/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkTDStackNester.h"
#include "Test.h"
/**
* Test SkTDStackNester<int>::push(). Pushes the current count onto the stack,
* and checks that the count has increased by one.
*/
static void test_push(skiatest::Reporter* reporter, SkTDStackNester<int>* nester) {
SkASSERT(nester);
const int count = nester->count();
// test_pop depends on this value.
nester->push(count);
REPORTER_ASSERT(reporter, nester->count() == count + 1);
}
/**
* Test SkTDStackNester<int>::pop(). Pops the top element off the stack, and
* checks that the new count is one smaller, and that the popped element
* matches the new count (as was pushed by test_push).
*/
static void test_pop(skiatest::Reporter* reporter, SkTDStackNester<int>* nester) {
SkASSERT(nester);
const int count = nester->count();
// This test should not be called with a count <= 0.
SkASSERT(count > 0);
const int top = nester->top();
int value = -1;
nester->pop(&value);
REPORTER_ASSERT(reporter, top == value);
const int newCount = nester->count();
REPORTER_ASSERT(reporter, newCount == count - 1);
// Since test_push always pushes the count prior to the push, value should
// always be one less than count.
REPORTER_ASSERT(reporter, newCount == value);
}
/**
* Test nest() and unnest(). nest() is called, and it is confirmed that the
* count is now zero. Then test_push() is called inc times, followed by a call to
* unnest(). After this call, check that the count has returned to the initial count, and
* that nestingLevel() has returned to its initial value.
*/
static void test_nest(skiatest::Reporter* reporter, SkTDStackNester<int>* nester, int inc) {
SkASSERT(nester);
SkASSERT(inc > 0);
const int initialCount = nester->count();
const int initialNesting = nester->nestingLevel();
nester->nest();
REPORTER_ASSERT(reporter, nester->count() == 0);
REPORTER_ASSERT(reporter, nester->nestingLevel() == initialNesting + 1);
for (int i = 0; i < inc; ++i) {
test_push(reporter, nester);
}
nester->unnest();
REPORTER_ASSERT(reporter, nester->count() == initialCount);
REPORTER_ASSERT(reporter, nester->nestingLevel() == initialNesting);
}
class SkTDStackNesterTester {
public:
static int GetSlotCount() {
return SkTDStackNester<int>::kSlotCount;
}
};
static void test_stack_nester(skiatest::Reporter* reporter) {
SkTDStackNester<int> nester;
int count = nester.count();
REPORTER_ASSERT(reporter, 0 == count);
REPORTER_ASSERT(reporter, nester.nestingLevel() == 0);
REPORTER_ASSERT(reporter, nester.empty());
// Test nesting (with arbitrary number of pushes) from the beginning.
test_nest(reporter, &nester, 3);
const int slotCount = SkTDStackNesterTester::GetSlotCount();
// Test pushing beyond the boundary of the first Rec.
for (; count < 2 * slotCount; ++count) {
if (3 == count) {
// Test nesting (an arbitrary number of pushes) early on.
test_nest(reporter, &nester, 7);
} else if (slotCount - 4 == count) {
// Test nesting across the boundary of a Rec.
test_nest(reporter, &nester, 6);
}
test_push(reporter, &nester);
}
// Pop everything off the stack except for the last one, to confirm
// that the destructor handles a remaining object.
while (nester.count() > 1) {
test_pop(reporter, &nester);
}
}
DEF_TEST(TDStackNester, reporter) {
test_stack_nester(reporter);
}