#ifndef _GLSSCISSORTESTS_HPP
#define _GLSSCISSORTESTS_HPP
/*-------------------------------------------------------------------------
 * drawElements Quality Program OpenGL (ES) Module
 * -----------------------------------------------
 *
 * Copyright 2014 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *
 *//*!
 * \file
 * \brief Common parts for ES2/3 scissor tests
 *//*--------------------------------------------------------------------*/

#include "tcuDefs.hpp"
#include "tcuTestCase.hpp"
#include "tcuVectorType.hpp"
#include "tcuVector.hpp"
#include "sglrGLContext.hpp"

namespace glu
{
class RenderContext;
} // glu

namespace sglr
{
class Context;
} // sglr

namespace deqp
{
namespace gls
{
namespace Functional
{
namespace ScissorTestInternal
{

using tcu::Vec4;

enum PrimitiveType
{
	POINT = 0,
	LINE,
	TRIANGLE,

	PRIMITIVETYPE_LAST
};

enum ClearType
{
	CLEAR_COLOR_FIXED = 0,
	CLEAR_COLOR_FLOAT,
	CLEAR_COLOR_INT,
	CLEAR_COLOR_UINT,
	CLEAR_DEPTH,
	CLEAR_STENCIL,
	CLEAR_DEPTH_STENCIL,

	CLEAR_LAST
};

// Areas are of the form (x,y,widht,height) in the range [0,1]
tcu::TestNode*	createPrimitiveTest	(tcu::TestContext&		testCtx,
									 glu::RenderContext&	renderCtx,
									 const char*			name,
									 const char*			desc,
									 const Vec4&			scissorArea,
									 const Vec4&			renderArea,
									 PrimitiveType			type,
									 int					primitiveCount);
tcu::TestNode*	createClearTest		(tcu::TestContext&		testCtx,
									 glu::RenderContext&	renderCtx,
									 const char*			name,
									 const char*			desc,
									 const Vec4&			scissorArea,
									 deUint32				clearMode);

tcu::TestNode* createFramebufferClearTest (tcu::TestContext&	testCtx,
										   glu::RenderContext&	renderCtx,
										   const char*			name,
										   const char*			desc,
										   ClearType			clearType);

tcu::TestNode* createFramebufferBlitTest (tcu::TestContext&		testCtx,
										  glu::RenderContext&	renderCtx,
										  const char*			name,
										  const char*			desc,
										  const Vec4&			scissorArea);

} // ScissorTestInternal
} // Functional
} // gls
} // deqp

#endif // _GLSSCISSORTESTS_HPP