.*#+}} 16-byte Folded Spill %1 = call <8 x i16> @llvm.x86.vcvtps2ph.256(<8 x float> %a0, i32 0) %2 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() ret <8 x i16> %1 } declare <8 x i16> @llvm.x86.vcvtps2ph.256(<8 x float>, i32) nounwind readonly ; TODO stack_fold_cvtsd2si define i32 @stack_fold_cvtsd2si_int(<2 x double> %a0) { ;CHECK-LABEL: stack_fold_cvtsd2si_int ;CHECK: cvtsd2si {{-?[0-9]*}}(%rsp), %eax {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call i32 @llvm.x86.sse2.cvtsd2si(<2 x double> %a0) ret i32 %2 } declare i32 @llvm.x86.sse2.cvtsd2si(<2 x double>) nounwind readnone ; TODO stack_fold_cvtsd2si64 define i64 @stack_fold_cvtsd2si64_int(<2 x double> %a0) { ;CHECK-LABEL: stack_fold_cvtsd2si64_int ;CHECK: cvtsd2si {{-?[0-9]*}}(%rsp), %rax {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call i64 @llvm.x86.sse2.cvtsd2si64(<2 x double> %a0) ret i64 %2 } declare i64 @llvm.x86.sse2.cvtsd2si64(<2 x double>) nounwind readnone ; TODO stack_fold_cvtsd2ss define <4 x float> @stack_fold_cvtsd2ss_int(<2 x double> %a0) { ;CHECK-LABEL: stack_fold_cvtsd2ss_int ;CHECK: cvtsd2ss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse2.cvtsd2ss(<4 x float> <float 0x0, float 0x0, float 0x0, float 0x0>, <2 x double> %a0) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse2.cvtsd2ss(<4 x float>, <2 x double>) nounwind readnone define double @stack_fold_cvtsi2sd(i32 %a0) { ;CHECK-LABEL: stack_fold_cvtsi2sd ;CHECK: cvtsi2sdl {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{rax},~{rbx},~{rcx},~{rdx},~{rsi},~{rdi},~{rbp},~{r8},~{r9},~{r10},~{r11},~{r12},~{r13},~{r14},~{r15}"() %2 = sitofp i32 %a0 to double ret double %2 } define <2 x double> @stack_fold_cvtsi2sd_int(i32 %a0) { ;CHECK-LABEL: stack_fold_cvtsi2sd_int ;CHECK: cvtsi2sdl {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{rax},~{rbx},~{rcx},~{rdx},~{rsi},~{rdi},~{rbp},~{r8},~{r9},~{r10},~{r11},~{r12},~{r13},~{r14},~{r15}"() %2 = call <2 x double> @llvm.x86.sse2.cvtsi2sd(<2 x double> <double 0x0, double 0x0>, i32 %a0) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse2.cvtsi2sd(<2 x double>, i32) nounwind readnone define double @stack_fold_cvtsi642sd(i64 %a0) { ;CHECK-LABEL: stack_fold_cvtsi642sd ;CHECK: cvtsi2sdq {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{rax},~{rbx},~{rcx},~{rdx},~{rsi},~{rdi},~{rbp},~{r8},~{r9},~{r10},~{r11},~{r12},~{r13},~{r14},~{r15}"() %2 = sitofp i64 %a0 to double ret double %2 } define <2 x double> @stack_fold_cvtsi642sd_int(i64 %a0) { ;CHECK-LABEL: stack_fold_cvtsi642sd_int ;CHECK: cvtsi2sdq {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{rax},~{rbx},~{rcx},~{rdx},~{rsi},~{rdi},~{rbp},~{r8},~{r9},~{r10},~{r11},~{r12},~{r13},~{r14},~{r15}"() %2 = call <2 x double> @llvm.x86.sse2.cvtsi642sd(<2 x double> <double 0x0, double 0x0>, i64 %a0) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse2.cvtsi642sd(<2 x double>, i64) nounwind readnone define float @stack_fold_cvtsi2ss(i32 %a0) { ;CHECK-LABEL: stack_fold_cvtsi2ss ;CHECK: cvtsi2ssl {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{rax},~{rbx},~{rcx},~{rdx},~{rsi},~{rdi},~{rbp},~{r8},~{r9},~{r10},~{r11},~{r12},~{r13},~{r14},~{r15}"() %2 = sitofp i32 %a0 to float ret float %2 } define <4 x float> @stack_fold_cvtsi2ss_int(i32 %a0) { ;CHECK-LABEL: stack_fold_cvtsi2ss_int ;CHECK: cvtsi2ssl {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{rax},~{rbx},~{rcx},~{rdx},~{rsi},~{rdi},~{rbp},~{r8},~{r9},~{r10},~{r11},~{r12},~{r13},~{r14},~{r15}"() %2 = call <4 x float> @llvm.x86.sse.cvtsi2ss(<4 x float> <float 0x0, float 0x0, float 0x0, float 0x0>, i32 %a0) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse.cvtsi2ss(<4 x float>, i32) nounwind readnone define float @stack_fold_cvtsi642ss(i64 %a0) { ;CHECK-LABEL: stack_fold_cvtsi642ss ;CHECK: cvtsi2ssq {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{rax},~{rbx},~{rcx},~{rdx},~{rsi},~{rdi},~{rbp},~{r8},~{r9},~{r10},~{r11},~{r12},~{r13},~{r14},~{r15}"() %2 = sitofp i64 %a0 to float ret float %2 } define <4 x float> @stack_fold_cvtsi642ss_int(i64 %a0) { ;CHECK-LABEL: stack_fold_cvtsi642ss_int ;CHECK: cvtsi2ssq {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{rax},~{rbx},~{rcx},~{rdx},~{rsi},~{rdi},~{rbp},~{r8},~{r9},~{r10},~{r11},~{r12},~{r13},~{r14},~{r15}"() %2 = call <4 x float> @llvm.x86.sse.cvtsi642ss(<4 x float> <float 0x0, float 0x0, float 0x0, float 0x0>, i64 %a0) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse.cvtsi642ss(<4 x float>, i64) nounwind readnone ; TODO stack_fold_cvtss2sd define <2 x double> @stack_fold_cvtss2sd_int(<4 x float> %a0) { ;CHECK-LABEL: stack_fold_cvtss2sd_int ;CHECK: cvtss2sd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse2.cvtss2sd(<2 x double> <double 0x0, double 0x0>, <4 x float> %a0) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse2.cvtss2sd(<2 x double>, <4 x float>) nounwind readnone ; TODO stack_fold_cvtss2si define i32 @stack_fold_cvtss2si_int(<4 x float> %a0) { ;CHECK-LABEL: stack_fold_cvtss2si_int ;CHECK: vcvtss2si {{-?[0-9]*}}(%rsp), %eax {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call i32 @llvm.x86.sse.cvtss2si(<4 x float> %a0) ret i32 %2 } declare i32 @llvm.x86.sse.cvtss2si(<4 x float>) nounwind readnone ; TODO stack_fold_cvtss2si64 define i64 @stack_fold_cvtss2si64_int(<4 x float> %a0) { ;CHECK-LABEL: stack_fold_cvtss2si64_int ;CHECK: vcvtss2si {{-?[0-9]*}}(%rsp), %rax {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call i64 @llvm.x86.sse.cvtss2si64(<4 x float> %a0) ret i64 %2 } declare i64 @llvm.x86.sse.cvtss2si64(<4 x float>) nounwind readnone define <4 x i32> @stack_fold_cvttpd2dq(<2 x double> %a0) { ;CHECK-LABEL: stack_fold_cvttpd2dq ;CHECK: vcvttpd2dqx {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x i32> @llvm.x86.sse2.cvttpd2dq(<2 x double> %a0) ret <4 x i32> %2 } declare <4 x i32> @llvm.x86.sse2.cvttpd2dq(<2 x double>) nounwind readnone define <4 x i32> @stack_fold_cvttpd2dq_ymm(<4 x double> %a0) { ;CHECK-LABEL: stack_fold_cvttpd2dq_ymm ;CHECK: vcvttpd2dqy {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fptosi <4 x double> %a0 to <4 x i32> ret <4 x i32> %2 } define <4 x i32> @stack_fold_cvttps2dq(<4 x float> %a0) { ;CHECK-LABEL: stack_fold_cvttps2dq ;CHECK: vcvttps2dq {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fptosi <4 x float> %a0 to <4 x i32> ret <4 x i32> %2 } define <8 x i32> @stack_fold_cvttps2dq_ymm(<8 x float> %a0) { ;CHECK-LABEL: stack_fold_cvttps2dq_ymm ;CHECK: vcvttps2dq {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fptosi <8 x float> %a0 to <8 x i32> ret <8 x i32> %2 } define i32 @stack_fold_cvttsd2si(double %a0) { ;CHECK-LABEL: stack_fold_cvttsd2si ;CHECK: vcvttsd2si {{-?[0-9]*}}(%rsp), %eax {{.*#+}} 8-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fptosi double %a0 to i32 ret i32 %2 } define i32 @stack_fold_cvttsd2si_int(<2 x double> %a0) { ;CHECK-LABEL: stack_fold_cvttsd2si_int ;CHECK: vcvttsd2si {{-?[0-9]*}}(%rsp), %eax {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call i32 @llvm.x86.sse2.cvttsd2si(<2 x double> %a0) ret i32 %2 } declare i32 @llvm.x86.sse2.cvttsd2si(<2 x double>) nounwind readnone define i64 @stack_fold_cvttsd2si64(double %a0) { ;CHECK-LABEL: stack_fold_cvttsd2si64 ;CHECK: vcvttsd2si {{-?[0-9]*}}(%rsp), %rax {{.*#+}} 8-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fptosi double %a0 to i64 ret i64 %2 } define i64 @stack_fold_cvttsd2si64_int(<2 x double> %a0) { ;CHECK-LABEL: stack_fold_cvttsd2si64_int ;CHECK: vcvttsd2si {{-?[0-9]*}}(%rsp), %rax {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call i64 @llvm.x86.sse2.cvttsd2si64(<2 x double> %a0) ret i64 %2 } declare i64 @llvm.x86.sse2.cvttsd2si64(<2 x double>) nounwind readnone define i32 @stack_fold_cvttss2si(float %a0) { ;CHECK-LABEL: stack_fold_cvttss2si ;CHECK: vcvttss2si {{-?[0-9]*}}(%rsp), %eax {{.*#+}} 4-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fptosi float %a0 to i32 ret i32 %2 } define i32 @stack_fold_cvttss2si_int(<4 x float> %a0) { ;CHECK-LABEL: stack_fold_cvttss2si_int ;CHECK: vcvttss2si {{-?[0-9]*}}(%rsp), %eax {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call i32 @llvm.x86.sse.cvttss2si(<4 x float> %a0) ret i32 %2 } declare i32 @llvm.x86.sse.cvttss2si(<4 x float>) nounwind readnone define i64 @stack_fold_cvttss2si64(float %a0) { ;CHECK-LABEL: stack_fold_cvttss2si64 ;CHECK: vcvttss2si {{-?[0-9]*}}(%rsp), %rax {{.*#+}} 4-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fptosi float %a0 to i64 ret i64 %2 } define i64 @stack_fold_cvttss2si64_int(<4 x float> %a0) { ;CHECK-LABEL: stack_fold_cvttss2si64_int ;CHECK: cvttss2si {{-?[0-9]*}}(%rsp), %rax {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call i64 @llvm.x86.sse.cvttss2si64(<4 x float> %a0) ret i64 %2 } declare i64 @llvm.x86.sse.cvttss2si64(<4 x float>) nounwind readnone define <2 x double> @stack_fold_divpd(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_divpd ;CHECK: vdivpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fdiv <2 x double> %a0, %a1 ret <2 x double> %2 } define <4 x double> @stack_fold_divpd_ymm(<4 x double> %a0, <4 x double> %a1) { ;CHECK-LABEL: stack_fold_divpd_ymm ;CHECK: vdivpd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fdiv <4 x double> %a0, %a1 ret <4 x double> %2 } define <4 x float> @stack_fold_divps(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_divps ;CHECK: vdivps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fdiv <4 x float> %a0, %a1 ret <4 x float> %2 } define <8 x float> @stack_fold_divps_ymm(<8 x float> %a0, <8 x float> %a1) { ;CHECK-LABEL: stack_fold_divps_ymm ;CHECK: vdivps {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fdiv <8 x float> %a0, %a1 ret <8 x float> %2 } define double @stack_fold_divsd(double %a0, double %a1) { ;CHECK-LABEL: stack_fold_divsd ;CHECK: vdivsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fdiv double %a0, %a1 ret double %2 } define <2 x double> @stack_fold_divsd_int(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_divsd_int ;CHECK: vdivsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse2.div.sd(<2 x double> %a0, <2 x double> %a1) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse2.div.sd(<2 x double>, <2 x double>) nounwind readnone define float @stack_fold_divss(float %a0, float %a1) { ;CHECK-LABEL: stack_fold_divss ;CHECK: vdivss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fdiv float %a0, %a1 ret float %2 } define <4 x float> @stack_fold_divss_int(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_divss_int ;CHECK: vdivss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse.div.ss(<4 x float> %a0, <4 x float> %a1) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse.div.ss(<4 x float>, <4 x float>) nounwind readnone define <2 x double> @stack_fold_dppd(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_dppd ;CHECK: vdppd $7, {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse41.dppd(<2 x double> %a0, <2 x double> %a1, i8 7) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse41.dppd(<2 x double>, <2 x double>, i8) nounwind readnone define <4 x float> @stack_fold_dpps(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_dpps ;CHECK: vdpps $7, {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse41.dpps(<4 x float> %a0, <4 x float> %a1, i8 7) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse41.dpps(<4 x float>, <4 x float>, i8) nounwind readnone define <8 x float> @stack_fold_dpps_ymm(<8 x float> %a0, <8 x float> %a1) { ;CHECK-LABEL: stack_fold_dpps_ymm ;CHECK: vdpps $7, {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <8 x float> @llvm.x86.avx.dp.ps.256(<8 x float> %a0, <8 x float> %a1, i8 7) ret <8 x float> %2 } declare <8 x float> @llvm.x86.avx.dp.ps.256(<8 x float>, <8 x float>, i8) nounwind readnone define <4 x float> @stack_fold_extractf128(<8 x float> %a0, <8 x float> %a1) { ;CHECK-LABEL: stack_fold_extractf128 ;CHECK: vextractf128 $1, {{%ymm[0-9][0-9]*}}, {{-?[0-9]*}}(%rsp) {{.*#+}} 16-byte Folded Spill %1 = shufflevector <8 x float> %a0, <8 x float> %a1, <4 x i32> <i32 4, i32 5, i32 6, i32 7> %2 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() ret <4 x float> %1 } define i32 @stack_fold_extractps(<4 x float> %a0) { ;CHECK-LABEL: stack_fold_extractps ;CHECK: vextractps $1, {{%xmm[0-9][0-9]*}}, {{-?[0-9]*}}(%rsp) {{.*#+}} 4-byte Folded Spill ;CHECK: movl {{-?[0-9]*}}(%rsp), %eax {{.*#+}} 4-byte Reload %1 = extractelement <4 x float> %a0, i32 1 %2 = bitcast float %1 to i32 %3 = tail call <2 x i64> asm sideeffect "nop", "=x,~{rax},~{rbx},~{rcx},~{rdx},~{rsi},~{rdi},~{rbp},~{r8},~{r9},~{r10},~{r11},~{r12},~{r13},~{r14},~{r15}"() ret i32 %2 } define <2 x double> @stack_fold_haddpd(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_haddpd ;CHECK: vhaddpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse3.hadd.pd(<2 x double> %a0, <2 x double> %a1) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse3.hadd.pd(<2 x double>, <2 x double>) nounwind readnone define <4 x double> @stack_fold_haddpd_ymm(<4 x double> %a0, <4 x double> %a1) { ;CHECK-LABEL: stack_fold_haddpd_ymm ;CHECK: vhaddpd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x double> @llvm.x86.avx.hadd.pd.256(<4 x double> %a0, <4 x double> %a1) ret <4 x double> %2 } declare <4 x double> @llvm.x86.avx.hadd.pd.256(<4 x double>, <4 x double>) nounwind readnone define <4 x float> @stack_fold_haddps(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_haddps ;CHECK: vhaddps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse3.hadd.ps(<4 x float> %a0, <4 x float> %a1) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse3.hadd.ps(<4 x float>, <4 x float>) nounwind readnone define <8 x float> @stack_fold_haddps_ymm(<8 x float> %a0, <8 x float> %a1) { ;CHECK-LABEL: stack_fold_haddps_ymm ;CHECK: vhaddps {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <8 x float> @llvm.x86.avx.hadd.ps.256(<8 x float> %a0, <8 x float> %a1) ret <8 x float> %2 } declare <8 x float> @llvm.x86.avx.hadd.ps.256(<8 x float>, <8 x float>) nounwind readnone define <2 x double> @stack_fold_hsubpd(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_hsubpd ;CHECK: vhsubpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse3.hsub.pd(<2 x double> %a0, <2 x double> %a1) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse3.hsub.pd(<2 x double>, <2 x double>) nounwind readnone define <4 x double> @stack_fold_hsubpd_ymm(<4 x double> %a0, <4 x double> %a1) { ;CHECK-LABEL: stack_fold_hsubpd_ymm ;CHECK: vhsubpd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x double> @llvm.x86.avx.hsub.pd.256(<4 x double> %a0, <4 x double> %a1) ret <4 x double> %2 } declare <4 x double> @llvm.x86.avx.hsub.pd.256(<4 x double>, <4 x double>) nounwind readnone define <4 x float> @stack_fold_hsubps(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_hsubps ;CHECK: vhsubps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse3.hsub.ps(<4 x float> %a0, <4 x float> %a1) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse3.hsub.ps(<4 x float>, <4 x float>) nounwind readnone define <8 x float> @stack_fold_hsubps_ymm(<8 x float> %a0, <8 x float> %a1) { ;CHECK-LABEL: stack_fold_hsubps_ymm ;CHECK: vhsubps {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <8 x float> @llvm.x86.avx.hsub.ps.256(<8 x float> %a0, <8 x float> %a1) ret <8 x float> %2 } declare <8 x float> @llvm.x86.avx.hsub.ps.256(<8 x float>, <8 x float>) nounwind readnone define <8 x float> @stack_fold_insertf128(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_insertf128 ;CHECK: vinsertf128 $1, {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <4 x float> %a0, <4 x float> %a1, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> ret <8 x float> %2 } ; TODO stack_fold_insertps define <2 x double> @stack_fold_maxpd(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_maxpd ;CHECK: vmaxpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse2.max.pd(<2 x double> %a0, <2 x double> %a1) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse2.max.pd(<2 x double>, <2 x double>) nounwind readnone define <4 x double> @stack_fold_maxpd_ymm(<4 x double> %a0, <4 x double> %a1) { ;CHECK-LABEL: stack_fold_maxpd_ymm ;CHECK: vmaxpd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x double> @llvm.x86.avx.max.pd.256(<4 x double> %a0, <4 x double> %a1) ret <4 x double> %2 } declare <4 x double> @llvm.x86.avx.max.pd.256(<4 x double>, <4 x double>) nounwind readnone define <4 x float> @stack_fold_maxps(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_maxps ;CHECK: vmaxps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse.max.ps(<4 x float> %a0, <4 x float> %a1) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse.max.ps(<4 x float>, <4 x float>) nounwind readnone define <8 x float> @stack_fold_maxps_ymm(<8 x float> %a0, <8 x float> %a1) { ;CHECK-LABEL: stack_fold_maxps_ymm ;CHECK: vmaxps {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <8 x float> @llvm.x86.avx.max.ps.256(<8 x float> %a0, <8 x float> %a1) ret <8 x float> %2 } declare <8 x float> @llvm.x86.avx.max.ps.256(<8 x float>, <8 x float>) nounwind readnone define double @stack_fold_maxsd(double %a0, double %a1) { ;CHECK-LABEL: stack_fold_maxsd ;CHECK: vmaxsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fcmp ogt double %a0, %a1 %3 = select i1 %2, double %a0, double %a1 ret double %3 } define <2 x double> @stack_fold_maxsd_int(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_maxsd_int ;CHECK: vmaxsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse2.max.sd(<2 x double> %a0, <2 x double> %a1) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse2.max.sd(<2 x double>, <2 x double>) nounwind readnone define float @stack_fold_maxss(float %a0, float %a1) { ;CHECK-LABEL: stack_fold_maxss ;CHECK: vmaxss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fcmp ogt float %a0, %a1 %3 = select i1 %2, float %a0, float %a1 ret float %3 } define <4 x float> @stack_fold_maxss_int(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_maxss_int ;CHECK: vmaxss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse.max.ss(<4 x float> %a0, <4 x float> %a1) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse.max.ss(<4 x float>, <4 x float>) nounwind readnone define <2 x double> @stack_fold_minpd(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_minpd ;CHECK: vminpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse2.min.pd(<2 x double> %a0, <2 x double> %a1) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse2.min.pd(<2 x double>, <2 x double>) nounwind readnone define <4 x double> @stack_fold_minpd_ymm(<4 x double> %a0, <4 x double> %a1) { ;CHECK-LABEL: stack_fold_minpd_ymm ;CHECK: vminpd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x double> @llvm.x86.avx.min.pd.256(<4 x double> %a0, <4 x double> %a1) ret <4 x double> %2 } declare <4 x double> @llvm.x86.avx.min.pd.256(<4 x double>, <4 x double>) nounwind readnone define <4 x float> @stack_fold_minps(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_minps ;CHECK: vminps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse.min.ps(<4 x float> %a0, <4 x float> %a1) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse.min.ps(<4 x float>, <4 x float>) nounwind readnone define <8 x float> @stack_fold_minps_ymm(<8 x float> %a0, <8 x float> %a1) { ;CHECK-LABEL: stack_fold_minps_ymm ;CHECK: vminps {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <8 x float> @llvm.x86.avx.min.ps.256(<8 x float> %a0, <8 x float> %a1) ret <8 x float> %2 } declare <8 x float> @llvm.x86.avx.min.ps.256(<8 x float>, <8 x float>) nounwind readnone define double @stack_fold_minsd(double %a0, double %a1) { ;CHECK-LABEL: stack_fold_minsd ;CHECK: vminsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fcmp olt double %a0, %a1 %3 = select i1 %2, double %a0, double %a1 ret double %3 } define <2 x double> @stack_fold_minsd_int(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_minsd_int ;CHECK: vminsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse2.min.sd(<2 x double> %a0, <2 x double> %a1) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse2.min.sd(<2 x double>, <2 x double>) nounwind readnone define float @stack_fold_minss(float %a0, float %a1) { ;CHECK-LABEL: stack_fold_minss ;CHECK: vminss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fcmp olt float %a0, %a1 %3 = select i1 %2, float %a0, float %a1 ret float %3 } define <4 x float> @stack_fold_minss_int(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_minss_int ;CHECK: vminss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse.min.ss(<4 x float> %a0, <4 x float> %a1) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse.min.ss(<4 x float>, <4 x float>) nounwind readnone define <2 x double> @stack_fold_movddup(<2 x double> %a0) { ;CHECK-LABEL: stack_fold_movddup ;CHECK: vmovddup {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <2 x double> %a0, <2 x double> undef, <2 x i32> <i32 0, i32 0> ret <2 x double> %2 } define <4 x double> @stack_fold_movddup_ymm(<4 x double> %a0) { ;CHECK-LABEL: stack_fold_movddup_ymm ;CHECK: vmovddup {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <4 x double> %a0, <4 x double> undef, <4 x i32> <i32 0, i32 0, i32 2, i32 2> ret <4 x double> %2 } ; TODO stack_fold_movhpd (load / store) ; TODO stack_fold_movhps (load / store) ; TODO stack_fold_movlpd (load / store) ; TODO stack_fold_movlps (load / store) define <4 x float> @stack_fold_movshdup(<4 x float> %a0) { ;CHECK-LABEL: stack_fold_movshdup ;CHECK: vmovshdup {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <4 x float> %a0, <4 x float> undef, <4 x i32> <i32 1, i32 1, i32 3, i32 3> ret <4 x float> %2 } define <8 x float> @stack_fold_movshdup_ymm(<8 x float> %a0) { ;CHECK-LABEL: stack_fold_movshdup_ymm ;CHECK: vmovshdup {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <8 x float> %a0, <8 x float> undef, <8 x i32> <i32 1, i32 1, i32 3, i32 3, i32 5, i32 5, i32 7, i32 7> ret <8 x float> %2 } define <4 x float> @stack_fold_movsldup(<4 x float> %a0) { ;CHECK-LABEL: stack_fold_movsldup ;CHECK: vmovsldup {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <4 x float> %a0, <4 x float> undef, <4 x i32> <i32 0, i32 0, i32 2, i32 2> ret <4 x float> %2 } define <8 x float> @stack_fold_movsldup_ymm(<8 x float> %a0) { ;CHECK-LABEL: stack_fold_movsldup_ymm ;CHECK: vmovsldup {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <8 x float> %a0, <8 x float> undef, <8 x i32> <i32 0, i32 0, i32 2, i32 2, i32 4, i32 4, i32 6, i32 6> ret <8 x float> %2 } define <2 x double> @stack_fold_mulpd(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_mulpd ;CHECK: vmulpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fmul <2 x double> %a0, %a1 ret <2 x double> %2 } define <4 x double> @stack_fold_mulpd_ymm(<4 x double> %a0, <4 x double> %a1) { ;CHECK-LABEL: stack_fold_mulpd_ymm ;CHECK: vmulpd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fmul <4 x double> %a0, %a1 ret <4 x double> %2 } define <4 x float> @stack_fold_mulps(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_mulps ;CHECK: vmulps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fmul <4 x float> %a0, %a1 ret <4 x float> %2 } define <8 x float> @stack_fold_mulps_ymm(<8 x float> %a0, <8 x float> %a1) { ;CHECK-LABEL: stack_fold_mulps_ymm ;CHECK: vmulps {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fmul <8 x float> %a0, %a1 ret <8 x float> %2 } define double @stack_fold_mulsd(double %a0, double %a1) { ;CHECK-LABEL: stack_fold_mulsd ;CHECK: vmulsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fmul double %a0, %a1 ret double %2 } define <2 x double> @stack_fold_mulsd_int(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_mulsd_int ;CHECK: vmulsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse2.mul.sd(<2 x double> %a0, <2 x double> %a1) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse2.mul.sd(<2 x double>, <2 x double>) nounwind readnone define float @stack_fold_mulss(float %a0, float %a1) { ;CHECK-LABEL: stack_fold_mulss ;CHECK: vmulss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fmul float %a0, %a1 ret float %2 } define <4 x float> @stack_fold_mulss_int(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_mulss_int ;CHECK: vmulss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse.mul.ss(<4 x float> %a0, <4 x float> %a1) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse.mul.ss(<4 x float>, <4 x float>) nounwind readnone define <2 x double> @stack_fold_orpd(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_orpd ;CHECK: vorpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = bitcast <2 x double> %a0 to <2 x i64> %3 = bitcast <2 x double> %a1 to <2 x i64> %4 = or <2 x i64> %2, %3 %5 = bitcast <2 x i64> %4 to <2 x double> ; fadd forces execution domain %6 = fadd <2 x double> %5, <double 0x0, double 0x0> ret <2 x double> %6 } define <4 x double> @stack_fold_orpd_ymm(<4 x double> %a0, <4 x double> %a1) { ;CHECK-LABEL: stack_fold_orpd_ymm ;CHECK: vorpd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = bitcast <4 x double> %a0 to <4 x i64> %3 = bitcast <4 x double> %a1 to <4 x i64> %4 = or <4 x i64> %2, %3 %5 = bitcast <4 x i64> %4 to <4 x double> ; fadd forces execution domain %6 = fadd <4 x double> %5, <double 0x0, double 0x0, double 0x0, double 0x0> ret <4 x double> %6 } define <4 x float> @stack_fold_orps(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_orps ;CHECK: vorps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = bitcast <4 x float> %a0 to <2 x i64> %3 = bitcast <4 x float> %a1 to <2 x i64> %4 = or <2 x i64> %2, %3 %5 = bitcast <2 x i64> %4 to <4 x float> ; fadd forces execution domain %6 = fadd <4 x float> %5, <float 0x0, float 0x0, float 0x0, float 0x0> ret <4 x float> %6 } define <8 x float> @stack_fold_orps_ymm(<8 x float> %a0, <8 x float> %a1) { ;CHECK-LABEL: stack_fold_orps_ymm ;CHECK: vorps {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = bitcast <8 x float> %a0 to <4 x i64> %3 = bitcast <8 x float> %a1 to <4 x i64> %4 = or <4 x i64> %2, %3 %5 = bitcast <4 x i64> %4 to <8 x float> ; fadd forces execution domain %6 = fadd <8 x float> %5, <float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0> ret <8 x float> %6 } define <8 x float> @stack_fold_perm2f128(<8 x float> %a0, <8 x float> %a1) { ;CHECK-LABEL: stack_fold_perm2f128 ;CHECK: vperm2f128 $33, {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <8 x float> %a0, <8 x float> %a1, <8 x i32> <i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11> ret <8 x float> %2 } define <2 x double> @stack_fold_permilpd(<2 x double> %a0) { ;CHECK-LABEL: stack_fold_permilpd ;CHECK: vpermilpd $1, {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <2 x double> %a0, <2 x double> undef, <2 x i32> <i32 1, i32 0> ret <2 x double> %2 } define <4 x double> @stack_fold_permilpd_ymm(<4 x double> %a0) { ;CHECK-LABEL: stack_fold_permilpd_ymm ;CHECK: vpermilpd $5, {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <4 x double> %a0, <4 x double> undef, <4 x i32> <i32 1, i32 0, i32 3, i32 2> ret <4 x double> %2 } define <2 x double> @stack_fold_permilpdvar(<2 x double> %a0, <2 x i64> %a1) { ;CHECK-LABEL: stack_fold_permilpdvar ;CHECK: vpermilpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.avx.vpermilvar.pd(<2 x double> %a0, <2 x i64> %a1) ret <2 x double> %2 } declare <2 x double> @llvm.x86.avx.vpermilvar.pd(<2 x double>, <2 x i64>) nounwind readnone define <4 x double> @stack_fold_permilpdvar_ymm(<4 x double> %a0, <4 x i64> %a1) { ;CHECK-LABEL: stack_fold_permilpdvar_ymm ;CHECK: vpermilpd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x double> @llvm.x86.avx.vpermilvar.pd.256(<4 x double> %a0, <4 x i64> %a1) ret <4 x double> %2 } declare <4 x double> @llvm.x86.avx.vpermilvar.pd.256(<4 x double>, <4 x i64>) nounwind readnone define <4 x float> @stack_fold_permilps(<4 x float> %a0) { ;CHECK-LABEL: stack_fold_permilps ;CHECK: vpermilps $27, {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <4 x float> %a0, <4 x float> undef, <4 x i32> <i32 3, i32 2, i32 1, i32 0> ret <4 x float> %2 } define <8 x float> @stack_fold_permilps_ymm(<8 x float> %a0) { ;CHECK-LABEL: stack_fold_permilps_ymm ;CHECK: vpermilps $27, {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <8 x float> %a0, <8 x float> undef, <8 x i32> <i32 3, i32 2, i32 1, i32 0, i32 7, i32 6, i32 5, i32 4> ret <8 x float> %2 } define <4 x float> @stack_fold_permilpsvar(<4 x float> %a0, <4 x i32> %a1) { ;CHECK-LABEL: stack_fold_permilpsvar ;CHECK: vpermilps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.avx.vpermilvar.ps(<4 x float> %a0, <4 x i32> %a1) ret <4 x float> %2 } declare <4 x float> @llvm.x86.avx.vpermilvar.ps(<4 x float>, <4 x i32>) nounwind readnone define <8 x float> @stack_fold_permilpsvar_ymm(<8 x float> %a0, <8 x i32> %a1) { ;CHECK-LABEL: stack_fold_permilpsvar_ymm ;CHECK: vpermilps {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <8 x float> @llvm.x86.avx.vpermilvar.ps.256(<8 x float> %a0, <8 x i32> %a1) ret <8 x float> %2 } declare <8 x float> @llvm.x86.avx.vpermilvar.ps.256(<8 x float>, <8 x i32>) nounwind readnone ; TODO stack_fold_rcpps define <4 x float> @stack_fold_rcpps_int(<4 x float> %a0) { ;CHECK-LABEL: stack_fold_rcpps_int ;CHECK: vrcpps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse.rcp.ps(<4 x float> %a0) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse.rcp.ps(<4 x float>) nounwind readnone ; TODO stack_fold_rcpps_ymm define <8 x float> @stack_fold_rcpps_ymm_int(<8 x float> %a0) { ;CHECK-LABEL: stack_fold_rcpps_ymm_int ;CHECK: vrcpps {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <8 x float> @llvm.x86.avx.rcp.ps.256(<8 x float> %a0) ret <8 x float> %2 } declare <8 x float> @llvm.x86.avx.rcp.ps.256(<8 x float>) nounwind readnone ; TODO stack_fold_rcpss define <4 x float> @stack_fold_rcpss_int(<4 x float> %a0) { ;CHECK-LABEL: stack_fold_rcpss_int ;CHECK: vrcpss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse.rcp.ss(<4 x float> %a0) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse.rcp.ss(<4 x float>) nounwind readnone define <2 x double> @stack_fold_roundpd(<2 x double> %a0) { ;CHECK-LABEL: stack_fold_roundpd ;CHECK: vroundpd $7, {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse41.round.pd(<2 x double> %a0, i32 7) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse41.round.pd(<2 x double>, i32) nounwind readnone define <4 x double> @stack_fold_roundpd_ymm(<4 x double> %a0) { ;CHECK-LABEL: stack_fold_roundpd_ymm ;CHECK: vroundpd $7, {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x double> @llvm.x86.avx.round.pd.256(<4 x double> %a0, i32 7) ret <4 x double> %2 } declare <4 x double> @llvm.x86.avx.round.pd.256(<4 x double>, i32) nounwind readnone define <4 x float> @stack_fold_roundps(<4 x float> %a0) { ;CHECK-LABEL: stack_fold_roundps ;CHECK: vroundps $7, {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse41.round.ps(<4 x float> %a0, i32 7) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse41.round.ps(<4 x float>, i32) nounwind readnone define <8 x float> @stack_fold_roundps_ymm(<8 x float> %a0) { ;CHECK-LABEL: stack_fold_roundps_ymm ;CHECK: vroundps $7, {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <8 x float> @llvm.x86.avx.round.ps.256(<8 x float> %a0, i32 7) ret <8 x float> %2 } declare <8 x float> @llvm.x86.avx.round.ps.256(<8 x float>, i32) nounwind readnone ; TODO stack_fold_roundsd ; TODO stack_fold_roundsd_int declare <2 x double> @llvm.x86.sse41.round.sd(<2 x double>, <2 x double>, i32) nounwind readnone ; TODO stack_fold_roundss ; TODO stack_fold_roundss_int declare <4 x float> @llvm.x86.sse41.round.ss(<4 x float>, <4 x float>, i32) nounwind readnone ; TODO stack_fold_rsqrtps define <4 x float> @stack_fold_rsqrtps_int(<4 x float> %a0) { ;CHECK-LABEL: stack_fold_rsqrtps_int ;CHECK: vrsqrtps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse.rsqrt.ps(<4 x float> %a0) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse.rsqrt.ps(<4 x float>) nounwind readnone ; TODO stack_fold_rsqrtps_ymm define <8 x float> @stack_fold_rsqrtps_ymm_int(<8 x float> %a0) { ;CHECK-LABEL: stack_fold_rsqrtps_ymm_int ;CHECK: vrsqrtps {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <8 x float> @llvm.x86.avx.rsqrt.ps.256(<8 x float> %a0) ret <8 x float> %2 } declare <8 x float> @llvm.x86.avx.rsqrt.ps.256(<8 x float>) nounwind readnone ; TODO stack_fold_rsqrtss define <4 x float> @stack_fold_rsqrtss_int(<4 x float> %a0) { ;CHECK-LABEL: stack_fold_rsqrtss_int ;CHECK: vrsqrtss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse.rsqrt.ss(<4 x float> %a0) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse.rsqrt.ss(<4 x float>) nounwind readnone define <2 x double> @stack_fold_shufpd(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_shufpd ;CHECK: vshufpd $1, {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <2 x double> %a0, <2 x double> %a1, <2 x i32> <i32 1, i32 2> ret <2 x double> %2 } define <4 x double> @stack_fold_shufpd_ymm(<4 x double> %a0, <4 x double> %a1) { ;CHECK-LABEL: stack_fold_shufpd_ymm ;CHECK: vshufpd $5, {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <4 x double> %a0, <4 x double> %a1, <4 x i32> <i32 1, i32 4, i32 3, i32 6> ret <4 x double> %2 } define <4 x float> @stack_fold_shufps(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_shufps ;CHECK: vshufps $200, {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <4 x float> %a0, <4 x float> %a1, <4 x i32> <i32 0, i32 2, i32 4, i32 7> ret <4 x float> %2 } define <8 x float> @stack_fold_shufps_ymm(<8 x float> %a0, <8 x float> %a1) { ;CHECK-LABEL: stack_fold_shufps_ymm ;CHECK: vshufps $148, {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <8 x float> %a0, <8 x float> %a1, <8 x i32> <i32 0, i32 1, i32 9, i32 10, i32 undef, i32 undef, i32 undef, i32 undef> ret <8 x float> %2 } define <2 x double> @stack_fold_sqrtpd(<2 x double> %a0) { ;CHECK-LABEL: stack_fold_sqrtpd ;CHECK: vsqrtpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse2.sqrt.pd(<2 x double> %a0) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse2.sqrt.pd(<2 x double>) nounwind readnone define <4 x double> @stack_fold_sqrtpd_ymm(<4 x double> %a0) { ;CHECK-LABEL: stack_fold_sqrtpd_ymm ;CHECK: vsqrtpd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x double> @llvm.x86.avx.sqrt.pd.256(<4 x double> %a0) ret <4 x double> %2 } declare <4 x double> @llvm.x86.avx.sqrt.pd.256(<4 x double>) nounwind readnone define <4 x float> @stack_fold_sqrtps(<4 x float> %a0) { ;CHECK-LABEL: stack_fold_sqrtps ;CHECK: vsqrtps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse.sqrt.ps(<4 x float> %a0) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse.sqrt.ps(<4 x float>) nounwind readnone define <8 x float> @stack_fold_sqrtps_ymm(<8 x float> %a0) { ;CHECK-LABEL: stack_fold_sqrtps_ymm ;CHECK: vsqrtps {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <8 x float> @llvm.x86.avx.sqrt.ps.256(<8 x float> %a0) ret <8 x float> %2 } declare <8 x float> @llvm.x86.avx.sqrt.ps.256(<8 x float>) nounwind readnone define double @stack_fold_sqrtsd(double %a0) { ;CHECK-LABEL: stack_fold_sqrtsd ;CHECK: vsqrtsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call double @llvm.sqrt.f64(double %a0) ret double %2 } declare double @llvm.sqrt.f64(double) nounwind readnone define <2 x double> @stack_fold_sqrtsd_int(<2 x double> %a0) { ;CHECK-LABEL: stack_fold_sqrtsd_int ;CHECK: vsqrtsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse2.sqrt.sd(<2 x double> %a0) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse2.sqrt.sd(<2 x double>) nounwind readnone define float @stack_fold_sqrtss(float %a0) { ;CHECK-LABEL: stack_fold_sqrtss ;CHECK: vsqrtss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call float @llvm.sqrt.f32(float %a0) ret float %2 } declare float @llvm.sqrt.f32(float) nounwind readnone define <4 x float> @stack_fold_sqrtss_int(<4 x float> %a0) { ;CHECK-LABEL: stack_fold_sqrtss_int ;CHECK: vsqrtss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse.sqrt.ss(<4 x float> %a0) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse.sqrt.ss(<4 x float>) nounwind readnone define <2 x double> @stack_fold_subpd(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_subpd ;CHECK: vsubpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fsub <2 x double> %a0, %a1 ret <2 x double> %2 } define <4 x double> @stack_fold_subpd_ymm(<4 x double> %a0, <4 x double> %a1) { ;CHECK-LABEL: stack_fold_subpd_ymm ;CHECK: vsubpd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fsub <4 x double> %a0, %a1 ret <4 x double> %2 } define <4 x float> @stack_fold_subps(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_subps ;CHECK: vsubps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fsub <4 x float> %a0, %a1 ret <4 x float> %2 } define <8 x float> @stack_fold_subps_ymm(<8 x float> %a0, <8 x float> %a1) { ;CHECK-LABEL: stack_fold_subps_ymm ;CHECK: vsubps {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fsub <8 x float> %a0, %a1 ret <8 x float> %2 } define double @stack_fold_subsd(double %a0, double %a1) { ;CHECK-LABEL: stack_fold_subsd ;CHECK: vsubsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fsub double %a0, %a1 ret double %2 } define <2 x double> @stack_fold_subsd_int(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_subsd_int ;CHECK: vsubsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse2.sub.sd(<2 x double> %a0, <2 x double> %a1) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse2.sub.sd(<2 x double>, <2 x double>) nounwind readnone define float @stack_fold_subss(float %a0, float %a1) { ;CHECK-LABEL: stack_fold_subss ;CHECK: vsubss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fsub float %a0, %a1 ret float %2 } define <4 x float> @stack_fold_subss_int(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_subss_int ;CHECK: vsubss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse.sub.ss(<4 x float> %a0, <4 x float> %a1) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse.sub.ss(<4 x float>, <4 x float>) nounwind readnone define i32 @stack_fold_testpd(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_testpd ;CHECK: vtestpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call i32 @llvm.x86.avx.vtestc.pd(<2 x double> %a0, <2 x double> %a1) ret i32 %2 } declare i32 @llvm.x86.avx.vtestc.pd(<2 x double>, <2 x double>) nounwind readnone define i32 @stack_fold_testpd_ymm(<4 x double> %a0, <4 x double> %a1) { ;CHECK-LABEL: stack_fold_testpd_ymm ;CHECK: vtestpd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call i32 @llvm.x86.avx.vtestc.pd.256(<4 x double> %a0, <4 x double> %a1) ret i32 %2 } declare i32 @llvm.x86.avx.vtestc.pd.256(<4 x double>, <4 x double>) nounwind readnone define i32 @stack_fold_testps(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_testps ;CHECK: vtestps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call i32 @llvm.x86.avx.vtestc.ps(<4 x float> %a0, <4 x float> %a1) ret i32 %2 } declare i32 @llvm.x86.avx.vtestc.ps(<4 x float>, <4 x float>) nounwind readnone define i32 @stack_fold_testps_ymm(<8 x float> %a0, <8 x float> %a1) { ;CHECK-LABEL: stack_fold_testps_ymm ;CHECK: vtestps {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call i32 @llvm.x86.avx.vtestc.ps.256(<8 x float> %a0, <8 x float> %a1) ret i32 %2 } declare i32 @llvm.x86.avx.vtestc.ps.256(<8 x float>, <8 x float>) nounwind readnone define i32 @stack_fold_ucomisd(double %a0, double %a1) { ;CHECK-LABEL: stack_fold_ucomisd ;CHECK: vucomisd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fcmp ueq double %a0, %a1 %3 = select i1 %2, i32 1, i32 -1 ret i32 %3 } define i32 @stack_fold_ucomisd_int(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_ucomisd_int ;CHECK: vucomisd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call i32 @llvm.x86.sse2.ucomieq.sd(<2 x double> %a0, <2 x double> %a1) ret i32 %2 } declare i32 @llvm.x86.sse2.ucomieq.sd(<2 x double>, <2 x double>) nounwind readnone define i32 @stack_fold_ucomiss(float %a0, float %a1) { ;CHECK-LABEL: stack_fold_ucomiss ;CHECK: vucomiss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fcmp ueq float %a0, %a1 %3 = select i1 %2, i32 1, i32 -1 ret i32 %3 } define i32 @stack_fold_ucomiss_int(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_ucomiss_int ;CHECK: vucomiss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call i32 @llvm.x86.sse.ucomieq.ss(<4 x float> %a0, <4 x float> %a1) ret i32 %2 } declare i32 @llvm.x86.sse.ucomieq.ss(<4 x float>, <4 x float>) nounwind readnone define <2 x double> @stack_fold_unpckhpd(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_unpckhpd ;CHECK: vunpckhpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <2 x double> %a0, <2 x double> %a1, <2 x i32> <i32 1, i32 3> ret <2 x double> %2 } define <4 x double> @stack_fold_unpckhpd_ymm(<4 x double> %a0, <4 x double> %a1) { ;CHECK-LABEL: stack_fold_unpckhpd_ymm ;CHECK: vunpckhpd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <4 x double> %a0, <4 x double> %a1, <4 x i32> <i32 1, i32 5, i32 3, i32 7> ret <4 x double> %2 } define <4 x float> @stack_fold_unpckhps(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_unpckhps ;CHECK: vunpckhps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <4 x float> %a0, <4 x float> %a1, <4 x i32> <i32 2, i32 6, i32 3, i32 7> ret <4 x float> %2 } define <8 x float> @stack_fold_unpckhps_ymm(<8 x float> %a0, <8 x float> %a1) { ;CHECK-LABEL: stack_fold_unpckhps_ymm ;CHECK: vunpckhps {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <8 x float> %a0, <8 x float> %a1, <8 x i32> <i32 2, i32 10, i32 3, i32 11, i32 6, i32 14, i32 7, i32 15> ret <8 x float> %2 } define <2 x double> @stack_fold_unpcklpd(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_unpcklpd ;CHECK: vunpcklpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <2 x double> %a0, <2 x double> %a1, <2 x i32> <i32 0, i32 2> ret <2 x double> %2 } define <4 x double> @stack_fold_unpcklpd_ymm(<4 x double> %a0, <4 x double> %a1) { ;CHECK-LABEL: stack_fold_unpcklpd_ymm ;CHECK: vunpcklpd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <4 x double> %a0, <4 x double> %a1, <4 x i32> <i32 0, i32 4, i32 2, i32 6> ret <4 x double> %2 } define <4 x float> @stack_fold_unpcklps(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_unpcklps ;CHECK: vunpcklps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <4 x float> %a0, <4 x float> %a1, <4 x i32> <i32 0, i32 4, i32 1, i32 5> ret <4 x float> %2 } define <8 x float> @stack_fold_unpcklps_ymm(<8 x float> %a0, <8 x float> %a1) { ;CHECK-LABEL: stack_fold_unpcklps_ymm ;CHECK: vunpcklps {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <8 x float> %a0, <8 x float> %a1, <8 x i32> <i32 0, i32 8, i32 1, i32 9, i32 4, i32 12, i32 5, i32 13> ret <8 x float> %2 } define <2 x double> @stack_fold_xorpd(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_xorpd ;CHECK: vxorpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = bitcast <2 x double> %a0 to <2 x i64> %3 = bitcast <2 x double> %a1 to <2 x i64> %4 = xor <2 x i64> %2, %3 %5 = bitcast <2 x i64> %4 to <2 x double> ; fadd forces execution domain %6 = fadd <2 x double> %5, <double 0x0, double 0x0> ret <2 x double> %6 } define <4 x double> @stack_fold_xorpd_ymm(<4 x double> %a0, <4 x double> %a1) { ;CHECK-LABEL: stack_fold_xorpd_ymm ;CHECK: vxorpd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = bitcast <4 x double> %a0 to <4 x i64> %3 = bitcast <4 x double> %a1 to <4 x i64> %4 = xor <4 x i64> %2, %3 %5 = bitcast <4 x i64> %4 to <4 x double> ; fadd forces execution domain %6 = fadd <4 x double> %5, <double 0x0, double 0x0, double 0x0, double 0x0> ret <4 x double> %6 } define <4 x float> @stack_fold_xorps(<4 x float> %a0, <4 x float> %a1) { ;CHECK-LABEL: stack_fold_xorps ;CHECK: vxorps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = bitcast <4 x float> %a0 to <2 x i64> %3 = bitcast <4 x float> %a1 to <2 x i64> %4 = xor <2 x i64> %2, %3 %5 = bitcast <2 x i64> %4 to <4 x float> ; fadd forces execution domain %6 = fadd <4 x float> %5, <float 0x0, float 0x0, float 0x0, float 0x0> ret <4 x float> %6 } define <8 x float> @stack_fold_xorps_ymm(<8 x float> %a0, <8 x float> %a1) { ;CHECK-LABEL: stack_fold_xorps_ymm ;CHECK: vxorps {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = bitcast <8 x float> %a0 to <4 x i64> %3 = bitcast <8 x float> %a1 to <4 x i64> %4 = xor <4 x i64> %2, %3 %5 = bitcast <4 x i64> %4 to <8 x float> ; fadd forces execution domain %6 = fadd <8 x float> %5, <float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0> ret <8 x float> %6 }