// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NET_FTP_FTP_NETWORK_TRANSACTION_H_
#define NET_FTP_FTP_NETWORK_TRANSACTION_H_
#include <string>
#include <utility>
#include "base/compiler_specific.h"
#include "base/memory/ref_counted.h"
#include "base/memory/scoped_ptr.h"
#include "net/base/address_list.h"
#include "net/base/auth.h"
#include "net/base/net_log.h"
#include "net/dns/host_resolver.h"
#include "net/dns/single_request_host_resolver.h"
#include "net/ftp/ftp_ctrl_response_buffer.h"
#include "net/ftp/ftp_response_info.h"
#include "net/ftp/ftp_transaction.h"
namespace net {
class ClientSocketFactory;
class FtpNetworkSession;
class StreamSocket;
class NET_EXPORT_PRIVATE FtpNetworkTransaction : public FtpTransaction {
public:
FtpNetworkTransaction(FtpNetworkSession* session,
ClientSocketFactory* socket_factory);
virtual ~FtpNetworkTransaction();
virtual int Stop(int error);
virtual int RestartIgnoringLastError(const CompletionCallback& callback);
// FtpTransaction methods:
virtual int Start(const FtpRequestInfo* request_info,
const CompletionCallback& callback,
const BoundNetLog& net_log) OVERRIDE;
virtual int RestartWithAuth(const AuthCredentials& credentials,
const CompletionCallback& callback) OVERRIDE;
virtual int Read(IOBuffer* buf, int buf_len,
const CompletionCallback& callback) OVERRIDE;
virtual const FtpResponseInfo* GetResponseInfo() const OVERRIDE;
virtual LoadState GetLoadState() const OVERRIDE;
virtual uint64 GetUploadProgress() const OVERRIDE;
private:
FRIEND_TEST_ALL_PREFIXES(FtpNetworkTransactionTest,
DownloadTransactionEvilPasvUnsafeHost);
enum Command {
COMMAND_NONE,
COMMAND_USER,
COMMAND_PASS,
COMMAND_SYST,
COMMAND_TYPE,
COMMAND_EPSV,
COMMAND_PASV,
COMMAND_PWD,
COMMAND_SIZE,
COMMAND_RETR,
COMMAND_CWD,
COMMAND_LIST,
COMMAND_QUIT,
};
// Major categories of remote system types, as returned by SYST command.
enum SystemType {
SYSTEM_TYPE_UNKNOWN,
SYSTEM_TYPE_UNIX,
SYSTEM_TYPE_WINDOWS,
SYSTEM_TYPE_OS2,
SYSTEM_TYPE_VMS,
};
// Data representation type, see RFC 959 section 3.1.1. Data Types.
// We only support the two most popular data types.
enum DataType {
DATA_TYPE_ASCII,
DATA_TYPE_IMAGE,
};
// In FTP we need to issue different commands depending on whether a resource
// is a file or directory. If we don't know that, we're going to autodetect
// it.
enum ResourceType {
RESOURCE_TYPE_UNKNOWN,
RESOURCE_TYPE_FILE,
RESOURCE_TYPE_DIRECTORY,
};
enum State {
// Control connection states:
STATE_CTRL_RESOLVE_HOST,
STATE_CTRL_RESOLVE_HOST_COMPLETE,
STATE_CTRL_CONNECT,
STATE_CTRL_CONNECT_COMPLETE,
STATE_CTRL_READ,
STATE_CTRL_READ_COMPLETE,
STATE_CTRL_WRITE,
STATE_CTRL_WRITE_COMPLETE,
STATE_CTRL_WRITE_USER,
STATE_CTRL_WRITE_PASS,
STATE_CTRL_WRITE_SYST,
STATE_CTRL_WRITE_TYPE,
STATE_CTRL_WRITE_EPSV,
STATE_CTRL_WRITE_PASV,
STATE_CTRL_WRITE_PWD,
STATE_CTRL_WRITE_RETR,
STATE_CTRL_WRITE_SIZE,
STATE_CTRL_WRITE_CWD,
STATE_CTRL_WRITE_LIST,
STATE_CTRL_WRITE_QUIT,
// Data connection states:
STATE_DATA_CONNECT,
STATE_DATA_CONNECT_COMPLETE,
STATE_DATA_READ,
STATE_DATA_READ_COMPLETE,
STATE_NONE
};
// Resets the members of the transaction so it can be restarted.
void ResetStateForRestart();
// Resets the data connection after an error and switches to |next_state|.
void ResetDataConnectionAfterError(State next_state);
void DoCallback(int result);
void OnIOComplete(int result);
// Executes correct ProcessResponse + command_name function based on last
// issued command. Returns error code.
int ProcessCtrlResponse();
int SendFtpCommand(const std::string& command,
const std::string& command_for_log,
Command cmd);
// Returns request path suitable to be included in an FTP command. If the path
// will be used as a directory, |is_directory| should be true.
std::string GetRequestPathForFtpCommand(bool is_directory) const;
// See if the request URL contains a typecode and make us respect it.
void DetectTypecode();
// Runs the state transition loop.
int DoLoop(int result);
// Each of these methods corresponds to a State value. Those with an input
// argument receive the result from the previous state. If a method returns
// ERR_IO_PENDING, then the result from OnIOComplete will be passed to the
// next state method as the result arg.
int DoCtrlResolveHost();
int DoCtrlResolveHostComplete(int result);
int DoCtrlConnect();
int DoCtrlConnectComplete(int result);
int DoCtrlRead();
int DoCtrlReadComplete(int result);
int DoCtrlWrite();
int DoCtrlWriteComplete(int result);
int DoCtrlWriteUSER();
int ProcessResponseUSER(const FtpCtrlResponse& response);
int DoCtrlWritePASS();
int ProcessResponsePASS(const FtpCtrlResponse& response);
int DoCtrlWriteSYST();
int ProcessResponseSYST(const FtpCtrlResponse& response);
int DoCtrlWritePWD();
int ProcessResponsePWD(const FtpCtrlResponse& response);
int DoCtrlWriteTYPE();
int ProcessResponseTYPE(const FtpCtrlResponse& response);
int DoCtrlWriteEPSV();
int ProcessResponseEPSV(const FtpCtrlResponse& response);
int DoCtrlWritePASV();
int ProcessResponsePASV(const FtpCtrlResponse& response);
int DoCtrlWriteRETR();
int ProcessResponseRETR(const FtpCtrlResponse& response);
int DoCtrlWriteSIZE();
int ProcessResponseSIZE(const FtpCtrlResponse& response);
int DoCtrlWriteCWD();
int ProcessResponseCWD(const FtpCtrlResponse& response);
int ProcessResponseCWDNotADirectory();
int DoCtrlWriteLIST();
int ProcessResponseLIST(const FtpCtrlResponse& response);
int DoCtrlWriteQUIT();
int ProcessResponseQUIT(const FtpCtrlResponse& response);
int DoDataConnect();
int DoDataConnectComplete(int result);
int DoDataRead();
int DoDataReadComplete(int result);
void RecordDataConnectionError(int result);
Command command_sent_;
CompletionCallback io_callback_;
CompletionCallback user_callback_;
scoped_refptr<FtpNetworkSession> session_;
BoundNetLog net_log_;
const FtpRequestInfo* request_;
FtpResponseInfo response_;
// Cancels the outstanding request on destruction.
SingleRequestHostResolver resolver_;
AddressList addresses_;
// User buffer passed to the Read method for control socket.
scoped_refptr<IOBuffer> read_ctrl_buf_;
scoped_ptr<FtpCtrlResponseBuffer> ctrl_response_buffer_;
scoped_refptr<IOBuffer> read_data_buf_;
int read_data_buf_len_;
// Buffer holding the command line to be written to the control socket.
scoped_refptr<IOBufferWithSize> write_command_buf_;
// Buffer passed to the Write method of control socket. It actually writes
// to the write_command_buf_ at correct offset.
scoped_refptr<DrainableIOBuffer> write_buf_;
int last_error_;
SystemType system_type_;
// Data type to be used for the TYPE command.
DataType data_type_;
// Detected resource type (file or directory).
ResourceType resource_type_;
// Initially we favour EPSV over PASV for transfers but should any
// EPSV fail, we fall back to PASV for the duration of connection.
bool use_epsv_;
AuthCredentials credentials_;
// Current directory on the remote server, as returned by last PWD command,
// with any trailing slash removed.
std::string current_remote_directory_;
int data_connection_port_;
ClientSocketFactory* socket_factory_;
scoped_ptr<StreamSocket> ctrl_socket_;
scoped_ptr<StreamSocket> data_socket_;
State next_state_;
// State to switch to after data connection is complete.
State state_after_data_connect_complete_;
};
} // namespace net
#endif // NET_FTP_FTP_NETWORK_TRANSACTION_H_