// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MOJO_PUBLIC_APPLICATION_APPLICATION_RUNNER_H_
#define MOJO_PUBLIC_APPLICATION_APPLICATION_RUNNER_H_
#include "mojo/public/cpp/system/core.h"
namespace mojo {
class ApplicationDelegate;
// A utility for running an Application. The typical use case is to use
// when writing your MojoMain:
//
// MojoResult MojoMain(MojoHandle shell_handle) {
// mojo::ApplicationRunner runner(new MyApplicationDelegate());
// return runner.Run(shell_handle);
// }
//
// ApplicationRunner takes care of mojo environment initialization and
// shutdown, and starting a RunLoop from which your application can run and
// ultimately Quit().
class ApplicationRunner {
public:
// Takes ownership of |delegate|.
explicit ApplicationRunner(ApplicationDelegate* delegate);
~ApplicationRunner();
// Once the various parameters have been set above, use Run to initialize an
// ApplicationImpl wired to the provided delegate, and run a RunLoop until
// the application exits.
MojoResult Run(MojoHandle shell_handle);
private:
ApplicationDelegate* delegate_;
MOJO_DISALLOW_COPY_AND_ASSIGN(ApplicationRunner);
};
} // namespace mojo
#endif // MOJO_PUBLIC_APPLICATION_APPLICATION_RUNNER_H_