/* * Copyright 2011 The LibYuv Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include "libyuv/format_conversion.h" #include "libyuv/basic_types.h" #include "libyuv/cpu_id.h" #include "libyuv/video_common.h" #include "libyuv/row.h" #ifdef __cplusplus namespace libyuv { extern "C" { #endif // Note: to do this with Neon vld4.8 would load ARGB values into 4 registers // and vst would select which 2 components to write. The low level would need // to be ARGBToBG, ARGBToGB, ARGBToRG, ARGBToGR #if !defined(YUV_DISABLE_ASM) && defined(_M_IX86) #define HAS_ARGBTOBAYERROW_SSSE3 __declspec(naked) __declspec(align(16)) static void ARGBToBayerRow_SSSE3(const uint8* src_argb, uint8* dst_bayer, uint32 selector, int pix) { __asm { mov eax, [esp + 4] // src_argb mov edx, [esp + 8] // dst_bayer movd xmm5, [esp + 12] // selector mov ecx, [esp + 16] // pix pshufd xmm5, xmm5, 0 align 16 wloop: movdqa xmm0, [eax] lea eax, [eax + 16] pshufb xmm0, xmm5 sub ecx, 4 movd [edx], xmm0 lea edx, [edx + 4] jg wloop ret } } #elif !defined(YUV_DISABLE_ASM) && (defined(__x86_64__) || defined(__i386__)) #define HAS_ARGBTOBAYERROW_SSSE3 static void ARGBToBayerRow_SSSE3(const uint8* src_argb, uint8* dst_bayer, uint32 selector, int pix) { asm volatile ( "movd %3,%%xmm5 \n" "pshufd $0x0,%%xmm5,%%xmm5 \n" ".p2align 4 \n" "1: \n" "movdqa (%0),%%xmm0 \n" "lea 0x10(%0),%0 \n" "pshufb %%xmm5,%%xmm0 \n" "sub $0x4,%2 \n" "movd %%xmm0,(%1) \n" "lea 0x4(%1),%1 \n" "jg 1b \n" : "+r"(src_argb), // %0 "+r"(dst_bayer), // %1 "+r"(pix) // %2 : "g"(selector) // %3 : "memory", "cc" #if defined(__SSE2__) , "xmm0", "xmm5" #endif ); } #endif static void ARGBToBayerRow_C(const uint8* src_argb, uint8* dst_bayer, uint32 selector, int pix) { int index0 = selector & 0xff; int index1 = (selector >> 8) & 0xff; // Copy a row of Bayer. for (int x = 0; x < pix - 1; x += 2) { dst_bayer[0] = src_argb[index0]; dst_bayer[1] = src_argb[index1]; src_argb += 8; dst_bayer += 2; } if (pix & 1) { dst_bayer[0] = src_argb[index0]; } } // generate a selector mask useful for pshufb static uint32 GenerateSelector(int select0, int select1) { return static_cast<uint32>(select0) | static_cast<uint32>((select1 + 4) << 8) | static_cast<uint32>((select0 + 8) << 16) | static_cast<uint32>((select1 + 12) << 24); } static int MakeSelectors(const int blue_index, const int green_index, const int red_index, uint32 dst_fourcc_bayer, uint32 *index_map) { // Now build a lookup table containing the indices for the four pixels in each // 2x2 Bayer grid. switch (dst_fourcc_bayer) { case FOURCC_BGGR: index_map[0] = GenerateSelector(blue_index, green_index); index_map[1] = GenerateSelector(green_index, red_index); break; case FOURCC_GBRG: index_map[0] = GenerateSelector(green_index, blue_index); index_map[1] = GenerateSelector(red_index, green_index); break; case FOURCC_RGGB: index_map[0] = GenerateSelector(red_index, green_index); index_map[1] = GenerateSelector(green_index, blue_index); break; case FOURCC_GRBG: index_map[0] = GenerateSelector(green_index, red_index); index_map[1] = GenerateSelector(blue_index, green_index); break; default: return -1; // Bad FourCC } return 0; } // Converts 32 bit ARGB to Bayer RGB formats. LIBYUV_API int ARGBToBayer(const uint8* src_argb, int src_stride_argb, uint8* dst_bayer, int dst_stride_bayer, int width, int height, uint32 dst_fourcc_bayer) { if (height < 0) { height = -height; src_argb = src_argb + (height - 1) * src_stride_argb; src_stride_argb = -src_stride_argb; } void (*ARGBToBayerRow)(const uint8* src_argb, uint8* dst_bayer, uint32 selector, int pix) = ARGBToBayerRow_C; #if defined(HAS_ARGBTOBAYERROW_SSSE3) if (TestCpuFlag(kCpuHasSSSE3) && IS_ALIGNED(width, 4) && IS_ALIGNED(src_argb, 16) && IS_ALIGNED(src_stride_argb, 16)) { ARGBToBayerRow = ARGBToBayerRow_SSSE3; } #endif const int blue_index = 0; // Offsets for ARGB format const int green_index = 1; const int red_index = 2; uint32 index_map[2]; if (MakeSelectors(blue_index, green_index, red_index, dst_fourcc_bayer, index_map)) { return -1; // Bad FourCC } for (int y = 0; y < height; ++y) { ARGBToBayerRow(src_argb, dst_bayer, index_map[y & 1], width); src_argb += src_stride_argb; dst_bayer += dst_stride_bayer; } return 0; } #define AVG(a, b) (((a) + (b)) >> 1) static void BayerRowBG(const uint8* src_bayer0, int src_stride_bayer, uint8* dst_argb, int pix) { const uint8* src_bayer1 = src_bayer0 + src_stride_bayer; uint8 g = src_bayer0[1]; uint8 r = src_bayer1[1]; for (int x = 0; x < pix - 2; x += 2) { dst_argb[0] = src_bayer0[0]; dst_argb[1] = AVG(g, src_bayer0[1]); dst_argb[2] = AVG(r, src_bayer1[1]); dst_argb[3] = 255U; dst_argb[4] = AVG(src_bayer0[0], src_bayer0[2]); dst_argb[5] = src_bayer0[1]; dst_argb[6] = src_bayer1[1]; dst_argb[7] = 255U; g = src_bayer0[1]; r = src_bayer1[1]; src_bayer0 += 2; src_bayer1 += 2; dst_argb += 8; } dst_argb[0] = src_bayer0[0]; dst_argb[1] = AVG(g, src_bayer0[1]); dst_argb[2] = AVG(r, src_bayer1[1]); dst_argb[3] = 255U; if (!(pix & 1)) { dst_argb[4] = src_bayer0[0]; dst_argb[5] = src_bayer0[1]; dst_argb[6] = src_bayer1[1]; dst_argb[7] = 255U; } } static void BayerRowRG(const uint8* src_bayer0, int src_stride_bayer, uint8* dst_argb, int pix) { const uint8* src_bayer1 = src_bayer0 + src_stride_bayer; uint8 g = src_bayer0[1]; uint8 b = src_bayer1[1]; for (int x = 0; x < pix - 2; x += 2) { dst_argb[0] = AVG(b, src_bayer1[1]); dst_argb[1] = AVG(g, src_bayer0[1]); dst_argb[2] = src_bayer0[0]; dst_argb[3] = 255U; dst_argb[4] = src_bayer1[1]; dst_argb[5] = src_bayer0[1]; dst_argb[6] = AVG(src_bayer0[0], src_bayer0[2]); dst_argb[7] = 255U; g = src_bayer0[1]; b = src_bayer1[1]; src_bayer0 += 2; src_bayer1 += 2; dst_argb += 8; } dst_argb[0] = AVG(b, src_bayer1[1]); dst_argb[1] = AVG(g, src_bayer0[1]); dst_argb[2] = src_bayer0[0]; dst_argb[3] = 255U; if (!(pix & 1)) { dst_argb[4] = src_bayer1[1]; dst_argb[5] = src_bayer0[1]; dst_argb[6] = src_bayer0[0]; dst_argb[7] = 255U; } } static void BayerRowGB(const uint8* src_bayer0, int src_stride_bayer, uint8* dst_argb, int pix) { const uint8* src_bayer1 = src_bayer0 + src_stride_bayer; uint8 b = src_bayer0[1]; for (int x = 0; x < pix - 2; x += 2) { dst_argb[0] = AVG(b, src_bayer0[1]); dst_argb[1] = src_bayer0[0]; dst_argb[2] = src_bayer1[0]; dst_argb[3] = 255U; dst_argb[4] = src_bayer0[1]; dst_argb[5] = AVG(src_bayer0[0], src_bayer0[2]); dst_argb[6] = AVG(src_bayer1[0], src_bayer1[2]); dst_argb[7] = 255U; b = src_bayer0[1]; src_bayer0 += 2; src_bayer1 += 2; dst_argb += 8; } dst_argb[0] = AVG(b, src_bayer0[1]); dst_argb[1] = src_bayer0[0]; dst_argb[2] = src_bayer1[0]; dst_argb[3] = 255U; if (!(pix & 1)) { dst_argb[4] = src_bayer0[1]; dst_argb[5] = src_bayer0[0]; dst_argb[6] = src_bayer1[0]; dst_argb[7] = 255U; } } static void BayerRowGR(const uint8* src_bayer0, int src_stride_bayer, uint8* dst_argb, int pix) { const uint8* src_bayer1 = src_bayer0 + src_stride_bayer; uint8 r = src_bayer0[1]; for (int x = 0; x < pix - 2; x += 2) { dst_argb[0] = src_bayer1[0]; dst_argb[1] = src_bayer0[0]; dst_argb[2] = AVG(r, src_bayer0[1]); dst_argb[3] = 255U; dst_argb[4] = AVG(src_bayer1[0], src_bayer1[2]); dst_argb[5] = AVG(src_bayer0[0], src_bayer0[2]); dst_argb[6] = src_bayer0[1]; dst_argb[7] = 255U; r = src_bayer0[1]; src_bayer0 += 2; src_bayer1 += 2; dst_argb += 8; } dst_argb[0] = src_bayer1[0]; dst_argb[1] = src_bayer0[0]; dst_argb[2] = AVG(r, src_bayer0[1]); dst_argb[3] = 255U; if (!(pix & 1)) { dst_argb[4] = src_bayer1[0]; dst_argb[5] = src_bayer0[0]; dst_argb[6] = src_bayer0[1]; dst_argb[7] = 255U; } } // Converts any Bayer RGB format to ARGB. LIBYUV_API int BayerToARGB(const uint8* src_bayer, int src_stride_bayer, uint8* dst_argb, int dst_stride_argb, int width, int height, uint32 src_fourcc_bayer) { if (height < 0) { height = -height; dst_argb = dst_argb + (height - 1) * dst_stride_argb; dst_stride_argb = -dst_stride_argb; } void (*BayerRow0)(const uint8* src_bayer, int src_stride_bayer, uint8* dst_argb, int pix); void (*BayerRow1)(const uint8* src_bayer, int src_stride_bayer, uint8* dst_argb, int pix); switch (src_fourcc_bayer) { case FOURCC_BGGR: BayerRow0 = BayerRowBG; BayerRow1 = BayerRowGR; break; case FOURCC_GBRG: BayerRow0 = BayerRowGB; BayerRow1 = BayerRowRG; break; case FOURCC_GRBG: BayerRow0 = BayerRowGR; BayerRow1 = BayerRowBG; break; case FOURCC_RGGB: BayerRow0 = BayerRowRG; BayerRow1 = BayerRowGB; break; default: return -1; // Bad FourCC } for (int y = 0; y < height - 1; y += 2) { BayerRow0(src_bayer, src_stride_bayer, dst_argb, width); BayerRow1(src_bayer + src_stride_bayer, -src_stride_bayer, dst_argb + dst_stride_argb, width); src_bayer += src_stride_bayer * 2; dst_argb += dst_stride_argb * 2; } if (height & 1) { BayerRow0(src_bayer, -src_stride_bayer, dst_argb, width); } return 0; } // Converts any Bayer RGB format to ARGB. LIBYUV_API int BayerToI420(const uint8* src_bayer, int src_stride_bayer, uint8* dst_y, int dst_stride_y, uint8* dst_u, int dst_stride_u, uint8* dst_v, int dst_stride_v, int width, int height, uint32 src_fourcc_bayer) { if (width * 4 > kMaxStride) { return -1; // Size too large for row buffer } // Negative height means invert the image. if (height < 0) { height = -height; int halfheight = (height + 1) >> 1; dst_y = dst_y + (height - 1) * dst_stride_y; dst_u = dst_u + (halfheight - 1) * dst_stride_u; dst_v = dst_v + (halfheight - 1) * dst_stride_v; dst_stride_y = -dst_stride_y; dst_stride_u = -dst_stride_u; dst_stride_v = -dst_stride_v; } void (*BayerRow0)(const uint8* src_bayer, int src_stride_bayer, uint8* dst_argb, int pix); void (*BayerRow1)(const uint8* src_bayer, int src_stride_bayer, uint8* dst_argb, int pix); void (*ARGBToYRow)(const uint8* src_argb, uint8* dst_y, int pix) = ARGBToYRow_C; void (*ARGBToUVRow)(const uint8* src_argb0, int src_stride_argb, uint8* dst_u, uint8* dst_v, int width) = ARGBToUVRow_C; SIMD_ALIGNED(uint8 row[kMaxStride * 2]); #if defined(HAS_ARGBTOYROW_SSSE3) if (TestCpuFlag(kCpuHasSSSE3) && IS_ALIGNED(width, 16) && IS_ALIGNED(dst_y, 16) && IS_ALIGNED(dst_stride_y, 16)) { ARGBToYRow = ARGBToYRow_SSSE3; } #endif #if defined(HAS_ARGBTOUVROW_SSSE3) if (TestCpuFlag(kCpuHasSSSE3) && IS_ALIGNED(width, 16)) { ARGBToUVRow = ARGBToUVRow_SSSE3; } #endif switch (src_fourcc_bayer) { case FOURCC_BGGR: BayerRow0 = BayerRowBG; BayerRow1 = BayerRowGR; break; case FOURCC_GBRG: BayerRow0 = BayerRowGB; BayerRow1 = BayerRowRG; break; case FOURCC_GRBG: BayerRow0 = BayerRowGR; BayerRow1 = BayerRowBG; break; case FOURCC_RGGB: BayerRow0 = BayerRowRG; BayerRow1 = BayerRowGB; break; default: return -1; // Bad FourCC } for (int y = 0; y < height - 1; y += 2) { BayerRow0(src_bayer, src_stride_bayer, row, width); BayerRow1(src_bayer + src_stride_bayer, -src_stride_bayer, row + kMaxStride, width); ARGBToUVRow(row, kMaxStride, dst_u, dst_v, width); ARGBToYRow(row, dst_y, width); ARGBToYRow(row + kMaxStride, dst_y + dst_stride_y, width); src_bayer += src_stride_bayer * 2; dst_y += dst_stride_y * 2; dst_u += dst_stride_u; dst_v += dst_stride_v; } if (height & 1) { BayerRow0(src_bayer, src_stride_bayer, row, width); ARGBToUVRow(row, 0, dst_u, dst_v, width); ARGBToYRow(row, dst_y, width); } return 0; } // Convert I420 to Bayer. LIBYUV_API int I420ToBayer(const uint8* src_y, int src_stride_y, const uint8* src_u, int src_stride_u, const uint8* src_v, int src_stride_v, uint8* dst_bayer, int dst_stride_bayer, int width, int height, uint32 dst_fourcc_bayer) { // Negative height means invert the image. if (height < 0) { height = -height; int halfheight = (height + 1) >> 1; src_y = src_y + (height - 1) * src_stride_y; src_u = src_u + (halfheight - 1) * src_stride_u; src_v = src_v + (halfheight - 1) * src_stride_v; src_stride_y = -src_stride_y; src_stride_u = -src_stride_u; src_stride_v = -src_stride_v; } void (*I422ToARGBRow)(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width) = I422ToARGBRow_C; #if defined(HAS_I422TOARGBROW_NEON) if (TestCpuFlag(kCpuHasNEON)) { I422ToARGBRow = I422ToARGBRow_NEON; } #elif defined(HAS_I422TOARGBROW_SSSE3) if (TestCpuFlag(kCpuHasSSSE3)) { I422ToARGBRow = I422ToARGBRow_SSSE3; } #endif SIMD_ALIGNED(uint8 row[kMaxStride]); void (*ARGBToBayerRow)(const uint8* src_argb, uint8* dst_bayer, uint32 selector, int pix) = ARGBToBayerRow_C; #if defined(HAS_ARGBTOBAYERROW_SSSE3) if (TestCpuFlag(kCpuHasSSSE3) && IS_ALIGNED(width, 4)) { ARGBToBayerRow = ARGBToBayerRow_SSSE3; } #endif const int blue_index = 0; // Offsets for ARGB format const int green_index = 1; const int red_index = 2; uint32 index_map[2]; if (MakeSelectors(blue_index, green_index, red_index, dst_fourcc_bayer, index_map)) { return -1; // Bad FourCC } for (int y = 0; y < height; ++y) { I422ToARGBRow(src_y, src_u, src_v, row, width); ARGBToBayerRow(row, dst_bayer, index_map[y & 1], width); dst_bayer += dst_stride_bayer; src_y += src_stride_y; if (y & 1) { src_u += src_stride_u; src_v += src_stride_v; } } return 0; } #define MAKEBAYERFOURCC(BAYER) \ LIBYUV_API \ int Bayer##BAYER##ToI420(const uint8* src_bayer, int src_stride_bayer, \ uint8* dst_y, int dst_stride_y, \ uint8* dst_u, int dst_stride_u, \ uint8* dst_v, int dst_stride_v, \ int width, int height) { \ return BayerToI420(src_bayer, src_stride_bayer, \ dst_y, dst_stride_y, \ dst_u, dst_stride_u, \ dst_v, dst_stride_v, \ width, height, \ FOURCC_##BAYER); \ } \ \ LIBYUV_API \ int I420ToBayer##BAYER(const uint8* src_y, int src_stride_y, \ const uint8* src_u, int src_stride_u, \ const uint8* src_v, int src_stride_v, \ uint8* dst_bayer, int dst_stride_bayer, \ int width, int height) { \ return I420ToBayer(src_y, src_stride_y, \ src_u, src_stride_u, \ src_v, src_stride_v, \ dst_bayer, dst_stride_bayer, \ width, height, \ FOURCC_##BAYER); \ } \ \ LIBYUV_API \ int ARGBToBayer##BAYER(const uint8* src_argb, int src_stride_argb, \ uint8* dst_bayer, int dst_stride_bayer, \ int width, int height) { \ return ARGBToBayer(src_argb, src_stride_argb, \ dst_bayer, dst_stride_bayer, \ width, height, \ FOURCC_##BAYER); \ } \ \ LIBYUV_API \ int Bayer##BAYER##ToARGB(const uint8* src_bayer, int src_stride_bayer, \ uint8* dst_argb, int dst_stride_argb, \ int width, int height) { \ return BayerToARGB(src_bayer, src_stride_bayer, \ dst_argb, dst_stride_argb, \ width, height, \ FOURCC_##BAYER); \ } MAKEBAYERFOURCC(BGGR) MAKEBAYERFOURCC(GBRG) MAKEBAYERFOURCC(GRBG) MAKEBAYERFOURCC(RGGB) #ifdef __cplusplus } // extern "C" } // namespace libyuv #endif