// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/output/compositor_frame.h"
#include "cc/quads/render_pass.h"
#include "cc/quads/solid_color_draw_quad.h"
#include "cc/quads/surface_draw_quad.h"
#include "cc/surfaces/surface.h"
#include "cc/surfaces/surface_aggregator.h"
#include "cc/surfaces/surface_factory.h"
#include "cc/surfaces/surface_factory_client.h"
#include "cc/surfaces/surface_id_allocator.h"
#include "cc/surfaces/surface_manager.h"
#include "cc/test/pixel_comparator.h"
#include "cc/test/pixel_test.h"
#include "testing/gtest/include/gtest/gtest.h"
#if !defined(OS_ANDROID)
namespace cc {
namespace {
class EmptySurfaceFactoryClient : public SurfaceFactoryClient {
public:
virtual void ReturnResources(
const ReturnedResourceArray& resources) OVERRIDE {}
};
class SurfacesPixelTest : public RendererPixelTest<GLRenderer> {
public:
SurfacesPixelTest() : allocator_(1u), factory_(&manager_, &client_) {}
protected:
SurfaceManager manager_;
SurfaceIdAllocator allocator_;
EmptySurfaceFactoryClient client_;
SurfaceFactory factory_;
};
SharedQuadState* CreateAndAppendTestSharedQuadState(
RenderPass* render_pass,
const gfx::Transform& transform,
const gfx::Size& size) {
const gfx::Size content_bounds = size;
const gfx::Rect visible_content_rect = gfx::Rect(size);
const gfx::Rect clip_rect = gfx::Rect(size);
bool is_clipped = false;
float opacity = 1.f;
const SkXfermode::Mode blend_mode = SkXfermode::kSrcOver_Mode;
SharedQuadState* shared_state = render_pass->CreateAndAppendSharedQuadState();
shared_state->SetAll(transform,
content_bounds,
visible_content_rect,
clip_rect,
is_clipped,
opacity,
blend_mode,
0);
return shared_state;
}
// Draws a very simple frame with no surface references.
TEST_F(SurfacesPixelTest, DrawSimpleFrame) {
gfx::Rect rect(device_viewport_size_);
RenderPassId id(1, 1);
scoped_ptr<RenderPass> pass = RenderPass::Create();
pass->SetNew(id, rect, rect, gfx::Transform());
CreateAndAppendTestSharedQuadState(
pass.get(), gfx::Transform(), device_viewport_size_);
SolidColorDrawQuad* color_quad =
pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
bool force_anti_aliasing_off = false;
color_quad->SetNew(pass->shared_quad_state_list.back(),
rect,
rect,
SK_ColorGREEN,
force_anti_aliasing_off);
scoped_ptr<DelegatedFrameData> delegated_frame_data(new DelegatedFrameData);
delegated_frame_data->render_pass_list.push_back(pass.Pass());
scoped_ptr<CompositorFrame> root_frame(new CompositorFrame);
root_frame->delegated_frame_data = delegated_frame_data.Pass();
SurfaceId root_surface_id = allocator_.GenerateId();
factory_.Create(root_surface_id, device_viewport_size_);
factory_.SubmitFrame(root_surface_id, root_frame.Pass(), base::Closure());
SurfaceAggregator aggregator(&manager_, resource_provider_.get());
scoped_ptr<CompositorFrame> aggregated_frame =
aggregator.Aggregate(root_surface_id);
factory_.Destroy(root_surface_id);
bool discard_alpha = false;
ExactPixelComparator pixel_comparator(discard_alpha);
RenderPassList* pass_list =
&aggregated_frame->delegated_frame_data->render_pass_list;
EXPECT_TRUE(RunPixelTest(pass_list,
base::FilePath(FILE_PATH_LITERAL("green.png")),
pixel_comparator));
}
// Draws a frame with simple surface embedding.
TEST_F(SurfacesPixelTest, DrawSimpleAggregatedFrame) {
gfx::Size child_size(200, 100);
SurfaceId child_surface_id = allocator_.GenerateId();
SurfaceId root_surface_id = allocator_.GenerateId();
factory_.Create(child_surface_id, child_size);
factory_.Create(root_surface_id, device_viewport_size_);
{
gfx::Rect rect(device_viewport_size_);
RenderPassId id(1, 1);
scoped_ptr<RenderPass> pass = RenderPass::Create();
pass->SetNew(id, rect, rect, gfx::Transform());
CreateAndAppendTestSharedQuadState(
pass.get(), gfx::Transform(), device_viewport_size_);
SurfaceDrawQuad* surface_quad =
pass->CreateAndAppendDrawQuad<SurfaceDrawQuad>();
surface_quad->SetNew(pass->shared_quad_state_list.back(),
gfx::Rect(child_size),
gfx::Rect(child_size),
child_surface_id);
SolidColorDrawQuad* color_quad =
pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
bool force_anti_aliasing_off = false;
color_quad->SetNew(pass->shared_quad_state_list.back(),
rect,
rect,
SK_ColorYELLOW,
force_anti_aliasing_off);
scoped_ptr<DelegatedFrameData> delegated_frame_data(new DelegatedFrameData);
delegated_frame_data->render_pass_list.push_back(pass.Pass());
scoped_ptr<CompositorFrame> root_frame(new CompositorFrame);
root_frame->delegated_frame_data = delegated_frame_data.Pass();
factory_.SubmitFrame(root_surface_id, root_frame.Pass(), base::Closure());
}
{
gfx::Rect rect(child_size);
RenderPassId id(1, 1);
scoped_ptr<RenderPass> pass = RenderPass::Create();
pass->SetNew(id, rect, rect, gfx::Transform());
CreateAndAppendTestSharedQuadState(
pass.get(), gfx::Transform(), child_size);
SolidColorDrawQuad* color_quad =
pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
bool force_anti_aliasing_off = false;
color_quad->SetNew(pass->shared_quad_state_list.back(),
rect,
rect,
SK_ColorBLUE,
force_anti_aliasing_off);
scoped_ptr<DelegatedFrameData> delegated_frame_data(new DelegatedFrameData);
delegated_frame_data->render_pass_list.push_back(pass.Pass());
scoped_ptr<CompositorFrame> child_frame(new CompositorFrame);
child_frame->delegated_frame_data = delegated_frame_data.Pass();
factory_.SubmitFrame(child_surface_id, child_frame.Pass(), base::Closure());
}
SurfaceAggregator aggregator(&manager_, resource_provider_.get());
scoped_ptr<CompositorFrame> aggregated_frame =
aggregator.Aggregate(root_surface_id);
bool discard_alpha = false;
ExactPixelComparator pixel_comparator(discard_alpha);
RenderPassList* pass_list =
&aggregated_frame->delegated_frame_data->render_pass_list;
EXPECT_TRUE(RunPixelTest(pass_list,
base::FilePath(FILE_PATH_LITERAL("blue_yellow.png")),
pixel_comparator));
factory_.Destroy(root_surface_id);
factory_.Destroy(child_surface_id);
}
// Tests a surface quad that has a non-identity transform into its pass.
TEST_F(SurfacesPixelTest, DrawAggregatedFrameWithSurfaceTransforms) {
gfx::Size child_size(100, 200);
gfx::Size quad_size(100, 100);
// Structure:
// root (200x200) -> left_child (100x200 @ 0x0,
// right_child (100x200 @ 0x100)
// left_child -> top_green_quad (100x100 @ 0x0),
// bottom_blue_quad (100x100 @ 0x100)
// right_child -> top_blue_quad (100x100 @ 0x0),
// bottom_green_quad (100x100 @ 0x100)
SurfaceId left_child_id = allocator_.GenerateId();
SurfaceId right_child_id = allocator_.GenerateId();
SurfaceId root_surface_id = allocator_.GenerateId();
factory_.Create(left_child_id, child_size);
factory_.Create(right_child_id, child_size);
factory_.Create(root_surface_id, device_viewport_size_);
{
gfx::Rect rect(device_viewport_size_);
RenderPassId id(1, 1);
scoped_ptr<RenderPass> pass = RenderPass::Create();
pass->SetNew(id, rect, rect, gfx::Transform());
gfx::Transform surface_transform;
CreateAndAppendTestSharedQuadState(
pass.get(), surface_transform, device_viewport_size_);
SurfaceDrawQuad* left_surface_quad =
pass->CreateAndAppendDrawQuad<SurfaceDrawQuad>();
left_surface_quad->SetNew(pass->shared_quad_state_list.back(),
gfx::Rect(child_size),
gfx::Rect(child_size),
left_child_id);
surface_transform.Translate(100, 0);
CreateAndAppendTestSharedQuadState(
pass.get(), surface_transform, device_viewport_size_);
SurfaceDrawQuad* right_surface_quad =
pass->CreateAndAppendDrawQuad<SurfaceDrawQuad>();
right_surface_quad->SetNew(pass->shared_quad_state_list.back(),
gfx::Rect(child_size),
gfx::Rect(child_size),
right_child_id);
scoped_ptr<DelegatedFrameData> delegated_frame_data(new DelegatedFrameData);
delegated_frame_data->render_pass_list.push_back(pass.Pass());
scoped_ptr<CompositorFrame> root_frame(new CompositorFrame);
root_frame->delegated_frame_data = delegated_frame_data.Pass();
factory_.SubmitFrame(root_surface_id, root_frame.Pass(), base::Closure());
}
{
gfx::Rect rect(child_size);
RenderPassId id(1, 1);
scoped_ptr<RenderPass> pass = RenderPass::Create();
pass->SetNew(id, rect, rect, gfx::Transform());
CreateAndAppendTestSharedQuadState(
pass.get(), gfx::Transform(), child_size);
SolidColorDrawQuad* top_color_quad =
pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
bool force_anti_aliasing_off = false;
top_color_quad->SetNew(pass->shared_quad_state_list.back(),
gfx::Rect(quad_size),
gfx::Rect(quad_size),
SK_ColorGREEN,
force_anti_aliasing_off);
SolidColorDrawQuad* bottom_color_quad =
pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
bottom_color_quad->SetNew(pass->shared_quad_state_list.back(),
gfx::Rect(0, 100, 100, 100),
gfx::Rect(0, 100, 100, 100),
SK_ColorBLUE,
force_anti_aliasing_off);
scoped_ptr<DelegatedFrameData> delegated_frame_data(new DelegatedFrameData);
delegated_frame_data->render_pass_list.push_back(pass.Pass());
scoped_ptr<CompositorFrame> child_frame(new CompositorFrame);
child_frame->delegated_frame_data = delegated_frame_data.Pass();
factory_.SubmitFrame(left_child_id, child_frame.Pass(), base::Closure());
}
{
gfx::Rect rect(child_size);
RenderPassId id(1, 1);
scoped_ptr<RenderPass> pass = RenderPass::Create();
pass->SetNew(id, rect, rect, gfx::Transform());
CreateAndAppendTestSharedQuadState(
pass.get(), gfx::Transform(), child_size);
SolidColorDrawQuad* top_color_quad =
pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
bool force_anti_aliasing_off = false;
top_color_quad->SetNew(pass->shared_quad_state_list.back(),
gfx::Rect(quad_size),
gfx::Rect(quad_size),
SK_ColorBLUE,
force_anti_aliasing_off);
SolidColorDrawQuad* bottom_color_quad =
pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
bottom_color_quad->SetNew(pass->shared_quad_state_list.back(),
gfx::Rect(0, 100, 100, 100),
gfx::Rect(0, 100, 100, 100),
SK_ColorGREEN,
force_anti_aliasing_off);
scoped_ptr<DelegatedFrameData> delegated_frame_data(new DelegatedFrameData);
delegated_frame_data->render_pass_list.push_back(pass.Pass());
scoped_ptr<CompositorFrame> child_frame(new CompositorFrame);
child_frame->delegated_frame_data = delegated_frame_data.Pass();
factory_.SubmitFrame(right_child_id, child_frame.Pass(), base::Closure());
}
SurfaceAggregator aggregator(&manager_, resource_provider_.get());
scoped_ptr<CompositorFrame> aggregated_frame =
aggregator.Aggregate(root_surface_id);
bool discard_alpha = false;
ExactPixelComparator pixel_comparator(discard_alpha);
RenderPassList* pass_list =
&aggregated_frame->delegated_frame_data->render_pass_list;
EXPECT_TRUE(RunPixelTest(
pass_list,
base::FilePath(FILE_PATH_LITERAL("four_blue_green_checkers.png")),
pixel_comparator));
factory_.Destroy(root_surface_id);
factory_.Destroy(left_child_id);
factory_.Destroy(right_child_id);
}
} // namespace
} // namespace cc
#endif // !defined(OS_ANDROID)