// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/files/file_enumerator.h"
#include <string.h>
#include "base/logging.h"
#include "base/threading/thread_restrictions.h"
#include "base/win/windows_version.h"
namespace base {
// FileEnumerator::FileInfo ----------------------------------------------------
FileEnumerator::FileInfo::FileInfo() {
memset(&find_data_, 0, sizeof(find_data_));
}
bool FileEnumerator::FileInfo::IsDirectory() const {
return (find_data_.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) != 0;
}
FilePath FileEnumerator::FileInfo::GetName() const {
return FilePath(find_data_.cFileName);
}
int64 FileEnumerator::FileInfo::GetSize() const {
ULARGE_INTEGER size;
size.HighPart = find_data_.nFileSizeHigh;
size.LowPart = find_data_.nFileSizeLow;
DCHECK_LE(size.QuadPart, std::numeric_limits<int64>::max());
return static_cast<int64>(size.QuadPart);
}
base::Time FileEnumerator::FileInfo::GetLastModifiedTime() const {
return base::Time::FromFileTime(find_data_.ftLastWriteTime);
}
// FileEnumerator --------------------------------------------------------------
FileEnumerator::FileEnumerator(const FilePath& root_path,
bool recursive,
int file_type)
: recursive_(recursive),
file_type_(file_type),
has_find_data_(false),
find_handle_(INVALID_HANDLE_VALUE) {
// INCLUDE_DOT_DOT must not be specified if recursive.
DCHECK(!(recursive && (INCLUDE_DOT_DOT & file_type_)));
memset(&find_data_, 0, sizeof(find_data_));
pending_paths_.push(root_path);
}
FileEnumerator::FileEnumerator(const FilePath& root_path,
bool recursive,
int file_type,
const FilePath::StringType& pattern)
: recursive_(recursive),
file_type_(file_type),
has_find_data_(false),
pattern_(pattern),
find_handle_(INVALID_HANDLE_VALUE) {
// INCLUDE_DOT_DOT must not be specified if recursive.
DCHECK(!(recursive && (INCLUDE_DOT_DOT & file_type_)));
memset(&find_data_, 0, sizeof(find_data_));
pending_paths_.push(root_path);
}
FileEnumerator::~FileEnumerator() {
if (find_handle_ != INVALID_HANDLE_VALUE)
FindClose(find_handle_);
}
FileEnumerator::FileInfo FileEnumerator::GetInfo() const {
if (!has_find_data_) {
NOTREACHED();
return FileInfo();
}
FileInfo ret;
memcpy(&ret.find_data_, &find_data_, sizeof(find_data_));
return ret;
}
FilePath FileEnumerator::Next() {
base::ThreadRestrictions::AssertIOAllowed();
while (has_find_data_ || !pending_paths_.empty()) {
if (!has_find_data_) {
// The last find FindFirstFile operation is done, prepare a new one.
root_path_ = pending_paths_.top();
pending_paths_.pop();
// Start a new find operation.
FilePath src = root_path_;
if (pattern_.empty())
src = src.Append(L"*"); // No pattern = match everything.
else
src = src.Append(pattern_);
if (base::win::GetVersion() >= base::win::VERSION_WIN7) {
// Use a "large fetch" on newer Windows which should speed up large
// enumerations (we seldom abort in the middle).
find_handle_ = FindFirstFileEx(src.value().c_str(),
FindExInfoBasic, // Omit short name.
&find_data_,
FindExSearchNameMatch,
NULL,
FIND_FIRST_EX_LARGE_FETCH);
} else {
find_handle_ = FindFirstFile(src.value().c_str(), &find_data_);
}
has_find_data_ = true;
} else {
// Search for the next file/directory.
if (!FindNextFile(find_handle_, &find_data_)) {
FindClose(find_handle_);
find_handle_ = INVALID_HANDLE_VALUE;
}
}
if (INVALID_HANDLE_VALUE == find_handle_) {
has_find_data_ = false;
// This is reached when we have finished a directory and are advancing to
// the next one in the queue. We applied the pattern (if any) to the files
// in the root search directory, but for those directories which were
// matched, we want to enumerate all files inside them. This will happen
// when the handle is empty.
pattern_ = FilePath::StringType();
continue;
}
FilePath cur_file(find_data_.cFileName);
if (ShouldSkip(cur_file))
continue;
// Construct the absolute filename.
cur_file = root_path_.Append(find_data_.cFileName);
if (find_data_.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) {
if (recursive_) {
// If |cur_file| is a directory, and we are doing recursive searching,
// add it to pending_paths_ so we scan it after we finish scanning this
// directory. However, don't do recursion through reparse points or we
// may end up with an infinite cycle.
if (!(find_data_.dwFileAttributes & FILE_ATTRIBUTE_REPARSE_POINT))
pending_paths_.push(cur_file);
}
if (file_type_ & FileEnumerator::DIRECTORIES)
return cur_file;
} else if (file_type_ & FileEnumerator::FILES) {
return cur_file;
}
}
return FilePath();
}
} // namespace base