#ifndef _TCUSURFACE_HPP #define _TCUSURFACE_HPP /*------------------------------------------------------------------------- * drawElements Quality Program Tester Core * ---------------------------------------- * * Copyright 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *//*! * \file * \brief RGBA8888 surface class. *//*--------------------------------------------------------------------*/ #include "tcuDefs.hpp" #include "tcuRGBA.hpp" #include "tcuTexture.hpp" #include <vector> namespace tcu { /*--------------------------------------------------------------------*//*! * \brief RGBA8888 surface * * Surface provides basic pixel storage functionality. Only single format * (RGBA8888) is supported. * * PixelBufferAccess (see tcuTexture.h) provides much more flexible API * for handling various pixel formats. This is mainly a convinience class. *//*--------------------------------------------------------------------*/ class Surface { public: Surface (void); Surface (int width, int height); ~Surface (void); void setSize (int width, int height); int getWidth (void) const { return m_width; } int getHeight (void) const { return m_height; } void setPixel (int x, int y, RGBA col); RGBA getPixel (int x, int y) const; ConstPixelBufferAccess getAccess (void) const; PixelBufferAccess getAccess (void); private: // \note Copy constructor and assignment operators are public and auto-generated int m_width; int m_height; std::vector<deUint32> m_pixels; } DE_WARN_UNUSED_TYPE; inline void Surface::setPixel (int x, int y, RGBA col) { DE_ASSERT(de::inBounds(x, 0, m_width) && de::inBounds(y, 0, m_height)); const int pixOffset = y*m_width + x; deUint32* pixAddr = &m_pixels[pixOffset]; #if (DE_ENDIANNESS == DE_LITTLE_ENDIAN) *pixAddr = col.getPacked(); #else *((deUint8*)pixAddr + 0) = (deUint8)col.getRed(); *((deUint8*)pixAddr + 1) = (deUint8)col.getGreen(); *((deUint8*)pixAddr + 2) = (deUint8)col.getBlue(); *((deUint8*)pixAddr + 3) = (deUint8)col.getAlpha(); #endif } inline RGBA Surface::getPixel (int x, int y) const { DE_ASSERT(de::inBounds(x, 0, m_width) && de::inBounds(y, 0, m_height)); const int pixOffset = y*m_width + x; const deUint32* pixAddr = &m_pixels[pixOffset]; DE_STATIC_ASSERT(RGBA::RED_SHIFT == 0 && RGBA::GREEN_SHIFT == 8 && RGBA::BLUE_SHIFT == 16 && RGBA::ALPHA_SHIFT == 24); #if (DE_ENDIANNESS == DE_LITTLE_ENDIAN) return RGBA(*pixAddr); #else const deUint8* byteAddr = (const deUint8*)pixAddr; return RGBA(byteAddr[0], byteAddr[1], byteAddr[2], byteAddr[3]); #endif } /** Get pixel buffer access from surface. */ inline ConstPixelBufferAccess Surface::getAccess (void) const { return ConstPixelBufferAccess(TextureFormat(TextureFormat::RGBA, TextureFormat::UNORM_INT8), m_width, m_height, 1, m_pixels.empty() ? DE_NULL : &m_pixels[0]); } /** Get pixel buffer access from surface. */ inline PixelBufferAccess Surface::getAccess (void) { return PixelBufferAccess(TextureFormat(TextureFormat::RGBA, TextureFormat::UNORM_INT8), m_width, m_height, 1, m_pixels.empty() ? DE_NULL : &m_pixels[0]); } } // tcu #endif // _TCUSURFACE_HPP