//===-- RuntimeDyldCOFFX86_64.h --- COFF/X86_64 specific code ---*- C++ -*-===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// COFF x86_x64 support for MC-JIT runtime dynamic linker.
//
//===----------------------------------------------------------------------===//

#ifndef LLVM_LIB_EXECUTIONENGINE_RUNTIMEDYLD_TARGETS_RUNTIMEDYLDCOFF86_64_H
#define LLVM_LIB_EXECUTIONENGINE_RUNTIMEDYLD_TARGETS_RUNTIMEDYLDCOFF86_64_H

#include "llvm/Object/COFF.h"
#include "llvm/Support/COFF.h"
#include "../RuntimeDyldCOFF.h"

#define DEBUG_TYPE "dyld"

namespace llvm {

class RuntimeDyldCOFFX86_64 : public RuntimeDyldCOFF {

private:
  // When a module is loaded we save the SectionID of the unwind
  // sections in a table until we receive a request to register all
  // unregisteredEH frame sections with the memory manager.
  SmallVector<SID, 2> UnregisteredEHFrameSections;
  SmallVector<SID, 2> RegisteredEHFrameSections;

public:
  RuntimeDyldCOFFX86_64(RuntimeDyld::MemoryManager &MM,
                        RuntimeDyld::SymbolResolver &Resolver)
    : RuntimeDyldCOFF(MM, Resolver) {}

  unsigned getMaxStubSize() override {
    return 6; // 2-byte jmp instruction + 32-bit relative address
  }

  // The target location for the relocation is described by RE.SectionID and
  // RE.Offset.  RE.SectionID can be used to find the SectionEntry.  Each
  // SectionEntry has three members describing its location.
  // SectionEntry::Address is the address at which the section has been loaded
  // into memory in the current (host) process.  SectionEntry::LoadAddress is
  // the address that the section will have in the target process.
  // SectionEntry::ObjAddress is the address of the bits for this section in the
  // original emitted object image (also in the current address space).
  //
  // Relocations will be applied as if the section were loaded at
  // SectionEntry::LoadAddress, but they will be applied at an address based
  // on SectionEntry::Address.  SectionEntry::ObjAddress will be used to refer
  // to Target memory contents if they are required for value calculations.
  //
  // The Value parameter here is the load address of the symbol for the
  // relocation to be applied.  For relocations which refer to symbols in the
  // current object Value will be the LoadAddress of the section in which
  // the symbol resides (RE.Addend provides additional information about the
  // symbol location).  For external symbols, Value will be the address of the
  // symbol in the target address space.
  void resolveRelocation(const RelocationEntry &RE, uint64_t Value) override {
    const SectionEntry &Section = Sections[RE.SectionID];
    uint8_t *Target = Section.Address + RE.Offset;

    switch (RE.RelType) {

    case COFF::IMAGE_REL_AMD64_REL32:
    case COFF::IMAGE_REL_AMD64_REL32_1:
    case COFF::IMAGE_REL_AMD64_REL32_2:
    case COFF::IMAGE_REL_AMD64_REL32_3:
    case COFF::IMAGE_REL_AMD64_REL32_4:
    case COFF::IMAGE_REL_AMD64_REL32_5: {
      uint32_t *TargetAddress = (uint32_t *)Target;
      uint64_t FinalAddress = Section.LoadAddress + RE.Offset;
      // Delta is the distance from the start of the reloc to the end of the
      // instruction with the reloc.
      uint64_t Delta = 4 + (RE.RelType - COFF::IMAGE_REL_AMD64_REL32);
      Value -= FinalAddress + Delta;
      uint64_t Result = Value + RE.Addend;
      assert(((int64_t)Result <= INT32_MAX) && "Relocation overflow");
      assert(((int64_t)Result >= INT32_MIN) && "Relocation underflow");
      *TargetAddress = Result;
      break;
    }

    case COFF::IMAGE_REL_AMD64_ADDR32NB: {
      // Note ADDR32NB requires a well-established notion of
      // image base. This address must be less than or equal
      // to every section's load address, and all sections must be
      // within a 32 bit offset from the base.
      //
      // For now we just set these to zero.
      uint32_t *TargetAddress = (uint32_t *)Target;
      *TargetAddress = 0;
      break;
    }

    case COFF::IMAGE_REL_AMD64_ADDR64: {
      uint64_t *TargetAddress = (uint64_t *)Target;
      *TargetAddress = Value + RE.Addend;
      break;
    }

    default:
      llvm_unreachable("Relocation type not implemented yet!");
      break;
    }
  }

  relocation_iterator processRelocationRef(unsigned SectionID,
                                           relocation_iterator RelI,
                                           const ObjectFile &Obj,
                                           ObjSectionToIDMap &ObjSectionToID,
                                           StubMap &Stubs) override {
    // Find the symbol referred to in the relocation, and
    // get its section and offset.
    //
    // Insist for now that all symbols be resolvable within
    // the scope of this object file.
    symbol_iterator Symbol = RelI->getSymbol();
    if (Symbol == Obj.symbol_end())
      report_fatal_error("Unknown symbol in relocation");
    unsigned TargetSectionID = 0;
    uint64_t TargetOffset = UnknownAddressOrSize;
    section_iterator SecI(Obj.section_end());
    Symbol->getSection(SecI);
    if (SecI == Obj.section_end())
      report_fatal_error("Unknown section in relocation");
    bool IsCode = SecI->isText();
    TargetSectionID = findOrEmitSection(Obj, *SecI, IsCode, ObjSectionToID);
    TargetOffset = getSymbolOffset(*Symbol);

    // Determine the Addend used to adjust the relocation value.
    uint64_t RelType;
    Check(RelI->getType(RelType));
    uint64_t Offset;
    Check(RelI->getOffset(Offset));
    uint64_t Addend = 0;
    SectionEntry &Section = Sections[SectionID];
    uintptr_t ObjTarget = Section.ObjAddress + Offset;

    switch (RelType) {

    case COFF::IMAGE_REL_AMD64_REL32:
    case COFF::IMAGE_REL_AMD64_REL32_1:
    case COFF::IMAGE_REL_AMD64_REL32_2:
    case COFF::IMAGE_REL_AMD64_REL32_3:
    case COFF::IMAGE_REL_AMD64_REL32_4:
    case COFF::IMAGE_REL_AMD64_REL32_5:
    case COFF::IMAGE_REL_AMD64_ADDR32NB: {
      uint32_t *Displacement = (uint32_t *)ObjTarget;
      Addend = *Displacement;
      break;
    }

    case COFF::IMAGE_REL_AMD64_ADDR64: {
      uint64_t *Displacement = (uint64_t *)ObjTarget;
      Addend = *Displacement;
      break;
    }

    default:
      break;
    }

    StringRef TargetName;
    Symbol->getName(TargetName);
    DEBUG(dbgs() << "\t\tIn Section " << SectionID << " Offset " << Offset
                 << " RelType: " << RelType << " TargetName: " << TargetName
                 << " Addend " << Addend << "\n");

    RelocationEntry RE(SectionID, Offset, RelType, TargetOffset + Addend);
    addRelocationForSection(RE, TargetSectionID);

    return ++RelI;
  }

  unsigned getStubAlignment() override { return 1; }
  void registerEHFrames() override {
    for (auto const &EHFrameSID : UnregisteredEHFrameSections) {
      uint8_t *EHFrameAddr = Sections[EHFrameSID].Address;
      uint64_t EHFrameLoadAddr = Sections[EHFrameSID].LoadAddress;
      size_t EHFrameSize = Sections[EHFrameSID].Size;
      MemMgr.registerEHFrames(EHFrameAddr, EHFrameLoadAddr, EHFrameSize);
      RegisteredEHFrameSections.push_back(EHFrameSID);
    }
    UnregisteredEHFrameSections.clear();
  }
  void deregisterEHFrames() override {
    // Stub
  }
  void finalizeLoad(const ObjectFile &Obj,
                    ObjSectionToIDMap &SectionMap) override {
    // Look for and record the EH frame section IDs.
    for (const auto &SectionPair : SectionMap) {
      const SectionRef &Section = SectionPair.first;
      StringRef Name;
      Check(Section.getName(Name));
      // Note unwind info is split across .pdata and .xdata, so this
      // may not be sufficiently general for all users.
      if (Name == ".xdata") {
        UnregisteredEHFrameSections.push_back(SectionPair.second);
      }
    }
  }
};

} // end namespace llvm

#undef DEBUG_TYPE

#endif