#include <iostream> #include <Eigen/Dense> using namespace Eigen; using namespace std; int main() { Matrix3d m = Matrix3d::Random(); m = (m + Matrix3d::Constant(1.2)) * 50; cout << "m =" << endl << m << endl; Vector3d v(1,2,3); cout << "m * v =" << endl << m * v << endl; }