/* Copyright (c) 2012-2013, The Linux Foundataion. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following * disclaimer in the documentation and/or other materials provided * with the distribution. * * Neither the name of The Linux Foundation nor the names of its * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR * BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE * OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN * IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ #ifndef __QCAMERA3HWI_MEM_H__ #define __QCAMERA3HWI_MEM_H__ #include <hardware/camera3.h> #include <utils/Mutex.h> extern "C" { #include <sys/types.h> #include <linux/msm_ion.h> #include <mm_camera_interface.h> } namespace qcamera { // Base class for all memory types. Abstract. class QCamera3Memory { public: int cleanCache(int index) {return cacheOps(index, ION_IOC_CLEAN_CACHES);} int invalidateCache(int index) {return cacheOps(index, ION_IOC_INV_CACHES);} int cleanInvalidateCache(int index) {return cacheOps(index, ION_IOC_CLEAN_INV_CACHES);} int getFd(int index) const; int getSize(int index) const; int getCnt() const; virtual int cacheOps(int index, unsigned int cmd) = 0; virtual int getRegFlags(uint8_t *regFlags) const = 0; virtual int getMatchBufIndex(void *object) = 0; virtual void *getPtr(int index) const= 0; QCamera3Memory(); virtual ~QCamera3Memory(); int32_t getBufDef(const cam_frame_len_offset_t &offset, mm_camera_buf_def_t &bufDef, int index) const; protected: struct QCamera3MemInfo { int fd; int main_ion_fd; struct ion_handle *handle; uint32_t size; }; int cacheOpsInternal(int index, unsigned int cmd, void *vaddr); int mBufferCount; struct QCamera3MemInfo mMemInfo[MM_CAMERA_MAX_NUM_FRAMES]; void *mPtr[MM_CAMERA_MAX_NUM_FRAMES]; }; // Internal heap memory is used for memories used internally // They are allocated from /dev/ion. Examples are: capabilities, // parameters, metadata, and internal YUV data for jpeg encoding. class QCamera3HeapMemory : public QCamera3Memory { public: QCamera3HeapMemory(); virtual ~QCamera3HeapMemory(); int allocate(int count, int size, bool queueAll); void deallocate(); virtual int cacheOps(int index, unsigned int cmd); virtual int getRegFlags(uint8_t *regFlags) const; virtual int getMatchBufIndex(void *object); virtual void *getPtr(int index) const; private: int alloc(int count, int size, int heap_id); void dealloc(); int allocOneBuffer(struct QCamera3MemInfo &memInfo, int heap_id, int size); void deallocOneBuffer(struct QCamera3MemInfo &memInfo); bool mQueueAll; }; // Gralloc Memory shared with frameworks class QCamera3GrallocMemory : public QCamera3Memory { public: QCamera3GrallocMemory(); virtual ~QCamera3GrallocMemory(); int registerBuffer(buffer_handle_t *buffer); void unregisterBuffers(); virtual int cacheOps(int index, unsigned int cmd); virtual int getRegFlags(uint8_t *regFlags) const; virtual int getMatchBufIndex(void *object); virtual void *getPtr(int index) const; int32_t markFrameNumber(int index, uint32_t frameNumber); int32_t getFrameNumber(int index); void *getBufferHandle(int index); private: buffer_handle_t *mBufferHandle[MM_CAMERA_MAX_NUM_FRAMES]; struct private_handle_t *mPrivateHandle[MM_CAMERA_MAX_NUM_FRAMES]; uint32_t mCurrentFrameNumbers[MM_CAMERA_MAX_NUM_FRAMES]; }; }; #endif