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// Copyright 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "cc/layers/texture_layer_impl.h"

#include <vector>

#include "base/strings/stringprintf.h"
#include "cc/output/renderer.h"
#include "cc/quads/texture_draw_quad.h"
#include "cc/resources/platform_color.h"
#include "cc/resources/scoped_resource.h"
#include "cc/resources/single_release_callback_impl.h"
#include "cc/trees/layer_tree_impl.h"
#include "cc/trees/occlusion_tracker.h"

namespace cc {

TextureLayerImpl::TextureLayerImpl(LayerTreeImpl* tree_impl, int id)
    : LayerImpl(tree_impl, id),
      external_texture_resource_(0),
      premultiplied_alpha_(true),
      blend_background_color_(false),
      flipped_(true),
      uv_top_left_(0.f, 0.f),
      uv_bottom_right_(1.f, 1.f),
      own_mailbox_(false),
      valid_texture_copy_(false) {
  vertex_opacity_[0] = 1.0f;
  vertex_opacity_[1] = 1.0f;
  vertex_opacity_[2] = 1.0f;
  vertex_opacity_[3] = 1.0f;
}

TextureLayerImpl::~TextureLayerImpl() { FreeTextureMailbox(); }

void TextureLayerImpl::SetTextureMailbox(
    const TextureMailbox& mailbox,
    scoped_ptr<SingleReleaseCallbackImpl> release_callback) {
  DCHECK_EQ(mailbox.IsValid(), !!release_callback);
  FreeTextureMailbox();
  texture_mailbox_ = mailbox;
  release_callback_ = release_callback.Pass();
  own_mailbox_ = true;
  valid_texture_copy_ = false;
  SetNeedsPushProperties();
}

scoped_ptr<LayerImpl> TextureLayerImpl::CreateLayerImpl(
    LayerTreeImpl* tree_impl) {
  return TextureLayerImpl::Create(tree_impl, id()).PassAs<LayerImpl>();
}

void TextureLayerImpl::PushPropertiesTo(LayerImpl* layer) {
  LayerImpl::PushPropertiesTo(layer);

  TextureLayerImpl* texture_layer = static_cast<TextureLayerImpl*>(layer);
  texture_layer->SetFlipped(flipped_);
  texture_layer->SetUVTopLeft(uv_top_left_);
  texture_layer->SetUVBottomRight(uv_bottom_right_);
  texture_layer->SetVertexOpacity(vertex_opacity_);
  texture_layer->SetPremultipliedAlpha(premultiplied_alpha_);
  texture_layer->SetBlendBackgroundColor(blend_background_color_);
  if (own_mailbox_) {
    texture_layer->SetTextureMailbox(texture_mailbox_,
                                     release_callback_.Pass());
    own_mailbox_ = false;
  }
}

bool TextureLayerImpl::WillDraw(DrawMode draw_mode,
                                ResourceProvider* resource_provider) {
  if (draw_mode == DRAW_MODE_RESOURCELESS_SOFTWARE)
    return false;

  if (own_mailbox_) {
    DCHECK(!external_texture_resource_);
    if ((draw_mode == DRAW_MODE_HARDWARE && texture_mailbox_.IsTexture()) ||
        (draw_mode == DRAW_MODE_SOFTWARE &&
         texture_mailbox_.IsSharedMemory())) {
      external_texture_resource_ =
          resource_provider->CreateResourceFromTextureMailbox(
              texture_mailbox_, release_callback_.Pass());
      DCHECK(external_texture_resource_);
      texture_copy_.reset();
      valid_texture_copy_ = false;
    }
    if (external_texture_resource_)
      own_mailbox_ = false;
  }

  if (!valid_texture_copy_ && draw_mode == DRAW_MODE_HARDWARE &&
      texture_mailbox_.IsSharedMemory()) {
    DCHECK(!external_texture_resource_);
    // Have to upload a copy to a texture for it to be used in a
    // hardware draw.
    if (!texture_copy_)
      texture_copy_ = ScopedResource::Create(resource_provider);
    if (texture_copy_->size() != texture_mailbox_.shared_memory_size() ||
        resource_provider->InUseByConsumer(texture_copy_->id()))
      texture_copy_->Free();

    if (!texture_copy_->id()) {
      texture_copy_->Allocate(texture_mailbox_.shared_memory_size(),
                              ResourceProvider::TextureHintImmutable,
                              resource_provider->best_texture_format());
    }

    if (texture_copy_->id()) {
      std::vector<uint8> swizzled;
      uint8* pixels =
          static_cast<uint8*>(texture_mailbox_.shared_memory()->memory());

      if (!PlatformColor::SameComponentOrder(texture_copy_->format())) {
        // Swizzle colors. This is slow, but should be really uncommon.
        size_t bytes = texture_mailbox_.SharedMemorySizeInBytes();
        swizzled.resize(bytes);
        for (size_t i = 0; i < bytes; i += 4) {
          swizzled[i] = pixels[i + 2];
          swizzled[i + 1] = pixels[i + 1];
          swizzled[i + 2] = pixels[i];
          swizzled[i + 3] = pixels[i + 3];
        }
        pixels = &swizzled[0];
      }

      resource_provider->SetPixels(
          texture_copy_->id(),
          pixels,
          gfx::Rect(texture_mailbox_.shared_memory_size()),
          gfx::Rect(texture_mailbox_.shared_memory_size()),
          gfx::Vector2d());

      valid_texture_copy_ = true;
    }
  }
  return (external_texture_resource_ || valid_texture_copy_) &&
         LayerImpl::WillDraw(draw_mode, resource_provider);
}

void TextureLayerImpl::AppendQuads(
    RenderPass* render_pass,
    const OcclusionTracker<LayerImpl>& occlusion_tracker,
    AppendQuadsData* append_quads_data) {
  DCHECK(external_texture_resource_ || valid_texture_copy_);

  SharedQuadState* shared_quad_state =
      render_pass->CreateAndAppendSharedQuadState();
  PopulateSharedQuadState(shared_quad_state);

  AppendDebugBorderQuad(
      render_pass, content_bounds(), shared_quad_state, append_quads_data);

  SkColor bg_color = blend_background_color_ ?
      background_color() : SK_ColorTRANSPARENT;
  bool opaque = contents_opaque() || (SkColorGetA(bg_color) == 0xFF);

  gfx::Rect quad_rect(content_bounds());
  gfx::Rect opaque_rect = opaque ? quad_rect : gfx::Rect();
  gfx::Rect visible_quad_rect =
      occlusion_tracker.GetCurrentOcclusionForLayer(
                            draw_properties().target_space_transform)
          .GetUnoccludedContentRect(quad_rect);
  if (visible_quad_rect.IsEmpty())
    return;

  TextureDrawQuad* quad =
      render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>();
  ResourceProvider::ResourceId id =
      valid_texture_copy_ ? texture_copy_->id() : external_texture_resource_;
  quad->SetNew(shared_quad_state,
               quad_rect,
               opaque_rect,
               visible_quad_rect,
               id,
               premultiplied_alpha_,
               uv_top_left_,
               uv_bottom_right_,
               bg_color,
               vertex_opacity_,
               flipped_);
}

SimpleEnclosedRegion TextureLayerImpl::VisibleContentOpaqueRegion() const {
  if (contents_opaque())
    return SimpleEnclosedRegion(visible_content_rect());

  if (blend_background_color_ && (SkColorGetA(background_color()) == 0xFF))
    return SimpleEnclosedRegion(visible_content_rect());

  return SimpleEnclosedRegion();
}

void TextureLayerImpl::ReleaseResources() {
  FreeTextureMailbox();
  texture_copy_.reset();
  external_texture_resource_ = 0;
  valid_texture_copy_ = false;
}

void TextureLayerImpl::SetPremultipliedAlpha(bool premultiplied_alpha) {
  premultiplied_alpha_ = premultiplied_alpha;
  SetNeedsPushProperties();
}

void TextureLayerImpl::SetBlendBackgroundColor(bool blend) {
  blend_background_color_ = blend;
  SetNeedsPushProperties();
}

void TextureLayerImpl::SetFlipped(bool flipped) {
  flipped_ = flipped;
  SetNeedsPushProperties();
}

void TextureLayerImpl::SetUVTopLeft(const gfx::PointF top_left) {
  uv_top_left_ = top_left;
  SetNeedsPushProperties();
}

void TextureLayerImpl::SetUVBottomRight(const gfx::PointF bottom_right) {
  uv_bottom_right_ = bottom_right;
  SetNeedsPushProperties();
}

// 1--2
// |  |
// 0--3
void TextureLayerImpl::SetVertexOpacity(const float vertex_opacity[4]) {
  vertex_opacity_[0] = vertex_opacity[0];
  vertex_opacity_[1] = vertex_opacity[1];
  vertex_opacity_[2] = vertex_opacity[2];
  vertex_opacity_[3] = vertex_opacity[3];
  SetNeedsPushProperties();
}

const char* TextureLayerImpl::LayerTypeAsString() const {
  return "cc::TextureLayerImpl";
}

void TextureLayerImpl::FreeTextureMailbox() {
  if (own_mailbox_) {
    DCHECK(!external_texture_resource_);
    if (release_callback_) {
      release_callback_->Run(texture_mailbox_.sync_point(),
                             false,
                             layer_tree_impl()->BlockingMainThreadTaskRunner());
    }
    texture_mailbox_ = TextureMailbox();
    release_callback_.reset();
  } else if (external_texture_resource_) {
    DCHECK(!own_mailbox_);
    ResourceProvider* resource_provider =
        layer_tree_impl()->resource_provider();
    resource_provider->DeleteResource(external_texture_resource_);
    external_texture_resource_ = 0;
  }
}

}  // namespace cc