//===-- X86VZeroUpper.cpp - AVX vzeroupper instruction inserter -----------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines the pass which inserts x86 AVX vzeroupper instructions // before calls to SSE encoded functions. This avoids transition latency // penalty when transferring control between AVX encoded instructions and old // SSE encoding mode. // //===----------------------------------------------------------------------===// #include "X86.h" #include "X86InstrInfo.h" #include "X86Subtarget.h" #include "llvm/ADT/Statistic.h" #include "llvm/CodeGen/MachineFunctionPass.h" #include "llvm/CodeGen/MachineInstrBuilder.h" #include "llvm/CodeGen/MachineRegisterInfo.h" #include "llvm/CodeGen/Passes.h" #include "llvm/Support/Debug.h" #include "llvm/Support/raw_ostream.h" #include "llvm/Target/TargetInstrInfo.h" using namespace llvm; #define DEBUG_TYPE "x86-vzeroupper" STATISTIC(NumVZU, "Number of vzeroupper instructions inserted"); namespace { class VZeroUpperInserter : public MachineFunctionPass { public: VZeroUpperInserter() : MachineFunctionPass(ID) {} bool runOnMachineFunction(MachineFunction &MF) override; const char *getPassName() const override {return "X86 vzeroupper inserter";} private: void processBasicBlock(MachineBasicBlock &MBB); void insertVZeroUpper(MachineBasicBlock::iterator I, MachineBasicBlock &MBB); void addDirtySuccessor(MachineBasicBlock &MBB); typedef enum { PASS_THROUGH, EXITS_CLEAN, EXITS_DIRTY } BlockExitState; static const char* getBlockExitStateName(BlockExitState ST); // Core algorithm state: // BlockState - Each block is either: // - PASS_THROUGH: There are neither YMM dirtying instructions nor // vzeroupper instructions in this block. // - EXITS_CLEAN: There is (or will be) a vzeroupper instruction in this // block that will ensure that YMM is clean on exit. // - EXITS_DIRTY: An instruction in the block dirties YMM and no // subsequent vzeroupper in the block clears it. // // AddedToDirtySuccessors - This flag is raised when a block is added to the // DirtySuccessors list to ensure that it's not // added multiple times. // // FirstUnguardedCall - Records the location of the first unguarded call in // each basic block that may need to be guarded by a // vzeroupper. We won't know whether it actually needs // to be guarded until we discover a predecessor that // is DIRTY_OUT. struct BlockState { BlockState() : ExitState(PASS_THROUGH), AddedToDirtySuccessors(false) {} BlockExitState ExitState; bool AddedToDirtySuccessors; MachineBasicBlock::iterator FirstUnguardedCall; }; typedef SmallVector<BlockState, 8> BlockStateMap; typedef SmallVector<MachineBasicBlock*, 8> DirtySuccessorsWorkList; BlockStateMap BlockStates; DirtySuccessorsWorkList DirtySuccessors; bool EverMadeChange; const TargetInstrInfo *TII; static char ID; }; char VZeroUpperInserter::ID = 0; } FunctionPass *llvm::createX86IssueVZeroUpperPass() { return new VZeroUpperInserter(); } const char* VZeroUpperInserter::getBlockExitStateName(BlockExitState ST) { switch (ST) { case PASS_THROUGH: return "Pass-through"; case EXITS_DIRTY: return "Exits-dirty"; case EXITS_CLEAN: return "Exits-clean"; } llvm_unreachable("Invalid block exit state."); } static bool isYmmReg(unsigned Reg) { return (Reg >= X86::YMM0 && Reg <= X86::YMM15); } static bool checkFnHasLiveInYmm(MachineRegisterInfo &MRI) { for (MachineRegisterInfo::livein_iterator I = MRI.livein_begin(), E = MRI.livein_end(); I != E; ++I) if (isYmmReg(I->first)) return true; return false; } static bool clobbersAllYmmRegs(const MachineOperand &MO) { for (unsigned reg = X86::YMM0; reg <= X86::YMM15; ++reg) { if (!MO.clobbersPhysReg(reg)) return false; } return true; } static bool hasYmmReg(MachineInstr *MI) { for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { const MachineOperand &MO = MI->getOperand(i); if (MI->isCall() && MO.isRegMask() && !clobbersAllYmmRegs(MO)) return true; if (!MO.isReg()) continue; if (MO.isDebug()) continue; if (isYmmReg(MO.getReg())) return true; } return false; } /// clobbersAnyYmmReg() - Check if any YMM register will be clobbered by this /// instruction. static bool callClobbersAnyYmmReg(MachineInstr *MI) { assert(MI->isCall() && "Can only be called on call instructions."); for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { const MachineOperand &MO = MI->getOperand(i); if (!MO.isRegMask()) continue; for (unsigned reg = X86::YMM0; reg <= X86::YMM15; ++reg) { if (MO.clobbersPhysReg(reg)) return true; } } return false; } // Insert a vzeroupper instruction before I. void VZeroUpperInserter::insertVZeroUpper(MachineBasicBlock::iterator I, MachineBasicBlock &MBB) { DebugLoc dl = I->getDebugLoc(); BuildMI(MBB, I, dl, TII->get(X86::VZEROUPPER)); ++NumVZU; EverMadeChange = true; } // Add MBB to the DirtySuccessors list if it hasn't already been added. void VZeroUpperInserter::addDirtySuccessor(MachineBasicBlock &MBB) { if (!BlockStates[MBB.getNumber()].AddedToDirtySuccessors) { DirtySuccessors.push_back(&MBB); BlockStates[MBB.getNumber()].AddedToDirtySuccessors = true; } } /// processBasicBlock - Loop over all of the instructions in the basic block, /// inserting vzeroupper instructions before function calls. void VZeroUpperInserter::processBasicBlock(MachineBasicBlock &MBB) { // Start by assuming that the block PASS_THROUGH, which implies no unguarded // calls. BlockExitState CurState = PASS_THROUGH; BlockStates[MBB.getNumber()].FirstUnguardedCall = MBB.end(); for (MachineBasicBlock::iterator I = MBB.begin(); I != MBB.end(); ++I) { MachineInstr *MI = I; bool isControlFlow = MI->isCall() || MI->isReturn(); // Shortcut: don't need to check regular instructions in dirty state. if (!isControlFlow && CurState == EXITS_DIRTY) continue; if (hasYmmReg(MI)) { // We found a ymm-using instruction; this could be an AVX instruction, // or it could be control flow. CurState = EXITS_DIRTY; continue; } // Check for control-flow out of the current function (which might // indirectly execute SSE instructions). if (!isControlFlow) continue; // If the call won't clobber any YMM register, skip it as well. It usually // happens on helper function calls (such as '_chkstk', '_ftol2') where // standard calling convention is not used (RegMask is not used to mark // register clobbered and register usage (def/imp-def/use) is well-defined // and explicitly specified. if (MI->isCall() && !callClobbersAnyYmmReg(MI)) continue; // The VZEROUPPER instruction resets the upper 128 bits of all Intel AVX // registers. This instruction has zero latency. In addition, the processor // changes back to Clean state, after which execution of Intel SSE // instructions or Intel AVX instructions has no transition penalty. Add // the VZEROUPPER instruction before any function call/return that might // execute SSE code. // FIXME: In some cases, we may want to move the VZEROUPPER into a // predecessor block. if (CurState == EXITS_DIRTY) { // After the inserted VZEROUPPER the state becomes clean again, but // other YMM may appear before other subsequent calls or even before // the end of the BB. insertVZeroUpper(I, MBB); CurState = EXITS_CLEAN; } else if (CurState == PASS_THROUGH) { // If this block is currently in pass-through state and we encounter a // call then whether we need a vzeroupper or not depends on whether this // block has successors that exit dirty. Record the location of the call, // and set the state to EXITS_CLEAN, but do not insert the vzeroupper yet. // It will be inserted later if necessary. BlockStates[MBB.getNumber()].FirstUnguardedCall = I; CurState = EXITS_CLEAN; } } DEBUG(dbgs() << "MBB #" << MBB.getNumber() << " exit state: " << getBlockExitStateName(CurState) << '\n'); if (CurState == EXITS_DIRTY) for (MachineBasicBlock::succ_iterator SI = MBB.succ_begin(), SE = MBB.succ_end(); SI != SE; ++SI) addDirtySuccessor(**SI); BlockStates[MBB.getNumber()].ExitState = CurState; } /// runOnMachineFunction - Loop over all of the basic blocks, inserting /// vzeroupper instructions before function calls. bool VZeroUpperInserter::runOnMachineFunction(MachineFunction &MF) { const X86Subtarget &ST = MF.getSubtarget<X86Subtarget>(); if (!ST.hasAVX() || ST.hasAVX512()) return false; TII = ST.getInstrInfo(); MachineRegisterInfo &MRI = MF.getRegInfo(); EverMadeChange = false; bool FnHasLiveInYmm = checkFnHasLiveInYmm(MRI); // Fast check: if the function doesn't use any ymm registers, we don't need // to insert any VZEROUPPER instructions. This is constant-time, so it is // cheap in the common case of no ymm use. bool YMMUsed = FnHasLiveInYmm; if (!YMMUsed) { const TargetRegisterClass *RC = &X86::VR256RegClass; for (TargetRegisterClass::iterator i = RC->begin(), e = RC->end(); i != e; i++) { if (!MRI.reg_nodbg_empty(*i)) { YMMUsed = true; break; } } } if (!YMMUsed) { return false; } assert(BlockStates.empty() && DirtySuccessors.empty() && "X86VZeroUpper state should be clear"); BlockStates.resize(MF.getNumBlockIDs()); // Process all blocks. This will compute block exit states, record the first // unguarded call in each block, and add successors of dirty blocks to the // DirtySuccessors list. for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ++I) processBasicBlock(*I); // If any YMM regs are live in to this function, add the entry block to the // DirtySuccessors list if (FnHasLiveInYmm) addDirtySuccessor(MF.front()); // Re-visit all blocks that are successors of EXITS_DIRTY bsocks. Add // vzeroupper instructions to unguarded calls, and propagate EXITS_DIRTY // through PASS_THROUGH blocks. while (!DirtySuccessors.empty()) { MachineBasicBlock &MBB = *DirtySuccessors.back(); DirtySuccessors.pop_back(); BlockState &BBState = BlockStates[MBB.getNumber()]; // MBB is a successor of a dirty block, so its first call needs to be // guarded. if (BBState.FirstUnguardedCall != MBB.end()) insertVZeroUpper(BBState.FirstUnguardedCall, MBB); // If this successor was a pass-through block then it is now dirty, and its // successors need to be added to the worklist (if they haven't been // already). if (BBState.ExitState == PASS_THROUGH) { DEBUG(dbgs() << "MBB #" << MBB.getNumber() << " was Pass-through, is now Dirty-out.\n"); for (MachineBasicBlock::succ_iterator SI = MBB.succ_begin(), SE = MBB.succ_end(); SI != SE; ++SI) addDirtySuccessor(**SI); } } BlockStates.clear(); return EverMadeChange; }