/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ART_COMPILER_DEX_QUICK_RESOURCE_MASK_H_ #define ART_COMPILER_DEX_QUICK_RESOURCE_MASK_H_ #include <stdint.h> #include "base/logging.h" #include "base/value_object.h" #include "dex/reg_storage.h" namespace art { class ArenaAllocator; /** * @brief Resource mask for LIR insn uses or defs. * @detail Def/Use mask used for checking dependencies between LIR insns in local * optimizations such as load hoisting. */ class ResourceMask { private: constexpr ResourceMask(uint64_t mask1, uint64_t mask2) : masks_{ mask1, mask2 } { // NOLINT } public: /* * Def/Use encoding in 128-bit use_mask/def_mask. Low positions used for target-specific * registers (and typically use the register number as the position). High positions * reserved for common and abstract resources. */ enum ResourceBit { kMustNotAlias = 127, kHeapRef = 126, // Default memory reference type. kLiteral = 125, // Literal pool memory reference. kDalvikReg = 124, // Dalvik v_reg memory reference. kFPStatus = 123, kCCode = 122, kLowestCommonResource = kCCode, kHighestCommonResource = kMustNotAlias }; // Default-constructible. constexpr ResourceMask() : masks_ { 0u, 0u } { } // Copy-constructible and copyable. ResourceMask(const ResourceMask& other) = default; ResourceMask& operator=(const ResourceMask& other) = default; // Comparable by content. bool operator==(const ResourceMask& other) { return masks_[0] == other.masks_[0] && masks_[1] == other.masks_[1]; } static constexpr ResourceMask RawMask(uint64_t mask1, uint64_t mask2) { return ResourceMask(mask1, mask2); } static constexpr ResourceMask Bit(size_t bit) { return ResourceMask(bit >= 64u ? 0u : UINT64_C(1) << bit, bit >= 64u ? UINT64_C(1) << (bit - 64u) : 0u); } // Two consecutive bits. The start_bit must be even. static constexpr ResourceMask TwoBits(size_t start_bit) { return DCHECK_CONSTEXPR((start_bit & 1u) == 0u, << start_bit << " isn't even", Bit(0)) ResourceMask(start_bit >= 64u ? 0u : UINT64_C(3) << start_bit, start_bit >= 64u ? UINT64_C(3) << (start_bit - 64u) : 0u); } static constexpr ResourceMask NoBits() { return ResourceMask(UINT64_C(0), UINT64_C(0)); } static constexpr ResourceMask AllBits() { return ResourceMask(~UINT64_C(0), ~UINT64_C(0)); } constexpr ResourceMask Union(const ResourceMask& other) const { return ResourceMask(masks_[0] | other.masks_[0], masks_[1] | other.masks_[1]); } constexpr ResourceMask Intersection(const ResourceMask& other) const { return ResourceMask(masks_[0] & other.masks_[0], masks_[1] & other.masks_[1]); } constexpr ResourceMask Without(const ResourceMask& other) const { return ResourceMask(masks_[0] & ~other.masks_[0], masks_[1] & ~other.masks_[1]); } constexpr bool Equals(const ResourceMask& other) const { return masks_[0] == other.masks_[0] && masks_[1] == other.masks_[1]; } constexpr bool Intersects(const ResourceMask& other) const { return (masks_[0] & other.masks_[0]) != 0u || (masks_[1] & other.masks_[1]) != 0u; } void SetBit(size_t bit); constexpr bool HasBit(size_t bit) const { return (masks_[bit / 64u] & (UINT64_C(1) << (bit & 63u))) != 0u; } ResourceMask& SetBits(const ResourceMask& other) { masks_[0] |= other.masks_[0]; masks_[1] |= other.masks_[1]; return *this; } ResourceMask& ClearBits(const ResourceMask& other) { masks_[0] &= ~other.masks_[0]; masks_[1] &= ~other.masks_[1]; return *this; } private: uint64_t masks_[2]; friend class ResourceMaskCache; }; std::ostream& operator<<(std::ostream& os, const ResourceMask::ResourceBit& rhs); inline void ResourceMask::SetBit(size_t bit) { DCHECK_LE(bit, kHighestCommonResource); masks_[bit / 64u] |= UINT64_C(1) << (bit & 63u); } constexpr ResourceMask kEncodeNone = ResourceMask::NoBits(); constexpr ResourceMask kEncodeAll = ResourceMask::AllBits(); constexpr ResourceMask kEncodeHeapRef = ResourceMask::Bit(ResourceMask::kHeapRef); constexpr ResourceMask kEncodeLiteral = ResourceMask::Bit(ResourceMask::kLiteral); constexpr ResourceMask kEncodeDalvikReg = ResourceMask::Bit(ResourceMask::kDalvikReg); constexpr ResourceMask kEncodeMem = kEncodeLiteral.Union(kEncodeDalvikReg).Union( kEncodeHeapRef).Union(ResourceMask::Bit(ResourceMask::kMustNotAlias)); class ResourceMaskCache { public: explicit ResourceMaskCache(ArenaAllocator* allocator) : allocator_(allocator) { } const ResourceMask* GetMask(const ResourceMask& mask); private: ArenaAllocator* allocator_; }; } // namespace art #endif // ART_COMPILER_DEX_QUICK_RESOURCE_MASK_H_