// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_PUBLIC_RENDERER_RENDERER_GAMEPAD_PROVIDER_H_
#define CONTENT_PUBLIC_RENDERER_RENDERER_GAMEPAD_PROVIDER_H_
#include "content/public/renderer/platform_event_observer.h"
namespace blink {
class WebGamepadListener;
class WebGamepads;
}
namespace content {
// Provides gamepad data and events for blink.
class RendererGamepadProvider
: public PlatformEventObserver<blink::WebGamepadListener> {
public:
explicit RendererGamepadProvider(RenderThread* thread)
: PlatformEventObserver<blink::WebGamepadListener>(thread) { }
virtual ~RendererGamepadProvider() {}
// Provides latest snapshot of gamepads.
virtual void SampleGamepads(blink::WebGamepads& gamepads) = 0;
protected:
DISALLOW_COPY_AND_ASSIGN(RendererGamepadProvider);
};
} // namespace content
#endif