/*------------------------------------------------------------------------- * drawElements Quality Program OpenGL ES 3.0 Module * ------------------------------------------------- * * Copyright 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *//*! * \file * \brief Internal Format Query tests. *//*--------------------------------------------------------------------*/ #include "es3fInternalFormatQueryTests.hpp" #include "glsStateQueryUtil.hpp" #include "es3fApiCase.hpp" #include "gluRenderContext.hpp" #include "glwEnums.hpp" #include "glwFunctions.hpp" #include "deMath.h" using namespace glw; // GLint and other GL types using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard; namespace deqp { namespace gles3 { namespace Functional { namespace { class SamplesCase : public ApiCase { public: SamplesCase(Context& context, const char* name, const char* description, GLenum internalFormat, bool isIntegerInternalFormat) : ApiCase (context, name, description) , m_internalFormat (internalFormat) , m_isIntegerInternalFormat (isIntegerInternalFormat) { } void test (void) { using tcu::TestLog; StateQueryMemoryWriteGuard<GLint> sampleCounts; glGetInternalformativ(GL_RENDERBUFFER, m_internalFormat, GL_NUM_SAMPLE_COUNTS, 1, &sampleCounts); expectError(GL_NO_ERROR); if (!sampleCounts.verifyValidity(m_testCtx)) return; m_testCtx.getLog() << TestLog::Message << "// sample counts is " << sampleCounts << TestLog::EndMessage; if (sampleCounts == 0) return; std::vector<GLint> samples; samples.resize(sampleCounts, -1); glGetInternalformativ(GL_RENDERBUFFER, m_internalFormat, GL_SAMPLES, sampleCounts, &samples[0]); expectError(GL_NO_ERROR); GLint prevSampleCount = 0; GLint sampleCount = 0; for (size_t ndx = 0; ndx < samples.size(); ++ndx, prevSampleCount = sampleCount) { sampleCount = samples[ndx]; // sample count must be > 0 if (sampleCount <= 0) { m_testCtx.getLog() << TestLog::Message << "// ERROR: Expected sample count to be at least one; got " << sampleCount << TestLog::EndMessage; if (m_testCtx.getTestResult() == QP_TEST_RESULT_PASS) m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "got invalid value"); } // samples must be ordered descending if (ndx != 0 && !(sampleCount < prevSampleCount)) { m_testCtx.getLog() << TestLog::Message << "// ERROR: Expected sample count to be ordered in descending order;" << "got " << prevSampleCount << " at index " << (ndx - 1) << ", and " << sampleCount << " at index " << ndx << TestLog::EndMessage; if (m_testCtx.getTestResult() == QP_TEST_RESULT_PASS) m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "got invalid order"); } } if (!m_isIntegerInternalFormat) { // the maximum value in SAMPLES is guaranteed to be at least the value of MAX_SAMPLES StateQueryMemoryWriteGuard<GLint> maxSamples; glGetIntegerv(GL_MAX_SAMPLES, &maxSamples); expectError(GL_NO_ERROR); if (maxSamples.verifyValidity(m_testCtx)) { const GLint maximumFormatSampleCount = samples[0]; if (!(maximumFormatSampleCount >= maxSamples)) { m_testCtx.getLog() << TestLog::Message << "// ERROR: Expected maximum value in SAMPLES (" << maximumFormatSampleCount << ") to be at least the value of MAX_SAMPLES (" << maxSamples << ")" << TestLog::EndMessage; if (m_testCtx.getTestResult() == QP_TEST_RESULT_PASS) m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "got invalid maximum sample count"); } } } } private: const GLenum m_internalFormat; const bool m_isIntegerInternalFormat; }; class SamplesBufferSizeCase : public ApiCase { public: SamplesBufferSizeCase(Context& context, const char* name, const char* description, GLenum internalFormat) : ApiCase (context, name, description) , m_internalFormat (internalFormat) { } void test (void) { using tcu::TestLog; StateQueryMemoryWriteGuard<GLint> sampleCounts; glGetInternalformativ(GL_RENDERBUFFER, m_internalFormat, GL_NUM_SAMPLE_COUNTS, 1, &sampleCounts); expectError(GL_NO_ERROR); if (!sampleCounts.verifyValidity(m_testCtx)) return; // test with bufSize = 0 GLint queryTargetValue = -1; glGetInternalformativ(GL_RENDERBUFFER, m_internalFormat, GL_NUM_SAMPLE_COUNTS, 0, &queryTargetValue); expectError(GL_NO_ERROR); if (queryTargetValue != -1) { m_testCtx.getLog() << TestLog::Message << "// ERROR: Expected output variable not to be written to." << TestLog::EndMessage; if (m_testCtx.getTestResult() == QP_TEST_RESULT_PASS) m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "got invalid write"); } } private: GLenum m_internalFormat; }; } // anonymous InternalFormatQueryTests::InternalFormatQueryTests (Context& context) : TestCaseGroup(context, "internal_format", "Internal Format Query tests.") { } void InternalFormatQueryTests::init (void) { const struct InternalFormat { const char* name; GLenum format; bool isIntegerFormat; } internalFormats[] = { // color renderable and unsized // \note These unsized formats seem to allowed by the spec, but they are not useful in any way. (You can't create a renderbuffer with such internalFormat) { "rgba", GL_RGBA, false }, { "rgb", GL_RGB, false }, // color renderable { "r8", GL_R8, false }, { "rg8", GL_RG8, false }, { "rgb8", GL_RGB8, false }, { "rgb565", GL_RGB565, false }, { "rgba4", GL_RGBA4, false }, { "rgb5_a1", GL_RGB5_A1, false }, { "rgba8", GL_RGBA8, false }, { "rgb10_a2", GL_RGB10_A2, false }, { "rgb10_a2ui", GL_RGB10_A2UI, true }, { "srgb8_alpha8", GL_SRGB8_ALPHA8, false }, { "r8i", GL_R8I, true }, { "r8ui", GL_R8UI, true }, { "r16i", GL_R16I, true }, { "r16ui", GL_R16UI, true }, { "r32i", GL_R32I, true }, { "r32ui", GL_R32UI, true }, { "rg8i", GL_RG8I, true }, { "rg8ui", GL_RG8UI, true }, { "rg16i", GL_RG16I, true }, { "rg16ui", GL_RG16UI, true }, { "rg32i", GL_RG32I, true }, { "rg32ui", GL_RG32UI, true }, { "rgba8i", GL_RGBA8I, true }, { "rgba8ui", GL_RGBA8UI, true }, { "rgba16i", GL_RGBA16I, true }, { "rgba16ui", GL_RGBA16UI, true }, { "rgba32i", GL_RGBA32I, true }, { "rgba32ui", GL_RGBA32UI, true }, // depth renderable { "depth_component16", GL_DEPTH_COMPONENT16, false }, { "depth_component24", GL_DEPTH_COMPONENT24, false }, { "depth_component32f", GL_DEPTH_COMPONENT32F, false }, { "depth24_stencil8", GL_DEPTH24_STENCIL8, false }, { "depth32f_stencil8", GL_DEPTH32F_STENCIL8, false }, // stencil renderable { "stencil_index8", GL_STENCIL_INDEX8, false } // DEPTH24_STENCIL8, duplicate // DEPTH32F_STENCIL8 duplicate }; for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(internalFormats); ++ndx) { const InternalFormat internalFormat = internalFormats[ndx]; addChild(new SamplesCase(m_context, (std::string(internalFormat.name) + "_samples").c_str(), "SAMPLES and NUM_SAMPLE_COUNTS", internalFormat.format, internalFormat.isIntegerFormat)); } addChild(new SamplesBufferSizeCase(m_context, "rgba8_samples_buffer", "SAMPLES bufSize parameter", GL_RGBA8)); } } // Functional } // gles3 } // deqp