/*------------------------------------------------------------------------- * drawElements Quality Program OpenGL ES 2.0 Module * ------------------------------------------------- * * Copyright 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *//*! * \file * \brief Boolean State Query tests. *//*--------------------------------------------------------------------*/ #include "es2fBooleanStateQueryTests.hpp" #include "es2fApiCase.hpp" #include "glsStateQueryUtil.hpp" #include "gluRenderContext.hpp" #include "tcuRenderTarget.hpp" #include "glwEnums.hpp" using namespace glw; // GLint and other GL types using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard; namespace deqp { namespace gles2 { namespace Functional { namespace BooleanStateQueryVerifiers { // StateVerifier class StateVerifier : protected glu::CallLogWrapper { public: StateVerifier (const glw::Functions& gl, tcu::TestLog& log, const char* testNamePostfix); virtual ~StateVerifier (); // make GCC happy const char* getTestNamePostfix (void) const; virtual void verifyBoolean (tcu::TestContext& testCtx, GLenum name, bool reference) = DE_NULL; virtual void verifyBoolean4 (tcu::TestContext& testCtx, GLenum name, bool reference0, bool reference1, bool reference2, bool reference3) = DE_NULL; virtual void verifyBooleanAnything (tcu::TestContext& testCtx, GLenum name) = DE_NULL; private: const char* const m_testNamePostfix; }; StateVerifier::StateVerifier (const glw::Functions& gl, tcu::TestLog& log, const char* testNamePostfix) : glu::CallLogWrapper (gl, log) , m_testNamePostfix (testNamePostfix) { enableLogging(true); } StateVerifier::~StateVerifier () { } const char* StateVerifier::getTestNamePostfix (void) const { return m_testNamePostfix; } // IsEnabledVerifier class IsEnabledVerifier : public StateVerifier { public: IsEnabledVerifier (const glw::Functions& gl, tcu::TestLog& log); void verifyBoolean (tcu::TestContext& testCtx, GLenum name, bool reference); void verifyBoolean4 (tcu::TestContext& testCtx, GLenum name, bool reference0, bool reference1, bool reference2, bool reference3); void verifyBooleanAnything (tcu::TestContext& testCtx, GLenum name); }; IsEnabledVerifier::IsEnabledVerifier (const glw::Functions& gl, tcu::TestLog& log) : StateVerifier(gl, log, "_isenabled") { } void IsEnabledVerifier::verifyBoolean (tcu::TestContext& testCtx, GLenum name, bool reference) { using tcu::TestLog; const GLboolean state = glIsEnabled(name); const GLboolean expectedGLState = reference ? (GLboolean)GL_TRUE : (GLboolean)GL_FALSE; if (state != expectedGLState) { testCtx.getLog() << TestLog::Message << "// ERROR: expected " << (reference ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage; if (testCtx.getTestResult() == QP_TEST_RESULT_PASS) testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid boolean value"); } } void IsEnabledVerifier::verifyBoolean4 (tcu::TestContext& testCtx, GLenum name, bool reference0, bool reference1, bool reference2, bool reference3) { DE_UNREF(testCtx); DE_UNREF(name); DE_UNREF(reference0); DE_UNREF(reference1); DE_UNREF(reference2); DE_UNREF(reference3); DE_ASSERT(false && "not supported"); } void IsEnabledVerifier::verifyBooleanAnything (tcu::TestContext& testCtx, GLenum name) { DE_UNREF(testCtx); DE_UNREF(name); DE_ASSERT(false && "not supported"); } // GetBooleanVerifier class GetBooleanVerifier : public StateVerifier { public: GetBooleanVerifier (const glw::Functions& gl, tcu::TestLog& log); void verifyBoolean (tcu::TestContext& testCtx, GLenum name, bool reference); void verifyBoolean4 (tcu::TestContext& testCtx, GLenum name, bool reference0, bool reference1, bool reference2, bool reference3); void verifyBooleanAnything (tcu::TestContext& testCtx, GLenum name); }; GetBooleanVerifier::GetBooleanVerifier (const glw::Functions& gl, tcu::TestLog& log) : StateVerifier(gl, log, "_getboolean") { } void GetBooleanVerifier::verifyBoolean (tcu::TestContext& testCtx, GLenum name, bool reference) { using tcu::TestLog; StateQueryMemoryWriteGuard<GLboolean> state; glGetBooleanv(name, &state); if (!state.verifyValidity(testCtx)) return; const GLboolean expectedGLState = reference ? GL_TRUE : GL_FALSE; if (state != expectedGLState) { testCtx.getLog() << TestLog::Message << "// ERROR: expected " << (reference ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage; if (testCtx.getTestResult() == QP_TEST_RESULT_PASS) testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid boolean value"); } } void GetBooleanVerifier::verifyBoolean4 (tcu::TestContext& testCtx, GLenum name, bool reference0, bool reference1, bool reference2, bool reference3) { using tcu::TestLog; StateQueryMemoryWriteGuard<GLboolean[4]> boolVector4; glGetBooleanv(name, boolVector4); if (!boolVector4.verifyValidity(testCtx)) return; const GLboolean referenceAsGLBoolean[] = { reference0 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE), reference1 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE), reference2 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE), reference3 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE), }; if (boolVector4[0] != referenceAsGLBoolean[0] || boolVector4[1] != referenceAsGLBoolean[1] || boolVector4[2] != referenceAsGLBoolean[2] || boolVector4[3] != referenceAsGLBoolean[3]) { testCtx.getLog() << TestLog::Message << "// ERROR: expected " << (referenceAsGLBoolean[0] ? "GL_TRUE" : "GL_FALSE") << " " << (referenceAsGLBoolean[1] ? "GL_TRUE" : "GL_FALSE") << " " << (referenceAsGLBoolean[2] ? "GL_TRUE" : "GL_FALSE") << " " << (referenceAsGLBoolean[3] ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage; if (testCtx.getTestResult() == QP_TEST_RESULT_PASS) testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid boolean value"); } } void GetBooleanVerifier::verifyBooleanAnything (tcu::TestContext& testCtx, GLenum name) { using tcu::TestLog; StateQueryMemoryWriteGuard<GLboolean> state; glGetBooleanv(name, &state); state.verifyValidity(testCtx); } //GetIntegerVerifier class GetIntegerVerifier : public StateVerifier { public: GetIntegerVerifier (const glw::Functions& gl, tcu::TestLog& log); void verifyBoolean (tcu::TestContext& testCtx, GLenum name, bool reference); void verifyBoolean4 (tcu::TestContext& testCtx, GLenum name, bool reference0, bool reference1, bool reference2, bool reference3); void verifyBooleanAnything (tcu::TestContext& testCtx, GLenum name); }; GetIntegerVerifier::GetIntegerVerifier (const glw::Functions& gl, tcu::TestLog& log) : StateVerifier(gl, log, "_getinteger") { } void GetIntegerVerifier::verifyBoolean (tcu::TestContext& testCtx, GLenum name, bool reference) { using tcu::TestLog; StateQueryMemoryWriteGuard<GLint> state; glGetIntegerv(name, &state); if (!state.verifyValidity(testCtx)) return; const GLint expectedGLState = reference ? 1 : 0; if (state != expectedGLState) { testCtx.getLog() << TestLog::Message << "// ERROR: expected " << expectedGLState << TestLog::EndMessage; if (testCtx.getTestResult() == QP_TEST_RESULT_PASS) testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value"); } } void GetIntegerVerifier::verifyBoolean4 (tcu::TestContext& testCtx, GLenum name, bool reference0, bool reference1, bool reference2, bool reference3) { using tcu::TestLog; StateQueryMemoryWriteGuard<GLint[4]> boolVector4; glGetIntegerv(name, boolVector4); if (!boolVector4.verifyValidity(testCtx)) return; const GLint referenceAsGLint[] = { reference0 ? 1 : 0, reference1 ? 1 : 0, reference2 ? 1 : 0, reference3 ? 1 : 0, }; if (boolVector4[0] != referenceAsGLint[0] || boolVector4[1] != referenceAsGLint[1] || boolVector4[2] != referenceAsGLint[2] || boolVector4[3] != referenceAsGLint[3]) { testCtx.getLog() << TestLog::Message << "// ERROR: expected " << referenceAsGLint[0] << " " << referenceAsGLint[1] << " " << referenceAsGLint[2] << " " << referenceAsGLint[3] << " " << TestLog::EndMessage; if (testCtx.getTestResult() == QP_TEST_RESULT_PASS) testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value"); } } void GetIntegerVerifier::verifyBooleanAnything (tcu::TestContext& testCtx, GLenum name) { using tcu::TestLog; StateQueryMemoryWriteGuard<GLint> state; glGetIntegerv(name, &state); state.verifyValidity(testCtx); } //GetFloatVerifier class GetFloatVerifier : public StateVerifier { public: GetFloatVerifier (const glw::Functions& gl, tcu::TestLog& log); void verifyBoolean (tcu::TestContext& testCtx, GLenum name, bool reference); void verifyBoolean4 (tcu::TestContext& testCtx, GLenum name, bool reference0, bool reference1, bool reference2, bool reference3); void verifyBooleanAnything (tcu::TestContext& testCtx, GLenum name); }; GetFloatVerifier::GetFloatVerifier (const glw::Functions& gl, tcu::TestLog& log) : StateVerifier(gl, log, "_getfloat") { } void GetFloatVerifier::verifyBoolean (tcu::TestContext& testCtx, GLenum name, bool reference) { using tcu::TestLog; StateQueryMemoryWriteGuard<GLfloat> state; glGetFloatv(name, &state); if (!state.verifyValidity(testCtx)) return; const GLfloat expectedGLState = reference ? 1.0f : 0.0f; if (state != expectedGLState) { testCtx.getLog() << TestLog::Message << "// ERROR: expected " << expectedGLState << "; got " << state << TestLog::EndMessage; if (testCtx.getTestResult() == QP_TEST_RESULT_PASS) testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid float value"); } } void GetFloatVerifier::verifyBoolean4 (tcu::TestContext& testCtx, GLenum name, bool reference0, bool reference1, bool reference2, bool reference3) { using tcu::TestLog; StateQueryMemoryWriteGuard<GLfloat[4]> boolVector4; glGetFloatv(name, boolVector4); if (!boolVector4.verifyValidity(testCtx)) return; const GLfloat referenceAsGLfloat[] = { reference0 ? 1.0f : 0.0f, reference1 ? 1.0f : 0.0f, reference2 ? 1.0f : 0.0f, reference3 ? 1.0f : 0.0f, }; if (boolVector4[0] != referenceAsGLfloat[0] || boolVector4[1] != referenceAsGLfloat[1] || boolVector4[2] != referenceAsGLfloat[2] || boolVector4[3] != referenceAsGLfloat[3]) { testCtx.getLog() << TestLog::Message << "// ERROR: expected " << referenceAsGLfloat[0] << " " << referenceAsGLfloat[1] << " " << referenceAsGLfloat[2] << " " << referenceAsGLfloat[3] << " " << TestLog::EndMessage; if (testCtx.getTestResult() == QP_TEST_RESULT_PASS) testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid float value"); } } void GetFloatVerifier::verifyBooleanAnything (tcu::TestContext& testCtx, GLenum name) { using tcu::TestLog; StateQueryMemoryWriteGuard<GLfloat> state; glGetFloatv(name, &state); state.verifyValidity(testCtx); } } // BooleanStateQueryVerifiers namespace { using namespace BooleanStateQueryVerifiers; class IsEnabledStateTestCase : public ApiCase { public: IsEnabledStateTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum targetName, bool initial) : ApiCase (context, name, description) , m_targetName (targetName) , m_initial (initial) , m_verifier (verifier) { } void test (void) { // check inital value m_verifier->verifyBoolean(m_testCtx, m_targetName, m_initial); expectError(GL_NO_ERROR); // check toggle glEnable(m_targetName); expectError(GL_NO_ERROR); m_verifier->verifyBoolean(m_testCtx, m_targetName, true); expectError(GL_NO_ERROR); glDisable(m_targetName); expectError(GL_NO_ERROR); m_verifier->verifyBoolean(m_testCtx, m_targetName, false); expectError(GL_NO_ERROR); } private: GLenum m_targetName; bool m_initial; StateVerifier* m_verifier; }; class DepthWriteMaskTestCase : public ApiCase { public: DepthWriteMaskTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description) : ApiCase (context, name, description) , m_verifier (verifier) { } void test (void) { m_verifier->verifyBoolean(m_testCtx, GL_DEPTH_WRITEMASK, true); expectError(GL_NO_ERROR); glDepthMask(GL_FALSE); m_verifier->verifyBoolean(m_testCtx, GL_DEPTH_WRITEMASK, false); expectError(GL_NO_ERROR); glDepthMask(GL_TRUE); m_verifier->verifyBoolean(m_testCtx, GL_DEPTH_WRITEMASK, true); expectError(GL_NO_ERROR); } private: StateVerifier* m_verifier; }; class SampleCoverageInvertTestCase : public ApiCase { public: SampleCoverageInvertTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description) : ApiCase (context, name, description) , m_verifier (verifier) { } void test (void) { m_verifier->verifyBoolean(m_testCtx, GL_SAMPLE_COVERAGE_INVERT, false); expectError(GL_NO_ERROR); glSampleCoverage(1.0f, GL_TRUE); m_verifier->verifyBoolean(m_testCtx, GL_SAMPLE_COVERAGE_INVERT, true); expectError(GL_NO_ERROR); glSampleCoverage(1.0f, GL_FALSE); m_verifier->verifyBoolean(m_testCtx, GL_SAMPLE_COVERAGE_INVERT, false); expectError(GL_NO_ERROR); } private: StateVerifier* m_verifier; }; class ShaderCompilerTestCase : public ApiCase { public: ShaderCompilerTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description) : ApiCase (context, name, description) , m_verifier (verifier) { } void test (void) { m_verifier->verifyBooleanAnything(m_testCtx, GL_SHADER_COMPILER); expectError(GL_NO_ERROR); } private: StateVerifier* m_verifier; }; class ColorMaskTestCase : public ApiCase { public: ColorMaskTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description) : ApiCase(context, name, description) , m_verifier (verifier) { } void test (void) { m_verifier->verifyBoolean4(m_testCtx, GL_COLOR_WRITEMASK, true, true, true, true); expectError(GL_NO_ERROR); const struct ColorMask { GLboolean r, g, b, a; } testMasks[] = { { GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE }, { GL_TRUE, GL_TRUE, GL_TRUE, GL_FALSE }, { GL_TRUE, GL_TRUE, GL_FALSE, GL_TRUE }, { GL_TRUE, GL_TRUE, GL_FALSE, GL_FALSE }, { GL_TRUE, GL_FALSE, GL_TRUE, GL_TRUE }, { GL_TRUE, GL_FALSE, GL_TRUE, GL_FALSE }, { GL_TRUE, GL_FALSE, GL_FALSE, GL_TRUE }, { GL_TRUE, GL_FALSE, GL_FALSE, GL_FALSE }, { GL_FALSE, GL_TRUE, GL_TRUE, GL_TRUE }, { GL_FALSE, GL_TRUE, GL_TRUE, GL_FALSE }, { GL_FALSE, GL_TRUE, GL_FALSE, GL_TRUE }, { GL_FALSE, GL_TRUE, GL_FALSE, GL_FALSE }, { GL_FALSE, GL_FALSE, GL_TRUE, GL_TRUE }, { GL_FALSE, GL_FALSE, GL_TRUE, GL_FALSE }, { GL_FALSE, GL_FALSE, GL_FALSE, GL_TRUE }, { GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE }, }; for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(testMasks); ndx++) { glColorMask(testMasks[ndx].r, testMasks[ndx].g, testMasks[ndx].b, testMasks[ndx].a); m_verifier->verifyBoolean4(m_testCtx, GL_COLOR_WRITEMASK, testMasks[ndx].r==GL_TRUE, testMasks[ndx].g==GL_TRUE, testMasks[ndx].b==GL_TRUE, testMasks[ndx].a==GL_TRUE); expectError(GL_NO_ERROR); } } private: StateVerifier* m_verifier; }; #define FOR_EACH_VERIFIER(VERIFIERS, CODE_BLOCK) \ for (int _verifierNdx = 0; _verifierNdx < DE_LENGTH_OF_ARRAY(VERIFIERS); _verifierNdx++) \ { \ StateVerifier* verifier = VERIFIERS[_verifierNdx]; \ CODE_BLOCK; \ } } // anonymous BooleanStateQueryTests::BooleanStateQueryTests (Context& context) : TestCaseGroup (context, "boolean", "Boolean State Query tests") , m_verifierIsEnabled (DE_NULL) , m_verifierBoolean (DE_NULL) , m_verifierInteger (DE_NULL) , m_verifierFloat (DE_NULL) { } BooleanStateQueryTests::~BooleanStateQueryTests (void) { deinit(); } void BooleanStateQueryTests::init (void) { DE_ASSERT(m_verifierIsEnabled == DE_NULL); DE_ASSERT(m_verifierBoolean == DE_NULL); DE_ASSERT(m_verifierInteger == DE_NULL); DE_ASSERT(m_verifierFloat == DE_NULL); m_verifierIsEnabled = new IsEnabledVerifier (m_context.getRenderContext().getFunctions(), m_context.getTestContext().getLog()); m_verifierBoolean = new GetBooleanVerifier (m_context.getRenderContext().getFunctions(), m_context.getTestContext().getLog()); m_verifierInteger = new GetIntegerVerifier (m_context.getRenderContext().getFunctions(), m_context.getTestContext().getLog()); m_verifierFloat = new GetFloatVerifier (m_context.getRenderContext().getFunctions(), m_context.getTestContext().getLog()); StateVerifier* isEnabledVerifiers[] = {m_verifierIsEnabled, m_verifierBoolean, m_verifierInteger, m_verifierFloat}; StateVerifier* normalVerifiers[] = { m_verifierBoolean, m_verifierInteger, m_verifierFloat}; struct StateBoolean { const char* name; const char* description; GLenum targetName; bool value; }; const StateBoolean isEnableds[] = { { "cull_face", "CULL_FACE", GL_CULL_FACE, false}, { "polygon_offset_fill", "POLYGON_OFFSET_FILL", GL_POLYGON_OFFSET_FILL, false}, { "sample_alpha_to_coverage", "SAMPLE_ALPHA_TO_COVERAGE", GL_SAMPLE_ALPHA_TO_COVERAGE, false}, { "sample_coverage", "SAMPLE_COVERAGE", GL_SAMPLE_COVERAGE, false}, { "scissor_test", "SCISSOR_TEST", GL_SCISSOR_TEST, false}, { "stencil_test", "STENCIL_TEST", GL_STENCIL_TEST, false}, { "depth_test", "DEPTH_TEST", GL_DEPTH_TEST, false}, { "blend", "BLEND", GL_BLEND, false}, { "dither", "DITHER", GL_DITHER, true }, }; for (int testNdx = 0; testNdx < DE_LENGTH_OF_ARRAY(isEnableds); testNdx++) FOR_EACH_VERIFIER(isEnabledVerifiers, addChild(new IsEnabledStateTestCase(m_context, verifier, (std::string(isEnableds[testNdx].name) + verifier->getTestNamePostfix()).c_str(), isEnableds[testNdx].description, isEnableds[testNdx].targetName, isEnableds[testNdx].value))); FOR_EACH_VERIFIER(normalVerifiers, addChild(new SampleCoverageInvertTestCase (m_context, verifier, (std::string("sample_coverage_invert") + verifier->getTestNamePostfix()).c_str(), "SAMPLE_COVERAGE_INVERT"))); FOR_EACH_VERIFIER(normalVerifiers, addChild(new ColorMaskTestCase (m_context, verifier, (std::string("color_writemask") + verifier->getTestNamePostfix()).c_str(), "COLOR_WRITEMASK"))); FOR_EACH_VERIFIER(normalVerifiers, addChild(new DepthWriteMaskTestCase (m_context, verifier, (std::string("depth_writemask") + verifier->getTestNamePostfix()).c_str(), "DEPTH_WRITEMASK"))); FOR_EACH_VERIFIER(normalVerifiers, addChild(new ShaderCompilerTestCase (m_context, verifier, (std::string("shader_compiler") + verifier->getTestNamePostfix()).c_str(), "SHADER_COMPILER"))); } void BooleanStateQueryTests::deinit (void) { if (m_verifierIsEnabled) { delete m_verifierIsEnabled; m_verifierIsEnabled = DE_NULL; } if (m_verifierBoolean) { delete m_verifierBoolean; m_verifierBoolean = DE_NULL; } if (m_verifierInteger) { delete m_verifierInteger; m_verifierInteger = DE_NULL; } if (m_verifierFloat) { delete m_verifierFloat; m_verifierFloat = DE_NULL; } this->TestCaseGroup::deinit(); } } // Functional } // gles2 } // deqp