//===-- R600TextureIntrinsicsReplacer.cpp ---------------------------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // /// \file /// This pass translates tgsi-like texture intrinsics into R600 texture /// closer to hardware intrinsics. //===----------------------------------------------------------------------===// #include "AMDGPU.h" #include "llvm/ADT/Statistic.h" #include "llvm/Analysis/Passes.h" #include "llvm/IR/Function.h" #include "llvm/IR/GlobalValue.h" #include "llvm/IR/IRBuilder.h" #include "llvm/IR/InstVisitor.h" using namespace llvm; namespace { class R600TextureIntrinsicsReplacer : public FunctionPass, public InstVisitor<R600TextureIntrinsicsReplacer> { static char ID; Module *Mod; Type *FloatType; Type *Int32Type; Type *V4f32Type; Type *V4i32Type; FunctionType *TexSign; FunctionType *TexQSign; void getAdjustmentFromTextureTarget(unsigned TextureType, bool hasLOD, unsigned SrcSelect[4], unsigned CT[4], bool &useShadowVariant) { enum TextureTypes { TEXTURE_1D = 1, TEXTURE_2D, TEXTURE_3D, TEXTURE_CUBE, TEXTURE_RECT, TEXTURE_SHADOW1D, TEXTURE_SHADOW2D, TEXTURE_SHADOWRECT, TEXTURE_1D_ARRAY, TEXTURE_2D_ARRAY, TEXTURE_SHADOW1D_ARRAY, TEXTURE_SHADOW2D_ARRAY, TEXTURE_SHADOWCUBE, TEXTURE_2D_MSAA, TEXTURE_2D_ARRAY_MSAA, TEXTURE_CUBE_ARRAY, TEXTURE_SHADOWCUBE_ARRAY }; switch (TextureType) { case 0: useShadowVariant = false; return; case TEXTURE_RECT: case TEXTURE_1D: case TEXTURE_2D: case TEXTURE_3D: case TEXTURE_CUBE: case TEXTURE_1D_ARRAY: case TEXTURE_2D_ARRAY: case TEXTURE_CUBE_ARRAY: case TEXTURE_2D_MSAA: case TEXTURE_2D_ARRAY_MSAA: useShadowVariant = false; break; case TEXTURE_SHADOW1D: case TEXTURE_SHADOW2D: case TEXTURE_SHADOWRECT: case TEXTURE_SHADOW1D_ARRAY: case TEXTURE_SHADOW2D_ARRAY: case TEXTURE_SHADOWCUBE: case TEXTURE_SHADOWCUBE_ARRAY: useShadowVariant = true; break; default: llvm_unreachable("Unknow Texture Type"); } if (TextureType == TEXTURE_RECT || TextureType == TEXTURE_SHADOWRECT) { CT[0] = 0; CT[1] = 0; } if (TextureType == TEXTURE_CUBE_ARRAY || TextureType == TEXTURE_SHADOWCUBE_ARRAY) CT[2] = 0; if (TextureType == TEXTURE_1D_ARRAY || TextureType == TEXTURE_SHADOW1D_ARRAY) { if (hasLOD && useShadowVariant) { CT[1] = 0; } else { CT[2] = 0; SrcSelect[2] = 1; } } else if (TextureType == TEXTURE_2D_ARRAY || TextureType == TEXTURE_SHADOW2D_ARRAY) { CT[2] = 0; } if ((TextureType == TEXTURE_SHADOW1D || TextureType == TEXTURE_SHADOW2D || TextureType == TEXTURE_SHADOWRECT || TextureType == TEXTURE_SHADOW1D_ARRAY) && !(hasLOD && useShadowVariant)) SrcSelect[3] = 2; } void ReplaceCallInst(CallInst &I, FunctionType *FT, const char *Name, unsigned SrcSelect[4], Value *Offset[3], Value *Resource, Value *Sampler, unsigned CT[4], Value *Coord) { IRBuilder<> Builder(&I); Constant *Mask[] = { ConstantInt::get(Int32Type, SrcSelect[0]), ConstantInt::get(Int32Type, SrcSelect[1]), ConstantInt::get(Int32Type, SrcSelect[2]), ConstantInt::get(Int32Type, SrcSelect[3]) }; Value *SwizzleMask = ConstantVector::get(Mask); Value *SwizzledCoord = Builder.CreateShuffleVector(Coord, Coord, SwizzleMask); Value *Args[] = { SwizzledCoord, Offset[0], Offset[1], Offset[2], Resource, Sampler, ConstantInt::get(Int32Type, CT[0]), ConstantInt::get(Int32Type, CT[1]), ConstantInt::get(Int32Type, CT[2]), ConstantInt::get(Int32Type, CT[3]) }; Function *F = Mod->getFunction(Name); if (!F) { F = Function::Create(FT, GlobalValue::ExternalLinkage, Name, Mod); F->addFnAttr(Attribute::ReadNone); } I.replaceAllUsesWith(Builder.CreateCall(F, Args)); I.eraseFromParent(); } void ReplaceTexIntrinsic(CallInst &I, bool hasLOD, FunctionType *FT, const char *VanillaInt, const char *ShadowInt) { Value *Coord = I.getArgOperand(0); Value *ResourceId = I.getArgOperand(1); Value *SamplerId = I.getArgOperand(2); unsigned TextureType = cast<ConstantInt>(I.getArgOperand(3))->getZExtValue(); unsigned SrcSelect[4] = { 0, 1, 2, 3 }; unsigned CT[4] = {1, 1, 1, 1}; Value *Offset[3] = { ConstantInt::get(Int32Type, 0), ConstantInt::get(Int32Type, 0), ConstantInt::get(Int32Type, 0) }; bool useShadowVariant; getAdjustmentFromTextureTarget(TextureType, hasLOD, SrcSelect, CT, useShadowVariant); ReplaceCallInst(I, FT, useShadowVariant?ShadowInt:VanillaInt, SrcSelect, Offset, ResourceId, SamplerId, CT, Coord); } void ReplaceTXF(CallInst &I) { Value *Coord = I.getArgOperand(0); Value *ResourceId = I.getArgOperand(4); Value *SamplerId = I.getArgOperand(5); unsigned TextureType = cast<ConstantInt>(I.getArgOperand(6))->getZExtValue(); unsigned SrcSelect[4] = { 0, 1, 2, 3 }; unsigned CT[4] = {1, 1, 1, 1}; Value *Offset[3] = { I.getArgOperand(1), I.getArgOperand(2), I.getArgOperand(3), }; bool useShadowVariant; getAdjustmentFromTextureTarget(TextureType, false, SrcSelect, CT, useShadowVariant); ReplaceCallInst(I, TexQSign, "llvm.R600.txf", SrcSelect, Offset, ResourceId, SamplerId, CT, Coord); } public: R600TextureIntrinsicsReplacer(): FunctionPass(ID) { } bool doInitialization(Module &M) override { LLVMContext &Ctx = M.getContext(); Mod = &M; FloatType = Type::getFloatTy(Ctx); Int32Type = Type::getInt32Ty(Ctx); V4f32Type = VectorType::get(FloatType, 4); V4i32Type = VectorType::get(Int32Type, 4); Type *ArgsType[] = { V4f32Type, Int32Type, Int32Type, Int32Type, Int32Type, Int32Type, Int32Type, Int32Type, Int32Type, Int32Type, }; TexSign = FunctionType::get(V4f32Type, ArgsType, /*isVarArg=*/false); Type *ArgsQType[] = { V4i32Type, Int32Type, Int32Type, Int32Type, Int32Type, Int32Type, Int32Type, Int32Type, Int32Type, Int32Type, }; TexQSign = FunctionType::get(V4f32Type, ArgsQType, /*isVarArg=*/false); return false; } bool runOnFunction(Function &F) override { visit(F); return false; } const char *getPassName() const override { return "R600 Texture Intrinsics Replacer"; } void getAnalysisUsage(AnalysisUsage &AU) const override { } void visitCallInst(CallInst &I) { if (!I.getCalledFunction()) return; StringRef Name = I.getCalledFunction()->getName(); if (Name == "llvm.AMDGPU.tex") { ReplaceTexIntrinsic(I, false, TexSign, "llvm.R600.tex", "llvm.R600.texc"); return; } if (Name == "llvm.AMDGPU.txl") { ReplaceTexIntrinsic(I, true, TexSign, "llvm.R600.txl", "llvm.R600.txlc"); return; } if (Name == "llvm.AMDGPU.txb") { ReplaceTexIntrinsic(I, true, TexSign, "llvm.R600.txb", "llvm.R600.txbc"); return; } if (Name == "llvm.AMDGPU.txf") { ReplaceTXF(I); return; } if (Name == "llvm.AMDGPU.txq") { ReplaceTexIntrinsic(I, false, TexQSign, "llvm.R600.txq", "llvm.R600.txq"); return; } if (Name == "llvm.AMDGPU.ddx") { ReplaceTexIntrinsic(I, false, TexSign, "llvm.R600.ddx", "llvm.R600.ddx"); return; } if (Name == "llvm.AMDGPU.ddy") { ReplaceTexIntrinsic(I, false, TexSign, "llvm.R600.ddy", "llvm.R600.ddy"); return; } } }; char R600TextureIntrinsicsReplacer::ID = 0; } FunctionPass *llvm::createR600TextureIntrinsicsReplacer() { return new R600TextureIntrinsicsReplacer(); }