// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/async_socket_io_handler.h"
#include "base/bind.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace {
const char kAsyncSocketIoTestString[] = "Hello, AsyncSocketIoHandler";
const size_t kAsyncSocketIoTestStringLength =
arraysize(kAsyncSocketIoTestString);
class TestSocketReader {
public:
// Set |number_of_reads_before_quit| to >0 when you expect a specific number
// of Read operations to complete. Once that number is reached, the current
// message loop will be Quit(). Set |number_of_reads_before_quit| to -1 if
// callbacks should not be counted.
TestSocketReader(base::CancelableSyncSocket* socket,
int number_of_reads_before_quit,
bool issue_reads_from_callback,
bool expect_eof)
: socket_(socket), buffer_(),
number_of_reads_before_quit_(number_of_reads_before_quit),
callbacks_received_(0),
issue_reads_from_callback_(issue_reads_from_callback),
expect_eof_(expect_eof) {
io_handler.Initialize(socket_->handle(),
base::Bind(&TestSocketReader::OnRead,
base::Unretained(this)));
}
~TestSocketReader() {}
bool IssueRead() {
return io_handler.Read(&buffer_[0], sizeof(buffer_));
}
const char* buffer() const { return &buffer_[0]; }
int callbacks_received() const { return callbacks_received_; }
private:
void OnRead(int bytes_read) {
if (!expect_eof_) {
EXPECT_GT(bytes_read, 0);
} else {
EXPECT_GE(bytes_read, 0);
}
++callbacks_received_;
if (number_of_reads_before_quit_ == callbacks_received_) {
base::MessageLoop::current()->Quit();
} else if (issue_reads_from_callback_) {
IssueRead();
}
}
base::AsyncSocketIoHandler io_handler;
base::CancelableSyncSocket* socket_; // Ownership lies outside the class.
char buffer_[kAsyncSocketIoTestStringLength];
int number_of_reads_before_quit_;
int callbacks_received_;
bool issue_reads_from_callback_;
bool expect_eof_;
};
// Workaround to be able to use a base::Closure for sending data.
// Send() returns int but a closure must return void.
void SendData(base::CancelableSyncSocket* socket,
const void* buffer,
size_t length) {
socket->Send(buffer, length);
}
} // end namespace.
// Tests doing a pending read from a socket and use an IO handler to get
// notified of data.
TEST(AsyncSocketIoHandlerTest, AsynchronousReadWithMessageLoop) {
base::MessageLoopForIO loop;
base::CancelableSyncSocket pair[2];
ASSERT_TRUE(base::CancelableSyncSocket::CreatePair(&pair[0], &pair[1]));
TestSocketReader reader(&pair[0], 1, false, false);
EXPECT_TRUE(reader.IssueRead());
pair[1].Send(kAsyncSocketIoTestString, kAsyncSocketIoTestStringLength);
base::MessageLoop::current()->Run();
EXPECT_EQ(strcmp(reader.buffer(), kAsyncSocketIoTestString), 0);
EXPECT_EQ(1, reader.callbacks_received());
}
// Tests doing a read from a socket when we know that there is data in the
// socket. Here we want to make sure that any async 'can read' notifications
// won't trip us off and that the synchronous case works as well.
TEST(AsyncSocketIoHandlerTest, SynchronousReadWithMessageLoop) {
base::MessageLoopForIO loop;
base::CancelableSyncSocket pair[2];
ASSERT_TRUE(base::CancelableSyncSocket::CreatePair(&pair[0], &pair[1]));
TestSocketReader reader(&pair[0], -1, false, false);
pair[1].Send(kAsyncSocketIoTestString, kAsyncSocketIoTestStringLength);
base::MessageLoop::current()->PostDelayedTask(FROM_HERE,
base::MessageLoop::QuitClosure(),
base::TimeDelta::FromMilliseconds(100));
base::MessageLoop::current()->Run();
EXPECT_TRUE(reader.IssueRead());
EXPECT_EQ(strcmp(reader.buffer(), kAsyncSocketIoTestString), 0);
// We've now verified that the read happened synchronously, but it's not
// guaranteed that the callback has been issued since the callback will be
// called asynchronously even though the read may have been done.
// So we call RunUntilIdle() to allow any event notifications or APC's on
// Windows, to execute before checking the count of how many callbacks we've
// received.
base::MessageLoop::current()->RunUntilIdle();
EXPECT_EQ(1, reader.callbacks_received());
}
// Calls Read() from within a callback to test that simple read "loops" work.
TEST(AsyncSocketIoHandlerTest, ReadFromCallback) {
base::MessageLoopForIO loop;
base::CancelableSyncSocket pair[2];
ASSERT_TRUE(base::CancelableSyncSocket::CreatePair(&pair[0], &pair[1]));
const int kReadOperationCount = 10;
TestSocketReader reader(&pair[0], kReadOperationCount, true, false);
EXPECT_TRUE(reader.IssueRead());
// Issue sends on an interval to satisfy the Read() requirements.
int64 milliseconds = 0;
for (int i = 0; i < kReadOperationCount; ++i) {
base::MessageLoop::current()->PostDelayedTask(FROM_HERE,
base::Bind(&SendData, &pair[1], kAsyncSocketIoTestString,
kAsyncSocketIoTestStringLength),
base::TimeDelta::FromMilliseconds(milliseconds));
milliseconds += 10;
}
base::MessageLoop::current()->PostDelayedTask(FROM_HERE,
base::MessageLoop::QuitClosure(),
base::TimeDelta::FromMilliseconds(100 + milliseconds));
base::MessageLoop::current()->Run();
EXPECT_EQ(kReadOperationCount, reader.callbacks_received());
}
// Calls Read() then close other end, check that a correct callback is received.
TEST(AsyncSocketIoHandlerTest, ReadThenClose) {
base::MessageLoopForIO loop;
base::CancelableSyncSocket pair[2];
ASSERT_TRUE(base::CancelableSyncSocket::CreatePair(&pair[0], &pair[1]));
const int kReadOperationCount = 1;
TestSocketReader reader(&pair[0], kReadOperationCount, false, true);
EXPECT_TRUE(reader.IssueRead());
pair[1].Close();
base::MessageLoop::current()->Run();
EXPECT_EQ(kReadOperationCount, reader.callbacks_received());
}