# This top-level build file is included by all modules that implement # the hardware OpenGL ES emulation for Android. # # We use it to ensure that all sub-Makefiles are included in the right # order for various variable definitions and usage to happen in the correct # order. # # The following macros are used to start a new GLES emulation module. # # This will define LOCAL_MODULE as $1, plus a few other variables # needed by the build system (e.g. LOCAL_MODULE_TAGS, LOCAL_MODULE_CLASS...) # # NOTE: You still need to define LOCAL_PATH before this # # Usage example: # # $(call emugl-begin-static-library,<name>) # LOCAL_SRC_FILES := .... # LOCAL_C_INCLUDES += .... # $(call emugl-end-module) # emugl-begin-host-static-library = $(call emugl-begin-module,$1,HOST_STATIC_LIBRARY,HOST) emugl-begin-host-shared-library = $(call emugl-begin-module,$1,HOST_SHARED_LIBRARY,HOST) emugl-begin-host-executable = $(call emugl-begin-module,$1,HOST_EXECUTABLE,HOST) emugl-begin-host64-static-library = $(call emugl-begin-module64,$1,HOST_STATIC_LIBRARY,HOST) emugl-begin-host64-shared-library = $(call emugl-begin-module64,$1,HOST_SHARED_LIBRARY,HOST) emugl-begin-host64-executable = $(call emugl-begin-module64,$1,HOST_EXECUTABLE,HOST) # Internal list of all declared modules (used for sanity checking) _emugl_modules := _emugl_HOST_modules := ifeq ($(BUILD_STANDALONE_EMULATOR),true) EMUGL_LOCAL_EXTRAS = $(end-emulator-module-ev) else # BUILD_STANDALONE_EMULATOR != true EMUGL_LOCAL_EXTRAS = endif # BUILD_STANDALONE_EMULATOR != true # do not use directly, see functions above instead emugl-begin-module = \ $(eval include $(CLEAR_VARS)) \ $(eval LOCAL_MODULE := $1) \ $(eval LOCAL_MODULE_TAGS := $(if $3,,debug)) \ $(eval LOCAL_MODULE_CLASS := $(patsubst HOST_%,%,$(patsubst %EXECUTABLE,%EXECUTABLES,$(patsubst %LIBRARY,%LIBRARIES,$2)))) \ $(eval LOCAL_IS_HOST_MODULE := $(if $3,true,))\ $(eval LOCAL_C_INCLUDES += $(EMUGL_COMMON_INCLUDES)) \ $(eval LOCAL_CFLAGS += $(EMUGL_COMMON_CFLAGS)) \ $(eval LOCAL_LDLIBS += -lstdc++) \ $(eval LOCAL_PRELINK_MODULE := false)\ $(eval _EMUGL_INCLUDE_TYPE := $(BUILD_$2)) \ $(eval LOCAL_MODULE_BITS := 32) \ $(call _emugl-init-module,$1,$2,$3) emugl-begin-module64 = \ $(call emugl-begin-module,$1,$2,$3) \ $(eval LOCAL_MODULE_BITS := 64) \ # Used to end a module definition, see function definitions above emugl-end-module = \ $(eval $(EMUGL_LOCAL_EXTRAS)) \ $(eval include $(_EMUGL_INCLUDE_TYPE))\ $(eval _EMUGL_INCLUDE_TYPE :=) \ $(eval _emugl_$(_emugl_HOST)modules += $(_emugl_MODULE))\ $(if $(EMUGL_DEBUG),$(call emugl-dump-module)) # Managing module exports and imports. # # A module can 'import' another module, by calling emugl-import. This will # make the current LOCAL_MODULE inherit various definitions exported from # the imported module. # # Module exports are defined by calling emugl-export. Here is an example: # # $(call emugl-begin-static-library,foo) # LOCAL_SRC_FILES := foo.c # $(call emugl-export,C_INCLUDES,$(LOCAL_PATH)) # $(call emugl-export,SHARED_LIBRARIES,libcutils) # $(call emugl-end-module) # # $(call emugl-begin-shared-library,bar) # LOCAL_SRC_FILES := bar.cpp # $(call emugl-import,foo) # $(call emugl-end-module) # # Here, we define a static library named 'foo' which exports an include # path and a shared library requirement, and a shared library 'bar' which # imports it. # # What this means is that: # # - 'bar' will automatically inherit foo's LOCAL_PATH in its LOCAL_C_INCLUDES # - 'bar' will automatically inherit libcutils in its own LOCAL_SHARED_LIBRARIES # # Note that order of declaration matters. If 'foo' is defined after 'bar' in # the example above, nothing will work correctly because dependencies are # computed at import time. # # # IMPORTANT: Imports are transitive, i.e. when module A imports B, # it automatically imports anything imported by B too. # This is the list of recognized export types we support for now. EMUGL_EXPORT_TYPES := \ CFLAGS \ CXXFLAGS \ LDLIBS \ LDFLAGS \ C_INCLUDES \ SHARED_LIBRARIES \ STATIC_LIBRARIES \ ADDITIONAL_DEPENDENCIES # Initialize a module in our database # $1: Module name # $2: Module type # $3: "HOST" for a host module, empty for a target one. _emugl-init-module = \ $(eval _emugl_HOST := $(if $3,HOST_,))\ $(eval _emugl_MODULE := $(_emugl_HOST)$1)\ $(if $(filter $(_emugl_$(_emugl_HOST)modules),$(_emugl_MODULE)),\ $(error There is already a $(if $3,host,) module named $1!)\ )\ $(eval _mod = $(_emugl_MODULE)) \ $(eval _emugl.$(_mod).type := $(patsubst HOST_%,%,$2))\ $(eval _emugl.$(_mod).imports :=) \ $(eval _emugl,$(_mod).moved :=) \ $(foreach _type,$(EMUGL_EXPORT_TYPES),\ $(eval _emugl.$(_mod).export.$(_type) :=)\ ) # Called to indicate that a module exports a given local variable for its # users. This also adds this to LOCAL_$1 # $1: Local variable type (e.g. CFLAGS, LDLIBS, etc...) # $2: Value(s) to append to the export emugl-export = \ $(eval _emugl.$(_emugl_MODULE).export.$1 += $2)\ $(eval LOCAL_$1 := $(LOCAL_$1) $2) emugl-export-outer = \ $(eval _emugl.$(_emugl_MODULE).export.$1 += $2) # Called to indicate that a module imports the exports of another module # $1: list of modules to import # emugl-import = \ $(foreach _imod,$1,\ $(call _emugl-module-import,$(_emugl_HOST)$(_imod))\ ) _emugl-module-import = \ $(eval _mod := $(_emugl_MODULE))\ $(if $(filter-out $(_emugl_$(_emugl_HOST)modules),$1),\ $(info Unknown imported emugles module: $1)\ $(if $(_emugl_HOST),\ $(eval _names := $(patsubst HOST_%,%,$(_emugl_HOST_modules))),\ $(eval _names := $(_emugl_modules))\ )\ $(info Please one of the following names: $(_names))\ $(error Aborting)\ )\ $(if $(filter-out $(_emugl.$(_mod).imports),$1),\ $(eval _emugl.$(_mod).imports += $1)\ $(foreach _sub,$(_emugl.$1.imports),\ $(call _emugl-module-import,$(_sub))\ )\ $(foreach _type,$(EMUGL_EXPORT_TYPES),\ $(eval LOCAL_$(_type) := $(LOCAL_$(_type)) $(_emugl.$1.export.$(_type)))\ )\ $(if $(filter EXECUTABLE SHARED_LIBRARY,$(_emugl.$(_emugl_MODULE).type)),\ $(if $(filter STATIC_LIBRARY,$(_emugl.$1.type)),\ $(eval LOCAL_STATIC_LIBRARIES := $(1:HOST_%=%) $(LOCAL_STATIC_LIBRARIES))\ )\ $(if $(filter SHARED_LIBRARY,$(_emugl.$1.type)),\ $(if $(_emugl.$1.moved),,\ $(eval LOCAL_SHARED_LIBRARIES := $(1:HOST_%=%) $(LOCAL_SHARED_LIBRARIES))\ )\ )\ )\ ) _emugl-dump-list = \ $(foreach _list_item,$(strip $1),$(info . $(_list_item))) emugl-dump-module = \ $(info MODULE=$(_emugl_MODULE))\ $(info . HOST=$(_emugl_HOST))\ $(info . TYPE=$(_emugl.$(_emugl_MODULE).type))\ $(info . IMPORTS=$(_emugl.$(_emugl_MODULE).imports))\ $(foreach _type,$(EMUGL_EXPORT_TYPES),\ $(if $(filter C_INCLUDES ADDITIONAL_DEPENDENCIES,$(_type)),\ $(info . EXPORT.$(_type) :=)\ $(call _emugl-dump-list,$(_emugl.$(_emugl_MODULE).export.$(_type)))\ $(info . LOCAL_$(_type) :=)\ $(call _emugl-dump-list,$(LOCAL_$(_type)))\ ,\ $(info . EXPORT.$(_type) := $(strip $(_emugl.$(_emugl_MODULE).export.$(_type))))\ $(info . LOCAL_$(_type) := $(strip $(LOCAL_$(_type))))\ )\ )\ $(info . LOCAL_SRC_FILES := $(LOCAL_SRC_FILES))\ # This function can be called to generate the decoder source files. # LOCAL_MODULE and LOCAL_MODULE_CLASS must be defined or the build will abort. # Source files will be stored in the local intermediates directory that will # be automatically added to your LOCAL_C_INCLUDES. # # Usage: # $(call emugl-gen-decoder,<input-dir>,<basename>) # emugl-gen-decoder = \ $(eval _emugl_out := $(call local-intermediates-dir))\ $(call emugl-gen-decoder-generic,$(_emugl_out),$1,$2)\ $(call emugl-export,C_INCLUDES,$(_emugl_out)) # DO NOT CALL DIRECTLY, USE emugl-gen-decoder instead. # # The following function can be called to generate wire protocol decoder # source files, Usage is: # # $(call emugl-gen-decoder-generic,<dst-dir>,<src-dir>,<basename>) # # <dst-dir> is the destination directory where the generated sources are stored # <src-dir> is the source directory where to find <basename>.attrib, etc.. # <basename> is the emugen basename (see host/tools/emugen/README) # emugl-gen-decoder-generic = $(eval $(emugl-gen-decoder-generic-ev)) define emugl-gen-decoder-generic-ev _emugl_dec := $$1/$$3 _emugl_src := $$2/$$3 GEN := $$(_emugl_dec)_dec.cpp \ $$(_emugl_dec)_dec.h \ $$(_emugl_dec)_opcodes.h \ $$(_emugl_dec)_server_context.h \ $$(_emugl_dec)_server_context.cpp $$(GEN): PRIVATE_PATH := $$(LOCAL_PATH) $$(GEN): PRIVATE_CUSTOM_TOOL := $$(EMUGL_EMUGEN) -D $$1 -i $$2 $$3 $$(GEN): $$(EMUGL_EMUGEN) $$(_emugl_src).attrib $$(_emugl_src).in $$(_emugl_src).types $$(transform-generated-source) $$(call emugl-export,ADDITIONAL_DEPENDENCIES,$$(GEN)) LOCAL_GENERATED_SOURCES += $$(GEN) LOCAL_C_INCLUDES += $$1 endef # Call this function when your shared library must be placed in a non-standard # library path (i.e. not under /system/lib # $1: library sub-path,relative to /system/lib # For example: $(call emugl-set-shared-library-subpath,egl) emugl-set-shared-library-subpath = \ $(eval LOCAL_MODULE_PATH := $(TARGET_OUT_SHARED_LIBRARIES)/$1)\ $(eval LOCAL_UNSTRIPPED_PATH := $(TARGET_OUT_SHARED_LIBRARIES_UNSTRIPPED)/$1)\ $(eval _emugl.$(LOCAL_MODULE).moved := true)\ $(call emugl-export-outer,ADDITIONAL_DEPENDENCIES,$(LOCAL_MODULE_PATH)/$(LOCAL_MODULE)$(TARGET_SHLIB_SUFFIX))