//===-- FunctionLoweringInfo.cpp ------------------------------------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This implements routines for translating functions from LLVM IR into // Machine IR. // //===----------------------------------------------------------------------===// #include "llvm/CodeGen/FunctionLoweringInfo.h" #include "llvm/ADT/PostOrderIterator.h" #include "llvm/CodeGen/Analysis.h" #include "llvm/CodeGen/MachineFrameInfo.h" #include "llvm/CodeGen/MachineFunction.h" #include "llvm/CodeGen/MachineInstrBuilder.h" #include "llvm/CodeGen/MachineModuleInfo.h" #include "llvm/CodeGen/MachineRegisterInfo.h" #include "llvm/CodeGen/WinEHFuncInfo.h" #include "llvm/IR/DataLayout.h" #include "llvm/IR/DebugInfo.h" #include "llvm/IR/DerivedTypes.h" #include "llvm/IR/Function.h" #include "llvm/IR/Instructions.h" #include "llvm/IR/IntrinsicInst.h" #include "llvm/IR/LLVMContext.h" #include "llvm/IR/Module.h" #include "llvm/Support/Debug.h" #include "llvm/Support/ErrorHandling.h" #include "llvm/Support/MathExtras.h" #include "llvm/Support/raw_ostream.h" #include "llvm/Target/TargetFrameLowering.h" #include "llvm/Target/TargetInstrInfo.h" #include "llvm/Target/TargetLowering.h" #include "llvm/Target/TargetOptions.h" #include "llvm/Target/TargetRegisterInfo.h" #include "llvm/Target/TargetSubtargetInfo.h" #include <algorithm> using namespace llvm; #define DEBUG_TYPE "function-lowering-info" /// isUsedOutsideOfDefiningBlock - Return true if this instruction is used by /// PHI nodes or outside of the basic block that defines it, or used by a /// switch or atomic instruction, which may expand to multiple basic blocks. static bool isUsedOutsideOfDefiningBlock(const Instruction *I) { if (I->use_empty()) return false; if (isa<PHINode>(I)) return true; const BasicBlock *BB = I->getParent(); for (const User *U : I->users()) if (cast<Instruction>(U)->getParent() != BB || isa<PHINode>(U)) return true; return false; } static ISD::NodeType getPreferredExtendForValue(const Value *V) { // For the users of the source value being used for compare instruction, if // the number of signed predicate is greater than unsigned predicate, we // prefer to use SIGN_EXTEND. // // With this optimization, we would be able to reduce some redundant sign or // zero extension instruction, and eventually more machine CSE opportunities // can be exposed. ISD::NodeType ExtendKind = ISD::ANY_EXTEND; unsigned NumOfSigned = 0, NumOfUnsigned = 0; for (const User *U : V->users()) { if (const auto *CI = dyn_cast<CmpInst>(U)) { NumOfSigned += CI->isSigned(); NumOfUnsigned += CI->isUnsigned(); } } if (NumOfSigned > NumOfUnsigned) ExtendKind = ISD::SIGN_EXTEND; return ExtendKind; } namespace { struct WinEHNumbering { WinEHNumbering(WinEHFuncInfo &FuncInfo) : FuncInfo(FuncInfo), NextState(0) {} WinEHFuncInfo &FuncInfo; int NextState; SmallVector<ActionHandler *, 4> HandlerStack; SmallPtrSet<const Function *, 4> VisitedHandlers; int currentEHNumber() const { return HandlerStack.empty() ? -1 : HandlerStack.back()->getEHState(); } void createUnwindMapEntry(int ToState, ActionHandler *AH); void createTryBlockMapEntry(int TryLow, int TryHigh, ArrayRef<CatchHandler *> Handlers); void processCallSite(ArrayRef<ActionHandler *> Actions, ImmutableCallSite CS); void calculateStateNumbers(const Function &F); }; } void FunctionLoweringInfo::set(const Function &fn, MachineFunction &mf, SelectionDAG *DAG) { Fn = &fn; MF = &mf; TLI = MF->getSubtarget().getTargetLowering(); RegInfo = &MF->getRegInfo(); MachineModuleInfo &MMI = MF->getMMI(); // Check whether the function can return without sret-demotion. SmallVector<ISD::OutputArg, 4> Outs; GetReturnInfo(Fn->getReturnType(), Fn->getAttributes(), Outs, *TLI); CanLowerReturn = TLI->CanLowerReturn(Fn->getCallingConv(), *MF, Fn->isVarArg(), Outs, Fn->getContext()); // Initialize the mapping of values to registers. This is only set up for // instruction values that are used outside of the block that defines // them. Function::const_iterator BB = Fn->begin(), EB = Fn->end(); for (; BB != EB; ++BB) for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I != E; ++I) { if (const AllocaInst *AI = dyn_cast<AllocaInst>(I)) { // Static allocas can be folded into the initial stack frame adjustment. if (AI->isStaticAlloca()) { const ConstantInt *CUI = cast<ConstantInt>(AI->getArraySize()); Type *Ty = AI->getAllocatedType(); uint64_t TySize = TLI->getDataLayout()->getTypeAllocSize(Ty); unsigned Align = std::max((unsigned)TLI->getDataLayout()->getPrefTypeAlignment(Ty), AI->getAlignment()); TySize *= CUI->getZExtValue(); // Get total allocated size. if (TySize == 0) TySize = 1; // Don't create zero-sized stack objects. StaticAllocaMap[AI] = MF->getFrameInfo()->CreateStackObject(TySize, Align, false, AI); } else { unsigned Align = std::max( (unsigned)TLI->getDataLayout()->getPrefTypeAlignment( AI->getAllocatedType()), AI->getAlignment()); unsigned StackAlign = MF->getSubtarget().getFrameLowering()->getStackAlignment(); if (Align <= StackAlign) Align = 0; // Inform the Frame Information that we have variable-sized objects. MF->getFrameInfo()->CreateVariableSizedObject(Align ? Align : 1, AI); } } // Look for inline asm that clobbers the SP register. if (isa<CallInst>(I) || isa<InvokeInst>(I)) { ImmutableCallSite CS(I); if (isa<InlineAsm>(CS.getCalledValue())) { unsigned SP = TLI->getStackPointerRegisterToSaveRestore(); const TargetRegisterInfo *TRI = MF->getSubtarget().getRegisterInfo(); std::vector<TargetLowering::AsmOperandInfo> Ops = TLI->ParseConstraints(TRI, CS); for (size_t I = 0, E = Ops.size(); I != E; ++I) { TargetLowering::AsmOperandInfo &Op = Ops[I]; if (Op.Type == InlineAsm::isClobber) { // Clobbers don't have SDValue operands, hence SDValue(). TLI->ComputeConstraintToUse(Op, SDValue(), DAG); std::pair<unsigned, const TargetRegisterClass *> PhysReg = TLI->getRegForInlineAsmConstraint(TRI, Op.ConstraintCode, Op.ConstraintVT); if (PhysReg.first == SP) MF->getFrameInfo()->setHasInlineAsmWithSPAdjust(true); } } } } // Look for calls to the @llvm.va_start intrinsic. We can omit some // prologue boilerplate for variadic functions that don't examine their // arguments. if (const auto *II = dyn_cast<IntrinsicInst>(I)) { if (II->getIntrinsicID() == Intrinsic::vastart) MF->getFrameInfo()->setHasVAStart(true); } // If we have a musttail call in a variadic funciton, we need to ensure we // forward implicit register parameters. if (const auto *CI = dyn_cast<CallInst>(I)) { if (CI->isMustTailCall() && Fn->isVarArg()) MF->getFrameInfo()->setHasMustTailInVarArgFunc(true); } // Mark values used outside their block as exported, by allocating // a virtual register for them. if (isUsedOutsideOfDefiningBlock(I)) if (!isa<AllocaInst>(I) || !StaticAllocaMap.count(cast<AllocaInst>(I))) InitializeRegForValue(I); // Collect llvm.dbg.declare information. This is done now instead of // during the initial isel pass through the IR so that it is done // in a predictable order. if (const DbgDeclareInst *DI = dyn_cast<DbgDeclareInst>(I)) { DIVariable DIVar = DI->getVariable(); if (MMI.hasDebugInfo() && DIVar && DI->getDebugLoc()) { // Don't handle byval struct arguments or VLAs, for example. // Non-byval arguments are handled here (they refer to the stack // temporary alloca at this point). const Value *Address = DI->getAddress(); if (Address) { if (const BitCastInst *BCI = dyn_cast<BitCastInst>(Address)) Address = BCI->getOperand(0); if (const AllocaInst *AI = dyn_cast<AllocaInst>(Address)) { DenseMap<const AllocaInst *, int>::iterator SI = StaticAllocaMap.find(AI); if (SI != StaticAllocaMap.end()) { // Check for VLAs. int FI = SI->second; MMI.setVariableDbgInfo(DI->getVariable(), DI->getExpression(), FI, DI->getDebugLoc()); } } } } } // Decide the preferred extend type for a value. PreferredExtendType[I] = getPreferredExtendForValue(I); } // Create an initial MachineBasicBlock for each LLVM BasicBlock in F. This // also creates the initial PHI MachineInstrs, though none of the input // operands are populated. for (BB = Fn->begin(); BB != EB; ++BB) { MachineBasicBlock *MBB = mf.CreateMachineBasicBlock(BB); MBBMap[BB] = MBB; MF->push_back(MBB); // Transfer the address-taken flag. This is necessary because there could // be multiple MachineBasicBlocks corresponding to one BasicBlock, and only // the first one should be marked. if (BB->hasAddressTaken()) MBB->setHasAddressTaken(); // Create Machine PHI nodes for LLVM PHI nodes, lowering them as // appropriate. for (BasicBlock::const_iterator I = BB->begin(); const PHINode *PN = dyn_cast<PHINode>(I); ++I) { if (PN->use_empty()) continue; // Skip empty types if (PN->getType()->isEmptyTy()) continue; DebugLoc DL = PN->getDebugLoc(); unsigned PHIReg = ValueMap[PN]; assert(PHIReg && "PHI node does not have an assigned virtual register!"); SmallVector<EVT, 4> ValueVTs; ComputeValueVTs(*TLI, PN->getType(), ValueVTs); for (unsigned vti = 0, vte = ValueVTs.size(); vti != vte; ++vti) { EVT VT = ValueVTs[vti]; unsigned NumRegisters = TLI->getNumRegisters(Fn->getContext(), VT); const TargetInstrInfo *TII = MF->getSubtarget().getInstrInfo(); for (unsigned i = 0; i != NumRegisters; ++i) BuildMI(MBB, DL, TII->get(TargetOpcode::PHI), PHIReg + i); PHIReg += NumRegisters; } } } // Mark landing pad blocks. for (BB = Fn->begin(); BB != EB; ++BB) if (const auto *Invoke = dyn_cast<InvokeInst>(BB->getTerminator())) MBBMap[Invoke->getSuccessor(1)]->setIsLandingPad(); // Calculate EH numbers for WinEH. if (fn.hasFnAttribute("wineh-parent")) { const Function *WinEHParentFn = MMI.getWinEHParent(&fn); WinEHFuncInfo &FI = MMI.getWinEHFuncInfo(WinEHParentFn); if (FI.LandingPadStateMap.empty()) { WinEHNumbering Num(FI); Num.calculateStateNumbers(*WinEHParentFn); // Pop everything on the handler stack. Num.processCallSite(None, ImmutableCallSite()); } } } void WinEHNumbering::createUnwindMapEntry(int ToState, ActionHandler *AH) { WinEHUnwindMapEntry UME; UME.ToState = ToState; if (auto *CH = dyn_cast_or_null<CleanupHandler>(AH)) UME.Cleanup = cast<Function>(CH->getHandlerBlockOrFunc()); else UME.Cleanup = nullptr; FuncInfo.UnwindMap.push_back(UME); } void WinEHNumbering::createTryBlockMapEntry(int TryLow, int TryHigh, ArrayRef<CatchHandler *> Handlers) { WinEHTryBlockMapEntry TBME; TBME.TryLow = TryLow; TBME.TryHigh = TryHigh; assert(TBME.TryLow <= TBME.TryHigh); for (CatchHandler *CH : Handlers) { WinEHHandlerType HT; if (CH->getSelector()->isNullValue()) { HT.Adjectives = 0x40; HT.TypeDescriptor = nullptr; } else { auto *GV = cast<GlobalVariable>(CH->getSelector()->stripPointerCasts()); // Selectors are always pointers to GlobalVariables with 'struct' type. // The struct has two fields, adjectives and a type descriptor. auto *CS = cast<ConstantStruct>(GV->getInitializer()); HT.Adjectives = cast<ConstantInt>(CS->getAggregateElement(0U))->getZExtValue(); HT.TypeDescriptor = cast<GlobalVariable>(CS->getAggregateElement(1)->stripPointerCasts()); } HT.Handler = cast<Function>(CH->getHandlerBlockOrFunc()); HT.CatchObjRecoverIdx = CH->getExceptionVarIndex(); TBME.HandlerArray.push_back(HT); } FuncInfo.TryBlockMap.push_back(TBME); } static void print_name(const Value *V) { #ifndef NDEBUG if (!V) { DEBUG(dbgs() << "null"); return; } if (const auto *F = dyn_cast<Function>(V)) DEBUG(dbgs() << F->getName()); else DEBUG(V->dump()); #endif } void WinEHNumbering::processCallSite(ArrayRef<ActionHandler *> Actions, ImmutableCallSite CS) { int FirstMismatch = 0; for (int E = std::min(HandlerStack.size(), Actions.size()); FirstMismatch < E; ++FirstMismatch) { if (HandlerStack[FirstMismatch]->getHandlerBlockOrFunc() != Actions[FirstMismatch]->getHandlerBlockOrFunc()) break; delete Actions[FirstMismatch]; } bool EnteringScope = (int)Actions.size() > FirstMismatch; // Don't recurse while we are looping over the handler stack. Instead, defer // the numbering of the catch handlers until we are done popping. SmallVector<CatchHandler *, 4> PoppedCatches; for (int I = HandlerStack.size() - 1; I >= FirstMismatch; --I) { if (auto *CH = dyn_cast<CatchHandler>(HandlerStack.back())) { PoppedCatches.push_back(CH); } else { // Delete cleanup handlers delete HandlerStack.back(); } HandlerStack.pop_back(); } // We need to create a new state number if we are exiting a try scope and we // will not push any more actions. int TryHigh = NextState - 1; if (!EnteringScope && !PoppedCatches.empty()) { createUnwindMapEntry(currentEHNumber(), nullptr); ++NextState; } int LastTryLowIdx = 0; for (int I = 0, E = PoppedCatches.size(); I != E; ++I) { CatchHandler *CH = PoppedCatches[I]; if (I + 1 == E || CH->getEHState() != PoppedCatches[I + 1]->getEHState()) { int TryLow = CH->getEHState(); auto Handlers = makeArrayRef(&PoppedCatches[LastTryLowIdx], I - LastTryLowIdx + 1); createTryBlockMapEntry(TryLow, TryHigh, Handlers); LastTryLowIdx = I + 1; } } for (CatchHandler *CH : PoppedCatches) { if (auto *F = dyn_cast<Function>(CH->getHandlerBlockOrFunc())) calculateStateNumbers(*F); delete CH; } bool LastActionWasCatch = false; for (size_t I = FirstMismatch; I != Actions.size(); ++I) { // We can reuse eh states when pushing two catches for the same invoke. bool CurrActionIsCatch = isa<CatchHandler>(Actions[I]); // FIXME: Reenable this optimization! if (CurrActionIsCatch && LastActionWasCatch && false) { Actions[I]->setEHState(currentEHNumber()); } else { createUnwindMapEntry(currentEHNumber(), Actions[I]); Actions[I]->setEHState(NextState); NextState++; DEBUG(dbgs() << "Creating unwind map entry for: ("); print_name(Actions[I]->getHandlerBlockOrFunc()); DEBUG(dbgs() << ", " << currentEHNumber() << ")\n"); } HandlerStack.push_back(Actions[I]); LastActionWasCatch = CurrActionIsCatch; } DEBUG(dbgs() << "In EHState " << currentEHNumber() << " for CallSite: "); print_name(CS ? CS.getCalledValue() : nullptr); DEBUG(dbgs() << '\n'); } void WinEHNumbering::calculateStateNumbers(const Function &F) { auto I = VisitedHandlers.insert(&F); if (!I.second) return; // We've already visited this handler, don't renumber it. DEBUG(dbgs() << "Calculating state numbers for: " << F.getName() << '\n'); SmallVector<ActionHandler *, 4> ActionList; for (const BasicBlock &BB : F) { for (const Instruction &I : BB) { const auto *CI = dyn_cast<CallInst>(&I); if (!CI || CI->doesNotThrow()) continue; processCallSite(None, CI); } const auto *II = dyn_cast<InvokeInst>(BB.getTerminator()); if (!II) continue; const LandingPadInst *LPI = II->getLandingPadInst(); auto *ActionsCall = dyn_cast<IntrinsicInst>(LPI->getNextNode()); if (!ActionsCall) continue; assert(ActionsCall->getIntrinsicID() == Intrinsic::eh_actions); parseEHActions(ActionsCall, ActionList); processCallSite(ActionList, II); ActionList.clear(); FuncInfo.LandingPadStateMap[LPI] = currentEHNumber(); } FuncInfo.CatchHandlerMaxState[&F] = NextState - 1; } /// clear - Clear out all the function-specific state. This returns this /// FunctionLoweringInfo to an empty state, ready to be used for a /// different function. void FunctionLoweringInfo::clear() { assert(CatchInfoFound.size() == CatchInfoLost.size() && "Not all catch info was assigned to a landing pad!"); MBBMap.clear(); ValueMap.clear(); StaticAllocaMap.clear(); #ifndef NDEBUG CatchInfoLost.clear(); CatchInfoFound.clear(); #endif LiveOutRegInfo.clear(); VisitedBBs.clear(); ArgDbgValues.clear(); ByValArgFrameIndexMap.clear(); RegFixups.clear(); StatepointStackSlots.clear(); PreferredExtendType.clear(); } /// CreateReg - Allocate a single virtual register for the given type. unsigned FunctionLoweringInfo::CreateReg(MVT VT) { return RegInfo->createVirtualRegister( MF->getSubtarget().getTargetLowering()->getRegClassFor(VT)); } /// CreateRegs - Allocate the appropriate number of virtual registers of /// the correctly promoted or expanded types. Assign these registers /// consecutive vreg numbers and return the first assigned number. /// /// In the case that the given value has struct or array type, this function /// will assign registers for each member or element. /// unsigned FunctionLoweringInfo::CreateRegs(Type *Ty) { const TargetLowering *TLI = MF->getSubtarget().getTargetLowering(); SmallVector<EVT, 4> ValueVTs; ComputeValueVTs(*TLI, Ty, ValueVTs); unsigned FirstReg = 0; for (unsigned Value = 0, e = ValueVTs.size(); Value != e; ++Value) { EVT ValueVT = ValueVTs[Value]; MVT RegisterVT = TLI->getRegisterType(Ty->getContext(), ValueVT); unsigned NumRegs = TLI->getNumRegisters(Ty->getContext(), ValueVT); for (unsigned i = 0; i != NumRegs; ++i) { unsigned R = CreateReg(RegisterVT); if (!FirstReg) FirstReg = R; } } return FirstReg; } /// GetLiveOutRegInfo - Gets LiveOutInfo for a register, returning NULL if the /// register is a PHI destination and the PHI's LiveOutInfo is not valid. If /// the register's LiveOutInfo is for a smaller bit width, it is extended to /// the larger bit width by zero extension. The bit width must be no smaller /// than the LiveOutInfo's existing bit width. const FunctionLoweringInfo::LiveOutInfo * FunctionLoweringInfo::GetLiveOutRegInfo(unsigned Reg, unsigned BitWidth) { if (!LiveOutRegInfo.inBounds(Reg)) return nullptr; LiveOutInfo *LOI = &LiveOutRegInfo[Reg]; if (!LOI->IsValid) return nullptr; if (BitWidth > LOI->KnownZero.getBitWidth()) { LOI->NumSignBits = 1; LOI->KnownZero = LOI->KnownZero.zextOrTrunc(BitWidth); LOI->KnownOne = LOI->KnownOne.zextOrTrunc(BitWidth); } return LOI; } /// ComputePHILiveOutRegInfo - Compute LiveOutInfo for a PHI's destination /// register based on the LiveOutInfo of its operands. void FunctionLoweringInfo::ComputePHILiveOutRegInfo(const PHINode *PN) { Type *Ty = PN->getType(); if (!Ty->isIntegerTy() || Ty->isVectorTy()) return; SmallVector<EVT, 1> ValueVTs; ComputeValueVTs(*TLI, Ty, ValueVTs); assert(ValueVTs.size() == 1 && "PHIs with non-vector integer types should have a single VT."); EVT IntVT = ValueVTs[0]; if (TLI->getNumRegisters(PN->getContext(), IntVT) != 1) return; IntVT = TLI->getTypeToTransformTo(PN->getContext(), IntVT); unsigned BitWidth = IntVT.getSizeInBits(); unsigned DestReg = ValueMap[PN]; if (!TargetRegisterInfo::isVirtualRegister(DestReg)) return; LiveOutRegInfo.grow(DestReg); LiveOutInfo &DestLOI = LiveOutRegInfo[DestReg]; Value *V = PN->getIncomingValue(0); if (isa<UndefValue>(V) || isa<ConstantExpr>(V)) { DestLOI.NumSignBits = 1; APInt Zero(BitWidth, 0); DestLOI.KnownZero = Zero; DestLOI.KnownOne = Zero; return; } if (ConstantInt *CI = dyn_cast<ConstantInt>(V)) { APInt Val = CI->getValue().zextOrTrunc(BitWidth); DestLOI.NumSignBits = Val.getNumSignBits(); DestLOI.KnownZero = ~Val; DestLOI.KnownOne = Val; } else { assert(ValueMap.count(V) && "V should have been placed in ValueMap when its" "CopyToReg node was created."); unsigned SrcReg = ValueMap[V]; if (!TargetRegisterInfo::isVirtualRegister(SrcReg)) { DestLOI.IsValid = false; return; } const LiveOutInfo *SrcLOI = GetLiveOutRegInfo(SrcReg, BitWidth); if (!SrcLOI) { DestLOI.IsValid = false; return; } DestLOI = *SrcLOI; } assert(DestLOI.KnownZero.getBitWidth() == BitWidth && DestLOI.KnownOne.getBitWidth() == BitWidth && "Masks should have the same bit width as the type."); for (unsigned i = 1, e = PN->getNumIncomingValues(); i != e; ++i) { Value *V = PN->getIncomingValue(i); if (isa<UndefValue>(V) || isa<ConstantExpr>(V)) { DestLOI.NumSignBits = 1; APInt Zero(BitWidth, 0); DestLOI.KnownZero = Zero; DestLOI.KnownOne = Zero; return; } if (ConstantInt *CI = dyn_cast<ConstantInt>(V)) { APInt Val = CI->getValue().zextOrTrunc(BitWidth); DestLOI.NumSignBits = std::min(DestLOI.NumSignBits, Val.getNumSignBits()); DestLOI.KnownZero &= ~Val; DestLOI.KnownOne &= Val; continue; } assert(ValueMap.count(V) && "V should have been placed in ValueMap when " "its CopyToReg node was created."); unsigned SrcReg = ValueMap[V]; if (!TargetRegisterInfo::isVirtualRegister(SrcReg)) { DestLOI.IsValid = false; return; } const LiveOutInfo *SrcLOI = GetLiveOutRegInfo(SrcReg, BitWidth); if (!SrcLOI) { DestLOI.IsValid = false; return; } DestLOI.NumSignBits = std::min(DestLOI.NumSignBits, SrcLOI->NumSignBits); DestLOI.KnownZero &= SrcLOI->KnownZero; DestLOI.KnownOne &= SrcLOI->KnownOne; } } /// setArgumentFrameIndex - Record frame index for the byval /// argument. This overrides previous frame index entry for this argument, /// if any. void FunctionLoweringInfo::setArgumentFrameIndex(const Argument *A, int FI) { ByValArgFrameIndexMap[A] = FI; } /// getArgumentFrameIndex - Get frame index for the byval argument. /// If the argument does not have any assigned frame index then 0 is /// returned. int FunctionLoweringInfo::getArgumentFrameIndex(const Argument *A) { DenseMap<const Argument *, int>::iterator I = ByValArgFrameIndexMap.find(A); if (I != ByValArgFrameIndexMap.end()) return I->second; DEBUG(dbgs() << "Argument does not have assigned frame index!\n"); return 0; } /// ComputeUsesVAFloatArgument - Determine if any floating-point values are /// being passed to this variadic function, and set the MachineModuleInfo's /// usesVAFloatArgument flag if so. This flag is used to emit an undefined /// reference to _fltused on Windows, which will link in MSVCRT's /// floating-point support. void llvm::ComputeUsesVAFloatArgument(const CallInst &I, MachineModuleInfo *MMI) { FunctionType *FT = cast<FunctionType>( I.getCalledValue()->getType()->getContainedType(0)); if (FT->isVarArg() && !MMI->usesVAFloatArgument()) { for (unsigned i = 0, e = I.getNumArgOperands(); i != e; ++i) { Type* T = I.getArgOperand(i)->getType(); for (auto i : post_order(T)) { if (i->isFloatingPointTy()) { MMI->setUsesVAFloatArgument(true); return; } } } } } /// AddLandingPadInfo - Extract the exception handling information from the /// landingpad instruction and add them to the specified machine module info. void llvm::AddLandingPadInfo(const LandingPadInst &I, MachineModuleInfo &MMI, MachineBasicBlock *MBB) { MMI.addPersonality(MBB, cast<Function>(I.getPersonalityFn()->stripPointerCasts())); if (I.isCleanup()) MMI.addCleanup(MBB); // FIXME: New EH - Add the clauses in reverse order. This isn't 100% correct, // but we need to do it this way because of how the DWARF EH emitter // processes the clauses. for (unsigned i = I.getNumClauses(); i != 0; --i) { Value *Val = I.getClause(i - 1); if (I.isCatch(i - 1)) { MMI.addCatchTypeInfo(MBB, dyn_cast<GlobalValue>(Val->stripPointerCasts())); } else { // Add filters in a list. Constant *CVal = cast<Constant>(Val); SmallVector<const GlobalValue*, 4> FilterList; for (User::op_iterator II = CVal->op_begin(), IE = CVal->op_end(); II != IE; ++II) FilterList.push_back(cast<GlobalValue>((*II)->stripPointerCasts())); MMI.addFilterTypeInfo(MBB, FilterList); } } }