#include <Eigen/Core> #include <iostream> using namespace Eigen; using namespace std; template<typename Derived> Eigen::Block<Derived> topLeftCorner(MatrixBase<Derived>& m, int rows, int cols) { return Eigen::Block<Derived>(m.derived(), 0, 0, rows, cols); } template<typename Derived> const Eigen::Block<const Derived> topLeftCorner(const MatrixBase<Derived>& m, int rows, int cols) { return Eigen::Block<const Derived>(m.derived(), 0, 0, rows, cols); } int main(int, char**) { Matrix4d m = Matrix4d::Identity(); cout << topLeftCorner(4*m, 2, 3) << endl; // calls the const version topLeftCorner(m, 2, 3) *= 5; // calls the non-const version cout << "Now the matrix m is:" << endl << m << endl; return 0; }