; Check VMX 64-bit integer operations ; ; RUN: llc -mtriple=powerpc64-unknown-linux-gnu -mcpu=pwr8 < %s | FileCheck %s ; RUN: llc -mtriple=powerpc64-unknown-linux-gnu -mcpu=pwr8 -mattr=-vsx < %s | FileCheck %s define <2 x i64> @test_add(<2 x i64> %x, <2 x i64> %y) nounwind { %result = add <2 x i64> %x, %y ret <2 x i64> %result ; CHECK: vaddudm 2, 2, 3 } define <2 x i64> @increment_by_one(<2 x i64> %x) nounwind { %result = add <2 x i64> %x, <i64 1, i64 1> ret <2 x i64> %result ; CHECK: vaddudm 2, 2, 3 } define <2 x i64> @increment_by_val(<2 x i64> %x, i64 %val) nounwind { %tmpvec = insertelement <2 x i64> <i64 0, i64 0>, i64 %val, i32 0 %tmpvec2 = insertelement <2 x i64> %tmpvec, i64 %val, i32 1 %result = add <2 x i64> %x, %tmpvec2 ret <2 x i64> %result ; CHECK: vaddudm 2, 2, 3 ; FIXME: This is currently generating the following instruction sequence ; ; std 5, -8(1) ; std 5, -16(1) ; addi 3, 1, -16 ; ori 2, 2, 0 ; lxvd2x 35, 0, 3 ; vaddudm 2, 2, 3 ; blr ; ; This will almost certainly cause a load-hit-store hazard. ; Since val is a value parameter, it should not need to be ; saved onto the stack at all (unless we're using this to set ; up the vector register). Instead, it would be better to splat ; the value into a vector register. } define <2 x i64> @test_sub(<2 x i64> %x, <2 x i64> %y) nounwind { %result = sub <2 x i64> %x, %y ret <2 x i64> %result ; CHECK: vsubudm 2, 2, 3 } define <2 x i64> @decrement_by_one(<2 x i64> %x) nounwind { %result = sub <2 x i64> %x, <i64 -1, i64 -1> ret <2 x i64> %result ; CHECK: vsubudm 2, 2, 3 } define <2 x i64> @decrement_by_val(<2 x i64> %x, i64 %val) nounwind { %tmpvec = insertelement <2 x i64> <i64 0, i64 0>, i64 %val, i32 0 %tmpvec2 = insertelement <2 x i64> %tmpvec, i64 %val, i32 1 %result = sub <2 x i64> %x, %tmpvec2 ret <2 x i64> %result ; CHECK: vsubudm 2, 2, 3 }