//=== MallocChecker.cpp - A malloc/free checker -------------------*- C++ -*--// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines malloc/free checker, which checks for potential memory // leaks, double free, and use-after-free problems. // //===----------------------------------------------------------------------===// #include "ClangSACheckers.h" #include "InterCheckerAPI.h" #include "clang/AST/Attr.h" #include "clang/AST/ParentMap.h" #include "clang/Basic/SourceManager.h" #include "clang/Basic/TargetInfo.h" #include "clang/StaticAnalyzer/Core/BugReporter/BugType.h" #include "clang/StaticAnalyzer/Core/Checker.h" #include "clang/StaticAnalyzer/Core/CheckerManager.h" #include "clang/StaticAnalyzer/Core/PathSensitive/CallEvent.h" #include "clang/StaticAnalyzer/Core/PathSensitive/CheckerContext.h" #include "clang/StaticAnalyzer/Core/PathSensitive/ProgramState.h" #include "clang/StaticAnalyzer/Core/PathSensitive/ProgramStateTrait.h" #include "clang/StaticAnalyzer/Core/PathSensitive/SymbolManager.h" #include "llvm/ADT/ImmutableMap.h" #include "llvm/ADT/STLExtras.h" #include "llvm/ADT/SmallString.h" #include "llvm/ADT/StringExtras.h" #include <climits> using namespace clang; using namespace ento; namespace { // Used to check correspondence between allocators and deallocators. enum AllocationFamily { AF_None, AF_Malloc, AF_CXXNew, AF_CXXNewArray, AF_IfNameIndex, AF_Alloca }; class RefState { enum Kind { // Reference to allocated memory. Allocated, // Reference to zero-allocated memory. AllocatedOfSizeZero, // Reference to released/freed memory. Released, // The responsibility for freeing resources has transferred from // this reference. A relinquished symbol should not be freed. Relinquished, // We are no longer guaranteed to have observed all manipulations // of this pointer/memory. For example, it could have been // passed as a parameter to an opaque function. Escaped }; const Stmt *S; unsigned K : 3; // Kind enum, but stored as a bitfield. unsigned Family : 29; // Rest of 32-bit word, currently just an allocation // family. RefState(Kind k, const Stmt *s, unsigned family) : S(s), K(k), Family(family) { assert(family != AF_None); } public: bool isAllocated() const { return K == Allocated; } bool isAllocatedOfSizeZero() const { return K == AllocatedOfSizeZero; } bool isReleased() const { return K == Released; } bool isRelinquished() const { return K == Relinquished; } bool isEscaped() const { return K == Escaped; } AllocationFamily getAllocationFamily() const { return (AllocationFamily)Family; } const Stmt *getStmt() const { return S; } bool operator==(const RefState &X) const { return K == X.K && S == X.S && Family == X.Family; } static RefState getAllocated(unsigned family, const Stmt *s) { return RefState(Allocated, s, family); } static RefState getAllocatedOfSizeZero(const RefState *RS) { return RefState(AllocatedOfSizeZero, RS->getStmt(), RS->getAllocationFamily()); } static RefState getReleased(unsigned family, const Stmt *s) { return RefState(Released, s, family); } static RefState getRelinquished(unsigned family, const Stmt *s) { return RefState(Relinquished, s, family); } static RefState getEscaped(const RefState *RS) { return RefState(Escaped, RS->getStmt(), RS->getAllocationFamily()); } void Profile(llvm::FoldingSetNodeID &ID) const { ID.AddInteger(K); ID.AddPointer(S); ID.AddInteger(Family); } void dump(raw_ostream &OS) const { switch (static_cast<Kind>(K)) { #define CASE(ID) case ID: OS << #ID; break; CASE(Allocated) CASE(AllocatedOfSizeZero) CASE(Released) CASE(Relinquished) CASE(Escaped) } } LLVM_DUMP_METHOD void dump() const { dump(llvm::errs()); } }; enum ReallocPairKind { RPToBeFreedAfterFailure, // The symbol has been freed when reallocation failed. RPIsFreeOnFailure, // The symbol does not need to be freed after reallocation fails. RPDoNotTrackAfterFailure }; /// \class ReallocPair /// \brief Stores information about the symbol being reallocated by a call to /// 'realloc' to allow modeling failed reallocation later in the path. struct ReallocPair { // \brief The symbol which realloc reallocated. SymbolRef ReallocatedSym; ReallocPairKind Kind; ReallocPair(SymbolRef S, ReallocPairKind K) : ReallocatedSym(S), Kind(K) {} void Profile(llvm::FoldingSetNodeID &ID) const { ID.AddInteger(Kind); ID.AddPointer(ReallocatedSym); } bool operator==(const ReallocPair &X) const { return ReallocatedSym == X.ReallocatedSym && Kind == X.Kind; } }; typedef std::pair<const ExplodedNode*, const MemRegion*> LeakInfo; class MallocChecker : public Checker<check::DeadSymbols, check::PointerEscape, check::ConstPointerEscape, check::PreStmt<ReturnStmt>, check::PreCall, check::PostStmt<CallExpr>, check::PostStmt<CXXNewExpr>, check::PreStmt<CXXDeleteExpr>, check::PostStmt<BlockExpr>, check::PostObjCMessage, check::Location, eval::Assume> { public: MallocChecker() : II_alloca(nullptr), II_malloc(nullptr), II_free(nullptr), II_realloc(nullptr), II_calloc(nullptr), II_valloc(nullptr), II_reallocf(nullptr), II_strndup(nullptr), II_strdup(nullptr), II_kmalloc(nullptr), II_if_nameindex(nullptr), II_if_freenameindex(nullptr) {} /// In pessimistic mode, the checker assumes that it does not know which /// functions might free the memory. enum CheckKind { CK_MallocChecker, CK_NewDeleteChecker, CK_NewDeleteLeaksChecker, CK_MismatchedDeallocatorChecker, CK_NumCheckKinds }; enum class MemoryOperationKind { MOK_Allocate, MOK_Free, MOK_Any }; DefaultBool IsOptimistic; DefaultBool ChecksEnabled[CK_NumCheckKinds]; CheckName CheckNames[CK_NumCheckKinds]; void checkPreCall(const CallEvent &Call, CheckerContext &C) const; void checkPostStmt(const CallExpr *CE, CheckerContext &C) const; void checkPostStmt(const CXXNewExpr *NE, CheckerContext &C) const; void checkPreStmt(const CXXDeleteExpr *DE, CheckerContext &C) const; void checkPostObjCMessage(const ObjCMethodCall &Call, CheckerContext &C) const; void checkPostStmt(const BlockExpr *BE, CheckerContext &C) const; void checkDeadSymbols(SymbolReaper &SymReaper, CheckerContext &C) const; void checkPreStmt(const ReturnStmt *S, CheckerContext &C) const; ProgramStateRef evalAssume(ProgramStateRef state, SVal Cond, bool Assumption) const; void checkLocation(SVal l, bool isLoad, const Stmt *S, CheckerContext &C) const; ProgramStateRef checkPointerEscape(ProgramStateRef State, const InvalidatedSymbols &Escaped, const CallEvent *Call, PointerEscapeKind Kind) const; ProgramStateRef checkConstPointerEscape(ProgramStateRef State, const InvalidatedSymbols &Escaped, const CallEvent *Call, PointerEscapeKind Kind) const; void printState(raw_ostream &Out, ProgramStateRef State, const char *NL, const char *Sep) const override; private: mutable std::unique_ptr<BugType> BT_DoubleFree[CK_NumCheckKinds]; mutable std::unique_ptr<BugType> BT_DoubleDelete; mutable std::unique_ptr<BugType> BT_Leak[CK_NumCheckKinds]; mutable std::unique_ptr<BugType> BT_UseFree[CK_NumCheckKinds]; mutable std::unique_ptr<BugType> BT_BadFree[CK_NumCheckKinds]; mutable std::unique_ptr<BugType> BT_FreeAlloca[CK_NumCheckKinds]; mutable std::unique_ptr<BugType> BT_MismatchedDealloc; mutable std::unique_ptr<BugType> BT_OffsetFree[CK_NumCheckKinds]; mutable std::unique_ptr<BugType> BT_UseZerroAllocated[CK_NumCheckKinds]; mutable IdentifierInfo *II_alloca, *II_malloc, *II_free, *II_realloc, *II_calloc, *II_valloc, *II_reallocf, *II_strndup, *II_strdup, *II_kmalloc, *II_if_nameindex, *II_if_freenameindex; mutable Optional<uint64_t> KernelZeroFlagVal; void initIdentifierInfo(ASTContext &C) const; /// \brief Determine family of a deallocation expression. AllocationFamily getAllocationFamily(CheckerContext &C, const Stmt *S) const; /// \brief Print names of allocators and deallocators. /// /// \returns true on success. bool printAllocDeallocName(raw_ostream &os, CheckerContext &C, const Expr *E) const; /// \brief Print expected name of an allocator based on the deallocator's /// family derived from the DeallocExpr. void printExpectedAllocName(raw_ostream &os, CheckerContext &C, const Expr *DeallocExpr) const; /// \brief Print expected name of a deallocator based on the allocator's /// family. void printExpectedDeallocName(raw_ostream &os, AllocationFamily Family) const; ///@{ /// Check if this is one of the functions which can allocate/reallocate memory /// pointed to by one of its arguments. bool isMemFunction(const FunctionDecl *FD, ASTContext &C) const; bool isCMemFunction(const FunctionDecl *FD, ASTContext &C, AllocationFamily Family, MemoryOperationKind MemKind) const; bool isStandardNewDelete(const FunctionDecl *FD, ASTContext &C) const; ///@} /// \brief Perform a zero-allocation check. ProgramStateRef ProcessZeroAllocation(CheckerContext &C, const Expr *E, const unsigned AllocationSizeArg, ProgramStateRef State) const; ProgramStateRef MallocMemReturnsAttr(CheckerContext &C, const CallExpr *CE, const OwnershipAttr* Att, ProgramStateRef State) const; static ProgramStateRef MallocMemAux(CheckerContext &C, const CallExpr *CE, const Expr *SizeEx, SVal Init, ProgramStateRef State, AllocationFamily Family = AF_Malloc); static ProgramStateRef MallocMemAux(CheckerContext &C, const CallExpr *CE, SVal SizeEx, SVal Init, ProgramStateRef State, AllocationFamily Family = AF_Malloc); // Check if this malloc() for special flags. At present that means M_ZERO or // __GFP_ZERO (in which case, treat it like calloc). llvm::Optional<ProgramStateRef> performKernelMalloc(const CallExpr *CE, CheckerContext &C, const ProgramStateRef &State) const; /// Update the RefState to reflect the new memory allocation. static ProgramStateRef MallocUpdateRefState(CheckerContext &C, const Expr *E, ProgramStateRef State, AllocationFamily Family = AF_Malloc); ProgramStateRef FreeMemAttr(CheckerContext &C, const CallExpr *CE, const OwnershipAttr* Att, ProgramStateRef State) const; ProgramStateRef FreeMemAux(CheckerContext &C, const CallExpr *CE, ProgramStateRef state, unsigned Num, bool Hold, bool &ReleasedAllocated, bool ReturnsNullOnFailure = false) const; ProgramStateRef FreeMemAux(CheckerContext &C, const Expr *Arg, const Expr *ParentExpr, ProgramStateRef State, bool Hold, bool &ReleasedAllocated, bool ReturnsNullOnFailure = false) const; ProgramStateRef ReallocMem(CheckerContext &C, const CallExpr *CE, bool FreesMemOnFailure, ProgramStateRef State) const; static ProgramStateRef CallocMem(CheckerContext &C, const CallExpr *CE, ProgramStateRef State); ///\brief Check if the memory associated with this symbol was released. bool isReleased(SymbolRef Sym, CheckerContext &C) const; bool checkUseAfterFree(SymbolRef Sym, CheckerContext &C, const Stmt *S) const; void checkUseZeroAllocated(SymbolRef Sym, CheckerContext &C, const Stmt *S) const; bool checkDoubleDelete(SymbolRef Sym, CheckerContext &C) const; /// Check if the function is known free memory, or if it is /// "interesting" and should be modeled explicitly. /// /// \param [out] EscapingSymbol A function might not free memory in general, /// but could be known to free a particular symbol. In this case, false is /// returned and the single escaping symbol is returned through the out /// parameter. /// /// We assume that pointers do not escape through calls to system functions /// not handled by this checker. bool mayFreeAnyEscapedMemoryOrIsModeledExplicitly(const CallEvent *Call, ProgramStateRef State, SymbolRef &EscapingSymbol) const; // Implementation of the checkPointerEscape callabcks. ProgramStateRef checkPointerEscapeAux(ProgramStateRef State, const InvalidatedSymbols &Escaped, const CallEvent *Call, PointerEscapeKind Kind, bool(*CheckRefState)(const RefState*)) const; ///@{ /// Tells if a given family/call/symbol is tracked by the current checker. /// Sets CheckKind to the kind of the checker responsible for this /// family/call/symbol. Optional<CheckKind> getCheckIfTracked(AllocationFamily Family, bool IsALeakCheck = false) const; Optional<CheckKind> getCheckIfTracked(CheckerContext &C, const Stmt *AllocDeallocStmt, bool IsALeakCheck = false) const; Optional<CheckKind> getCheckIfTracked(CheckerContext &C, SymbolRef Sym, bool IsALeakCheck = false) const; ///@} static bool SummarizeValue(raw_ostream &os, SVal V); static bool SummarizeRegion(raw_ostream &os, const MemRegion *MR); void ReportBadFree(CheckerContext &C, SVal ArgVal, SourceRange Range, const Expr *DeallocExpr) const; void ReportFreeAlloca(CheckerContext &C, SVal ArgVal, SourceRange Range) const; void ReportMismatchedDealloc(CheckerContext &C, SourceRange Range, const Expr *DeallocExpr, const RefState *RS, SymbolRef Sym, bool OwnershipTransferred) const; void ReportOffsetFree(CheckerContext &C, SVal ArgVal, SourceRange Range, const Expr *DeallocExpr, const Expr *AllocExpr = nullptr) const; void ReportUseAfterFree(CheckerContext &C, SourceRange Range, SymbolRef Sym) const; void ReportDoubleFree(CheckerContext &C, SourceRange Range, bool Released, SymbolRef Sym, SymbolRef PrevSym) const; void ReportDoubleDelete(CheckerContext &C, SymbolRef Sym) const; void ReportUseZeroAllocated(CheckerContext &C, SourceRange Range, SymbolRef Sym) const; /// Find the location of the allocation for Sym on the path leading to the /// exploded node N. LeakInfo getAllocationSite(const ExplodedNode *N, SymbolRef Sym, CheckerContext &C) const; void reportLeak(SymbolRef Sym, ExplodedNode *N, CheckerContext &C) const; /// The bug visitor which allows us to print extra diagnostics along the /// BugReport path. For example, showing the allocation site of the leaked /// region. class MallocBugVisitor : public BugReporterVisitorImpl<MallocBugVisitor> { protected: enum NotificationMode { Normal, ReallocationFailed }; // The allocated region symbol tracked by the main analysis. SymbolRef Sym; // The mode we are in, i.e. what kind of diagnostics will be emitted. NotificationMode Mode; // A symbol from when the primary region should have been reallocated. SymbolRef FailedReallocSymbol; bool IsLeak; public: MallocBugVisitor(SymbolRef S, bool isLeak = false) : Sym(S), Mode(Normal), FailedReallocSymbol(nullptr), IsLeak(isLeak) {} ~MallocBugVisitor() override {} void Profile(llvm::FoldingSetNodeID &ID) const override { static int X = 0; ID.AddPointer(&X); ID.AddPointer(Sym); } inline bool isAllocated(const RefState *S, const RefState *SPrev, const Stmt *Stmt) { // Did not track -> allocated. Other state (released) -> allocated. return (Stmt && (isa<CallExpr>(Stmt) || isa<CXXNewExpr>(Stmt)) && (S && (S->isAllocated() || S->isAllocatedOfSizeZero())) && (!SPrev || !(SPrev->isAllocated() || SPrev->isAllocatedOfSizeZero()))); } inline bool isReleased(const RefState *S, const RefState *SPrev, const Stmt *Stmt) { // Did not track -> released. Other state (allocated) -> released. return (Stmt && (isa<CallExpr>(Stmt) || isa<CXXDeleteExpr>(Stmt)) && (S && S->isReleased()) && (!SPrev || !SPrev->isReleased())); } inline bool isRelinquished(const RefState *S, const RefState *SPrev, const Stmt *Stmt) { // Did not track -> relinquished. Other state (allocated) -> relinquished. return (Stmt && (isa<CallExpr>(Stmt) || isa<ObjCMessageExpr>(Stmt) || isa<ObjCPropertyRefExpr>(Stmt)) && (S && S->isRelinquished()) && (!SPrev || !SPrev->isRelinquished())); } inline bool isReallocFailedCheck(const RefState *S, const RefState *SPrev, const Stmt *Stmt) { // If the expression is not a call, and the state change is // released -> allocated, it must be the realloc return value // check. If we have to handle more cases here, it might be cleaner just // to track this extra bit in the state itself. return ((!Stmt || !isa<CallExpr>(Stmt)) && (S && (S->isAllocated() || S->isAllocatedOfSizeZero())) && (SPrev && !(SPrev->isAllocated() || SPrev->isAllocatedOfSizeZero()))); } PathDiagnosticPiece *VisitNode(const ExplodedNode *N, const ExplodedNode *PrevN, BugReporterContext &BRC, BugReport &BR) override; std::unique_ptr<PathDiagnosticPiece> getEndPath(BugReporterContext &BRC, const ExplodedNode *EndPathNode, BugReport &BR) override { if (!IsLeak) return nullptr; PathDiagnosticLocation L = PathDiagnosticLocation::createEndOfPath(EndPathNode, BRC.getSourceManager()); // Do not add the statement itself as a range in case of leak. return llvm::make_unique<PathDiagnosticEventPiece>(L, BR.getDescription(), false); } private: class StackHintGeneratorForReallocationFailed : public StackHintGeneratorForSymbol { public: StackHintGeneratorForReallocationFailed(SymbolRef S, StringRef M) : StackHintGeneratorForSymbol(S, M) {} std::string getMessageForArg(const Expr *ArgE, unsigned ArgIndex) override { // Printed parameters start at 1, not 0. ++ArgIndex; SmallString<200> buf; llvm::raw_svector_ostream os(buf); os << "Reallocation of " << ArgIndex << llvm::getOrdinalSuffix(ArgIndex) << " parameter failed"; return os.str(); } std::string getMessageForReturn(const CallExpr *CallExpr) override { return "Reallocation of returned value failed"; } }; }; }; } // end anonymous namespace REGISTER_MAP_WITH_PROGRAMSTATE(RegionState, SymbolRef, RefState) REGISTER_MAP_WITH_PROGRAMSTATE(ReallocPairs, SymbolRef, ReallocPair) // A map from the freed symbol to the symbol representing the return value of // the free function. REGISTER_MAP_WITH_PROGRAMSTATE(FreeReturnValue, SymbolRef, SymbolRef) namespace { class StopTrackingCallback : public SymbolVisitor { ProgramStateRef state; public: StopTrackingCallback(ProgramStateRef st) : state(st) {} ProgramStateRef getState() const { return state; } bool VisitSymbol(SymbolRef sym) override { state = state->remove<RegionState>(sym); return true; } }; } // end anonymous namespace void MallocChecker::initIdentifierInfo(ASTContext &Ctx) const { if (II_malloc) return; II_alloca = &Ctx.Idents.get("alloca"); II_malloc = &Ctx.Idents.get("malloc"); II_free = &Ctx.Idents.get("free"); II_realloc = &Ctx.Idents.get("realloc"); II_reallocf = &Ctx.Idents.get("reallocf"); II_calloc = &Ctx.Idents.get("calloc"); II_valloc = &Ctx.Idents.get("valloc"); II_strdup = &Ctx.Idents.get("strdup"); II_strndup = &Ctx.Idents.get("strndup"); II_kmalloc = &Ctx.Idents.get("kmalloc"); II_if_nameindex = &Ctx.Idents.get("if_nameindex"); II_if_freenameindex = &Ctx.Idents.get("if_freenameindex"); } bool MallocChecker::isMemFunction(const FunctionDecl *FD, ASTContext &C) const { if (isCMemFunction(FD, C, AF_Malloc, MemoryOperationKind::MOK_Any)) return true; if (isCMemFunction(FD, C, AF_IfNameIndex, MemoryOperationKind::MOK_Any)) return true; if (isCMemFunction(FD, C, AF_Alloca, MemoryOperationKind::MOK_Any)) return true; if (isStandardNewDelete(FD, C)) return true; return false; } bool MallocChecker::isCMemFunction(const FunctionDecl *FD, ASTContext &C, AllocationFamily Family, MemoryOperationKind MemKind) const { if (!FD) return false; bool CheckFree = (MemKind == MemoryOperationKind::MOK_Any || MemKind == MemoryOperationKind::MOK_Free); bool CheckAlloc = (MemKind == MemoryOperationKind::MOK_Any || MemKind == MemoryOperationKind::MOK_Allocate); if (FD->getKind() == Decl::Function) { const IdentifierInfo *FunI = FD->getIdentifier(); initIdentifierInfo(C); if (Family == AF_Malloc && CheckFree) { if (FunI == II_free || FunI == II_realloc || FunI == II_reallocf) return true; } if (Family == AF_Malloc && CheckAlloc) { if (FunI == II_malloc || FunI == II_realloc || FunI == II_reallocf || FunI == II_calloc || FunI == II_valloc || FunI == II_strdup || FunI == II_strndup || FunI == II_kmalloc) return true; } if (Family == AF_IfNameIndex && CheckFree) { if (FunI == II_if_freenameindex) return true; } if (Family == AF_IfNameIndex && CheckAlloc) { if (FunI == II_if_nameindex) return true; } if (Family == AF_Alloca && CheckAlloc) { if (FunI == II_alloca) return true; } } if (Family != AF_Malloc) return false; if (IsOptimistic && FD->hasAttrs()) { for (const auto *I : FD->specific_attrs<OwnershipAttr>()) { OwnershipAttr::OwnershipKind OwnKind = I->getOwnKind(); if(OwnKind == OwnershipAttr::Takes || OwnKind == OwnershipAttr::Holds) { if (CheckFree) return true; } else if (OwnKind == OwnershipAttr::Returns) { if (CheckAlloc) return true; } } } return false; } // Tells if the callee is one of the following: // 1) A global non-placement new/delete operator function. // 2) A global placement operator function with the single placement argument // of type std::nothrow_t. bool MallocChecker::isStandardNewDelete(const FunctionDecl *FD, ASTContext &C) const { if (!FD) return false; OverloadedOperatorKind Kind = FD->getOverloadedOperator(); if (Kind != OO_New && Kind != OO_Array_New && Kind != OO_Delete && Kind != OO_Array_Delete) return false; // Skip all operator new/delete methods. if (isa<CXXMethodDecl>(FD)) return false; // Return true if tested operator is a standard placement nothrow operator. if (FD->getNumParams() == 2) { QualType T = FD->getParamDecl(1)->getType(); if (const IdentifierInfo *II = T.getBaseTypeIdentifier()) return II->getName().equals("nothrow_t"); } // Skip placement operators. if (FD->getNumParams() != 1 || FD->isVariadic()) return false; // One of the standard new/new[]/delete/delete[] non-placement operators. return true; } llvm::Optional<ProgramStateRef> MallocChecker::performKernelMalloc( const CallExpr *CE, CheckerContext &C, const ProgramStateRef &State) const { // 3-argument malloc(), as commonly used in {Free,Net,Open}BSD Kernels: // // void *malloc(unsigned long size, struct malloc_type *mtp, int flags); // // One of the possible flags is M_ZERO, which means 'give me back an // allocation which is already zeroed', like calloc. // 2-argument kmalloc(), as used in the Linux kernel: // // void *kmalloc(size_t size, gfp_t flags); // // Has the similar flag value __GFP_ZERO. // This logic is largely cloned from O_CREAT in UnixAPIChecker, maybe some // code could be shared. ASTContext &Ctx = C.getASTContext(); llvm::Triple::OSType OS = Ctx.getTargetInfo().getTriple().getOS(); if (!KernelZeroFlagVal.hasValue()) { if (OS == llvm::Triple::FreeBSD) KernelZeroFlagVal = 0x0100; else if (OS == llvm::Triple::NetBSD) KernelZeroFlagVal = 0x0002; else if (OS == llvm::Triple::OpenBSD) KernelZeroFlagVal = 0x0008; else if (OS == llvm::Triple::Linux) // __GFP_ZERO KernelZeroFlagVal = 0x8000; else // FIXME: We need a more general way of getting the M_ZERO value. // See also: O_CREAT in UnixAPIChecker.cpp. // Fall back to normal malloc behavior on platforms where we don't // know M_ZERO. return None; } // We treat the last argument as the flags argument, and callers fall-back to // normal malloc on a None return. This works for the FreeBSD kernel malloc // as well as Linux kmalloc. if (CE->getNumArgs() < 2) return None; const Expr *FlagsEx = CE->getArg(CE->getNumArgs() - 1); const SVal V = State->getSVal(FlagsEx, C.getLocationContext()); if (!V.getAs<NonLoc>()) { // The case where 'V' can be a location can only be due to a bad header, // so in this case bail out. return None; } NonLoc Flags = V.castAs<NonLoc>(); NonLoc ZeroFlag = C.getSValBuilder() .makeIntVal(KernelZeroFlagVal.getValue(), FlagsEx->getType()) .castAs<NonLoc>(); SVal MaskedFlagsUC = C.getSValBuilder().evalBinOpNN(State, BO_And, Flags, ZeroFlag, FlagsEx->getType()); if (MaskedFlagsUC.isUnknownOrUndef()) return None; DefinedSVal MaskedFlags = MaskedFlagsUC.castAs<DefinedSVal>(); // Check if maskedFlags is non-zero. ProgramStateRef TrueState, FalseState; std::tie(TrueState, FalseState) = State->assume(MaskedFlags); // If M_ZERO is set, treat this like calloc (initialized). if (TrueState && !FalseState) { SVal ZeroVal = C.getSValBuilder().makeZeroVal(Ctx.CharTy); return MallocMemAux(C, CE, CE->getArg(0), ZeroVal, TrueState); } return None; } void MallocChecker::checkPostStmt(const CallExpr *CE, CheckerContext &C) const { if (C.wasInlined) return; const FunctionDecl *FD = C.getCalleeDecl(CE); if (!FD) return; ProgramStateRef State = C.getState(); bool ReleasedAllocatedMemory = false; if (FD->getKind() == Decl::Function) { initIdentifierInfo(C.getASTContext()); IdentifierInfo *FunI = FD->getIdentifier(); if (FunI == II_malloc) { if (CE->getNumArgs() < 1) return; if (CE->getNumArgs() < 3) { State = MallocMemAux(C, CE, CE->getArg(0), UndefinedVal(), State); if (CE->getNumArgs() == 1) State = ProcessZeroAllocation(C, CE, 0, State); } else if (CE->getNumArgs() == 3) { llvm::Optional<ProgramStateRef> MaybeState = performKernelMalloc(CE, C, State); if (MaybeState.hasValue()) State = MaybeState.getValue(); else State = MallocMemAux(C, CE, CE->getArg(0), UndefinedVal(), State); } } else if (FunI == II_kmalloc) { llvm::Optional<ProgramStateRef> MaybeState = performKernelMalloc(CE, C, State); if (MaybeState.hasValue()) State = MaybeState.getValue(); else State = MallocMemAux(C, CE, CE->getArg(0), UndefinedVal(), State); } else if (FunI == II_valloc) { if (CE->getNumArgs() < 1) return; State = MallocMemAux(C, CE, CE->getArg(0), UndefinedVal(), State); State = ProcessZeroAllocation(C, CE, 0, State); } else if (FunI == II_realloc) { State = ReallocMem(C, CE, false, State); State = ProcessZeroAllocation(C, CE, 1, State); } else if (FunI == II_reallocf) { State = ReallocMem(C, CE, true, State); State = ProcessZeroAllocation(C, CE, 1, State); } else if (FunI == II_calloc) { State = CallocMem(C, CE, State); State = ProcessZeroAllocation(C, CE, 0, State); State = ProcessZeroAllocation(C, CE, 1, State); } else if (FunI == II_free) { State = FreeMemAux(C, CE, State, 0, false, ReleasedAllocatedMemory); } else if (FunI == II_strdup) { State = MallocUpdateRefState(C, CE, State); } else if (FunI == II_strndup) { State = MallocUpdateRefState(C, CE, State); } else if (FunI == II_alloca) { State = MallocMemAux(C, CE, CE->getArg(0), UndefinedVal(), State, AF_Alloca); State = ProcessZeroAllocation(C, CE, 0, State); } else if (isStandardNewDelete(FD, C.getASTContext())) { // Process direct calls to operator new/new[]/delete/delete[] functions // as distinct from new/new[]/delete/delete[] expressions that are // processed by the checkPostStmt callbacks for CXXNewExpr and // CXXDeleteExpr. OverloadedOperatorKind K = FD->getOverloadedOperator(); if (K == OO_New) { State = MallocMemAux(C, CE, CE->getArg(0), UndefinedVal(), State, AF_CXXNew); State = ProcessZeroAllocation(C, CE, 0, State); } else if (K == OO_Array_New) { State = MallocMemAux(C, CE, CE->getArg(0), UndefinedVal(), State, AF_CXXNewArray); State = ProcessZeroAllocation(C, CE, 0, State); } else if (K == OO_Delete || K == OO_Array_Delete) State = FreeMemAux(C, CE, State, 0, false, ReleasedAllocatedMemory); else llvm_unreachable("not a new/delete operator"); } else if (FunI == II_if_nameindex) { // Should we model this differently? We can allocate a fixed number of // elements with zeros in the last one. State = MallocMemAux(C, CE, UnknownVal(), UnknownVal(), State, AF_IfNameIndex); } else if (FunI == II_if_freenameindex) { State = FreeMemAux(C, CE, State, 0, false, ReleasedAllocatedMemory); } } if (IsOptimistic || ChecksEnabled[CK_MismatchedDeallocatorChecker]) { // Check all the attributes, if there are any. // There can be multiple of these attributes. if (FD->hasAttrs()) for (const auto *I : FD->specific_attrs<OwnershipAttr>()) { switch (I->getOwnKind()) { case OwnershipAttr::Returns: State = MallocMemReturnsAttr(C, CE, I, State); break; case OwnershipAttr::Takes: case OwnershipAttr::Holds: State = FreeMemAttr(C, CE, I, State); break; } } } C.addTransition(State); } // Performs a 0-sized allocations check. ProgramStateRef MallocChecker::ProcessZeroAllocation(CheckerContext &C, const Expr *E, const unsigned AllocationSizeArg, ProgramStateRef State) const { if (!State) return nullptr; const Expr *Arg = nullptr; if (const CallExpr *CE = dyn_cast<CallExpr>(E)) { Arg = CE->getArg(AllocationSizeArg); } else if (const CXXNewExpr *NE = dyn_cast<CXXNewExpr>(E)) { if (NE->isArray()) Arg = NE->getArraySize(); else return State; } else llvm_unreachable("not a CallExpr or CXXNewExpr"); assert(Arg); Optional<DefinedSVal> DefArgVal = State->getSVal(Arg, C.getLocationContext()).getAs<DefinedSVal>(); if (!DefArgVal) return State; // Check if the allocation size is 0. ProgramStateRef TrueState, FalseState; SValBuilder &SvalBuilder = C.getSValBuilder(); DefinedSVal Zero = SvalBuilder.makeZeroVal(Arg->getType()).castAs<DefinedSVal>(); std::tie(TrueState, FalseState) = State->assume(SvalBuilder.evalEQ(State, *DefArgVal, Zero)); if (TrueState && !FalseState) { SVal retVal = State->getSVal(E, C.getLocationContext()); SymbolRef Sym = retVal.getAsLocSymbol(); if (!Sym) return State; const RefState *RS = State->get<RegionState>(Sym); if (!RS) return State; // TODO: change to assert(RS); after realloc() will // guarantee have a RegionState attached. if (!RS->isAllocated()) return State; return TrueState->set<RegionState>(Sym, RefState::getAllocatedOfSizeZero(RS)); } // Assume the value is non-zero going forward. assert(FalseState); return FalseState; } static QualType getDeepPointeeType(QualType T) { QualType Result = T, PointeeType = T->getPointeeType(); while (!PointeeType.isNull()) { Result = PointeeType; PointeeType = PointeeType->getPointeeType(); } return Result; } static bool treatUnusedNewEscaped(const CXXNewExpr *NE) { const CXXConstructExpr *ConstructE = NE->getConstructExpr(); if (!ConstructE) return false; if (!NE->getAllocatedType()->getAsCXXRecordDecl()) return false; const CXXConstructorDecl *CtorD = ConstructE->getConstructor(); // Iterate over the constructor parameters. for (const auto *CtorParam : CtorD->params()) { QualType CtorParamPointeeT = CtorParam->getType()->getPointeeType(); if (CtorParamPointeeT.isNull()) continue; CtorParamPointeeT = getDeepPointeeType(CtorParamPointeeT); if (CtorParamPointeeT->getAsCXXRecordDecl()) return true; } return false; } void MallocChecker::checkPostStmt(const CXXNewExpr *NE, CheckerContext &C) const { if (NE->getNumPlacementArgs()) for (CXXNewExpr::const_arg_iterator I = NE->placement_arg_begin(), E = NE->placement_arg_end(); I != E; ++I) if (SymbolRef Sym = C.getSVal(*I).getAsSymbol()) checkUseAfterFree(Sym, C, *I); if (!isStandardNewDelete(NE->getOperatorNew(), C.getASTContext())) return; ParentMap &PM = C.getLocationContext()->getParentMap(); if (!PM.isConsumedExpr(NE) && treatUnusedNewEscaped(NE)) return; ProgramStateRef State = C.getState(); // The return value from operator new is bound to a specified initialization // value (if any) and we don't want to loose this value. So we call // MallocUpdateRefState() instead of MallocMemAux() which breakes the // existing binding. State = MallocUpdateRefState(C, NE, State, NE->isArray() ? AF_CXXNewArray : AF_CXXNew); State = ProcessZeroAllocation(C, NE, 0, State); C.addTransition(State); } void MallocChecker::checkPreStmt(const CXXDeleteExpr *DE, CheckerContext &C) const { if (!ChecksEnabled[CK_NewDeleteChecker]) if (SymbolRef Sym = C.getSVal(DE->getArgument()).getAsSymbol()) checkUseAfterFree(Sym, C, DE->getArgument()); if (!isStandardNewDelete(DE->getOperatorDelete(), C.getASTContext())) return; ProgramStateRef State = C.getState(); bool ReleasedAllocated; State = FreeMemAux(C, DE->getArgument(), DE, State, /*Hold*/false, ReleasedAllocated); C.addTransition(State); } static bool isKnownDeallocObjCMethodName(const ObjCMethodCall &Call) { // If the first selector piece is one of the names below, assume that the // object takes ownership of the memory, promising to eventually deallocate it // with free(). // Ex: [NSData dataWithBytesNoCopy:bytes length:10]; // (...unless a 'freeWhenDone' parameter is false, but that's checked later.) StringRef FirstSlot = Call.getSelector().getNameForSlot(0); if (FirstSlot == "dataWithBytesNoCopy" || FirstSlot == "initWithBytesNoCopy" || FirstSlot == "initWithCharactersNoCopy") return true; return false; } static Optional<bool> getFreeWhenDoneArg(const ObjCMethodCall &Call) { Selector S = Call.getSelector(); // FIXME: We should not rely on fully-constrained symbols being folded. for (unsigned i = 1; i < S.getNumArgs(); ++i) if (S.getNameForSlot(i).equals("freeWhenDone")) return !Call.getArgSVal(i).isZeroConstant(); return None; } void MallocChecker::checkPostObjCMessage(const ObjCMethodCall &Call, CheckerContext &C) const { if (C.wasInlined) return; if (!isKnownDeallocObjCMethodName(Call)) return; if (Optional<bool> FreeWhenDone = getFreeWhenDoneArg(Call)) if (!*FreeWhenDone) return; bool ReleasedAllocatedMemory; ProgramStateRef State = FreeMemAux(C, Call.getArgExpr(0), Call.getOriginExpr(), C.getState(), /*Hold=*/true, ReleasedAllocatedMemory, /*RetNullOnFailure=*/true); C.addTransition(State); } ProgramStateRef MallocChecker::MallocMemReturnsAttr(CheckerContext &C, const CallExpr *CE, const OwnershipAttr *Att, ProgramStateRef State) const { if (!State) return nullptr; if (Att->getModule() != II_malloc) return nullptr; OwnershipAttr::args_iterator I = Att->args_begin(), E = Att->args_end(); if (I != E) { return MallocMemAux(C, CE, CE->getArg(*I), UndefinedVal(), State); } return MallocMemAux(C, CE, UnknownVal(), UndefinedVal(), State); } ProgramStateRef MallocChecker::MallocMemAux(CheckerContext &C, const CallExpr *CE, const Expr *SizeEx, SVal Init, ProgramStateRef State, AllocationFamily Family) { if (!State) return nullptr; return MallocMemAux(C, CE, State->getSVal(SizeEx, C.getLocationContext()), Init, State, Family); } ProgramStateRef MallocChecker::MallocMemAux(CheckerContext &C, const CallExpr *CE, SVal Size, SVal Init, ProgramStateRef State, AllocationFamily Family) { if (!State) return nullptr; // We expect the malloc functions to return a pointer. if (!Loc::isLocType(CE->getType())) return nullptr; // Bind the return value to the symbolic value from the heap region. // TODO: We could rewrite post visit to eval call; 'malloc' does not have // side effects other than what we model here. unsigned Count = C.blockCount(); SValBuilder &svalBuilder = C.getSValBuilder(); const LocationContext *LCtx = C.getPredecessor()->getLocationContext(); DefinedSVal RetVal = svalBuilder.getConjuredHeapSymbolVal(CE, LCtx, Count) .castAs<DefinedSVal>(); State = State->BindExpr(CE, C.getLocationContext(), RetVal); // Fill the region with the initialization value. State = State->bindDefault(RetVal, Init); // Set the region's extent equal to the Size parameter. const SymbolicRegion *R = dyn_cast_or_null<SymbolicRegion>(RetVal.getAsRegion()); if (!R) return nullptr; if (Optional<DefinedOrUnknownSVal> DefinedSize = Size.getAs<DefinedOrUnknownSVal>()) { SValBuilder &svalBuilder = C.getSValBuilder(); DefinedOrUnknownSVal Extent = R->getExtent(svalBuilder); DefinedOrUnknownSVal extentMatchesSize = svalBuilder.evalEQ(State, Extent, *DefinedSize); State = State->assume(extentMatchesSize, true); assert(State); } return MallocUpdateRefState(C, CE, State, Family); } ProgramStateRef MallocChecker::MallocUpdateRefState(CheckerContext &C, const Expr *E, ProgramStateRef State, AllocationFamily Family) { if (!State) return nullptr; // Get the return value. SVal retVal = State->getSVal(E, C.getLocationContext()); // We expect the malloc functions to return a pointer. if (!retVal.getAs<Loc>()) return nullptr; SymbolRef Sym = retVal.getAsLocSymbol(); assert(Sym); // Set the symbol's state to Allocated. return State->set<RegionState>(Sym, RefState::getAllocated(Family, E)); } ProgramStateRef MallocChecker::FreeMemAttr(CheckerContext &C, const CallExpr *CE, const OwnershipAttr *Att, ProgramStateRef State) const { if (!State) return nullptr; if (Att->getModule() != II_malloc) return nullptr; bool ReleasedAllocated = false; for (const auto &Arg : Att->args()) { ProgramStateRef StateI = FreeMemAux(C, CE, State, Arg, Att->getOwnKind() == OwnershipAttr::Holds, ReleasedAllocated); if (StateI) State = StateI; } return State; } ProgramStateRef MallocChecker::FreeMemAux(CheckerContext &C, const CallExpr *CE, ProgramStateRef State, unsigned Num, bool Hold, bool &ReleasedAllocated, bool ReturnsNullOnFailure) const { if (!State) return nullptr; if (CE->getNumArgs() < (Num + 1)) return nullptr; return FreeMemAux(C, CE->getArg(Num), CE, State, Hold, ReleasedAllocated, ReturnsNullOnFailure); } /// Checks if the previous call to free on the given symbol failed - if free /// failed, returns true. Also, returns the corresponding return value symbol. static bool didPreviousFreeFail(ProgramStateRef State, SymbolRef Sym, SymbolRef &RetStatusSymbol) { const SymbolRef *Ret = State->get<FreeReturnValue>(Sym); if (Ret) { assert(*Ret && "We should not store the null return symbol"); ConstraintManager &CMgr = State->getConstraintManager(); ConditionTruthVal FreeFailed = CMgr.isNull(State, *Ret); RetStatusSymbol = *Ret; return FreeFailed.isConstrainedTrue(); } return false; } AllocationFamily MallocChecker::getAllocationFamily(CheckerContext &C, const Stmt *S) const { if (!S) return AF_None; if (const CallExpr *CE = dyn_cast<CallExpr>(S)) { const FunctionDecl *FD = C.getCalleeDecl(CE); if (!FD) FD = dyn_cast<FunctionDecl>(CE->getCalleeDecl()); ASTContext &Ctx = C.getASTContext(); if (isCMemFunction(FD, Ctx, AF_Malloc, MemoryOperationKind::MOK_Any)) return AF_Malloc; if (isStandardNewDelete(FD, Ctx)) { OverloadedOperatorKind Kind = FD->getOverloadedOperator(); if (Kind == OO_New || Kind == OO_Delete) return AF_CXXNew; else if (Kind == OO_Array_New || Kind == OO_Array_Delete) return AF_CXXNewArray; } if (isCMemFunction(FD, Ctx, AF_IfNameIndex, MemoryOperationKind::MOK_Any)) return AF_IfNameIndex; if (isCMemFunction(FD, Ctx, AF_Alloca, MemoryOperationKind::MOK_Any)) return AF_Alloca; return AF_None; } if (const CXXNewExpr *NE = dyn_cast<CXXNewExpr>(S)) return NE->isArray() ? AF_CXXNewArray : AF_CXXNew; if (const CXXDeleteExpr *DE = dyn_cast<CXXDeleteExpr>(S)) return DE->isArrayForm() ? AF_CXXNewArray : AF_CXXNew; if (isa<ObjCMessageExpr>(S)) return AF_Malloc; return AF_None; } bool MallocChecker::printAllocDeallocName(raw_ostream &os, CheckerContext &C, const Expr *E) const { if (const CallExpr *CE = dyn_cast<CallExpr>(E)) { // FIXME: This doesn't handle indirect calls. const FunctionDecl *FD = CE->getDirectCallee(); if (!FD) return false; os << *FD; if (!FD->isOverloadedOperator()) os << "()"; return true; } if (const ObjCMessageExpr *Msg = dyn_cast<ObjCMessageExpr>(E)) { if (Msg->isInstanceMessage()) os << "-"; else os << "+"; Msg->getSelector().print(os); return true; } if (const CXXNewExpr *NE = dyn_cast<CXXNewExpr>(E)) { os << "'" << getOperatorSpelling(NE->getOperatorNew()->getOverloadedOperator()) << "'"; return true; } if (const CXXDeleteExpr *DE = dyn_cast<CXXDeleteExpr>(E)) { os << "'" << getOperatorSpelling(DE->getOperatorDelete()->getOverloadedOperator()) << "'"; return true; } return false; } void MallocChecker::printExpectedAllocName(raw_ostream &os, CheckerContext &C, const Expr *E) const { AllocationFamily Family = getAllocationFamily(C, E); switch(Family) { case AF_Malloc: os << "malloc()"; return; case AF_CXXNew: os << "'new'"; return; case AF_CXXNewArray: os << "'new[]'"; return; case AF_IfNameIndex: os << "'if_nameindex()'"; return; case AF_Alloca: case AF_None: llvm_unreachable("not a deallocation expression"); } } void MallocChecker::printExpectedDeallocName(raw_ostream &os, AllocationFamily Family) const { switch(Family) { case AF_Malloc: os << "free()"; return; case AF_CXXNew: os << "'delete'"; return; case AF_CXXNewArray: os << "'delete[]'"; return; case AF_IfNameIndex: os << "'if_freenameindex()'"; return; case AF_Alloca: case AF_None: llvm_unreachable("suspicious argument"); } } ProgramStateRef MallocChecker::FreeMemAux(CheckerContext &C, const Expr *ArgExpr, const Expr *ParentExpr, ProgramStateRef State, bool Hold, bool &ReleasedAllocated, bool ReturnsNullOnFailure) const { if (!State) return nullptr; SVal ArgVal = State->getSVal(ArgExpr, C.getLocationContext()); if (!ArgVal.getAs<DefinedOrUnknownSVal>()) return nullptr; DefinedOrUnknownSVal location = ArgVal.castAs<DefinedOrUnknownSVal>(); // Check for null dereferences. if (!location.getAs<Loc>()) return nullptr; // The explicit NULL case, no operation is performed. ProgramStateRef notNullState, nullState; std::tie(notNullState, nullState) = State->assume(location); if (nullState && !notNullState) return nullptr; // Unknown values could easily be okay // Undefined values are handled elsewhere if (ArgVal.isUnknownOrUndef()) return nullptr; const MemRegion *R = ArgVal.getAsRegion(); // Nonlocs can't be freed, of course. // Non-region locations (labels and fixed addresses) also shouldn't be freed. if (!R) { ReportBadFree(C, ArgVal, ArgExpr->getSourceRange(), ParentExpr); return nullptr; } R = R->StripCasts(); // Blocks might show up as heap data, but should not be free()d if (isa<BlockDataRegion>(R)) { ReportBadFree(C, ArgVal, ArgExpr->getSourceRange(), ParentExpr); return nullptr; } const MemSpaceRegion *MS = R->getMemorySpace(); // Parameters, locals, statics, globals, and memory returned by // __builtin_alloca() shouldn't be freed. if (!(isa<UnknownSpaceRegion>(MS) || isa<HeapSpaceRegion>(MS))) { // FIXME: at the time this code was written, malloc() regions were // represented by conjured symbols, which are all in UnknownSpaceRegion. // This means that there isn't actually anything from HeapSpaceRegion // that should be freed, even though we allow it here. // Of course, free() can work on memory allocated outside the current // function, so UnknownSpaceRegion is always a possibility. // False negatives are better than false positives. if (isa<AllocaRegion>(R)) ReportFreeAlloca(C, ArgVal, ArgExpr->getSourceRange()); else ReportBadFree(C, ArgVal, ArgExpr->getSourceRange(), ParentExpr); return nullptr; } const SymbolicRegion *SrBase = dyn_cast<SymbolicRegion>(R->getBaseRegion()); // Various cases could lead to non-symbol values here. // For now, ignore them. if (!SrBase) return nullptr; SymbolRef SymBase = SrBase->getSymbol(); const RefState *RsBase = State->get<RegionState>(SymBase); SymbolRef PreviousRetStatusSymbol = nullptr; if (RsBase) { // Memory returned by alloca() shouldn't be freed. if (RsBase->getAllocationFamily() == AF_Alloca) { ReportFreeAlloca(C, ArgVal, ArgExpr->getSourceRange()); return nullptr; } // Check for double free first. if ((RsBase->isReleased() || RsBase->isRelinquished()) && !didPreviousFreeFail(State, SymBase, PreviousRetStatusSymbol)) { ReportDoubleFree(C, ParentExpr->getSourceRange(), RsBase->isReleased(), SymBase, PreviousRetStatusSymbol); return nullptr; // If the pointer is allocated or escaped, but we are now trying to free it, // check that the call to free is proper. } else if (RsBase->isAllocated() || RsBase->isAllocatedOfSizeZero() || RsBase->isEscaped()) { // Check if an expected deallocation function matches the real one. bool DeallocMatchesAlloc = RsBase->getAllocationFamily() == getAllocationFamily(C, ParentExpr); if (!DeallocMatchesAlloc) { ReportMismatchedDealloc(C, ArgExpr->getSourceRange(), ParentExpr, RsBase, SymBase, Hold); return nullptr; } // Check if the memory location being freed is the actual location // allocated, or an offset. RegionOffset Offset = R->getAsOffset(); if (Offset.isValid() && !Offset.hasSymbolicOffset() && Offset.getOffset() != 0) { const Expr *AllocExpr = cast<Expr>(RsBase->getStmt()); ReportOffsetFree(C, ArgVal, ArgExpr->getSourceRange(), ParentExpr, AllocExpr); return nullptr; } } } ReleasedAllocated = (RsBase != nullptr) && (RsBase->isAllocated() || RsBase->isAllocatedOfSizeZero()); // Clean out the info on previous call to free return info. State = State->remove<FreeReturnValue>(SymBase); // Keep track of the return value. If it is NULL, we will know that free // failed. if (ReturnsNullOnFailure) { SVal RetVal = C.getSVal(ParentExpr); SymbolRef RetStatusSymbol = RetVal.getAsSymbol(); if (RetStatusSymbol) { C.getSymbolManager().addSymbolDependency(SymBase, RetStatusSymbol); State = State->set<FreeReturnValue>(SymBase, RetStatusSymbol); } } AllocationFamily Family = RsBase ? RsBase->getAllocationFamily() : getAllocationFamily(C, ParentExpr); // Normal free. if (Hold) return State->set<RegionState>(SymBase, RefState::getRelinquished(Family, ParentExpr)); return State->set<RegionState>(SymBase, RefState::getReleased(Family, ParentExpr)); } Optional<MallocChecker::CheckKind> MallocChecker::getCheckIfTracked(AllocationFamily Family, bool IsALeakCheck) const { switch (Family) { case AF_Malloc: case AF_Alloca: case AF_IfNameIndex: { if (ChecksEnabled[CK_MallocChecker]) return CK_MallocChecker; return Optional<MallocChecker::CheckKind>(); } case AF_CXXNew: case AF_CXXNewArray: { if (IsALeakCheck) { if (ChecksEnabled[CK_NewDeleteLeaksChecker]) return CK_NewDeleteLeaksChecker; } else { if (ChecksEnabled[CK_NewDeleteChecker]) return CK_NewDeleteChecker; } return Optional<MallocChecker::CheckKind>(); } case AF_None: { llvm_unreachable("no family"); } } llvm_unreachable("unhandled family"); } Optional<MallocChecker::CheckKind> MallocChecker::getCheckIfTracked(CheckerContext &C, const Stmt *AllocDeallocStmt, bool IsALeakCheck) const { return getCheckIfTracked(getAllocationFamily(C, AllocDeallocStmt), IsALeakCheck); } Optional<MallocChecker::CheckKind> MallocChecker::getCheckIfTracked(CheckerContext &C, SymbolRef Sym, bool IsALeakCheck) const { const RefState *RS = C.getState()->get<RegionState>(Sym); assert(RS); return getCheckIfTracked(RS->getAllocationFamily(), IsALeakCheck); } bool MallocChecker::SummarizeValue(raw_ostream &os, SVal V) { if (Optional<nonloc::ConcreteInt> IntVal = V.getAs<nonloc::ConcreteInt>()) os << "an integer (" << IntVal->getValue() << ")"; else if (Optional<loc::ConcreteInt> ConstAddr = V.getAs<loc::ConcreteInt>()) os << "a constant address (" << ConstAddr->getValue() << ")"; else if (Optional<loc::GotoLabel> Label = V.getAs<loc::GotoLabel>()) os << "the address of the label '" << Label->getLabel()->getName() << "'"; else return false; return true; } bool MallocChecker::SummarizeRegion(raw_ostream &os, const MemRegion *MR) { switch (MR->getKind()) { case MemRegion::FunctionTextRegionKind: { const NamedDecl *FD = cast<FunctionTextRegion>(MR)->getDecl(); if (FD) os << "the address of the function '" << *FD << '\''; else os << "the address of a function"; return true; } case MemRegion::BlockTextRegionKind: os << "block text"; return true; case MemRegion::BlockDataRegionKind: // FIXME: where the block came from? os << "a block"; return true; default: { const MemSpaceRegion *MS = MR->getMemorySpace(); if (isa<StackLocalsSpaceRegion>(MS)) { const VarRegion *VR = dyn_cast<VarRegion>(MR); const VarDecl *VD; if (VR) VD = VR->getDecl(); else VD = nullptr; if (VD) os << "the address of the local variable '" << VD->getName() << "'"; else os << "the address of a local stack variable"; return true; } if (isa<StackArgumentsSpaceRegion>(MS)) { const VarRegion *VR = dyn_cast<VarRegion>(MR); const VarDecl *VD; if (VR) VD = VR->getDecl(); else VD = nullptr; if (VD) os << "the address of the parameter '" << VD->getName() << "'"; else os << "the address of a parameter"; return true; } if (isa<GlobalsSpaceRegion>(MS)) { const VarRegion *VR = dyn_cast<VarRegion>(MR); const VarDecl *VD; if (VR) VD = VR->getDecl(); else VD = nullptr; if (VD) { if (VD->isStaticLocal()) os << "the address of the static variable '" << VD->getName() << "'"; else os << "the address of the global variable '" << VD->getName() << "'"; } else os << "the address of a global variable"; return true; } return false; } } } void MallocChecker::ReportBadFree(CheckerContext &C, SVal ArgVal, SourceRange Range, const Expr *DeallocExpr) const { if (!ChecksEnabled[CK_MallocChecker] && !ChecksEnabled[CK_NewDeleteChecker]) return; Optional<MallocChecker::CheckKind> CheckKind = getCheckIfTracked(C, DeallocExpr); if (!CheckKind.hasValue()) return; if (ExplodedNode *N = C.generateSink()) { if (!BT_BadFree[*CheckKind]) BT_BadFree[*CheckKind].reset( new BugType(CheckNames[*CheckKind], "Bad free", "Memory Error")); SmallString<100> buf; llvm::raw_svector_ostream os(buf); const MemRegion *MR = ArgVal.getAsRegion(); while (const ElementRegion *ER = dyn_cast_or_null<ElementRegion>(MR)) MR = ER->getSuperRegion(); os << "Argument to "; if (!printAllocDeallocName(os, C, DeallocExpr)) os << "deallocator"; os << " is "; bool Summarized = MR ? SummarizeRegion(os, MR) : SummarizeValue(os, ArgVal); if (Summarized) os << ", which is not memory allocated by "; else os << "not memory allocated by "; printExpectedAllocName(os, C, DeallocExpr); BugReport *R = new BugReport(*BT_BadFree[*CheckKind], os.str(), N); R->markInteresting(MR); R->addRange(Range); C.emitReport(R); } } void MallocChecker::ReportFreeAlloca(CheckerContext &C, SVal ArgVal, SourceRange Range) const { Optional<MallocChecker::CheckKind> CheckKind; if (ChecksEnabled[CK_MallocChecker]) CheckKind = CK_MallocChecker; else if (ChecksEnabled[CK_MismatchedDeallocatorChecker]) CheckKind = CK_MismatchedDeallocatorChecker; else return; if (ExplodedNode *N = C.generateSink()) { if (!BT_FreeAlloca[*CheckKind]) BT_FreeAlloca[*CheckKind].reset( new BugType(CheckNames[*CheckKind], "Free alloca()", "Memory Error")); BugReport *R = new BugReport(*BT_FreeAlloca[*CheckKind], "Memory allocated by alloca() should not be deallocated", N); R->markInteresting(ArgVal.getAsRegion()); R->addRange(Range); C.emitReport(R); } } void MallocChecker::ReportMismatchedDealloc(CheckerContext &C, SourceRange Range, const Expr *DeallocExpr, const RefState *RS, SymbolRef Sym, bool OwnershipTransferred) const { if (!ChecksEnabled[CK_MismatchedDeallocatorChecker]) return; if (ExplodedNode *N = C.generateSink()) { if (!BT_MismatchedDealloc) BT_MismatchedDealloc.reset( new BugType(CheckNames[CK_MismatchedDeallocatorChecker], "Bad deallocator", "Memory Error")); SmallString<100> buf; llvm::raw_svector_ostream os(buf); const Expr *AllocExpr = cast<Expr>(RS->getStmt()); SmallString<20> AllocBuf; llvm::raw_svector_ostream AllocOs(AllocBuf); SmallString<20> DeallocBuf; llvm::raw_svector_ostream DeallocOs(DeallocBuf); if (OwnershipTransferred) { if (printAllocDeallocName(DeallocOs, C, DeallocExpr)) os << DeallocOs.str() << " cannot"; else os << "Cannot"; os << " take ownership of memory"; if (printAllocDeallocName(AllocOs, C, AllocExpr)) os << " allocated by " << AllocOs.str(); } else { os << "Memory"; if (printAllocDeallocName(AllocOs, C, AllocExpr)) os << " allocated by " << AllocOs.str(); os << " should be deallocated by "; printExpectedDeallocName(os, RS->getAllocationFamily()); if (printAllocDeallocName(DeallocOs, C, DeallocExpr)) os << ", not " << DeallocOs.str(); } BugReport *R = new BugReport(*BT_MismatchedDealloc, os.str(), N); R->markInteresting(Sym); R->addRange(Range); R->addVisitor(llvm::make_unique<MallocBugVisitor>(Sym)); C.emitReport(R); } } void MallocChecker::ReportOffsetFree(CheckerContext &C, SVal ArgVal, SourceRange Range, const Expr *DeallocExpr, const Expr *AllocExpr) const { if (!ChecksEnabled[CK_MallocChecker] && !ChecksEnabled[CK_NewDeleteChecker]) return; Optional<MallocChecker::CheckKind> CheckKind = getCheckIfTracked(C, AllocExpr); if (!CheckKind.hasValue()) return; ExplodedNode *N = C.generateSink(); if (!N) return; if (!BT_OffsetFree[*CheckKind]) BT_OffsetFree[*CheckKind].reset( new BugType(CheckNames[*CheckKind], "Offset free", "Memory Error")); SmallString<100> buf; llvm::raw_svector_ostream os(buf); SmallString<20> AllocNameBuf; llvm::raw_svector_ostream AllocNameOs(AllocNameBuf); const MemRegion *MR = ArgVal.getAsRegion(); assert(MR && "Only MemRegion based symbols can have offset free errors"); RegionOffset Offset = MR->getAsOffset(); assert((Offset.isValid() && !Offset.hasSymbolicOffset() && Offset.getOffset() != 0) && "Only symbols with a valid offset can have offset free errors"); int offsetBytes = Offset.getOffset() / C.getASTContext().getCharWidth(); os << "Argument to "; if (!printAllocDeallocName(os, C, DeallocExpr)) os << "deallocator"; os << " is offset by " << offsetBytes << " " << ((abs(offsetBytes) > 1) ? "bytes" : "byte") << " from the start of "; if (AllocExpr && printAllocDeallocName(AllocNameOs, C, AllocExpr)) os << "memory allocated by " << AllocNameOs.str(); else os << "allocated memory"; BugReport *R = new BugReport(*BT_OffsetFree[*CheckKind], os.str(), N); R->markInteresting(MR->getBaseRegion()); R->addRange(Range); C.emitReport(R); } void MallocChecker::ReportUseAfterFree(CheckerContext &C, SourceRange Range, SymbolRef Sym) const { if (!ChecksEnabled[CK_MallocChecker] && !ChecksEnabled[CK_NewDeleteChecker]) return; Optional<MallocChecker::CheckKind> CheckKind = getCheckIfTracked(C, Sym); if (!CheckKind.hasValue()) return; if (ExplodedNode *N = C.generateSink()) { if (!BT_UseFree[*CheckKind]) BT_UseFree[*CheckKind].reset(new BugType( CheckNames[*CheckKind], "Use-after-free", "Memory Error")); BugReport *R = new BugReport(*BT_UseFree[*CheckKind], "Use of memory after it is freed", N); R->markInteresting(Sym); R->addRange(Range); R->addVisitor(llvm::make_unique<MallocBugVisitor>(Sym)); C.emitReport(R); } } void MallocChecker::ReportDoubleFree(CheckerContext &C, SourceRange Range, bool Released, SymbolRef Sym, SymbolRef PrevSym) const { if (!ChecksEnabled[CK_MallocChecker] && !ChecksEnabled[CK_NewDeleteChecker]) return; Optional<MallocChecker::CheckKind> CheckKind = getCheckIfTracked(C, Sym); if (!CheckKind.hasValue()) return; if (ExplodedNode *N = C.generateSink()) { if (!BT_DoubleFree[*CheckKind]) BT_DoubleFree[*CheckKind].reset( new BugType(CheckNames[*CheckKind], "Double free", "Memory Error")); BugReport *R = new BugReport(*BT_DoubleFree[*CheckKind], (Released ? "Attempt to free released memory" : "Attempt to free non-owned memory"), N); R->addRange(Range); R->markInteresting(Sym); if (PrevSym) R->markInteresting(PrevSym); R->addVisitor(llvm::make_unique<MallocBugVisitor>(Sym)); C.emitReport(R); } } void MallocChecker::ReportDoubleDelete(CheckerContext &C, SymbolRef Sym) const { if (!ChecksEnabled[CK_NewDeleteChecker]) return; Optional<MallocChecker::CheckKind> CheckKind = getCheckIfTracked(C, Sym); if (!CheckKind.hasValue()) return; if (ExplodedNode *N = C.generateSink()) { if (!BT_DoubleDelete) BT_DoubleDelete.reset(new BugType(CheckNames[CK_NewDeleteChecker], "Double delete", "Memory Error")); BugReport *R = new BugReport(*BT_DoubleDelete, "Attempt to delete released memory", N); R->markInteresting(Sym); R->addVisitor(llvm::make_unique<MallocBugVisitor>(Sym)); C.emitReport(R); } } void MallocChecker::ReportUseZeroAllocated(CheckerContext &C, SourceRange Range, SymbolRef Sym) const { if (!ChecksEnabled[CK_MallocChecker] && !ChecksEnabled[CK_NewDeleteChecker]) return; Optional<MallocChecker::CheckKind> CheckKind = getCheckIfTracked(C, Sym); if (!CheckKind.hasValue()) return; if (ExplodedNode *N = C.generateSink()) { if (!BT_UseZerroAllocated[*CheckKind]) BT_UseZerroAllocated[*CheckKind].reset(new BugType( CheckNames[*CheckKind], "Use of zero allocated", "Memory Error")); BugReport *R = new BugReport(*BT_UseZerroAllocated[*CheckKind], "Use of zero-allocated memory", N); R->addRange(Range); if (Sym) { R->markInteresting(Sym); R->addVisitor(llvm::make_unique<MallocBugVisitor>(Sym)); } C.emitReport(R); } } ProgramStateRef MallocChecker::ReallocMem(CheckerContext &C, const CallExpr *CE, bool FreesOnFail, ProgramStateRef State) const { if (!State) return nullptr; if (CE->getNumArgs() < 2) return nullptr; const Expr *arg0Expr = CE->getArg(0); const LocationContext *LCtx = C.getLocationContext(); SVal Arg0Val = State->getSVal(arg0Expr, LCtx); if (!Arg0Val.getAs<DefinedOrUnknownSVal>()) return nullptr; DefinedOrUnknownSVal arg0Val = Arg0Val.castAs<DefinedOrUnknownSVal>(); SValBuilder &svalBuilder = C.getSValBuilder(); DefinedOrUnknownSVal PtrEQ = svalBuilder.evalEQ(State, arg0Val, svalBuilder.makeNull()); // Get the size argument. If there is no size arg then give up. const Expr *Arg1 = CE->getArg(1); if (!Arg1) return nullptr; // Get the value of the size argument. SVal Arg1ValG = State->getSVal(Arg1, LCtx); if (!Arg1ValG.getAs<DefinedOrUnknownSVal>()) return nullptr; DefinedOrUnknownSVal Arg1Val = Arg1ValG.castAs<DefinedOrUnknownSVal>(); // Compare the size argument to 0. DefinedOrUnknownSVal SizeZero = svalBuilder.evalEQ(State, Arg1Val, svalBuilder.makeIntValWithPtrWidth(0, false)); ProgramStateRef StatePtrIsNull, StatePtrNotNull; std::tie(StatePtrIsNull, StatePtrNotNull) = State->assume(PtrEQ); ProgramStateRef StateSizeIsZero, StateSizeNotZero; std::tie(StateSizeIsZero, StateSizeNotZero) = State->assume(SizeZero); // We only assume exceptional states if they are definitely true; if the // state is under-constrained, assume regular realloc behavior. bool PrtIsNull = StatePtrIsNull && !StatePtrNotNull; bool SizeIsZero = StateSizeIsZero && !StateSizeNotZero; // If the ptr is NULL and the size is not 0, the call is equivalent to // malloc(size). if ( PrtIsNull && !SizeIsZero) { ProgramStateRef stateMalloc = MallocMemAux(C, CE, CE->getArg(1), UndefinedVal(), StatePtrIsNull); return stateMalloc; } if (PrtIsNull && SizeIsZero) return nullptr; // Get the from and to pointer symbols as in toPtr = realloc(fromPtr, size). assert(!PrtIsNull); SymbolRef FromPtr = arg0Val.getAsSymbol(); SVal RetVal = State->getSVal(CE, LCtx); SymbolRef ToPtr = RetVal.getAsSymbol(); if (!FromPtr || !ToPtr) return nullptr; bool ReleasedAllocated = false; // If the size is 0, free the memory. if (SizeIsZero) if (ProgramStateRef stateFree = FreeMemAux(C, CE, StateSizeIsZero, 0, false, ReleasedAllocated)){ // The semantics of the return value are: // If size was equal to 0, either NULL or a pointer suitable to be passed // to free() is returned. We just free the input pointer and do not add // any constrains on the output pointer. return stateFree; } // Default behavior. if (ProgramStateRef stateFree = FreeMemAux(C, CE, State, 0, false, ReleasedAllocated)) { ProgramStateRef stateRealloc = MallocMemAux(C, CE, CE->getArg(1), UnknownVal(), stateFree); if (!stateRealloc) return nullptr; ReallocPairKind Kind = RPToBeFreedAfterFailure; if (FreesOnFail) Kind = RPIsFreeOnFailure; else if (!ReleasedAllocated) Kind = RPDoNotTrackAfterFailure; // Record the info about the reallocated symbol so that we could properly // process failed reallocation. stateRealloc = stateRealloc->set<ReallocPairs>(ToPtr, ReallocPair(FromPtr, Kind)); // The reallocated symbol should stay alive for as long as the new symbol. C.getSymbolManager().addSymbolDependency(ToPtr, FromPtr); return stateRealloc; } return nullptr; } ProgramStateRef MallocChecker::CallocMem(CheckerContext &C, const CallExpr *CE, ProgramStateRef State) { if (!State) return nullptr; if (CE->getNumArgs() < 2) return nullptr; SValBuilder &svalBuilder = C.getSValBuilder(); const LocationContext *LCtx = C.getLocationContext(); SVal count = State->getSVal(CE->getArg(0), LCtx); SVal elementSize = State->getSVal(CE->getArg(1), LCtx); SVal TotalSize = svalBuilder.evalBinOp(State, BO_Mul, count, elementSize, svalBuilder.getContext().getSizeType()); SVal zeroVal = svalBuilder.makeZeroVal(svalBuilder.getContext().CharTy); return MallocMemAux(C, CE, TotalSize, zeroVal, State); } LeakInfo MallocChecker::getAllocationSite(const ExplodedNode *N, SymbolRef Sym, CheckerContext &C) const { const LocationContext *LeakContext = N->getLocationContext(); // Walk the ExplodedGraph backwards and find the first node that referred to // the tracked symbol. const ExplodedNode *AllocNode = N; const MemRegion *ReferenceRegion = nullptr; while (N) { ProgramStateRef State = N->getState(); if (!State->get<RegionState>(Sym)) break; // Find the most recent expression bound to the symbol in the current // context. if (!ReferenceRegion) { if (const MemRegion *MR = C.getLocationRegionIfPostStore(N)) { SVal Val = State->getSVal(MR); if (Val.getAsLocSymbol() == Sym) { const VarRegion* VR = MR->getBaseRegion()->getAs<VarRegion>(); // Do not show local variables belonging to a function other than // where the error is reported. if (!VR || (VR->getStackFrame() == LeakContext->getCurrentStackFrame())) ReferenceRegion = MR; } } } // Allocation node, is the last node in the current or parent context in // which the symbol was tracked. const LocationContext *NContext = N->getLocationContext(); if (NContext == LeakContext || NContext->isParentOf(LeakContext)) AllocNode = N; N = N->pred_empty() ? nullptr : *(N->pred_begin()); } return LeakInfo(AllocNode, ReferenceRegion); } void MallocChecker::reportLeak(SymbolRef Sym, ExplodedNode *N, CheckerContext &C) const { if (!ChecksEnabled[CK_MallocChecker] && !ChecksEnabled[CK_NewDeleteLeaksChecker]) return; const RefState *RS = C.getState()->get<RegionState>(Sym); assert(RS && "cannot leak an untracked symbol"); AllocationFamily Family = RS->getAllocationFamily(); if (Family == AF_Alloca) return; Optional<MallocChecker::CheckKind> CheckKind = getCheckIfTracked(Family, true); if (!CheckKind.hasValue()) return; assert(N); if (!BT_Leak[*CheckKind]) { BT_Leak[*CheckKind].reset( new BugType(CheckNames[*CheckKind], "Memory leak", "Memory Error")); // Leaks should not be reported if they are post-dominated by a sink: // (1) Sinks are higher importance bugs. // (2) NoReturnFunctionChecker uses sink nodes to represent paths ending // with __noreturn functions such as assert() or exit(). We choose not // to report leaks on such paths. BT_Leak[*CheckKind]->setSuppressOnSink(true); } // Most bug reports are cached at the location where they occurred. // With leaks, we want to unique them by the location where they were // allocated, and only report a single path. PathDiagnosticLocation LocUsedForUniqueing; const ExplodedNode *AllocNode = nullptr; const MemRegion *Region = nullptr; std::tie(AllocNode, Region) = getAllocationSite(N, Sym, C); ProgramPoint P = AllocNode->getLocation(); const Stmt *AllocationStmt = nullptr; if (Optional<CallExitEnd> Exit = P.getAs<CallExitEnd>()) AllocationStmt = Exit->getCalleeContext()->getCallSite(); else if (Optional<StmtPoint> SP = P.getAs<StmtPoint>()) AllocationStmt = SP->getStmt(); if (AllocationStmt) LocUsedForUniqueing = PathDiagnosticLocation::createBegin(AllocationStmt, C.getSourceManager(), AllocNode->getLocationContext()); SmallString<200> buf; llvm::raw_svector_ostream os(buf); if (Region && Region->canPrintPretty()) { os << "Potential leak of memory pointed to by "; Region->printPretty(os); } else { os << "Potential memory leak"; } BugReport *R = new BugReport(*BT_Leak[*CheckKind], os.str(), N, LocUsedForUniqueing, AllocNode->getLocationContext()->getDecl()); R->markInteresting(Sym); R->addVisitor(llvm::make_unique<MallocBugVisitor>(Sym, true)); C.emitReport(R); } void MallocChecker::checkDeadSymbols(SymbolReaper &SymReaper, CheckerContext &C) const { if (!SymReaper.hasDeadSymbols()) return; ProgramStateRef state = C.getState(); RegionStateTy RS = state->get<RegionState>(); RegionStateTy::Factory &F = state->get_context<RegionState>(); SmallVector<SymbolRef, 2> Errors; for (RegionStateTy::iterator I = RS.begin(), E = RS.end(); I != E; ++I) { if (SymReaper.isDead(I->first)) { if (I->second.isAllocated() || I->second.isAllocatedOfSizeZero()) Errors.push_back(I->first); // Remove the dead symbol from the map. RS = F.remove(RS, I->first); } } // Cleanup the Realloc Pairs Map. ReallocPairsTy RP = state->get<ReallocPairs>(); for (ReallocPairsTy::iterator I = RP.begin(), E = RP.end(); I != E; ++I) { if (SymReaper.isDead(I->first) || SymReaper.isDead(I->second.ReallocatedSym)) { state = state->remove<ReallocPairs>(I->first); } } // Cleanup the FreeReturnValue Map. FreeReturnValueTy FR = state->get<FreeReturnValue>(); for (FreeReturnValueTy::iterator I = FR.begin(), E = FR.end(); I != E; ++I) { if (SymReaper.isDead(I->first) || SymReaper.isDead(I->second)) { state = state->remove<FreeReturnValue>(I->first); } } // Generate leak node. ExplodedNode *N = C.getPredecessor(); if (!Errors.empty()) { static CheckerProgramPointTag Tag("MallocChecker", "DeadSymbolsLeak"); N = C.addTransition(C.getState(), C.getPredecessor(), &Tag); for (SmallVectorImpl<SymbolRef>::iterator I = Errors.begin(), E = Errors.end(); I != E; ++I) { reportLeak(*I, N, C); } } C.addTransition(state->set<RegionState>(RS), N); } void MallocChecker::checkPreCall(const CallEvent &Call, CheckerContext &C) const { if (const CXXDestructorCall *DC = dyn_cast<CXXDestructorCall>(&Call)) { SymbolRef Sym = DC->getCXXThisVal().getAsSymbol(); if (!Sym || checkDoubleDelete(Sym, C)) return; } // We will check for double free in the post visit. if (const AnyFunctionCall *FC = dyn_cast<AnyFunctionCall>(&Call)) { const FunctionDecl *FD = FC->getDecl(); if (!FD) return; ASTContext &Ctx = C.getASTContext(); if (ChecksEnabled[CK_MallocChecker] && (isCMemFunction(FD, Ctx, AF_Malloc, MemoryOperationKind::MOK_Free) || isCMemFunction(FD, Ctx, AF_IfNameIndex, MemoryOperationKind::MOK_Free))) return; if (ChecksEnabled[CK_NewDeleteChecker] && isStandardNewDelete(FD, Ctx)) return; } // Check if the callee of a method is deleted. if (const CXXInstanceCall *CC = dyn_cast<CXXInstanceCall>(&Call)) { SymbolRef Sym = CC->getCXXThisVal().getAsSymbol(); if (!Sym || checkUseAfterFree(Sym, C, CC->getCXXThisExpr())) return; } // Check arguments for being used after free. for (unsigned I = 0, E = Call.getNumArgs(); I != E; ++I) { SVal ArgSVal = Call.getArgSVal(I); if (ArgSVal.getAs<Loc>()) { SymbolRef Sym = ArgSVal.getAsSymbol(); if (!Sym) continue; if (checkUseAfterFree(Sym, C, Call.getArgExpr(I))) return; } } } void MallocChecker::checkPreStmt(const ReturnStmt *S, CheckerContext &C) const { const Expr *E = S->getRetValue(); if (!E) return; // Check if we are returning a symbol. ProgramStateRef State = C.getState(); SVal RetVal = State->getSVal(E, C.getLocationContext()); SymbolRef Sym = RetVal.getAsSymbol(); if (!Sym) // If we are returning a field of the allocated struct or an array element, // the callee could still free the memory. // TODO: This logic should be a part of generic symbol escape callback. if (const MemRegion *MR = RetVal.getAsRegion()) if (isa<FieldRegion>(MR) || isa<ElementRegion>(MR)) if (const SymbolicRegion *BMR = dyn_cast<SymbolicRegion>(MR->getBaseRegion())) Sym = BMR->getSymbol(); // Check if we are returning freed memory. if (Sym) checkUseAfterFree(Sym, C, E); } // TODO: Blocks should be either inlined or should call invalidate regions // upon invocation. After that's in place, special casing here will not be // needed. void MallocChecker::checkPostStmt(const BlockExpr *BE, CheckerContext &C) const { // Scan the BlockDecRefExprs for any object the retain count checker // may be tracking. if (!BE->getBlockDecl()->hasCaptures()) return; ProgramStateRef state = C.getState(); const BlockDataRegion *R = cast<BlockDataRegion>(state->getSVal(BE, C.getLocationContext()).getAsRegion()); BlockDataRegion::referenced_vars_iterator I = R->referenced_vars_begin(), E = R->referenced_vars_end(); if (I == E) return; SmallVector<const MemRegion*, 10> Regions; const LocationContext *LC = C.getLocationContext(); MemRegionManager &MemMgr = C.getSValBuilder().getRegionManager(); for ( ; I != E; ++I) { const VarRegion *VR = I.getCapturedRegion(); if (VR->getSuperRegion() == R) { VR = MemMgr.getVarRegion(VR->getDecl(), LC); } Regions.push_back(VR); } state = state->scanReachableSymbols<StopTrackingCallback>(Regions.data(), Regions.data() + Regions.size()).getState(); C.addTransition(state); } bool MallocChecker::isReleased(SymbolRef Sym, CheckerContext &C) const { assert(Sym); const RefState *RS = C.getState()->get<RegionState>(Sym); return (RS && RS->isReleased()); } bool MallocChecker::checkUseAfterFree(SymbolRef Sym, CheckerContext &C, const Stmt *S) const { if (isReleased(Sym, C)) { ReportUseAfterFree(C, S->getSourceRange(), Sym); return true; } return false; } void MallocChecker::checkUseZeroAllocated(SymbolRef Sym, CheckerContext &C, const Stmt *S) const { assert(Sym); const RefState *RS = C.getState()->get<RegionState>(Sym); if (RS && RS->isAllocatedOfSizeZero()) ReportUseZeroAllocated(C, RS->getStmt()->getSourceRange(), Sym); } bool MallocChecker::checkDoubleDelete(SymbolRef Sym, CheckerContext &C) const { if (isReleased(Sym, C)) { ReportDoubleDelete(C, Sym); return true; } return false; } // Check if the location is a freed symbolic region. void MallocChecker::checkLocation(SVal l, bool isLoad, const Stmt *S, CheckerContext &C) const { SymbolRef Sym = l.getLocSymbolInBase(); if (Sym) { checkUseAfterFree(Sym, C, S); checkUseZeroAllocated(Sym, C, S); } } // If a symbolic region is assumed to NULL (or another constant), stop tracking // it - assuming that allocation failed on this path. ProgramStateRef MallocChecker::evalAssume(ProgramStateRef state, SVal Cond, bool Assumption) const { RegionStateTy RS = state->get<RegionState>(); for (RegionStateTy::iterator I = RS.begin(), E = RS.end(); I != E; ++I) { // If the symbol is assumed to be NULL, remove it from consideration. ConstraintManager &CMgr = state->getConstraintManager(); ConditionTruthVal AllocFailed = CMgr.isNull(state, I.getKey()); if (AllocFailed.isConstrainedTrue()) state = state->remove<RegionState>(I.getKey()); } // Realloc returns 0 when reallocation fails, which means that we should // restore the state of the pointer being reallocated. ReallocPairsTy RP = state->get<ReallocPairs>(); for (ReallocPairsTy::iterator I = RP.begin(), E = RP.end(); I != E; ++I) { // If the symbol is assumed to be NULL, remove it from consideration. ConstraintManager &CMgr = state->getConstraintManager(); ConditionTruthVal AllocFailed = CMgr.isNull(state, I.getKey()); if (!AllocFailed.isConstrainedTrue()) continue; SymbolRef ReallocSym = I.getData().ReallocatedSym; if (const RefState *RS = state->get<RegionState>(ReallocSym)) { if (RS->isReleased()) { if (I.getData().Kind == RPToBeFreedAfterFailure) state = state->set<RegionState>(ReallocSym, RefState::getAllocated(RS->getAllocationFamily(), RS->getStmt())); else if (I.getData().Kind == RPDoNotTrackAfterFailure) state = state->remove<RegionState>(ReallocSym); else assert(I.getData().Kind == RPIsFreeOnFailure); } } state = state->remove<ReallocPairs>(I.getKey()); } return state; } bool MallocChecker::mayFreeAnyEscapedMemoryOrIsModeledExplicitly( const CallEvent *Call, ProgramStateRef State, SymbolRef &EscapingSymbol) const { assert(Call); EscapingSymbol = nullptr; // For now, assume that any C++ or block call can free memory. // TODO: If we want to be more optimistic here, we'll need to make sure that // regions escape to C++ containers. They seem to do that even now, but for // mysterious reasons. if (!(isa<SimpleFunctionCall>(Call) || isa<ObjCMethodCall>(Call))) return true; // Check Objective-C messages by selector name. if (const ObjCMethodCall *Msg = dyn_cast<ObjCMethodCall>(Call)) { // If it's not a framework call, or if it takes a callback, assume it // can free memory. if (!Call->isInSystemHeader() || Call->hasNonZeroCallbackArg()) return true; // If it's a method we know about, handle it explicitly post-call. // This should happen before the "freeWhenDone" check below. if (isKnownDeallocObjCMethodName(*Msg)) return false; // If there's a "freeWhenDone" parameter, but the method isn't one we know // about, we can't be sure that the object will use free() to deallocate the // memory, so we can't model it explicitly. The best we can do is use it to // decide whether the pointer escapes. if (Optional<bool> FreeWhenDone = getFreeWhenDoneArg(*Msg)) return *FreeWhenDone; // If the first selector piece ends with "NoCopy", and there is no // "freeWhenDone" parameter set to zero, we know ownership is being // transferred. Again, though, we can't be sure that the object will use // free() to deallocate the memory, so we can't model it explicitly. StringRef FirstSlot = Msg->getSelector().getNameForSlot(0); if (FirstSlot.endswith("NoCopy")) return true; // If the first selector starts with addPointer, insertPointer, // or replacePointer, assume we are dealing with NSPointerArray or similar. // This is similar to C++ containers (vector); we still might want to check // that the pointers get freed by following the container itself. if (FirstSlot.startswith("addPointer") || FirstSlot.startswith("insertPointer") || FirstSlot.startswith("replacePointer") || FirstSlot.equals("valueWithPointer")) { return true; } // We should escape receiver on call to 'init'. This is especially relevant // to the receiver, as the corresponding symbol is usually not referenced // after the call. if (Msg->getMethodFamily() == OMF_init) { EscapingSymbol = Msg->getReceiverSVal().getAsSymbol(); return true; } // Otherwise, assume that the method does not free memory. // Most framework methods do not free memory. return false; } // At this point the only thing left to handle is straight function calls. const FunctionDecl *FD = cast<SimpleFunctionCall>(Call)->getDecl(); if (!FD) return true; ASTContext &ASTC = State->getStateManager().getContext(); // If it's one of the allocation functions we can reason about, we model // its behavior explicitly. if (isMemFunction(FD, ASTC)) return false; // If it's not a system call, assume it frees memory. if (!Call->isInSystemHeader()) return true; // White list the system functions whose arguments escape. const IdentifierInfo *II = FD->getIdentifier(); if (!II) return true; StringRef FName = II->getName(); // White list the 'XXXNoCopy' CoreFoundation functions. // We specifically check these before if (FName.endswith("NoCopy")) { // Look for the deallocator argument. We know that the memory ownership // is not transferred only if the deallocator argument is // 'kCFAllocatorNull'. for (unsigned i = 1; i < Call->getNumArgs(); ++i) { const Expr *ArgE = Call->getArgExpr(i)->IgnoreParenCasts(); if (const DeclRefExpr *DE = dyn_cast<DeclRefExpr>(ArgE)) { StringRef DeallocatorName = DE->getFoundDecl()->getName(); if (DeallocatorName == "kCFAllocatorNull") return false; } } return true; } // Associating streams with malloced buffers. The pointer can escape if // 'closefn' is specified (and if that function does free memory), // but it will not if closefn is not specified. // Currently, we do not inspect the 'closefn' function (PR12101). if (FName == "funopen") if (Call->getNumArgs() >= 4 && Call->getArgSVal(4).isConstant(0)) return false; // Do not warn on pointers passed to 'setbuf' when used with std streams, // these leaks might be intentional when setting the buffer for stdio. // http://stackoverflow.com/questions/2671151/who-frees-setvbuf-buffer if (FName == "setbuf" || FName =="setbuffer" || FName == "setlinebuf" || FName == "setvbuf") { if (Call->getNumArgs() >= 1) { const Expr *ArgE = Call->getArgExpr(0)->IgnoreParenCasts(); if (const DeclRefExpr *ArgDRE = dyn_cast<DeclRefExpr>(ArgE)) if (const VarDecl *D = dyn_cast<VarDecl>(ArgDRE->getDecl())) if (D->getCanonicalDecl()->getName().find("std") != StringRef::npos) return true; } } // A bunch of other functions which either take ownership of a pointer or // wrap the result up in a struct or object, meaning it can be freed later. // (See RetainCountChecker.) Not all the parameters here are invalidated, // but the Malloc checker cannot differentiate between them. The right way // of doing this would be to implement a pointer escapes callback. if (FName == "CGBitmapContextCreate" || FName == "CGBitmapContextCreateWithData" || FName == "CVPixelBufferCreateWithBytes" || FName == "CVPixelBufferCreateWithPlanarBytes" || FName == "OSAtomicEnqueue") { return true; } // Handle cases where we know a buffer's /address/ can escape. // Note that the above checks handle some special cases where we know that // even though the address escapes, it's still our responsibility to free the // buffer. if (Call->argumentsMayEscape()) return true; // Otherwise, assume that the function does not free memory. // Most system calls do not free the memory. return false; } static bool retTrue(const RefState *RS) { return true; } static bool checkIfNewOrNewArrayFamily(const RefState *RS) { return (RS->getAllocationFamily() == AF_CXXNewArray || RS->getAllocationFamily() == AF_CXXNew); } ProgramStateRef MallocChecker::checkPointerEscape(ProgramStateRef State, const InvalidatedSymbols &Escaped, const CallEvent *Call, PointerEscapeKind Kind) const { return checkPointerEscapeAux(State, Escaped, Call, Kind, &retTrue); } ProgramStateRef MallocChecker::checkConstPointerEscape(ProgramStateRef State, const InvalidatedSymbols &Escaped, const CallEvent *Call, PointerEscapeKind Kind) const { return checkPointerEscapeAux(State, Escaped, Call, Kind, &checkIfNewOrNewArrayFamily); } ProgramStateRef MallocChecker::checkPointerEscapeAux(ProgramStateRef State, const InvalidatedSymbols &Escaped, const CallEvent *Call, PointerEscapeKind Kind, bool(*CheckRefState)(const RefState*)) const { // If we know that the call does not free memory, or we want to process the // call later, keep tracking the top level arguments. SymbolRef EscapingSymbol = nullptr; if (Kind == PSK_DirectEscapeOnCall && !mayFreeAnyEscapedMemoryOrIsModeledExplicitly(Call, State, EscapingSymbol) && !EscapingSymbol) { return State; } for (InvalidatedSymbols::const_iterator I = Escaped.begin(), E = Escaped.end(); I != E; ++I) { SymbolRef sym = *I; if (EscapingSymbol && EscapingSymbol != sym) continue; if (const RefState *RS = State->get<RegionState>(sym)) { if ((RS->isAllocated() || RS->isAllocatedOfSizeZero()) && CheckRefState(RS)) { State = State->remove<RegionState>(sym); State = State->set<RegionState>(sym, RefState::getEscaped(RS)); } } } return State; } static SymbolRef findFailedReallocSymbol(ProgramStateRef currState, ProgramStateRef prevState) { ReallocPairsTy currMap = currState->get<ReallocPairs>(); ReallocPairsTy prevMap = prevState->get<ReallocPairs>(); for (ReallocPairsTy::iterator I = prevMap.begin(), E = prevMap.end(); I != E; ++I) { SymbolRef sym = I.getKey(); if (!currMap.lookup(sym)) return sym; } return nullptr; } PathDiagnosticPiece * MallocChecker::MallocBugVisitor::VisitNode(const ExplodedNode *N, const ExplodedNode *PrevN, BugReporterContext &BRC, BugReport &BR) { ProgramStateRef state = N->getState(); ProgramStateRef statePrev = PrevN->getState(); const RefState *RS = state->get<RegionState>(Sym); const RefState *RSPrev = statePrev->get<RegionState>(Sym); if (!RS) return nullptr; const Stmt *S = nullptr; const char *Msg = nullptr; StackHintGeneratorForSymbol *StackHint = nullptr; // Retrieve the associated statement. ProgramPoint ProgLoc = N->getLocation(); if (Optional<StmtPoint> SP = ProgLoc.getAs<StmtPoint>()) { S = SP->getStmt(); } else if (Optional<CallExitEnd> Exit = ProgLoc.getAs<CallExitEnd>()) { S = Exit->getCalleeContext()->getCallSite(); } else if (Optional<BlockEdge> Edge = ProgLoc.getAs<BlockEdge>()) { // If an assumption was made on a branch, it should be caught // here by looking at the state transition. S = Edge->getSrc()->getTerminator(); } if (!S) return nullptr; // FIXME: We will eventually need to handle non-statement-based events // (__attribute__((cleanup))). // Find out if this is an interesting point and what is the kind. if (Mode == Normal) { if (isAllocated(RS, RSPrev, S)) { Msg = "Memory is allocated"; StackHint = new StackHintGeneratorForSymbol(Sym, "Returned allocated memory"); } else if (isReleased(RS, RSPrev, S)) { Msg = "Memory is released"; StackHint = new StackHintGeneratorForSymbol(Sym, "Returning; memory was released"); } else if (isRelinquished(RS, RSPrev, S)) { Msg = "Memory ownership is transferred"; StackHint = new StackHintGeneratorForSymbol(Sym, ""); } else if (isReallocFailedCheck(RS, RSPrev, S)) { Mode = ReallocationFailed; Msg = "Reallocation failed"; StackHint = new StackHintGeneratorForReallocationFailed(Sym, "Reallocation failed"); if (SymbolRef sym = findFailedReallocSymbol(state, statePrev)) { // Is it possible to fail two reallocs WITHOUT testing in between? assert((!FailedReallocSymbol || FailedReallocSymbol == sym) && "We only support one failed realloc at a time."); BR.markInteresting(sym); FailedReallocSymbol = sym; } } // We are in a special mode if a reallocation failed later in the path. } else if (Mode == ReallocationFailed) { assert(FailedReallocSymbol && "No symbol to look for."); // Is this is the first appearance of the reallocated symbol? if (!statePrev->get<RegionState>(FailedReallocSymbol)) { // We're at the reallocation point. Msg = "Attempt to reallocate memory"; StackHint = new StackHintGeneratorForSymbol(Sym, "Returned reallocated memory"); FailedReallocSymbol = nullptr; Mode = Normal; } } if (!Msg) return nullptr; assert(StackHint); // Generate the extra diagnostic. PathDiagnosticLocation Pos(S, BRC.getSourceManager(), N->getLocationContext()); return new PathDiagnosticEventPiece(Pos, Msg, true, StackHint); } void MallocChecker::printState(raw_ostream &Out, ProgramStateRef State, const char *NL, const char *Sep) const { RegionStateTy RS = State->get<RegionState>(); if (!RS.isEmpty()) { Out << Sep << "MallocChecker :" << NL; for (RegionStateTy::iterator I = RS.begin(), E = RS.end(); I != E; ++I) { const RefState *RefS = State->get<RegionState>(I.getKey()); AllocationFamily Family = RefS->getAllocationFamily(); Optional<MallocChecker::CheckKind> CheckKind = getCheckIfTracked(Family); if (!CheckKind.hasValue()) CheckKind = getCheckIfTracked(Family, true); I.getKey()->dumpToStream(Out); Out << " : "; I.getData().dump(Out); if (CheckKind.hasValue()) Out << " (" << CheckNames[*CheckKind].getName() << ")"; Out << NL; } } } void ento::registerNewDeleteLeaksChecker(CheckerManager &mgr) { registerCStringCheckerBasic(mgr); MallocChecker *checker = mgr.registerChecker<MallocChecker>(); checker->IsOptimistic = mgr.getAnalyzerOptions().getBooleanOption( "Optimistic", false, checker); checker->ChecksEnabled[MallocChecker::CK_NewDeleteLeaksChecker] = true; checker->CheckNames[MallocChecker::CK_NewDeleteLeaksChecker] = mgr.getCurrentCheckName(); // We currently treat NewDeleteLeaks checker as a subchecker of NewDelete // checker. if (!checker->ChecksEnabled[MallocChecker::CK_NewDeleteChecker]) checker->ChecksEnabled[MallocChecker::CK_NewDeleteChecker] = true; } #define REGISTER_CHECKER(name) \ void ento::register##name(CheckerManager &mgr) { \ registerCStringCheckerBasic(mgr); \ MallocChecker *checker = mgr.registerChecker<MallocChecker>(); \ checker->IsOptimistic = mgr.getAnalyzerOptions().getBooleanOption( \ "Optimistic", false, checker); \ checker->ChecksEnabled[MallocChecker::CK_##name] = true; \ checker->CheckNames[MallocChecker::CK_##name] = mgr.getCurrentCheckName(); \ } REGISTER_CHECKER(MallocChecker) REGISTER_CHECKER(NewDeleteChecker) REGISTER_CHECKER(MismatchedDeallocatorChecker)